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Contents
// // This file is part of the Bones source-to-source compiler examples. This C-code // example is meant to illustrate the use of Bones. For more information on Bones // use the contact information below. // // == More information on Bones // Contact............Cedric Nugteren <c.nugteren@tue.nl> // Web address........http://parse.ele.tue.nl/bones/ // // == File information // Filename...........neighbourhood/example1.c // Author.............Cedric Nugteren // Last modified on...16-April-2012 // #include <stdio.h> #define SIZE 60000 #define NB 2 // This is 'example1', demonstrating a basic 1D neighbourhood-based computation whose size is set by a define int main(void) { int i,n; float result = 0; // Declare input/output arrays float A[SIZE]; float B[SIZE]; // Set the input data for(i=0;i<SIZE;i++) { A[i] = i/2.0; } // Perform the computation #pragma scop { #pragma species kernel A[0:SIZE-1]|neighbourhood(-NB:NB) ^ A[0:SIZE-1]|element -> B[0:SIZE-1]|element for (i = 0; i < SIZE; i++) { if (i >= NB && i < SIZE - NB) { result = 0; for (n = -NB; n <= NB; n++) { result = result + A[i + n]; } B[i] = result / (NB * 2 + 1); } else { B[i] = A[i]; } } #pragma species endkernel example01_k1 } #pragma endscop // Clean-up and exit the function fflush(stdout); return 0; }
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
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bones-compiler-1.3.1 | test/examples/neighbourhood/example01_species.c |