GstGLContextWGL
GstGLContextWGL * gst_gl_context_wgl_new (void);
void
guintptr gst_gl_context_wgl_get_current_context (void);
gpointer gst_gl_context_wgl_get_proc_address (GstGLContext *context, const gchar *name);
GstGLContext *context
const gchar *name
struct GstGLContextWGL { };