[(S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"ParticleAnimator: nameI" Base:ET: sizei`: indexi: flagsi€S; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iAS; ;i;i;F; I"int; T; " m_FileID; i ; i;iAS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iAS; ;i;i;F; I" bool; T; "Does Animate Color?; i; i ;i@S; ;i;i;F; I"ColorRGBA; T; "colorAnimation[0]; i ; i ;iS; ;i;i;F; I"unsigned int; T; " rgba; i ; i ;iS; ;i;i;F; @; "colorAnimation[1]; i ; i ;iS; ;i;i;F; @; " rgba; i ; i ;iS; ;i;i;F; @; "colorAnimation[2]; i ; i;iS; ;i;i;F; @; " rgba; i ; i;iS; ;i;i;F; @; "colorAnimation[3]; i ; i;iS; ;i;i;F; @; " rgba; i ; i;iS; ;i;i;F; @; "colorAnimation[4]; i ; i;iS; ;i;i;F; @; " rgba; i ; i;iS; ;i;i;F; I" Vector3f; T; "worldRotationAxis; i; i;i S; ;i;i;F; I" float; T; "x; i ; i;i S; ;i;i;F; @/; "y; i ; i;i S; ;i;i;F; @/; "z; i ; i;i S; ;i;i;F; @,; "localRotationAxis; i; i;i S; ;i;i;F; @/; "x; i ; i;i S; ;i;i;F; @/; "y; i ; i;i S; ;i;i;F; @/; "z; i ; i;i S; ;i;i;F; @/; " sizeGrow; i ; i;iS; ;i;i;F; @,; " rndForce; i; i;i S; ;i;i;F; @/; "x; i ; i;i S; ;i;i;F; @/; "y; i ; i;i S; ;i;i;F; @/; "z; i ; i ;i S; ;i;i;F; @,; " force; i; i!;i S; ;i;i;F; @/; "x; i ; i";i S; ;i;i;F; @/; "y; i ; i#;i S; ;i;i;F; @/; "z; i ; i$;i S; ;i;i;F; @/; " damping; i ; i%;iS; ;i;i;F; @; "stopSimulation; i; i&;iS; ;i;i;F; @; "autodestruct; i; i';i