/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved. * Use of this file is governed by the BSD 3-clause license that * can be found in the LICENSE.txt file in the project root. */ #pragma once #include "atn/PredictionContext.h" namespace antlr4 { namespace atn { class ANTLR4CPP_PUBLIC SingletonPredictionContext final : public PredictionContext { public: static bool is(const PredictionContext &predictionContext) { return predictionContext.getContextType() == PredictionContextType::SINGLETON; } static bool is(const PredictionContext *predictionContext) { return predictionContext != nullptr && is(*predictionContext); } static Ref create(Ref parent, size_t returnState); // Usually a parent is linked via a weak ptr. Not so here as we have kinda reverse reference chain. // There are no child contexts stored here and often the parent context is left dangling when it's // owning ATNState is released. In order to avoid having this context released as well (leaving all other contexts // which got this one as parent with a null reference) we use a shared_ptr here instead, to keep those left alone // parent contexts alive. const Ref parent; const size_t returnState; SingletonPredictionContext(Ref parent, size_t returnState); bool isEmpty() const override; size_t size() const override; const Ref& getParent(size_t index) const override; size_t getReturnState(size_t index) const override; bool equals(const PredictionContext &other) const override; std::string toString() const override; protected: size_t hashCodeImpl() const override; }; } // namespace atn } // namespace antlr4