Sha256: b2758ff907368a53c8b41b2b876657984dc5458b39a07ed04125a7f4fa1de603
Contents?: true
Size: 704 Bytes
Versions: 9
Compression:
Stored size: 704 Bytes
Contents
varying vec3 v_positionEC; varying vec3 v_normalEC; varying vec2 v_st; void main() { vec3 positionToEyeEC = -v_positionEC; vec3 normalEC; #ifdef FACE_FORWARD normalEC = normalize(faceforward(v_normalEC, vec3(0.0, 0.0, 1.0), -v_normalEC)); #else normalEC = normalize(v_normalEC); #endif czm_materialInput materialInput; materialInput.normalEC = normalEC; materialInput.positionToEyeEC = positionToEyeEC; materialInput.st = v_st; czm_material material = czm_getMaterial(materialInput); #ifdef FLAT gl_FragColor = vec4(material.diffuse + material.emission, material.alpha); #else gl_FragColor = czm_phong(normalize(positionToEyeEC), material); #endif }
Version data entries
9 entries across 9 versions & 1 rubygems