Sha256: aeadd8bffc05f2e5d2d508247ca5301b4e6d90d372188686eeff0362f48e77da
Contents?: true
Size: 1.79 KB
Versions: 7
Compression:
Stored size: 1.79 KB
Contents
[(S:Mikunyan::TypeTree::Node :versioni: depthi :array?F: type"ParticleAnimator: name" Base: sizei\: indexi : flagsi S; ;i;i;F; "PPtr<GameObject>; "m_GameObject;i ;i; ifS; ;i;i;F; "SInt32; " m_FileID;i ;i; ifS; ;i;i;F; "SInt32; " m_PathID;i ;i; ifS; ;i;i;F; " bool; "Does Animate Color?;i;i ; i S; ;i;i;F; "ColorRGBA; "colorAnimation[0];i ;i ; i (S; ;i;i;F; "UInt32; " rgba;i ;i; i(S; ;i;i;F; "ColorRGBA; "colorAnimation[1];i ;i; i (S; ;i;i;F; "UInt32; " rgba;i ;i ; i(S; ;i;i;F; "ColorRGBA; "colorAnimation[2];i ;i; i (S; ;i;i;F; "UInt32; " rgba;i ;i; i(S; ;i;i;F; "ColorRGBA; "colorAnimation[3];i ;i; i (S; ;i;i;F; "UInt32; " rgba;i ;i; i(S; ;i;i;F; "ColorRGBA; "colorAnimation[4];i ;i; i (S; ;i;i;F; "UInt32; " rgba;i ;i; i(S; ;i;i;F; " Vector3f; "worldRotationAxis;i;i; i S; ;i;i;F; " float; "x;i ;i; i S; ;i;i;F; " float; "y;i ;i; i S; ;i;i;F; " float; "z;i ;i; i S; ;i;i;F; " Vector3f; "localRotationAxis;i;i; i S; ;i;i;F; " float; "x;i ;i; i S; ;i;i;F; " float; "y;i ;i; i S; ;i;i;F; " float; "z;i ;i; i S; ;i;i;F; " float; " sizeGrow;i ;i; i S; ;i;i;F; " Vector3f; " rndForce;i;i; i (S; ;i;i;F; " float; "x;i ;i; i (S; ;i;i;F; " float; "y;i ;i; i (S; ;i;i;F; " float; "z;i ;i ; i (S; ;i;i;F; " Vector3f; " force;i;i!; i (S; ;i;i;F; " float; "x;i ;i"; i (S; ;i;i;F; " float; "y;i ;i#; i (S; ;i;i;F; " float; "z;i ;i$; i (S; ;i;i;F; " float; "damping;i ;i%; i S; ;i;i;F; " bool; "stopSimulation;i;i&; iS; ;i;i;F; " bool; "autodestruct;i;i'; i
Version data entries
7 entries across 7 versions & 1 rubygems