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GObject ╰── ClutterTimeline ╰── ClutterTransition ╰── ClutterPropertyTransition ╰── ClutterKeyframeTransition
ClutterPropertyTransition is a specialized ClutterTransition that can be used to tween a property of a ClutterAnimatable instance.
ClutterPropertyTransition is available since Clutter 1.10
ClutterTransition *
clutter_property_transition_new (const char *property_name
);
Creates a new ClutterPropertyTransition.
the newly created ClutterPropertyTransition.
Use g_object_unref()
when done.
[transfer full]
Since: 1.10
void clutter_property_transition_set_property_name (ClutterPropertyTransition *transition
,const char *property_name
);
Sets the “property-name” property of transition
.
Since: 1.10
const char *
clutter_property_transition_get_property_name
(ClutterPropertyTransition *transition
);
Retrieves the value of the “property-name” property.
the name of the property being animated, or NULL
if
none is set. The returned string is owned by the transition
and
it should not be freed.
Since: 1.10
typedef struct _ClutterPropertyTransition ClutterPropertyTransition;
The ClutterPropertyTransition structure contains private data and should only be accessed using the provided API.
Since: 1.10
struct ClutterPropertyTransitionClass { };
The ClutterPropertyTransitionClass structure contains private data.
Since: 1.10
“property-name”
property “property-name” gchar *
The name of the property of a ClutterAnimatable to animate.
Flags: Read / Write
Default value: NULL
Since: 1.10