/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved. * Use of this file is governed by the BSD 3-clause license that * can be found in the LICENSE.txt file in the project root. */ #pragma once #include "atn/Transition.h" namespace antlr4 { namespace atn { class ANTLR4CPP_PUBLIC RuleTransition final : public Transition { public: static bool is(const Transition &transition) { return transition.getTransitionType() == TransitionType::RULE; } static bool is(const Transition *transition) { return transition != nullptr && is(*transition); } /// Ptr to the rule definition object for this rule ref. const size_t ruleIndex; // no Rule object at runtime const int precedence; /// What node to begin computations following ref to rule. ATNState *followState; /// @deprecated Use /// instead. RuleTransition(RuleStartState *ruleStart, size_t ruleIndex, ATNState *followState); RuleTransition(RuleStartState *ruleStart, size_t ruleIndex, int precedence, ATNState *followState); RuleTransition(RuleTransition const&) = delete; RuleTransition& operator=(RuleTransition const&) = delete; virtual bool isEpsilon() const override; virtual bool matches(size_t symbol, size_t minVocabSymbol, size_t maxVocabSymbol) const override; virtual std::string toString() const override; }; } // namespace atn } // namespace antlr4