// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_ #define INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_ #include #include #include #include "cppgc/internal/logging.h" #include "cppgc/trace-trait.h" #include "v8config.h" // NOLINT(build/include_directory) namespace cppgc { class Visitor; namespace internal { class CrossThreadPersistentRegion; // PersistentNode represents a variant of two states: // 1) traceable node with a back pointer to the Persistent object; // 2) freelist entry. class PersistentNode final { public: PersistentNode() = default; PersistentNode(const PersistentNode&) = delete; PersistentNode& operator=(const PersistentNode&) = delete; void InitializeAsUsedNode(void* owner, TraceCallback trace) { CPPGC_DCHECK(trace); owner_ = owner; trace_ = trace; } void InitializeAsFreeNode(PersistentNode* next) { next_ = next; trace_ = nullptr; } void UpdateOwner(void* owner) { CPPGC_DCHECK(IsUsed()); owner_ = owner; } PersistentNode* FreeListNext() const { CPPGC_DCHECK(!IsUsed()); return next_; } void Trace(Visitor* visitor) const { CPPGC_DCHECK(IsUsed()); trace_(visitor, owner_); } bool IsUsed() const { return trace_; } void* owner() const { CPPGC_DCHECK(IsUsed()); return owner_; } private: // PersistentNode acts as a designated union: // If trace_ != nullptr, owner_ points to the corresponding Persistent handle. // Otherwise, next_ points to the next freed PersistentNode. union { void* owner_ = nullptr; PersistentNode* next_; }; TraceCallback trace_ = nullptr; }; class V8_EXPORT PersistentRegion final { using PersistentNodeSlots = std::array; public: PersistentRegion() = default; // Clears Persistent fields to avoid stale pointers after heap teardown. ~PersistentRegion(); PersistentRegion(const PersistentRegion&) = delete; PersistentRegion& operator=(const PersistentRegion&) = delete; PersistentNode* AllocateNode(void* owner, TraceCallback trace) { if (!free_list_head_) { EnsureNodeSlots(); } PersistentNode* node = free_list_head_; free_list_head_ = free_list_head_->FreeListNext(); CPPGC_DCHECK(!node->IsUsed()); node->InitializeAsUsedNode(owner, trace); nodes_in_use_++; return node; } void FreeNode(PersistentNode* node) { CPPGC_DCHECK(node); CPPGC_DCHECK(node->IsUsed()); node->InitializeAsFreeNode(free_list_head_); free_list_head_ = node; CPPGC_DCHECK(nodes_in_use_ > 0); nodes_in_use_--; } void Trace(Visitor*); size_t NodesInUse() const; void ClearAllUsedNodes(); private: void EnsureNodeSlots(); std::vector> nodes_; PersistentNode* free_list_head_ = nullptr; size_t nodes_in_use_ = 0; friend class CrossThreadPersistentRegion; }; // CrossThreadPersistent uses PersistentRegion but protects it using this lock // when needed. class V8_EXPORT PersistentRegionLock final { public: PersistentRegionLock(); ~PersistentRegionLock(); static void AssertLocked(); }; // Variant of PersistentRegion that checks whether the PersistentRegionLock is // locked. class V8_EXPORT CrossThreadPersistentRegion final { public: CrossThreadPersistentRegion() = default; // Clears Persistent fields to avoid stale pointers after heap teardown. ~CrossThreadPersistentRegion(); CrossThreadPersistentRegion(const CrossThreadPersistentRegion&) = delete; CrossThreadPersistentRegion& operator=(const CrossThreadPersistentRegion&) = delete; V8_INLINE PersistentNode* AllocateNode(void* owner, TraceCallback trace) { PersistentRegionLock::AssertLocked(); return persistent_region_.AllocateNode(owner, trace); } V8_INLINE void FreeNode(PersistentNode* node) { PersistentRegionLock::AssertLocked(); persistent_region_.FreeNode(node); } void Trace(Visitor*); size_t NodesInUse() const; void ClearAllUsedNodes(); private: PersistentRegion persistent_region_; }; } // namespace internal } // namespace cppgc #endif // INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_