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Contents?: true
Size: 1.24 KB
Versions: 1
Compression:
Stored size: 1.24 KB
Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1372843472.155405:@value"�{I" class:EFI"BundledAsset;FI"logical_path;FI"%Shaders/BillboardCollectionFS.js;TI" pathname;FI"]/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/BillboardCollectionFS.js;TI"content_type;FI"application/javascript;FI" mtime;FI"2013-07-03T11:16:46+02:00;FI"length;Fi�I"digest;F"%59e4996acb5f2b61b294e62466d72e44I"source;FI"�//This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform sampler2D u_atlas;\n\ varying vec2 v_textureCoordinates;\n\ #ifdef RENDER_FOR_PICK\n\ varying vec4 v_pickColor;\n\ #else\n\ varying vec4 v_color;\n\ #endif\n\ void main()\n\ {\n\ #ifdef RENDER_FOR_PICK\n\ vec4 vertexColor = vec4(1.0, 1.0, 1.0, 1.0);\n\ #else\n\ vec4 vertexColor = v_color;\n\ #endif\n\ vec4 color = texture2D(u_atlas, v_textureCoordinates) * vertexColor;\n\ if (color.a == 0.0)\n\ {\n\ discard;\n\ }\n\ #ifdef RENDER_FOR_PICK\n\ gl_FragColor = v_pickColor;\n\ #else\n\ gl_FragColor = color;\n\ #endif\n\ }\n\ "; }); ;FI"required_assets_digest;F"%15494ba8bc0c9a74d8484e5252c34a80I" _version;F"%6776f581a4329e299531e1d52aa59832
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
cesium-0.18.0 | test/dummy/tmp/cache/assets/D20/6F0/sprockets%2F6ad596f62950f5b269512980ddd5cb7e |