module Spec module Story module Runner class StoryRunner def self.current_story_runner @current_story_runner end def self.current_story_runner=(current_story_runner) @current_story_runner = current_story_runner end def self.scenario_from_current_story(scenario_name) current_story_runner.scenario_from_current_story(scenario_name) end attr_accessor :stories, :scenarios, :current_story def initialize(scenario_runner, world_creator = World) StoryRunner.current_story_runner = self @scenario_runner = scenario_runner @world_creator = world_creator @stories = [] @scenarios_by_story = {} @scenarios = [] @listeners = [] end def Story(title, narrative, params = {}, &body) story = Story.new(title, narrative, params, &body) @stories << story # collect scenarios collector = ScenarioCollector.new(story) story.run_in(collector) @scenarios += collector.scenarios @scenarios_by_story[story.title] = collector.scenarios end def run_stories return if @stories.empty? @listeners.each { |l| l.run_started(scenarios.size) } success = true @stories.each do |story| story.assign_steps_to(World) @current_story = story @listeners.each { |l| l.story_started(story.title, story.narrative) } scenarios = @scenarios_by_story[story.title] scenarios.each do |scenario| type = story[:type] || Object args = story[:args] || [] world = @world_creator.create(type, *args) success = success & @scenario_runner.run(scenario, world) end @listeners.each { |l| l.story_ended(story.title, story.narrative) } World.step_mother.clear end unique_steps = (World.step_names.collect {|n| Regexp === n ? n.source : n.to_s}).uniq.sort @listeners.each { |l| l.collected_steps(unique_steps) } @listeners.each { |l| l.run_ended } return success end def add_listener(listener) @listeners << listener end def scenario_from_current_story(scenario_name) @scenarios_by_story[@current_story.title].find {|s| s.name == scenario_name } end end end end end