Map( bgm: AudioFile( volume: 100, name: "", pitch: 100, ), events: { 5: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(2), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "tv_encounter", pattern: 0, tile_id: 0, direction: 2, blend_type: 1, character_hue: 0, ), walk_anime: true, move_speed: 6, through: true, ), ], name: "EV005", y: 19, x: 10, id: 5, ), 16: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 18, x: 6, id: 16, ), 27: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 15, x: 12, id: 27, ), 11: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.8"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 1", y: 14, x: 14, id: 11, ), 22: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 26, x: 9, id: 22, ), 33: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 24, x: 16, id: 33, ), 6: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.8"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 1", y: 23, x: 6, id: 6, ), 17: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 20, x: 4, id: 17, ), 28: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 21, x: 17, id: 28, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 100, name: "Encounter", pitch: 80, )), ], ), EventCommand( indent: 0, code: 232, parameters: [ Integer(1), Integer(40), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(50), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 42, parameters: [ Integer(0), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(16), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(32), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(48), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(64), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(80), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(96), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(112), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(128), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(144), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(160), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(176), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(192), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(208), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(224), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(240), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 42, parameters: [ Integer(255), ], ), MoveCommand( code: 15, parameters: [ Integer(4), ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(0), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(16), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(32), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(48), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(64), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(80), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(96), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(112), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(128), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(144), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(160), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(176), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(192), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(208), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(224), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(240), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 42, parameters: [ Integer(255), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(4), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(64), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 1, parameters: [ ], ), MoveCommand( code: 1, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 1, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 1, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(30), ], ), EventCommand( indent: 0, code: 104, parameters: [ Integer(2), Integer(0), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@en2 [...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@en3 [\\p...\\> you're... back.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@en_distressed2 [I restored the world, I sent Niko "), ], ), EventCommand( indent: 0, code: 401, parameters: [ String("home...]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@en_upset2 [Are you... not happy?]\\!"), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "glitch1", pitch: 100, )), ], ), EventCommand( indent: 0, code: 231, parameters: [ Integer(1), String("white"), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(255), Integer(0), ], ), EventCommand( indent: 0, code: 232, parameters: [ Integer(1), Integer(1), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 50, name: "beneath_grr", pitch: 75, )), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("Script.fadein_bgm(50, 2)"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(90), ], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(1), Integer(4), Integer(0), Integer(2), Integer(0), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(1), Integer(4), Integer(0), Integer(3), Integer(0), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(1), Integer(4), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(3), Integer(3), Integer(0), Integer(0), Integer(99), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(160), Integer(160), Integer(1), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(152), Integer(152), Integer(1), ], ), EventCommand( indent: 0, code: 121, parameters: [ Integer(165), Integer(165), Integer(0), ], ), EventCommand( indent: 0, code: 117, parameters: [ Integer(43), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("erase_game"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("load_perma_flags"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("quit_game_no_save"), ], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(20), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 8, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 1, character_name: "en_new", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 2, through: true, ), ], name: "niko reflection", y: 17, x: 10, id: 1, ), 12: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 15, x: 6, id: 12, ), 23: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 20, x: 14, id: 23, ), 34: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 26, x: 13, id: 34, ), 7: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.8"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 1", y: 17, x: 2, id: 7, ), 18: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 13, x: 4, id: 18, ), 29: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 14, x: 16, id: 29, ), 2: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("$scrm.update() if $scrm"), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV002", y: 8, x: 4, id: 2, ), 24: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.8"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 1", y: 18, x: 18, id: 24, ), 13: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 16, x: 15, id: 13, ), 35: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 23, x: 3, id: 35, ), 8: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.8"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 1", y: 24, x: 14, id: 8, ), 19: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 12, x: 12, id: 19, ), 30: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 13, x: 10, id: 30, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("$game_temp.message_text ="), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"[Are you... not happy?]\\005\""), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("$game_temp.message_face = \"en_upset2\""), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("$game_temp.message_text ="), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"[Even if you wanted to see Niko "), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("again...]\\005\""), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("$game_temp.message_face = "), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"en_distressed2\""), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("$game_temp.message_face = "), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"en_eyeclosed\""), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(2), String("A"), Integer(0), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$game_temp.message_text = \"%!\\005\""), ], ), EventCommand( indent: 1, code: 123, parameters: [ String("A"), Integer(1), ], ), EventCommand( indent: 1, code: 123, parameters: [ String("B"), Integer(0), ], ), EventCommand( indent: 1, code: 115, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(2), String("B"), Integer(0), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$game_temp.message_text = \">@\\005\""), ], ), EventCommand( indent: 1, code: 123, parameters: [ String("B"), Integer(1), ], ), EventCommand( indent: 1, code: 123, parameters: [ String("C"), Integer(0), ], ), EventCommand( indent: 1, code: 115, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(2), String("C"), Integer(0), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$game_temp.message_text = \"(*\\005\""), ], ), EventCommand( indent: 1, code: 123, parameters: [ String("C"), Integer(1), ], ), EventCommand( indent: 1, code: 123, parameters: [ String("D"), Integer(0), ], ), EventCommand( indent: 1, code: 115, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(2), String("D"), Integer(0), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$game_temp.message_text = \"/%\\005\""), ], ), EventCommand( indent: 1, code: 123, parameters: [ String("D"), Integer(1), ], ), EventCommand( indent: 1, code: 115, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 355, parameters: [ String("$game_temp.message_text = \"$#\\005\""), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 4, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV003", y: 8, x: 5, id: 3, ), 14: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 21, x: 11, id: 14, ), 25: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 15, x: 9, id: 25, ), 36: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 11, x: 9, id: 36, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.8"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 1", y: 10, x: 12, id: 9, ), 20: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 18, x: 16, id: 20, ), 31: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 25, x: 7, id: 31, ), 4: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 106, parameters: [ Integer(120), ], ), EventCommand( indent: 0, code: 223, parameters: [ Float(0.0), Integer(20), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("if !$scrm"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String(" $scrm = Window_Text_Scramble.new() "), ], ), EventCommand( indent: 0, code: 655, parameters: [ String(" $scrm.offset_y = -50"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("end"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String(""), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("$scrm.set_message(\"You're back\")"), ], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("$scrm.scramble_out"), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 355, parameters: [ String("$scrm.set_message("), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"How long has it been?\")"), ], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("$scrm.scramble_out"), ], ), EventCommand( indent: 2, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "glitch1", pitch: 115, )), ], ), EventCommand( indent: 2, code: 231, parameters: [ Integer(1), String("white"), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(255), Integer(0), ], ), EventCommand( indent: 2, code: 232, parameters: [ Integer(1), Integer(1), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 2, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(2), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 355, parameters: [ String("$scrm.set_message("), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"I almost forgot you're real...\")"), ], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("$scrm.scramble_out"), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(44), Integer(0), ], ), EventCommand( indent: 1, code: 355, parameters: [ String("$scrm.set_message("), ], ), EventCommand( indent: 1, code: 655, parameters: [ String("\"I even forgot your name\")"), ], ), EventCommand( indent: 1, code: 112, parameters: [], ), EventCommand( indent: 2, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 2, code: 111, parameters: [ Integer(12), String("$scrm.scramble_out"), ], ), EventCommand( indent: 3, code: 113, parameters: [], ), EventCommand( indent: 3, code: 0, parameters: [], ), EventCommand( indent: 2, code: 412, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 413, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 355, parameters: [ String("$scrm.set_message("), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"Something has gone terribly wrong\")"), ], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("$scrm.scramble_out"), ], ), EventCommand( indent: 2, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "glitch1", pitch: 125, )), ], ), EventCommand( indent: 2, code: 231, parameters: [ Integer(1), String("white"), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(255), Integer(0), ], ), EventCommand( indent: 2, code: 232, parameters: [ Integer(1), Integer(1), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(0), Integer(0), ], ), EventCommand( indent: 2, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(3), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 355, parameters: [ String("$scrm.set_message("), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"I don't know what it is but...\")"), ], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("$scrm.scramble_out"), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 355, parameters: [ String("$scrm.set_message(\"Niko...\")"), ], ), EventCommand( indent: 0, code: 112, parameters: [], ), EventCommand( indent: 1, code: 106, parameters: [ Integer(1), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(12), String("!$scrm.scrambling?"), ], ), EventCommand( indent: 2, code: 113, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 413, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(5), ], ), EventCommand( indent: 0, code: 241, parameters: [ AudioFile(AudioFile( volume: 0, name: "", pitch: 100, )), ], ), EventCommand( indent: 0, code: 108, parameters: [ String("I had no choice..."), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("EdText.info(\"I'm sorry.\")"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("$scrm.set_message("), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("\"I hoped it would never have come "), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("to this...\")"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(5), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("$scrm.set_message(\"\")"), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(4), ], ), EventCommand( indent: 0, code: 231, parameters: [ Integer(1), String("white"), Integer(0), Integer(0), Integer(0), Integer(0), Integer(100), Integer(100), Integer(255), Integer(2), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV004", y: 8, x: 6, id: 4, ), 15: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 23, x: 12, id: 15, ), 26: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 20, x: 7, id: 26, ), 10: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.8"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 166, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 1", y: 12, x: 7, id: 10, ), 21: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.5"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 2", y: 22, x: 15, id: 21, ), 32: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(12), String("rand() > 0.2"), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 20, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(3), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: true, graphic: Graphic( opacity: 255, character_name: "blue_glitch", pattern: 1, tile_id: 0, direction: 6, blend_type: 0, character_hue: 30, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "anomaly 3", y: 11, x: 16, id: 32, ), }, tileset_id: 25, bgs: AudioFile( volume: 80, name: "", pitch: 100, ), autoplay_bgm: false, data: Array( v: 1, dim: (3, 50, 21), data: [ 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 653, 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