import "../arrays/merge"; import "../core/noop"; import "../math/trigonometry"; import "clip-polygon"; function d3_geo_clip(pointVisible, clipLine, interpolate, clipStart) { return function(rotate, listener) { var line = clipLine(listener), rotatedClipStart = rotate.invert(clipStart[0], clipStart[1]); var clip = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { clip.point = pointRing; clip.lineStart = ringStart; clip.lineEnd = ringEnd; segments = []; polygon = []; }, polygonEnd: function() { clip.point = point; clip.lineStart = lineStart; clip.lineEnd = lineEnd; segments = d3.merge(segments); var clipStartInside = d3_geo_pointInPolygon(rotatedClipStart, polygon); if (segments.length) { if (!polygonStarted) listener.polygonStart(), polygonStarted = true; d3_geo_clipPolygon(segments, d3_geo_clipSort, clipStartInside, interpolate, listener); } else if (clipStartInside) { if (!polygonStarted) listener.polygonStart(), polygonStarted = true; listener.lineStart(); interpolate(null, null, 1, listener); listener.lineEnd(); } if (polygonStarted) listener.polygonEnd(), polygonStarted = false; segments = polygon = null; }, sphere: function() { listener.polygonStart(); listener.lineStart(); interpolate(null, null, 1, listener); listener.lineEnd(); listener.polygonEnd(); } }; function point(λ, φ) { var point = rotate(λ, φ); if (pointVisible(λ = point[0], φ = point[1])) listener.point(λ, φ); } function pointLine(λ, φ) { var point = rotate(λ, φ); line.point(point[0], point[1]); } function lineStart() { clip.point = pointLine; line.lineStart(); } function lineEnd() { clip.point = point; line.lineEnd(); } var segments; var buffer = d3_geo_clipBufferListener(), ringListener = clipLine(buffer), polygonStarted = false, polygon, ring; function pointRing(λ, φ) { ring.push([λ, φ]); var point = rotate(λ, φ); ringListener.point(point[0], point[1]); } function ringStart() { ringListener.lineStart(); ring = []; } function ringEnd() { pointRing(ring[0][0], ring[0][1]); ringListener.lineEnd(); var clean = ringListener.clean(), ringSegments = buffer.buffer(), segment, n = ringSegments.length; ring.pop(); polygon.push(ring); ring = null; if (!n) return; // No intersections. if (clean & 1) { segment = ringSegments[0]; var n = segment.length - 1, i = -1, point; if (n > 0) { if (!polygonStarted) listener.polygonStart(), polygonStarted = true; listener.lineStart(); while (++i < n) listener.point((point = segment[i])[0], point[1]); listener.lineEnd(); } return; } // Rejoin connected segments. // TODO reuse bufferListener.rejoin()? if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift())); segments.push(ringSegments.filter(d3_geo_clipSegmentLength1)); } return clip; }; } function d3_geo_clipSegmentLength1(segment) { return segment.length > 1; } function d3_geo_clipBufferListener() { var lines = [], line; return { lineStart: function() { lines.push(line = []); }, point: function(λ, φ) { line.push([λ, φ]); }, lineEnd: d3_noop, buffer: function() { var buffer = lines; lines = []; line = null; return buffer; }, rejoin: function() { if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); } }; } // Intersection points are sorted along the clip edge. For both antimeridian // cutting and circle clipping, the same comparison is used. function d3_geo_clipSort(a, b) { return ((a = a.x)[0] < 0 ? a[1] - halfπ - ε : halfπ - a[1]) - ((b = b.x)[0] < 0 ? b[1] - halfπ - ε : halfπ - b[1]); }