h2. State Machine Allow an Active Record or MongoMapper model to act as a finite state machine just as the popular plugin acts_as_state_machine but with many enhancements such as the possibility to have multiple states per object. It can work together with the classic act_as_state_machine on the same project but both cannot be used at the same time for one given Active Record model. Moreover, simple_state_machine work standalone and doesn't require acts_as_state_machine. You also get magic methods to check current state and a way to revert to previous state in database (or initial value for a new record) if something went wrong. h3. Example for ActiveRecord require "simple_state_machine/active_record" class Chicken < ActiveRecord::Base state_machine :user_state, [:pending, :active, :removed, :on_hold] state_machine :validation_state, [:waiting, :reviewed, :validated, :invalid] def user_activate! return false if !user_state_pending? self.user_state = :active save! rescue user_state_revert user_state_active? end end And then you can do: c = Chicken.create # c.user_state = :pending c.user_activate! # c.user_state = :active h3. Example for MongoMapper require "simple_state_machine/mongo_mapper" class Chicken include MongoMapper::Document plugin SimpleStateMachine::MongoMapper state_machine :user_state, [:pending, :active, :removed, :on_hold] state_machine :validation_state, [:waiting, :reviewed, :validated, :invalid] def user_activate! return false if !user_state_pending? self.user_state = :active save! rescue user_state_revert user_state_active? end end And then you can do: c = Chicken.create # c.user_state = :pending c.user_activate! # c.user_state = :active