charToId(wchar_t ch) | Gosu::Input | [static] |
down(Button btn) const | Gosu::Input | |
idToChar(Button btn) | Gosu::Input | [static] |
mouseX() const | Gosu::Input | |
mouseY() const | Gosu::Input | |
onButtonDown | Gosu::Input | |
onButtonUp | Gosu::Input | |
setMouseFactors(double factorX, double factorY) | Gosu::Input | |
setMousePosition(double x, double y) | Gosu::Input | |
setTextInput(TextInput *input) | Gosu::Input | |
textInput() const | Gosu::Input | |
update() | Gosu::Input | |
~Input() | Gosu::Input |