module Glitch3d module Default def alter_vertices(vertices_objects_array) (VERTEX_GLITCH_ITERATION_RATIO * vertices_objects_array.size).to_i.times do |_| random_element(vertices_objects_array).fuck end vertices_objects_array end def alter_faces(faces_objects_array, vertex_objects_array) (FACE_GLITCH_ITERATION_RATIO * faces_objects_array.count).to_i.times do |_| random_element(faces_objects_array).fuck(random_element(vertex_objects_array)) end faces_objects_array end end end