Sha256: af14331b65eff9d89cfd9150a34f91cfed235b0387fd256bc771eddb06211111

Contents?: true

Size: 656 Bytes

Versions: 9

Compression:

Stored size: 656 Bytes

Contents

varying vec3 v_positionEC;
varying vec3 v_normalEC;

void main()
{
    vec3 positionToEyeEC = -v_positionEC; 

	vec3 normalEC;
#ifdef FACE_FORWARD
    normalEC = normalize(faceforward(v_normalEC, vec3(0.0, 0.0, 1.0), -v_normalEC));
#else
    normalEC = normalize(v_normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getMaterial(materialInput);
    
#ifdef FLAT    
    gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    gl_FragColor = czm_phong(normalize(positionToEyeEC), material);
#endif
}

Version data entries

9 entries across 9 versions & 1 rubygems

Version Path
cesium-0.25.0 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl
cesium-0.24.1 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl
cesium-0.24.0 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl
cesium-0.23.0 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl
cesium-0.22.0 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl
cesium-0.21.1 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl
cesium-0.21 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl
cesium-0.20.0 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl
cesium-0.19.0 app/assets/javascripts/Shaders/Appearances/BasicMaterialAppearanceFS.glsl