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// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt /* This is an example illustrating the use of the perspective_window tool in the dlib C++ Library. It is a simple tool for displaying 3D point clouds on the screen. */ #include <dlib/gui_widgets.h> #include <dlib/image_transforms.h> #include <cmath> using namespace dlib; using namespace std; // ---------------------------------------------------------------------------------------- int main() { // Let's make a point cloud that looks like a 3D spiral. std::vector<perspective_window::overlay_dot> points; dlib::rand rnd; for (double i = 0; i < 20; i+=0.001) { // Get a point on a spiral dlib::vector<double> val(sin(i),cos(i),i/4); // Now add some random noise to it dlib::vector<double> temp(rnd.get_random_gaussian(), rnd.get_random_gaussian(), rnd.get_random_gaussian()); val += temp/20; // Pick a color based on how far we are along the spiral rgb_pixel color = colormap_jet(i,0,20); // And add the point to the list of points we will display points.push_back(perspective_window::overlay_dot(val, color)); } // Now finally display the point cloud. perspective_window win; win.set_title("perspective_window 3D point cloud"); win.add_overlay(points); win.wait_until_closed(); } // ----------------------------------------------------------------------------
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9 entries across 9 versions & 1 rubygems