class PSD # Represents a single layer and all of the data associated with # that layer. class Layer include Section attr_reader :id, :mask, :blending_ranges, :adjustments, :channels_info attr_reader :blend_mode, :layer_type, :blending_mode, :opacity, :fill_opacity attr_reader :channels, :image attr_accessor :group_layer attr_accessor :top, :left, :bottom, :right, :rows, :cols, :ref_x, :ref_y, :node, :file alias :info :adjustments alias :width :cols alias :height :rows # All of the extra layer info sections that we know how to parse. LAYER_INFO = { type: TypeTool, legacy_type: LegacyTypeTool, layer_name_source: LayerNameSource, object_effects: ObjectEffects, name: UnicodeName, section_divider: LayerSectionDivider, reference_point: ReferencePoint, layer_id: LayerID, fill_opacity: FillOpacity, placed_layer: PlacedLayer, vector_mask: VectorMask } # Initializes all of the defaults for the layer. def initialize(file) @file = file @image = nil @mask = {} @blending_ranges = {} @adjustments = {} @channels_info = [] @blend_mode = {} @group_layer = nil @layer_type = 'normal' @blending_mode = 'normal' @opacity = 255 @fill_opacity = 255 # Just used for tracking which layer adjustments we're parsing. # Not essential. @info_keys = [] end # Parse the layer and all of it's sub-sections. def parse(index=nil) start_section @idx = index parse_info parse_blend_modes extra_len = @file.read_int @layer_end = @file.tell + extra_len parse_mask_data parse_blending_ranges parse_legacy_layer_name parse_extra_data PSD.logger.debug "Layer name = #{name}" @file.seek @layer_end # Skip over any filler zeros end_section return self end # Export the layer to file. May or may not work. def export(outfile) export_info(outfile) @blend_mode.write(outfile) @file.seek(@blend_mode.num_bytes, IO::SEEK_CUR) export_mask_data(outfile) export_blending_ranges(outfile) export_legacy_layer_name(outfile) export_extra_data(outfile) outfile.write @file.read(end_of_section - @file.tell) end # We just delegate this to a normal method call. def [](val) self.send(val) end def parse_channel_image!(header, parse) @image = ChannelImage.new(@file, header, self) parse ? @image.parse : @image.skip end # Does this layer represent the start of a folder section? def folder? return false unless @adjustments.has_key?(:section_divider) @adjustments[:section_divider].is_folder end # Does this layer represent the end of a folder section? def folder_end? return false unless @adjustments.has_key?(:section_divider) @adjustments[:section_divider].is_hidden end # Is this layer visible? def visible? @visible end # Is this layer hidden? def hidden? !@visible end # Attempt to translate this layer and modify the document. def translate(x=0, y=0) @left += x @right += x @top += y @bottom += y @path_components.each{ |p| p.translate(x,y) } if @path_components end # Attempt to scale the path components within this layer. def scale_path_components(xr, yr) return unless @path_components @path_components.each{ |p| p.scale(xr, yr) } end # Helper that exports the text data in this layer, if any. def text return nil unless @adjustments[:type] @adjustments[:type].to_hash end # Gets the name of this layer. If the PSD file is from an even remotely # recent version of Photoshop, this data is stored as extra layer info and # as a UTF-16 name. Otherwise, it's stored in a legacy block. def name if @adjustments.has_key?(:name) return @adjustments[:name].data end return @legacy_name end # We delegate all missing method calls to the extra layer info to make it easier # to access that data. def method_missing(method, *args, &block) return @adjustments[method] if @adjustments.has_key?(method) super end private def parse_info start_section(:info) @top = @file.read_int @left = @file.read_int @bottom = @file.read_int @right = @file.read_int @channels = @file.read_short @rows = @bottom - @top @cols = @right - @left @channels.times do channel_id = @file.read_short channel_length = @file.read_int @channels_info << {id: channel_id, length: channel_length} end end_section(:info) end def export_info(outfile) [@top, @left, @bottom, @right].each { |val| outfile.write_int(val) } outfile.write_short(@channels) @channels_info.each do |channel_info| outfile.write_short channel_info[:id] outfile.write_int channel_info[:length] end @file.seek end_of_section(:info) end def export_mask_data(outfile) outfile.write @file.read(@mask_end - @mask_begin + 4) end def export_blending_ranges(outfile) length = 4 * 2 # greys length += @blending_ranges[:num_channels] * 8 outfile.write_int length outfile.write_short @blending_ranges[:grey][:source][:black] outfile.write_short @blending_ranges[:grey][:source][:white] outfile.write_short @blending_ranges[:grey][:dest][:black] outfile.write_short @blending_ranges[:grey][:dest][:white] @blending_ranges[:num_channels].times do |i| outfile.write_short @blending_ranges[:channels][i][:source][:black] outfile.write_short @blending_ranges[:channels][i][:source][:white] outfile.write_short @blending_ranges[:channels][i][:dest][:black] outfile.write_short @blending_ranges[:channels][i][:dest][:white] end @file.seek length + 4, IO::SEEK_CUR end def export_legacy_layer_name(outfile) outfile.write @file.read(@legacy_name_end - @legacy_name_start) end def export_extra_data(outfile) outfile.write @file.read(@extra_data_end - @extra_data_begin) if @path_components && !@path_components.empty? outfile.seek @vector_mask_begin @file.seek @vector_mask_begin write_vector_mask(outfile) @file.seek outfile.tell end end def parse_blend_modes @blend_mode = BlendMode.read(@file) @blending_mode = @blend_mode.mode @opacity = @blend_mode.opacity @visible = @blend_mode.visible end def parse_mask_data @mask_begin = @file.tell @mask = Mask.read(@file) @mask_end = @file.tell end def parse_blending_ranges length = @file.read_int @blending_ranges[:grey] = { source: { black: @file.read_short, white: @file.read_short }, dest: { black: @file.read_short, white: @file.read_short } } @blending_ranges[:num_channels] = (length - 8) / 8 @blending_ranges[:channels] = [] @blending_ranges[:num_channels].times do @blending_ranges[:channels] << { source: { black: @file.read_short, white: @file.read_short }, dest: { black: @file.read_short, white: @file.read_short } } end end # The old school layer names are encoded in MacRoman format, # not UTF-8. Luckily Ruby kicks ass at character conversion. def parse_legacy_layer_name @legacy_name_start = @file.tell len = Util.pad4 @file.read(1).bytes.to_a[0] @legacy_name = @file.read_string(len) @legacy_name_end = @file.tell end # This section is a bit tricky to parse because it represents all of the # extra data that describes this layer. def parse_extra_data @extra_data_begin = @file.tell while @file.tell < @layer_end # Signature, don't need @file.seek 4, IO::SEEK_CUR # Key, very important key = @file.read_string(4) @info_keys << key length = Util.pad2 @file.read_int pos = @file.tell info_parsed = false LAYER_INFO.each do |name, info| next unless info.key == key PSD.logger.debug "Layer Info: key = #{key}, start = #{pos}, length = #{length}" begin i = info.new(@file, length) i.parse @adjustments[name] = i info_parsed = true rescue Exception => e PSD.logger.error "Parsing error: key = #{key}, message = #{e.message}" PSD.logger.error e.backtrace.join("\n") end break end if !info_parsed PSD.logger.debug "Skipping: key = #{key}, pos = #{@file.tell}, length = #{length}" @file.seek pos + length end @file.seek pos + length if @file.tell != (pos + length) end @extra_data_end = @file.tell end def write_vector_mask(outfile) outfile.write @file.read(8) # outfile.write_int 3 # outfile.write_int @vector_tag @path_components.each{ |pc| pc.write(outfile); @file.seek(26, IO::SEEK_CUR) } end end end