--- data: class RPG::Map: bgm: class RPG::AudioFile: volume: 100 name: '' pitch: 100 events: 1: class RPG::Event: pages: - class RPG::Event::Page: move_type: 0 list: - class RPG::EventCommand: parameters: - "[Fuck you.]" indent: 0 code: 101 - class RPG::EventCommand: parameters: - "[I have no pity for your problems.]" indent: 0 code: 101 - class RPG::EventCommand: parameters: - "[Go away.]" indent: 0 code: 101 - class RPG::EventCommand: parameters: - "[Wallow in your sorrows.]" indent: 0 code: 101 - class RPG::EventCommand: parameters: - "[I don't care.]" indent: 0 code: 101 - class RPG::EventCommand: parameters: [] indent: 0 code: 0 condition: class RPG::Event::Page::Condition: switch2_valid: false self_switch_ch: A switch1_id: 1 switch1_valid: false variable_value: 0 self_switch_valid: false variable_id: 1 variable_valid: false switch2_id: 1 direction_fix: false move_route: class RPG::MoveRoute: list: - class RPG::MoveCommand: parameters: [] code: 0 skippable: false repeat: true trigger: 0 step_anime: false move_frequency: 3 graphic: class RPG::Event::Page::Graphic: opacity: 255 character_name: two_new pattern: 0 tile_id: 0 direction: 2 blend_type: 0 character_hue: 0 always_on_top: false walk_anime: true move_speed: 3 through: false name: STOP IT "y": 7 x: 9 id: 1 tileset_id: 9 bgs: class RPG::AudioFile: volume: 80 name: '' pitch: 100 autoplay_bgm: false data: - 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