module Browser; module DOM; class Event class Gamepad < Event def self.supported? Browser.supports? 'Event.Gamepad' end class Definition < Definition def id=(value) `#@native.id = #{value}` end def index=(value) `#@native.index = #{value}` end def at=(value) `#@native.timestamp = #{value}` end def axes=(value) `#@native.axes = #{value}` end def buttons=(value) `#@native.buttons = #{value}` end end if Browser.supports? 'Event.constructor' def self.construct(name, desc) `new GamepadEvent(#{name}, { bubbles: desc.bubbles, cancelable: desc.cancelable, gamepad: desc })` end end if supported? def id `#@native.gamepad.id` end def index `#@native.gamepad.index` end def at `#@native.gamepad.timestamp` end def axes `#@native.gamepad.axes` end def buttons `#@native.gamepad.buttons` end end end; end; end