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module Vedeu # Change coordinates into an escape sequence to set the cursor position. # class Position # @!attribute [r] y # @return [Fixnum] attr_reader :y # @!attribute [r] x # @return [Fixnum] attr_reader :x alias_method :first, :y alias_method :last, :x # @param (see #initialize) def self.[](y, x) new(y, x) end # @param value [Array<Fixnum>|Vedeu::Position] # @return [void] def self.coerce(value) if value.is_a?(self) value elsif value.is_a?(Array) new(*value) elsif value.is_a?(Hash) new(value.fetch(:y, 1), value.fetch(:x, 1)) else # not sure how to proceed end end # Initializes a new instance of Position. # # @param y [Fixnum] The row/line position. # @param x [Fixnum] The column/character position. # @return [Position] def initialize(y = 1, x = 1) @y = (y.nil? || y < 1) ? 1 : y @x = (x.nil? || x < 1) ? 1 : x end # @param other [Vedeu::Position] # @return [Boolean] def ==(other) eql?(other) end # @param other [Vedeu::Position] # @return [Boolean] def eql?(other) self.class == other.class && (x == other.x && y == other.y) end # Return the escape sequence required to position the cursor at a particular # point on the screen. When passed a block, will do the aforementioned, # call the block and then reposition to this location. # # @param block [Proc] # @return [String] def to_s(&block) if block_given? [ sequence, yield, sequence ].join else sequence end end private # Returns the escape sequence to reposition the cursors at the coordinates # specified by x and y. # # @return [String] def sequence ["\e[", y, ';', x, 'H'].join end end # Position end # Vedeu
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
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vedeu-0.4.8 | lib/vedeu/geometry/position.rb |