![CyberarmEngine](https://raw.githubusercontent.com/cyberarm/cyberarm_engine/master/assets/textures/logo.png) Yet Another Game Engine On Top Of Gosu ## Features * [Shoes-like](http://shoesrb.com) GUI support * OpenGL Shader support (requires [opengl-bindings](https://github.com/vaiorabbit/ruby-opengl) gem) * Includes classes for handling Vectors, Rays, Bounding Boxes, and Transforms * GameState system * Monolithic GameObjects ## Installation Add this line to your application's Gemfile: ```ruby gem 'cyberarm_engine' ``` And then execute: $ bundle Or install it yourself as: $ gem install cyberarm_engine ## Usage ```ruby require "cyberarm_engine" class Hello < CyberarmEngine::GuiState def setup background Gosu::Color::GRAY stack do label "Hello World!" button "close" do window.close end end end end class Window < CyberarmEngine::Window def setup self.show_cursor = true push_state(Hello) end end Window.new(width: 800, height: 600, fullscreen: false, resizable: true).show ``` ## Development After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake test` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment. To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org). ## Contributing Bug reports and pull requests are welcome on GitHub at https://github.com/cyberarm/cyberarm_engine. ## License The gem is available as open source under the terms of the [MIT License](https://opensource.org/licenses/MIT). ## Code of Conduct Everyone interacting in the CyberarmEngine project’s codebases, issue trackers, chat rooms and mailing lists is expected to follow the ruby moto of "Matz is nice so we are nice."