Sha256: aad89d52c80135e21e71efd41c7c4d9bfdadc7b99333fd7dccec592800ca86b0

Contents?: true

Size: 400 Bytes

Versions: 1

Compression:

Stored size: 400 Bytes

Contents

The goal of this project is to provide an API for handling dice rolls in an RPG.

Currently it supports the following:

- Creating a new roll with dice of one size and a number of dice
- Rerolling all dice of a certain value
- Exploding all dice of a certain value (this creates a die with a value of original roll + the value of another die)
  This makes it possible to roll a 16 on a ten-sided die

Version data entries

1 entries across 1 versions & 1 rubygems

Version Path
diceroller-0.0.2 README.txt