# TCPServer represents a TCP/IP server socket. # # A simple TCP server may look like: # # require 'socket' # # server = TCPServer.new 2000 # Server bind to port 2000 # loop do # client = server.accept # Wait for a client to connect # client.puts "Hello !" # client.puts "Time is #{Time.now}" # client.close # end # # A more usable server (serving multiple clients): # # require 'socket' # # server = TCPServer.new 2000 # loop do # Thread.start(server.accept) do |client| # client.puts "Hello !" # client.puts "Time is #{Time.now}" # client.close # end # end class TCPServer < TCPSocket public # Accepts an incoming connection. It returns a new TCPSocket object. # # TCPServer.open("127.0.0.1", 14641) {|serv| # s = serv.accept # s.puts Time.now # s.close # } # def accept: () -> TCPSocket # Accepts an incoming connection using accept(2) after O_NONBLOCK is set for the # underlying file descriptor. It returns an accepted TCPSocket for the incoming # connection. # # ### Example # require 'socket' # serv = TCPServer.new(2202) # begin # emulate blocking accept # sock = serv.accept_nonblock # rescue IO::WaitReadable, Errno::EINTR # IO.select([serv]) # retry # end # # sock is an accepted socket. # # Refer to Socket#accept for the exceptions that may be thrown if the call to # TCPServer#accept_nonblock fails. # # TCPServer#accept_nonblock may raise any error corresponding to accept(2) # failure, including Errno::EWOULDBLOCK. # # If the exception is Errno::EWOULDBLOCK, Errno::EAGAIN, Errno::ECONNABORTED, # Errno::EPROTO, it is extended by IO::WaitReadable. So IO::WaitReadable can be # used to rescue the exceptions for retrying accept_nonblock. # # By specifying a keyword argument *exception* to `false`, you can indicate that # accept_nonblock should not raise an IO::WaitReadable exception, but return the # symbol `:wait_readable` instead. # # ### See # * TCPServer#accept # * Socket#accept # # def accept_nonblock: (?exception: boolish) -> (TCPSocket | :wait_readable) # Listens for connections, using the specified `int` as the backlog. A call to # *listen* only applies if the `socket` is of type SOCK_STREAM or # SOCK_SEQPACKET. # # ### Parameter # * `backlog` - the maximum length of the queue for pending connections. # # # ### Example 1 # require 'socket' # include Socket::Constants # socket = Socket.new( AF_INET, SOCK_STREAM, 0 ) # sockaddr = Socket.pack_sockaddr_in( 2200, 'localhost' ) # socket.bind( sockaddr ) # socket.listen( 5 ) # # ### Example 2 (listening on an arbitrary port, unix-based systems only): # require 'socket' # include Socket::Constants # socket = Socket.new( AF_INET, SOCK_STREAM, 0 ) # socket.listen( 1 ) # # ### Unix-based Exceptions # On unix based systems the above will work because a new `sockaddr` struct is # created on the address ADDR_ANY, for an arbitrary port number as handed off by # the kernel. It will not work on Windows, because Windows requires that the # `socket` is bound by calling *bind* before it can *listen*. # # If the *backlog* amount exceeds the implementation-dependent maximum queue # length, the implementation's maximum queue length will be used. # # On unix-based based systems the following system exceptions may be raised if # the call to *listen* fails: # * Errno::EBADF - the *socket* argument is not a valid file descriptor # * Errno::EDESTADDRREQ - the *socket* is not bound to a local address, and # the protocol does not support listening on an unbound socket # * Errno::EINVAL - the *socket* is already connected # * Errno::ENOTSOCK - the *socket* argument does not refer to a socket # * Errno::EOPNOTSUPP - the *socket* protocol does not support listen # * Errno::EACCES - the calling process does not have appropriate privileges # * Errno::EINVAL - the *socket* has been shut down # * Errno::ENOBUFS - insufficient resources are available in the system to # complete the call # # # ### Windows Exceptions # On Windows systems the following system exceptions may be raised if the call # to *listen* fails: # * Errno::ENETDOWN - the network is down # * Errno::EADDRINUSE - the socket's local address is already in use. This # usually occurs during the execution of *bind* but could be delayed if the # call to *bind* was to a partially wildcard address (involving ADDR_ANY) # and if a specific address needs to be committed at the time of the call to # *listen* # * Errno::EINPROGRESS - a Windows Sockets 1.1 call is in progress or the # service provider is still processing a callback function # * Errno::EINVAL - the `socket` has not been bound with a call to *bind*. # * Errno::EISCONN - the `socket` is already connected # * Errno::EMFILE - no more socket descriptors are available # * Errno::ENOBUFS - no buffer space is available # * Errno::ENOTSOC - `socket` is not a socket # * Errno::EOPNOTSUPP - the referenced `socket` is not a type that supports # the *listen* method # # # ### See # * listen manual pages on unix-based systems # * listen function in Microsoft's Winsock functions reference # # def listen: (Integer backlog) -> void # Returns a file descriptor of a accepted connection. # # TCPServer.open("127.0.0.1", 28561) {|serv| # fd = serv.sysaccept # s = IO.for_fd(fd) # s.puts Time.now # s.close # } # def sysaccept: () -> Integer private def __accept_nonblock: (untyped) -> untyped # Creates a new server socket bound to *port*. # # If *hostname* is given, the socket is bound to it. # # serv = TCPServer.new("127.0.0.1", 28561) # s = serv.accept # s.puts Time.now # s.close # # Internally, TCPServer.new calls getaddrinfo() function to obtain addresses. If # getaddrinfo() returns multiple addresses, TCPServer.new tries to create a # server socket for each address and returns first one that is successful. # def initialize: (?String host, Integer port) -> untyped end