(function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports"], factory); } else if (typeof exports !== "undefined") { factory(exports); } else { var mod = { exports: {} }; factory(mod.exports); global.potpackModule = mod.exports; } })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports) { "use strict"; Object.defineProperty(_exports, "__esModule", { value: true }); _exports.potpack = potpack; function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; } /** * potpack - by [@mourner](https://github.com/mourner) * * A tiny JavaScript function for packing 2D rectangles into a near-square container, * which is useful for generating CSS sprites and WebGL textures. Similar to * [shelf-pack](https://github.com/mapbox/shelf-pack), but static (you can't add items * once a layout is generated), and aims for maximal space utilization. * * A variation of algorithms used in [rectpack2D](https://github.com/TeamHypersomnia/rectpack2D) * and [bin-pack](https://github.com/bryanburgers/bin-pack), which are in turn based * on [this article by Blackpawn](http://blackpawn.com/texts/lightmaps/default.html). * * @license * ISC License * * Copyright (c) 2018, Mapbox * * Permission to use, copy, modify, and/or distribute this software for any purpose * with or without fee is hereby granted, provided that the above copyright notice * and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF * THIS SOFTWARE. */ function potpack(boxes) { // calculate total box area and maximum box width var area = 0; var maxWidth = 0; var _iterator = _createForOfIteratorHelper(boxes), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var box = _step.value; area += box.w * box.h; maxWidth = Math.max(maxWidth, box.w); } // sort the boxes for insertion by height, descending } catch (err) { _iterator.e(err); } finally { _iterator.f(); } boxes.sort(function (a, b) { return b.h - a.h; }); // aim for a squarish resulting container, // slightly adjusted for sub-100% space utilization var startWidth = Math.max(Math.ceil(Math.sqrt(area / 0.95)), maxWidth); // start with a single empty space, unbounded at the bottom var spaces = [{ x: 0, y: 0, w: startWidth, h: Infinity }]; var width = 0; var height = 0; var _iterator2 = _createForOfIteratorHelper(boxes), _step2; try { for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) { var _box = _step2.value; // look through spaces backwards so that we check smaller spaces first for (var i = spaces.length - 1; i >= 0; i--) { var space = spaces[i]; // look for empty spaces that can accommodate the current box if (_box.w > space.w || _box.h > space.h) continue; // found the space; add the box to its top-left corner // |-------|-------| // | box | | // |_______| | // | space | // |_______________| _box.x = space.x; _box.y = space.y; height = Math.max(height, _box.y + _box.h); width = Math.max(width, _box.x + _box.w); if (_box.w === space.w && _box.h === space.h) { // space matches the box exactly; remove it var last = spaces.pop(); if (i < spaces.length) spaces[i] = last; } else if (_box.h === space.h) { // space matches the box height; update it accordingly // |-------|---------------| // | box | updated space | // |_______|_______________| space.x += _box.w; space.w -= _box.w; } else if (_box.w === space.w) { // space matches the box width; update it accordingly // |---------------| // | box | // |_______________| // | updated space | // |_______________| space.y += _box.h; space.h -= _box.h; } else { // otherwise the box splits the space into two spaces // |-------|-----------| // | box | new space | // |_______|___________| // | updated space | // |___________________| spaces.push({ x: space.x + _box.w, y: space.y, w: space.w - _box.w, h: _box.h }); space.y += _box.h; space.h -= _box.h; } break; } } } catch (err) { _iterator2.e(err); } finally { _iterator2.f(); } return { w: width, // container width h: height, // container height fill: area / (width * height) || 0 // space utilization }; } });