# Copyright (c) 2007-2021 Andy Maleh # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the # "Software"), to deal in the Software without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Software, and to # permit persons to whom the Software is furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. require 'glimmer-dsl-swt' class HelloShape include Glimmer::UI::CustomShell body { shell { text 'Hello, Shape!' minimum_size 200, 225 @canvas = canvas { background :white 15.times { |n| x_location = (rand*125).to_i%200 + (rand*15).to_i y_location = (rand*125).to_i%200 + (rand*15).to_i foreground_color = rgb(rand*255, rand*255, rand*255) stick_figure(x_location, y_location, 35+n*2, 35+n*2) { foreground foreground_color } } } } } # method-based custom shape using `shape` keyword as a composite shape containing nested shapes def stick_figure(x, y, width, height, &block) head_width = width*0.2 head_height = height*0.2 trunk_height = height*0.4 extremity_length = height*0.4 shape(x + head_width/2.0 + extremity_length, y) { # common attributes go here before nested shapes block.call # invoking content block (e.g. used from the outside to set foreground) # nested shapes go here oval(0, 0, head_width, head_height) line(head_width/2.0, head_height, head_width/2.0, head_height + trunk_height) line(head_width/2.0, head_height + trunk_height, head_width/2.0 + extremity_length, head_height + trunk_height + extremity_length) line(head_width/2.0, head_height + trunk_height, head_width/2.0 - extremity_length, head_height + trunk_height + extremity_length) line(head_width/2.0, head_height*2, head_width/2.0 + extremity_length, head_height + trunk_height - extremity_length) line(head_width/2.0, head_height*2, head_width/2.0 - extremity_length, head_height + trunk_height - extremity_length) } end end HelloShape.launch