Sha256: b215615b88bd5b104ac4e93e6df784f7bad2619cbc8060a011ee5cac838ce005
Contents?: true
Size: 925 Bytes
Versions: 21
Compression:
Stored size: 925 Bytes
Contents
#ifndef GOSUIMPL_GRAPHICS_TEXTURE_HPP #define GOSUIMPL_GRAPHICS_TEXTURE_HPP #include <Gosu/Fwd.hpp> #include <Gosu/Bitmap.hpp> #include <Gosu/TR1.hpp> #include "Common.hpp" #include "TexChunk.hpp" #include "BlockAllocator.hpp" #include <vector> namespace Gosu { class Texture { BlockAllocator allocator; GLuint name; public: Texture(unsigned size); ~Texture(); unsigned size() const; GLuint texName() const; GOSU_UNIQUE_PTR<TexChunk> tryAlloc(Graphics& graphics, DrawOpQueueStack& queues, std::tr1::shared_ptr<Texture> ptr, const Bitmap& bmp, unsigned padding); void block(unsigned x, unsigned y, unsigned width, unsigned height); void free(unsigned x, unsigned y, unsigned width, unsigned height); Gosu::Bitmap toBitmap(unsigned x, unsigned y, unsigned width, unsigned height) const; }; } #endif
Version data entries
21 entries across 21 versions & 1 rubygems