/*! * This file is part of Cytoscape.js 2.3.5. * * Cytoscape.js is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) any * later version. * * Cytoscape.js is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License along with * Cytoscape.js. If not, see . */ // this is put as a global var in the browser // or it's just a global to this module if commonjs var cytoscape; (function(window){ 'use strict'; // the object iteself is a function that init's an instance of cytoscape var $$ = cytoscape = function(){ // jshint ignore:line return cytoscape.init.apply(cytoscape, arguments); }; $$.version = '2.3.5'; // allow functional access to cytoscape.js // e.g. var cyto = $.cytoscape({ selector: "#foo", ... }); // var nodes = cyto.nodes(); $$.init = function( options ){ // if no options specified, use default if( options === undefined ){ options = {}; } // create instance if( $$.is.plainObject( options ) ){ return new $$.Core( options ); } // allow for registration of extensions // e.g. $.cytoscape('renderer', 'svg', SvgRenderer); // e.g. $.cytoscape('renderer', 'svg', 'nodeshape', 'ellipse', SvgEllipseNodeShape); // e.g. $.cytoscape('core', 'doSomething', function(){ /* doSomething code */ }); // e.g. $.cytoscape('collection', 'doSomething', function(){ /* doSomething code */ }); else if( $$.is.string( options ) ) { return $$.extension.apply($$.extension, arguments); } }; // define the function namespace here, since it has members in many places $$.fn = {}; if( typeof module !== 'undefined' && module.exports ){ // expose as a commonjs module module.exports = cytoscape; } if( typeof define !== 'undefined' && define.amd ){ // expose as an amd/requirejs module define('cytoscape', function(){ return cytoscape; }); } // make sure we always register in the window just in case (e.g. w/ derbyjs) if( window ){ window.cytoscape = cytoscape; } })( typeof window === 'undefined' ? null : window ); // type testing utility functions ;(function($$, window){ 'use strict'; $$.is = { defined: function(obj){ return obj != null; // not undefined or null }, string: function(obj){ return obj != null && typeof obj == typeof ''; }, fn: function(obj){ return obj != null && typeof obj === typeof function(){}; }, array: function(obj){ return Array.isArray ? Array.isArray(obj) : obj != null && obj instanceof Array; }, plainObject: function(obj){ return obj != null && typeof obj === typeof {} && !$$.is.array(obj) && obj.constructor === Object; }, number: function(obj){ return obj != null && typeof obj === typeof 1 && !isNaN(obj); }, integer: function( obj ){ return $$.is.number(obj) && Math.floor(obj) === obj; }, color: function(obj){ return obj != null && typeof obj === typeof '' && $.Color(obj).toString() !== ''; }, bool: function(obj){ return obj != null && typeof obj === typeof true; }, elementOrCollection: function(obj){ return $$.is.element(obj) || $$.is.collection(obj); }, element: function(obj){ return obj instanceof $$.Element && obj._private.single; }, collection: function(obj){ return obj instanceof $$.Collection && !obj._private.single; }, core: function(obj){ return obj instanceof $$.Core; }, style: function(obj){ return obj instanceof $$.Style; }, stylesheet: function(obj){ return obj instanceof $$.Stylesheet; }, event: function(obj){ return obj instanceof $$.Event; }, emptyString: function(obj){ if( !obj ){ // null is empty return true; } else if( $$.is.string(obj) ){ if( obj === '' || obj.match(/^\s+$/) ){ return true; // empty string is empty } } return false; // otherwise, we don't know what we've got }, nonemptyString: function(obj){ if( obj && $$.is.string(obj) && obj !== '' && !obj.match(/^\s+$/) ){ return true; } return false; }, domElement: function(obj){ if( typeof HTMLElement === 'undefined' ){ return false; // we're not in a browser so it doesn't matter } else { return obj instanceof HTMLElement; } }, boundingBox: function(obj){ return $$.is.plainObject(obj) && $$.is.number(obj.x1) && $$.is.number(obj.x2) && $$.is.number(obj.y1) && $$.is.number(obj.y2) ; }, touch: function(){ return window && ( ('ontouchstart' in window) || window.DocumentTouch && document instanceof DocumentTouch ); }, gecko: function(){ return typeof InstallTrigger !== 'undefined' || ('MozAppearance' in document.documentElement.style); }, webkit: function(){ return typeof webkitURL !== 'undefined' || ('WebkitAppearance' in document.documentElement.style); }, chromium: function(){ return typeof chrome !== 'undefined'; }, khtml: function(){ return navigator.vendor.match(/kde/i); // TODO probably a better way to detect this... }, khtmlEtc: function(){ return $$.is.khtml() || $$.is.webkit() || $$.is.blink(); }, trident: function(){ return typeof ActiveXObject !== 'undefined' || /*@cc_on!@*/false; }, windows: function(){ return typeof navigator !== 'undefined' && navigator.appVersion.match(/Win/i); }, mac: function(){ return typeof navigator !== 'undefined' && navigator.appVersion.match(/Mac/i); }, linux: function(){ return typeof navigator !== 'undefined' && navigator.appVersion.match(/Linux/i); }, unix: function(){ return typeof navigator !== 'undefined' && navigator.appVersion.match(/X11/i); } }; })( cytoscape, typeof window === 'undefined' ? null : window ); ;(function($$, window){ 'use strict'; // utility functions only for internal use $$.util = { // the jquery extend() function // NB: modified to use $$.is etc since we can't use jquery functions extend: function() { var options, name, src, copy, copyIsArray, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === 'boolean' ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== 'object' && !$$.is.fn(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( $$.is.plainObject(copy) || (copyIsArray = $$.is.array(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && $$.is.array(src) ? src : []; } else { clone = src && $$.is.plainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = $$.util.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }, // require that pulls in module from commonjs, amd, or window (falling back until found) require: function( name, callback, options ){ var ret; options = $$.util.extend({ msgIfNotFound: true }, options); var done = false; var fulfil = function( ret ){ done = true; callback( ret ); }; var checkWindow = function( next ){ if( window ){ // detected browser/window env ret = window[ name ]; } if( ret !== undefined ){ fulfil(ret); } if( next ){ next(); } }; var onCheckWindowDone = function(){ if( !done ){ checkCommonJs( onCheckCommonJsDone ); } }; var checkCommonJs = function( next ){ if( typeof module !== 'undefined' && module.exports && require ){ // detected commonjs env ret = require( name ); // regular require } if( ret !== undefined ){ fulfil(ret); } if( next ){ next(); } }; var onCheckCommonJsDone = function(){ if( !done ){ checkAmd( onCheckAmdDone ); } }; var checkAmd = function( next ){ if( typeof define !== 'undefined' && define.amd && require ){ // detected amd env w/ defined module require([ name ], function( nameImpl ){ ret = nameImpl; if( ret !== undefined ){ fulfil(ret); } if( next ){ next(); } }); } }; var onCheckAmdDone = function(){ if( !done && options.msgIfNotFound ){ $$.util.error('Cytoscape.js tried to pull in dependency `' + name + '` but no module (i.e. CommonJS, AMD, or window) was found'); } }; // kick off 1st check: window checkWindow( onCheckWindowDone ); }, // multiple requires in one callback requires: function( names, callback ){ var impls = []; var gotImpl = []; var checkDone = function(){ for( var i = 0; i < names.length; i++ ){ // check have all impls if( !gotImpl[i] ){ return; } } // otherwise, all got all impls => done callback.apply( callback, impls ); }; for( var i = 0; i < names.length; i++ ){ (function(){ // w/scope var name = names[i]; var index = i; $$.util.require(name, function(impl){ impls[index] = impl; gotImpl[index] = true; checkDone(); }); })(); } }, // ported lodash throttle function throttle: function(func, wait, options) { var leading = true, trailing = true; if (options === false) { leading = false; } else if ($$.is.plainObject(options)) { leading = 'leading' in options ? options.leading : leading; trailing = 'trailing' in options ? options.trailing : trailing; } options = options || {}; options.leading = leading; options.maxWait = wait; options.trailing = trailing; return $$.util.debounce(func, wait, options); }, now: function(){ return +new Date(); }, // ported lodash debounce function debounce: function(func, wait, options) { var args, maxTimeoutId, result, stamp, thisArg, timeoutId, trailingCall, lastCalled = 0, maxWait = false, trailing = true; if (!$$.is.fn(func)) { return; } wait = Math.max(0, wait) || 0; if (options === true) { var leading = true; trailing = false; } else if ($$.is.plainObject(options)) { leading = options.leading; maxWait = 'maxWait' in options && (Math.max(wait, options.maxWait) || 0); trailing = 'trailing' in options ? options.trailing : trailing; } var delayed = function() { var remaining = wait - ($$.util.now() - stamp); if (remaining <= 0) { if (maxTimeoutId) { clearTimeout(maxTimeoutId); } var isCalled = trailingCall; maxTimeoutId = timeoutId = trailingCall = undefined; if (isCalled) { lastCalled = $$.util.now(); result = func.apply(thisArg, args); if (!timeoutId && !maxTimeoutId) { args = thisArg = null; } } } else { timeoutId = setTimeout(delayed, remaining); } }; var maxDelayed = function() { if (timeoutId) { clearTimeout(timeoutId); } maxTimeoutId = timeoutId = trailingCall = undefined; if (trailing || (maxWait !== wait)) { lastCalled = $$.util.now(); result = func.apply(thisArg, args); if (!timeoutId && !maxTimeoutId) { args = thisArg = null; } } }; return function() { args = arguments; stamp = $$.util.now(); thisArg = this; trailingCall = trailing && (timeoutId || !leading); if (maxWait === false) { var leadingCall = leading && !timeoutId; } else { if (!maxTimeoutId && !leading) { lastCalled = stamp; } var remaining = maxWait - (stamp - lastCalled), isCalled = remaining <= 0; if (isCalled) { if (maxTimeoutId) { maxTimeoutId = clearTimeout(maxTimeoutId); } lastCalled = stamp; result = func.apply(thisArg, args); } else if (!maxTimeoutId) { maxTimeoutId = setTimeout(maxDelayed, remaining); } } if (isCalled && timeoutId) { timeoutId = clearTimeout(timeoutId); } else if (!timeoutId && wait !== maxWait) { timeoutId = setTimeout(delayed, wait); } if (leadingCall) { isCalled = true; result = func.apply(thisArg, args); } if (isCalled && !timeoutId && !maxTimeoutId) { args = thisArg = null; } return result; }; }, error: function( msg ){ if( console ){ if( console.error ){ console.error.apply( console, arguments ); } else if( console.log ){ console.log.apply( console, arguments ); } else { throw msg; } } else { throw msg; } }, clone: function( obj ){ var target = {}; for (var i in obj) { if ( obj.hasOwnProperty(i) ) { // TODO is this hasOwnProperty() call necessary for our use? target[i] = obj[i]; } } return target; }, // gets a shallow copy of the argument copy: function( obj ){ if( obj == null ){ return obj; } if( $$.is.array(obj) ){ return obj.slice(); } else if( $$.is.plainObject(obj) ){ return $$.util.clone( obj ); } else { return obj; } }, // makes a full bb (x1, y1, x2, y2, w, h) from implicit params makeBoundingBox: function( bb ){ if( bb.x1 != null && bb.y1 != null ){ if( bb.x2 != null && bb.y2 != null && bb.x2 >= bb.x1 && bb.y2 >= bb.y1 ){ return { x1: bb.x1, y1: bb.y1, x2: bb.x2, y2: bb.y2, w: bb.x2 - bb.x1, h: bb.y2 - bb.y1 }; } else if( bb.w != null && bb.h != null && bb.w >= 0 && bb.h >= 0 ){ return { x1: bb.x1, y1: bb.y1, x2: bb.x1 + bb.w, y2: bb.y1 + bb.h, w: bb.w, h: bb.h }; } } }, // has anything been set in the map mapEmpty: function( map ){ var empty = true; if( map != null ){ for(var i in map){ // jshint ignore:line empty = false; break; } } return empty; }, // pushes to the array at the end of a map (map may not be built) pushMap: function( options ){ var array = $$.util.getMap(options); if( array == null ){ // if empty, put initial array $$.util.setMap( $.extend({}, options, { value: [ options.value ] }) ); } else { array.push( options.value ); } }, // sets the value in a map (map may not be built) setMap: function( options ){ var obj = options.map; var key; var keys = options.keys; var l = keys.length; for(var i = 0; i < l; i++){ var key = keys[i]; if( $$.is.plainObject( key ) ){ $$.util.error('Tried to set map with object key'); } if( i < keys.length - 1 ){ // extend the map if necessary if( obj[key] == null ){ obj[key] = {}; } obj = obj[key]; } else { // set the value obj[key] = options.value; } } }, // gets the value in a map even if it's not built in places getMap: function( options ){ var obj = options.map; var keys = options.keys; var l = keys.length; for(var i = 0; i < l; i++){ var key = keys[i]; if( $$.is.plainObject( key ) ){ $$.util.error('Tried to get map with object key'); } obj = obj[key]; if( obj == null ){ return obj; } } return obj; }, // deletes the entry in the map deleteMap: function( options ){ var obj = options.map; var keys = options.keys; var l = keys.length; var keepChildren = options.keepChildren; for(var i = 0; i < l; i++){ var key = keys[i]; if( $$.is.plainObject( key ) ){ $$.util.error('Tried to delete map with object key'); } var lastKey = i === options.keys.length - 1; if( lastKey ){ if( keepChildren ){ // then only delete child fields not in keepChildren for( var child in obj ){ if( !keepChildren[child] ){ obj[child] = undefined; } } } else { obj[key] = undefined; } } else { obj = obj[key]; } } }, capitalize: function(str){ if( $$.is.emptyString(str) ){ return str; } return str.charAt(0).toUpperCase() + str.substring(1); }, camel2dash: function( str ){ var ret = []; for( var i = 0; i < str.length; i++ ){ var ch = str[i]; var chLowerCase = ch.toLowerCase(); var isUpperCase = ch !== chLowerCase; if( isUpperCase ){ ret.push( '-' ); ret.push( chLowerCase ); } else { ret.push( ch ); } } var noUpperCases = ret.length === str.length; if( noUpperCases ){ return str; } // cheaper than .join() return ret.join(''); }, dash2camel: function( str ){ var ret = []; var nextIsUpper = false; for( var i = 0; i < str.length; i++ ){ var ch = str[i]; var isDash = ch === '-'; if( isDash ){ nextIsUpper = true; } else { if( nextIsUpper ){ ret.push( ch.toUpperCase() ); } else { ret.push( ch ); } nextIsUpper = false; } } return ret.join(''); }, // strip spaces from beginning of string and end of string trim: function( str ){ var first, last; // find first non-space char for( first = 0; first < str.length && str[first] === ' '; first++ ){} // find last non-space char for( last = str.length - 1; last > first && str[last] === ' '; last-- ){} return str.substring(first, last + 1); }, // get [r, g, b] from #abc or #aabbcc hex2tuple: function( hex ){ if( !(hex.length === 4 || hex.length === 7) || hex[0] !== "#" ){ return; } var shortHex = hex.length === 4; var r, g, b; var base = 16; if( shortHex ){ r = parseInt( hex[1] + hex[1], base ); g = parseInt( hex[2] + hex[2], base ); b = parseInt( hex[3] + hex[3], base ); } else { r = parseInt( hex[1] + hex[2], base ); g = parseInt( hex[3] + hex[4], base ); b = parseInt( hex[5] + hex[6], base ); } return [r, g, b]; }, // get [r, g, b, a] from hsl(0, 0, 0) or hsla(0, 0, 0, 0) hsl2tuple: function( hsl ){ var ret; var h, s, l, a, r, g, b; function hue2rgb(p, q, t){ if(t < 0) t += 1; if(t > 1) t -= 1; if(t < 1/6) return p + (q - p) * 6 * t; if(t < 1/2) return q; if(t < 2/3) return p + (q - p) * (2/3 - t) * 6; return p; } var m = new RegExp("^" + $$.util.regex.hsla + "$").exec(hsl); if( m ){ // get hue h = parseInt( m[1] ); if( h < 0 ){ h = ( 360 - (-1*h % 360) ) % 360; } else if( h > 360 ){ h = h % 360; } h /= 360; // normalise on [0, 1] s = parseFloat( m[2] ); if( s < 0 || s > 100 ){ return; } // saturation is [0, 100] s = s/100; // normalise on [0, 1] l = parseFloat( m[3] ); if( l < 0 || l > 100 ){ return; } // lightness is [0, 100] l = l/100; // normalise on [0, 1] a = m[4]; if( a !== undefined ){ a = parseFloat( a ); if( a < 0 || a > 1 ){ return; } // alpha is [0, 1] } // now, convert to rgb // code from http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript if( s === 0 ){ r = g = b = Math.round(l * 255); // achromatic } else { var q = l < 0.5 ? l * (1 + s) : l + s - l * s; var p = 2 * l - q; r = Math.round( 255 * hue2rgb(p, q, h + 1/3) ); g = Math.round( 255 * hue2rgb(p, q, h) ); b = Math.round( 255 * hue2rgb(p, q, h - 1/3) ); } ret = [r, g, b, a]; } return ret; }, // get [r, g, b, a] from rgb(0, 0, 0) or rgba(0, 0, 0, 0) rgb2tuple: function( rgb ){ var ret; var m = new RegExp("^" + $$.util.regex.rgba + "$").exec(rgb); if( m ){ ret = []; var isPct = []; for( var i = 1; i <= 3; i++ ){ var channel = m[i]; if( channel[ channel.length - 1 ] === "%" ){ isPct[i] = true; } channel = parseFloat( channel ); if( isPct[i] ){ channel = channel/100 * 255; // normalise to [0, 255] } if( channel < 0 || channel > 255 ){ return; } // invalid channel value ret.push( Math.floor(channel) ); } var atLeastOneIsPct = isPct[1] || isPct[2] || isPct[3]; var allArePct = isPct[1] && isPct[2] && isPct[3]; if( atLeastOneIsPct && !allArePct ){ return; } // must all be percent values if one is var alpha = m[4]; if( alpha !== undefined ){ alpha = parseFloat( alpha ); if( alpha < 0 || alpha > 1 ){ return; } // invalid alpha value ret.push( alpha ); } } return ret; }, colorname2tuple: function( color ){ return $$.util.colors[ color.toLowerCase() ]; }, color2tuple: function( color ){ return ( $$.is.array(color) ? color : null ) || $$.util.colorname2tuple(color) || $$.util.hex2tuple(color) || $$.util.rgb2tuple(color) || $$.util.hsl2tuple(color); }, tuple2hex: function( tuple ){ var r = tuple[0]; var g = tuple[1]; var b = tuple[2]; function ch2hex( ch ){ var hex = ch.toString(16); if( hex.length === 1 ){ hex = '0' + hex; } return hex; } return '#' + ch2hex(r) + ch2hex(g) + ch2hex(b); }, colors: { // special colour names transparent: [0,0,0,0], // NB alpha === 0 // regular colours aliceblue: [240,248,255], antiquewhite: [250,235,215], aqua: [0,255,255], aquamarine: [127,255,212], azure: [240,255,255], beige: [245,245,220], bisque: [255,228,196], black: [0,0,0], blanchedalmond: [255,235,205], blue: [0,0,255], blueviolet: [138,43,226], brown: [165,42,42], burlywood: [222,184,135], cadetblue: [95,158,160], chartreuse: [127,255,0], chocolate: [210,105,30], coral: [255,127,80], cornflowerblue: [100,149,237], cornsilk: [255,248,220], crimson: [220,20,60], cyan: [0,255,255], darkblue: [0,0,139], darkcyan: [0,139,139], darkgoldenrod: [184,134,11], darkgray: [169,169,169], darkgreen: [0,100,0], darkgrey: [169,169,169], darkkhaki: [189,183,107], darkmagenta: [139,0,139], darkolivegreen: [85,107,47], darkorange: [255,140,0], darkorchid: [153,50,204], darkred: [139,0,0], darksalmon: [233,150,122], darkseagreen: [143,188,143], darkslateblue: [72,61,139], darkslategray: [47,79,79], darkslategrey: [47,79,79], darkturquoise: [0,206,209], darkviolet: [148,0,211], deeppink: [255,20,147], deepskyblue: [0,191,255], dimgray: [105,105,105], dimgrey: [105,105,105], dodgerblue: [30,144,255], firebrick: [178,34,34], floralwhite: [255,250,240], forestgreen: [34,139,34], fuchsia: [255,0,255], gainsboro: [220,220,220], ghostwhite: [248,248,255], gold: [255,215,0], goldenrod: [218,165,32], gray: [128,128,128], grey: [128,128,128], green: [0,128,0], greenyellow: [173,255,47], honeydew: [240,255,240], hotpink: [255,105,180], indianred: [205,92,92], indigo: [75,0,130], ivory: [255,255,240], khaki: [240,230,140], lavender: [230,230,250], lavenderblush: [255,240,245], lawngreen: [124,252,0], lemonchiffon: [255,250,205], lightblue: [173,216,230], lightcoral: [240,128,128], lightcyan: [224,255,255], lightgoldenrodyellow: [250,250,210], lightgray: [211,211,211], lightgreen: [144,238,144], lightgrey: [211,211,211], lightpink: [255,182,193], lightsalmon: [255,160,122], lightseagreen: [32,178,170], lightskyblue: [135,206,250], lightslategray: [119,136,153], lightslategrey: [119,136,153], lightsteelblue: [176,196,222], lightyellow: [255,255,224], lime: [0,255,0], limegreen: [50,205,50], linen: [250,240,230], magenta: [255,0,255], maroon: [128,0,0], mediumaquamarine: [102,205,170], mediumblue: [0,0,205], mediumorchid: [186,85,211], mediumpurple: [147,112,219], mediumseagreen: [60,179,113], mediumslateblue: [123,104,238], mediumspringgreen: [0,250,154], mediumturquoise: [72,209,204], mediumvioletred: [199,21,133], midnightblue: [25,25,112], mintcream: [245,255,250], mistyrose: [255,228,225], moccasin: [255,228,181], navajowhite: [255,222,173], navy: [0,0,128], oldlace: [253,245,230], olive: [128,128,0], olivedrab: [107,142,35], orange: [255,165,0], orangered: [255,69,0], orchid: [218,112,214], palegoldenrod: [238,232,170], palegreen: [152,251,152], paleturquoise: [175,238,238], palevioletred: [219,112,147], papayawhip: [255,239,213], peachpuff: [255,218,185], peru: [205,133,63], pink: [255,192,203], plum: [221,160,221], powderblue: [176,224,230], purple: [128,0,128], red: [255,0,0], rosybrown: [188,143,143], royalblue: [65,105,225], saddlebrown: [139,69,19], salmon: [250,128,114], sandybrown: [244,164,96], seagreen: [46,139,87], seashell: [255,245,238], sienna: [160,82,45], silver: [192,192,192], skyblue: [135,206,235], slateblue: [106,90,205], slategray: [112,128,144], slategrey: [112,128,144], snow: [255,250,250], springgreen: [0,255,127], steelblue: [70,130,180], tan: [210,180,140], teal: [0,128,128], thistle: [216,191,216], tomato: [255,99,71], turquoise: [64,224,208], violet: [238,130,238], wheat: [245,222,179], white: [255,255,255], whitesmoke: [245,245,245], yellow: [255,255,0], yellowgreen: [154,205,50] } }; $$.util.regex = {}; $$.util.regex.number = "(?:[-]?\\d*\\.\\d+|[-]?\\d+|[-]?\\d*\\.\\d+[eE]\\d+)"; $$.util.regex.rgba = "rgb[a]?\\(("+ $$.util.regex.number +"[%]?)\\s*,\\s*("+ $$.util.regex.number +"[%]?)\\s*,\\s*("+ $$.util.regex.number +"[%]?)(?:\\s*,\\s*("+ $$.util.regex.number +"))?\\)"; $$.util.regex.rgbaNoBackRefs = "rgb[a]?\\((?:"+ $$.util.regex.number +"[%]?)\\s*,\\s*(?:"+ $$.util.regex.number +"[%]?)\\s*,\\s*(?:"+ $$.util.regex.number +"[%]?)(?:\\s*,\\s*(?:"+ $$.util.regex.number +"))?\\)"; $$.util.regex.hsla = "hsl[a]?\\(("+ $$.util.regex.number +")\\s*,\\s*("+ $$.util.regex.number +"[%])\\s*,\\s*("+ $$.util.regex.number +"[%])(?:\\s*,\\s*("+ $$.util.regex.number +"))?\\)"; $$.util.regex.hslaNoBackRefs = "hsl[a]?\\((?:"+ $$.util.regex.number +")\\s*,\\s*(?:"+ $$.util.regex.number +"[%])\\s*,\\s*(?:"+ $$.util.regex.number +"[%])(?:\\s*,\\s*(?:"+ $$.util.regex.number +"))?\\)"; $$.util.regex.hex3 = "\\#[0-9a-fA-F]{3}"; $$.util.regex.hex6 = "\\#[0-9a-fA-F]{6}"; var raf = !window ? null : ( window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame ); raf = raf || function(fn){ if(fn){ setTimeout(fn, 1000/60); } }; $$.util.requestAnimationFrame = function(fn){ raf( fn ); }; })( cytoscape, typeof window === 'undefined' ? null : window ); ;(function($$){ 'use strict'; $$.math = {}; $$.math.signum = function(x){ if( x > 0 ){ return 1; } else if( x < 0 ){ return -1; } else { return 0; } }; $$.math.distance = function( p1, p2 ){ var dx = p2.x - p1.x; var dy = p2.y - p1.y; return Math.sqrt( dx*dx + dy*dy ); }; // from http://en.wikipedia.org/wiki/Bézier_curve#Quadratic_curves $$.math.qbezierAt = function(p0, p1, p2, t){ return (1 - t)*(1 - t)*p0 + 2*(1 - t)*t*p1 + t*t*p2; }; $$.math.qbezierPtAt = function(p0, p1, p2, t){ return { x: $$.math.qbezierAt( p0.x, p1.x, p2.x, t ), y: $$.math.qbezierAt( p0.y, p1.y, p2.y, t ) }; }; $$.math.boundingBoxesIntersect = function( bb1, bb2 ){ // case: one bb to right of other if( bb1.x1 > bb2.x2 ){ return false; } if( bb2.x1 > bb1.x2 ){ return false; } // case: one bb to left of other if( bb1.x2 < bb2.x1 ){ return false; } if( bb2.x2 < bb1.x1 ){ return false; } // case: one bb above other if( bb1.y2 < bb2.y1 ){ return false; } if( bb2.y2 < bb1.y1 ){ return false; } // case: one bb below other if( bb1.y1 > bb2.y2 ){ return false; } if( bb2.y1 > bb1.y2 ){ return false; } // otherwise, must have some overlap return true; }; $$.math.inBoundingBox = function( bb, x, y ){ return bb.x1 <= x && x <= bb.x2 && bb.y1 <= y && y <= bb.y2; }; $$.math.pointInBoundingBox = function( bb, pt ){ return this.inBoundingBox( bb, pt.x, pt.y ); }; $$.math.roundRectangleIntersectLine = function( x, y, nodeX, nodeY, width, height, padding) { var cornerRadius = this.getRoundRectangleRadius(width, height); var halfWidth = width / 2; var halfHeight = height / 2; // Check intersections with straight line segments var straightLineIntersections; // Top segment, left to right { var topStartX = nodeX - halfWidth + cornerRadius - padding; var topStartY = nodeY - halfHeight - padding; var topEndX = nodeX + halfWidth - cornerRadius + padding; var topEndY = topStartY; straightLineIntersections = this.finiteLinesIntersect( x, y, nodeX, nodeY, topStartX, topStartY, topEndX, topEndY, false); if (straightLineIntersections.length > 0) { return straightLineIntersections; } } // Right segment, top to bottom { var rightStartX = nodeX + halfWidth + padding; var rightStartY = nodeY - halfHeight + cornerRadius - padding; var rightEndX = rightStartX; var rightEndY = nodeY + halfHeight - cornerRadius + padding; straightLineIntersections = this.finiteLinesIntersect( x, y, nodeX, nodeY, rightStartX, rightStartY, rightEndX, rightEndY, false); if (straightLineIntersections.length > 0) { return straightLineIntersections; } } // Bottom segment, left to right { var bottomStartX = nodeX - halfWidth + cornerRadius - padding; var bottomStartY = nodeY + halfHeight + padding; var bottomEndX = nodeX + halfWidth - cornerRadius + padding; var bottomEndY = bottomStartY; straightLineIntersections = this.finiteLinesIntersect( x, y, nodeX, nodeY, bottomStartX, bottomStartY, bottomEndX, bottomEndY, false); if (straightLineIntersections.length > 0) { return straightLineIntersections; } } // Left segment, top to bottom { var leftStartX = nodeX - halfWidth - padding; var leftStartY = nodeY - halfHeight + cornerRadius - padding; var leftEndX = leftStartX; var leftEndY = nodeY + halfHeight - cornerRadius + padding; straightLineIntersections = this.finiteLinesIntersect( x, y, nodeX, nodeY, leftStartX, leftStartY, leftEndX, leftEndY, false); if (straightLineIntersections.length > 0) { return straightLineIntersections; } } // Check intersections with arc segments var arcIntersections; // Top Left { var topLeftCenterX = nodeX - halfWidth + cornerRadius; var topLeftCenterY = nodeY - halfHeight + cornerRadius; arcIntersections = this.intersectLineCircle( x, y, nodeX, nodeY, topLeftCenterX, topLeftCenterY, cornerRadius + padding); // Ensure the intersection is on the desired quarter of the circle if (arcIntersections.length > 0 && arcIntersections[0] <= topLeftCenterX && arcIntersections[1] <= topLeftCenterY) { return [arcIntersections[0], arcIntersections[1]]; } } // Top Right { var topRightCenterX = nodeX + halfWidth - cornerRadius; var topRightCenterY = nodeY - halfHeight + cornerRadius; arcIntersections = this.intersectLineCircle( x, y, nodeX, nodeY, topRightCenterX, topRightCenterY, cornerRadius + padding); // Ensure the intersection is on the desired quarter of the circle if (arcIntersections.length > 0 && arcIntersections[0] >= topRightCenterX && arcIntersections[1] <= topRightCenterY) { return [arcIntersections[0], arcIntersections[1]]; } } // Bottom Right { var bottomRightCenterX = nodeX + halfWidth - cornerRadius; var bottomRightCenterY = nodeY + halfHeight - cornerRadius; arcIntersections = this.intersectLineCircle( x, y, nodeX, nodeY, bottomRightCenterX, bottomRightCenterY, cornerRadius + padding); // Ensure the intersection is on the desired quarter of the circle if (arcIntersections.length > 0 && arcIntersections[0] >= bottomRightCenterX && arcIntersections[1] >= bottomRightCenterY) { return [arcIntersections[0], arcIntersections[1]]; } } // Bottom Left { var bottomLeftCenterX = nodeX - halfWidth + cornerRadius; var bottomLeftCenterY = nodeY + halfHeight - cornerRadius; arcIntersections = this.intersectLineCircle( x, y, nodeX, nodeY, bottomLeftCenterX, bottomLeftCenterY, cornerRadius + padding); // Ensure the intersection is on the desired quarter of the circle if (arcIntersections.length > 0 && arcIntersections[0] <= bottomLeftCenterX && arcIntersections[1] >= bottomLeftCenterY) { return [arcIntersections[0], arcIntersections[1]]; } } return []; // if nothing }; $$.math.roundRectangleIntersectBox = function( boxX1, boxY1, boxX2, boxY2, width, height, centerX, centerY, padding) { // We have the following shpae // _____ // _| |_ // | | // |_ _| // |_____| // // With a quarter circle at each corner. var cornerRadius = this.getRoundRectangleRadius(width, height); var hBoxTopLeftX = centerX - width / 2 - padding; var hBoxTopLeftY = centerY - height / 2 + cornerRadius - padding; var hBoxBottomRightX = centerX + width / 2 + padding; var hBoxBottomRightY = centerY + height / 2 - cornerRadius + padding; var vBoxTopLeftX = centerX - width / 2 + cornerRadius - padding; var vBoxTopLeftY = centerY - height / 2 - padding; var vBoxBottomRightX = centerX + width / 2 - cornerRadius + padding; var vBoxBottomRightY = centerY + height / 2 + padding; // Check if the box is out of bounds var boxMinX = Math.min(boxX1, boxX2); var boxMaxX = Math.max(boxX1, boxX2); var boxMinY = Math.min(boxY1, boxY2); var boxMaxY = Math.max(boxY1, boxY2); if (boxMaxX < hBoxTopLeftX) { return false; } else if (boxMinX > hBoxBottomRightX) { return false; } if (boxMaxY < vBoxTopLeftY) { return false; } else if (boxMinY > vBoxBottomRightY) { return false; } // Check if an hBox point is in given box if (hBoxTopLeftX >= boxMinX && hBoxTopLeftX <= boxMaxX && hBoxTopLeftY >= boxMinY && hBoxTopLeftY <= boxMaxY) { return true; } if (hBoxBottomRightX >= boxMinX && hBoxBottomRightX <= boxMaxX && hBoxTopLeftY >= boxMinY && hBoxTopLeftY <= boxMaxY) { return true; } if (hBoxBottomRightX >= boxMinX && hBoxBottomRightX <= boxMaxX && hBoxBottomRightY >= boxMinY && hBoxBottomRightY <= boxMaxY) { return true; } if (hBoxTopLeftX >= boxMinX && hBoxTopLeftX <= boxMaxX && hBoxBottomRightY >= boxMinY && hBoxBottomRightY <= boxMaxY) { return true; } // Check if a given point box is in the hBox if (boxMinX >= hBoxTopLeftX && boxMinX <= hBoxBottomRightX && boxMinY >= hBoxTopLeftY && boxMinY <= hBoxBottomRightY) { return true; } if (boxMaxX >= hBoxTopLeftX && boxMaxX <= hBoxBottomRightX && boxMinY >= hBoxTopLeftY && boxMinY <= hBoxBottomRightY) { return true; } if (boxMaxX >= hBoxTopLeftX && boxMaxX <= hBoxBottomRightX && boxMaxY >= hBoxTopLeftY && boxMaxY <= hBoxBottomRightY) { return true; } if (boxMinX >= hBoxTopLeftX && boxMinX <= hBoxBottomRightX && boxMaxY >= hBoxTopLeftY && boxMaxY <= hBoxBottomRightY) { return true; } // Check if an vBox point is in given box if (vBoxTopLeftX >= boxMinX && vBoxTopLeftX <= boxMaxX && vBoxTopLeftY >= boxMinY && vBoxTopLeftY <= boxMaxY) { return true; } if (vBoxBottomRightX >= boxMinX && vBoxBottomRightX <= boxMaxX && vBoxTopLeftY >= boxMinY && vBoxTopLeftY <= boxMaxY) { return true; } if (vBoxBottomRightX >= boxMinX && vBoxBottomRightX <= boxMaxX && vBoxBottomRightY >= boxMinY && vBoxBottomRightY <= boxMaxY) { return true; } if (vBoxTopLeftX >= boxMinX && vBoxTopLeftX <= boxMaxX && vBoxBottomRightY >= boxMinY && vBoxBottomRightY <= boxMaxY) { return true; } // Check if a given point box is in the vBox if (boxMinX >= vBoxTopLeftX && boxMinX <= vBoxBottomRightX && boxMinY >= vBoxTopLeftY && boxMinY <= vBoxBottomRightY) { return true; } if (boxMaxX >= vBoxTopLeftX && boxMaxX <= vBoxBottomRightX && boxMinY >= vBoxTopLeftY && boxMinY <= vBoxBottomRightY) { return true; } if (boxMaxX >= vBoxTopLeftX && boxMaxX <= vBoxBottomRightX && boxMaxY >= vBoxTopLeftY && boxMaxY <= vBoxBottomRightY) { return true; } if (boxMinX >= vBoxTopLeftX && boxMinX <= vBoxBottomRightX && boxMaxY >= vBoxTopLeftY && boxMaxY <= vBoxBottomRightY) { return true; } // Lastly, check if one of the ellipses coincide with the box if (this.boxIntersectEllipse(boxMinX, boxMinY, boxMaxX, boxMaxY, padding, cornerRadius * 2, cornerRadius * 2, vBoxTopLeftX + padding, hBoxTopLeftY + padding)) { return true; } if (this.boxIntersectEllipse(boxMinX, boxMinY, boxMaxX, boxMaxY, padding, cornerRadius * 2, cornerRadius * 2, vBoxBottomRightX - padding, hBoxTopLeftY + padding)) { return true; } if (this.boxIntersectEllipse(boxMinX, boxMinY, boxMaxX, boxMaxY, padding, cornerRadius * 2, cornerRadius * 2, vBoxBottomRightX - padding, hBoxBottomRightY - padding)) { return true; } if (this.boxIntersectEllipse(boxMinX, boxMinY, boxMaxX, boxMaxY, padding, cornerRadius * 2, cornerRadius * 2, vBoxTopLeftX + padding, hBoxBottomRightY - padding)) { return true; } return false; }; // @O Approximate collision functions $$.math.checkInBoundingCircle = function( x, y, farthestPointSqDistance, padding, width, height, centerX, centerY) { x = (x - centerX) / (width + padding); y = (y - centerY) / (height + padding); return (x * x + y * y) <= farthestPointSqDistance; }; $$.math.boxInBezierVicinity = function( x1box, y1box, x2box, y2box, x1, y1, x2, y2, x3, y3, tolerance) { // Return values: // 0 - curve is not in box // 1 - curve may be in box; needs precise check // 2 - curve is in box // midpoint var midX = 0.25 * x1 + 0.5 * x2 + 0.25 * x3; var midY = 0.25 * y1 + 0.5 * y2 + 0.25 * y3; var boxMinX = Math.min(x1box, x2box) - tolerance; var boxMinY = Math.min(y1box, y2box) - tolerance; var boxMaxX = Math.max(x1box, x2box) + tolerance; var boxMaxY = Math.max(y1box, y2box) + tolerance; if (x1 >= boxMinX && x1 <= boxMaxX && y1 >= boxMinY && y1 <= boxMaxY) { // (x1, y1) in box return 1; } else if (x3 >= boxMinX && x3 <= boxMaxX && y3 >= boxMinY && y3 <= boxMaxY) { // (x3, y3) in box return 1; } else if (midX >= boxMinX && midX <= boxMaxX && midY >= boxMinY && midY <= boxMaxY) { // (midX, midY) in box return 1; } else if (x2 >= boxMinX && x2 <= boxMaxX && y2 >= boxMinY && y2 <= boxMaxY) { // ctrl pt in box return 1; } var curveMinX = Math.min(x1, midX, x3); var curveMinY = Math.min(y1, midY, y3); var curveMaxX = Math.max(x1, midX, x3); var curveMaxY = Math.max(y1, midY, y3); /* console.log(curveMinX + ", " + curveMinY + ", " + curveMaxX + ", " + curveMaxY); if (curveMinX == undefined) { console.log("undefined curveMinX: " + x1 + ", " + x2 + ", " + x3); } */ if (curveMinX > boxMaxX || curveMaxX < boxMinX || curveMinY > boxMaxY || curveMaxY < boxMinY) { return 0; } return 1; }; $$.math.checkBezierInBox = function( x1box, y1box, x2box, y2box, x1, y1, x2, y2, x3, y3, tolerance) { function sampleInBox(t){ var x = $$.math.qbezierAt(x1, x2, x3, t); var y = $$.math.qbezierAt(y1, y2, y3, t); return x1box <= x && x <= x2box && y1box <= y && y <= y2box ; } for( var t = 0; t <= 1; t += 0.25 ){ if( !sampleInBox(t) ){ return false; } } return true; }; $$.math.checkStraightEdgeInBox = function( x1box, y1box, x2box, y2box, x1, y1, x2, y2, tolerance) { return x1box <= x1 && x1 <= x2box && x1box <= x2 && x2 <= x2box && y1box <= y1 && y1 <= y2box && y1box <= y2 && y2 <= y2box ; }; $$.math.checkStraightEdgeCrossesBox = function( x1box, y1box, x2box, y2box, x1, y1, x2, y2, tolerance) { //console.log(arguments); var boxMinX = Math.min(x1box, x2box) - tolerance; var boxMinY = Math.min(y1box, y2box) - tolerance; var boxMaxX = Math.max(x1box, x2box) + tolerance; var boxMaxY = Math.max(y1box, y2box) + tolerance; // Check left + right bounds var aX = x2 - x1; var bX = x1; var yValue; // Top and bottom var aY = y2 - y1; var bY = y1; var xValue; if (Math.abs(aX) < 0.0001) { return (x1 >= boxMinX && x1 <= boxMaxX && Math.min(y1, y2) <= boxMinY && Math.max(y1, y2) >= boxMaxY); } var tLeft = (boxMinX - bX) / aX; if (tLeft > 0 && tLeft <= 1) { yValue = aY * tLeft + bY; if (yValue >= boxMinY && yValue <= boxMaxY) { return true; } } var tRight = (boxMaxX - bX) / aX; if (tRight > 0 && tRight <= 1) { yValue = aY * tRight + bY; if (yValue >= boxMinY && yValue <= boxMaxY) { return true; } } var tTop = (boxMinY - bY) / aY; if (tTop > 0 && tTop <= 1) { xValue = aX * tTop + bX; if (xValue >= boxMinX && xValue <= boxMaxX) { return true; } } var tBottom = (boxMaxY - bY) / aY; if (tBottom > 0 && tBottom <= 1) { xValue = aX * tBottom + bX; if (xValue >= boxMinX && xValue <= boxMaxX) { return true; } } return false; }; $$.math.checkBezierCrossesBox = function( x1box, y1box, x2box, y2box, x1, y1, x2, y2, x3, y3, tolerance) { var boxMinX = Math.min(x1box, x2box) - tolerance; var boxMinY = Math.min(y1box, y2box) - tolerance; var boxMaxX = Math.max(x1box, x2box) + tolerance; var boxMaxY = Math.max(y1box, y2box) + tolerance; if (x1 >= boxMinX && x1 <= boxMaxX && y1 >= boxMinY && y1 <= boxMaxY) { return true; } else if (x3 >= boxMinX && x3 <= boxMaxX && y3 >= boxMinY && y3 <= boxMaxY) { return true; } var aX = x1 - 2 * x2 + x3; var bX = -2 * x1 + 2 * x2; var cX = x1; var xIntervals = []; if (Math.abs(aX) < 0.0001) { var leftParam = (boxMinX - x1) / bX; var rightParam = (boxMaxX - x1) / bX; xIntervals.push(leftParam, rightParam); } else { // Find when x coordinate of the curve crosses the left side of the box var discriminantX1 = bX * bX - 4 * aX * (cX - boxMinX); var tX1, tX2; if (discriminantX1 > 0) { var sqrt = Math.sqrt(discriminantX1); tX1 = (-bX + sqrt) / (2 * aX); tX2 = (-bX - sqrt) / (2 * aX); xIntervals.push(tX1, tX2); } var discriminantX2 = bX * bX - 4 * aX * (cX - boxMaxX); var tX3, tX4; if (discriminantX2 > 0) { var sqrt = Math.sqrt(discriminantX2); tX3 = (-bX + sqrt) / (2 * aX); tX4 = (-bX - sqrt) / (2 * aX); xIntervals.push(tX3, tX4); } } xIntervals.sort(function(a, b) { return a - b; }); var aY = y1 - 2 * y2 + y3; var bY = -2 * y1 + 2 * y2; var cY = y1; var yIntervals = []; if (Math.abs(aY) < 0.0001) { var topParam = (boxMinY - y1) / bY; var bottomParam = (boxMaxY - y1) / bY; yIntervals.push(topParam, bottomParam); } else { var discriminantY1 = bY * bY - 4 * aY * (cY - boxMinY); var tY1, tY2; if (discriminantY1 > 0) { var sqrt = Math.sqrt(discriminantY1); tY1 = (-bY + sqrt) / (2 * aY); tY2 = (-bY - sqrt) / (2 * aY); yIntervals.push(tY1, tY2); } var discriminantY2 = bY * bY - 4 * aY * (cY - boxMaxY); var tY3, tY4; if (discriminantY2 > 0) { var sqrt = Math.sqrt(discriminantY2); tY3 = (-bY + sqrt) / (2 * aY); tY4 = (-bY - sqrt) / (2 * aY); yIntervals.push(tY3, tY4); } } yIntervals.sort(function(a, b) { return a - b; }); for (var index = 0; index < xIntervals.length; index += 2) { for (var yIndex = 1; yIndex < yIntervals.length; yIndex += 2) { // Check if there exists values for the Bezier curve // parameter between 0 and 1 where both the curve's // x and y coordinates are within the bounds specified by the box if (xIntervals[index] < yIntervals[yIndex] && yIntervals[yIndex] >= 0.0 && xIntervals[index] <= 1.0 && xIntervals[index + 1] > yIntervals[yIndex - 1] && yIntervals[yIndex - 1] <= 1.0 && xIntervals[index + 1] >= 0.0) { return true; } } } return false; }; $$.math.inLineVicinity = function(x, y, lx1, ly1, lx2, ly2, tolerance){ var t = tolerance; var x1 = Math.min(lx1, lx2); var x2 = Math.max(lx1, lx2); var y1 = Math.min(ly1, ly2); var y2 = Math.max(ly1, ly2); return x1 - t <= x && x <= x2 + t && y1 - t <= y && y <= y2 + t; }; $$.math.inBezierVicinity = function( x, y, x1, y1, x2, y2, x3, y3, toleranceSquared) { var bb = { x1: Math.min( x1, x3, x2 ), x2: Math.max( x1, x3, x2 ), y1: Math.min( y1, y3, y2 ), y2: Math.max( y1, y3, y2 ) }; // if outside the rough bounding box for the bezier, then it can't be a hit if( x < bb.x1 || x > bb.x2 || y < bb.y1 || y > bb.y2 ){ // console.log('bezier out of rough bb') return false; } else { // console.log('do more expensive check'); return true; } }; $$.math.solveCubic = function(a, b, c, d, result) { // Solves a cubic function, returns root in form [r1, i1, r2, i2, r3, i3], where // r is the real component, i is the imaginary component // An implementation of the Cardano method from the year 1545 // http://en.wikipedia.org/wiki/Cubic_function#The_nature_of_the_roots b /= a; c /= a; d /= a; var discriminant, q, r, dum1, s, t, term1, r13; q = (3.0 * c - (b * b)) / 9.0; r = -(27.0 * d) + b * (9.0 * c - 2.0 * (b * b)); r /= 54.0; discriminant = q * q * q + r * r; result[1] = 0; term1 = (b / 3.0); if (discriminant > 0) { s = r + Math.sqrt(discriminant); s = ((s < 0) ? -Math.pow(-s, (1.0 / 3.0)) : Math.pow(s, (1.0 / 3.0))); t = r - Math.sqrt(discriminant); t = ((t < 0) ? -Math.pow(-t, (1.0 / 3.0)) : Math.pow(t, (1.0 / 3.0))); result[0] = -term1 + s + t; term1 += (s + t) / 2.0; result[4] = result[2] = -term1; term1 = Math.sqrt(3.0) * (-t + s) / 2; result[3] = term1; result[5] = -term1; return; } result[5] = result[3] = 0; if (discriminant === 0) { r13 = ((r < 0) ? -Math.pow(-r, (1.0 / 3.0)) : Math.pow(r, (1.0 / 3.0))); result[0] = -term1 + 2.0 * r13; result[4] = result[2] = -(r13 + term1); return; } q = -q; dum1 = q * q * q; dum1 = Math.acos(r / Math.sqrt(dum1)); r13 = 2.0 * Math.sqrt(q); result[0] = -term1 + r13 * Math.cos(dum1 / 3.0); result[2] = -term1 + r13 * Math.cos((dum1 + 2.0 * Math.PI) / 3.0); result[4] = -term1 + r13 * Math.cos((dum1 + 4.0 * Math.PI) / 3.0); return; }; $$.math.sqDistanceToQuadraticBezier = function( x, y, x1, y1, x2, y2, x3, y3) { // Find minimum distance by using the minimum of the distance // function between the given point and the curve // This gives the coefficients of the resulting cubic equation // whose roots tell us where a possible minimum is // (Coefficients are divided by 4) var a = 1.0 * x1*x1 - 4*x1*x2 + 2*x1*x3 + 4*x2*x2 - 4*x2*x3 + x3*x3 + y1*y1 - 4*y1*y2 + 2*y1*y3 + 4*y2*y2 - 4*y2*y3 + y3*y3; var b = 1.0 * 9*x1*x2 - 3*x1*x1 - 3*x1*x3 - 6*x2*x2 + 3*x2*x3 + 9*y1*y2 - 3*y1*y1 - 3*y1*y3 - 6*y2*y2 + 3*y2*y3; var c = 1.0 * 3*x1*x1 - 6*x1*x2 + x1*x3 - x1*x + 2*x2*x2 + 2*x2*x - x3*x + 3*y1*y1 - 6*y1*y2 + y1*y3 - y1*y + 2*y2*y2 + 2*y2*y - y3*y; var d = 1.0 * x1*x2 - x1*x1 + x1*x - x2*x + y1*y2 - y1*y1 + y1*y - y2*y; // debug("coefficients: " + a / a + ", " + b / a + ", " + c / a + ", " + d / a); var roots = []; // Use the cubic solving algorithm this.solveCubic(a, b, c, d, roots); var zeroThreshold = 0.0000001; var params = []; for (var index = 0; index < 6; index += 2) { if (Math.abs(roots[index + 1]) < zeroThreshold && roots[index] >= 0 && roots[index] <= 1.0) { params.push(roots[index]); } } params.push(1.0); params.push(0.0); var minDistanceSquared = -1; var closestParam; var curX, curY, distSquared; for (var i = 0; i < params.length; i++) { curX = Math.pow(1.0 - params[i], 2.0) * x1 + 2.0 * (1 - params[i]) * params[i] * x2 + params[i] * params[i] * x3; curY = Math.pow(1 - params[i], 2.0) * y1 + 2 * (1.0 - params[i]) * params[i] * y2 + params[i] * params[i] * y3; distSquared = Math.pow(curX - x, 2) + Math.pow(curY - y, 2); // debug('distance for param ' + params[i] + ": " + Math.sqrt(distSquared)); if (minDistanceSquared >= 0) { if (distSquared < minDistanceSquared) { minDistanceSquared = distSquared; closestParam = params[i]; } } else { minDistanceSquared = distSquared; closestParam = params[i]; } } /* debugStats.clickX = x; debugStats.clickY = y; debugStats.closestX = Math.pow(1.0 - closestParam, 2.0) * x1 + 2.0 * (1.0 - closestParam) * closestParam * x2 + closestParam * closestParam * x3; debugStats.closestY = Math.pow(1.0 - closestParam, 2.0) * y1 + 2.0 * (1.0 - closestParam) * closestParam * y2 + closestParam * closestParam * y3; */ // debug("given: " // + "( " + x + ", " + y + "), " // + "( " + x1 + ", " + y1 + "), " // + "( " + x2 + ", " + y2 + "), " // + "( " + x3 + ", " + y3 + ")"); // debug("roots: " + roots); // debug("params: " + params); // debug("closest param: " + closestParam); return minDistanceSquared; }; $$.math.sqDistanceToFiniteLine = function(x, y, x1, y1, x2, y2) { var offset = [x - x1, y - y1]; var line = [x2 - x1, y2 - y1]; var lineSq = line[0] * line[0] + line[1] * line[1]; var hypSq = offset[0] * offset[0] + offset[1] * offset[1]; var dotProduct = offset[0] * line[0] + offset[1] * line[1]; var adjSq = dotProduct * dotProduct / lineSq; if (dotProduct < 0) { return hypSq; } if (adjSq > lineSq) { return (x - x2) * (x - x2) + (y - y2) * (y - y2); } return hypSq - adjSq; }; $$.math.pointInsidePolygon = function( x, y, basePoints, centerX, centerY, width, height, direction, padding) { //var direction = arguments[6]; var transformedPoints = new Array(basePoints.length); // Gives negative angle var angle = Math.asin(direction[1] / (Math.sqrt(direction[0] * direction[0] + direction[1] * direction[1]))); if (direction[0] < 0) { angle = angle + Math.PI / 2; } else { angle = -angle - Math.PI / 2; } var cos = Math.cos(-angle); var sin = Math.sin(-angle); // console.log("base: " + basePoints); for (var i = 0; i < transformedPoints.length / 2; i++) { transformedPoints[i * 2] = width / 2 * (basePoints[i * 2] * cos - basePoints[i * 2 + 1] * sin); transformedPoints[i * 2 + 1] = height / 2 * (basePoints[i * 2 + 1] * cos + basePoints[i * 2] * sin); transformedPoints[i * 2] += centerX; transformedPoints[i * 2 + 1] += centerY; } var points; if (padding > 0) { var expandedLineSet = this.expandPolygon( transformedPoints, -padding); points = this.joinLines(expandedLineSet); } else { points = transformedPoints; } var x1, y1, x2, y2; var y3; // Intersect with vertical line through (x, y) var up = 0; var down = 0; for (var i = 0; i < points.length / 2; i++) { x1 = points[i * 2]; y1 = points[i * 2 + 1]; if (i + 1 < points.length / 2) { x2 = points[(i + 1) * 2]; y2 = points[(i + 1) * 2 + 1]; } else { x2 = points[(i + 1 - points.length / 2) * 2]; y2 = points[(i + 1 - points.length / 2) * 2 + 1]; } //* console.log("line from (" + x1 + ", " + y1 + ") to (" + x2 + ", " + y2 + ")"); //& console.log(x1, x, x2); if (x1 == x && x2 == x) { } else if ((x1 >= x && x >= x2) || (x1 <= x && x <= x2)) { y3 = (x - x1) / (x2 - x1) * (y2 - y1) + y1; if (y3 > y) { up++; } if (y3 < y) { down++; } //* console.log(y3, y); } else { //* console.log('22'); continue; } } //* console.log("up: " + up + ", down: " + down); if (up % 2 === 0) { return false; } else { return true; } }; $$.math.joinLines = function(lineSet) { var vertices = new Array(lineSet.length / 2); var currentLineStartX, currentLineStartY, currentLineEndX, currentLineEndY; var nextLineStartX, nextLineStartY, nextLineEndX, nextLineEndY; for (var i = 0; i < lineSet.length / 4; i++) { currentLineStartX = lineSet[i * 4]; currentLineStartY = lineSet[i * 4 + 1]; currentLineEndX = lineSet[i * 4 + 2]; currentLineEndY = lineSet[i * 4 + 3]; if (i < lineSet.length / 4 - 1) { nextLineStartX = lineSet[(i + 1) * 4]; nextLineStartY = lineSet[(i + 1) * 4 + 1]; nextLineEndX = lineSet[(i + 1) * 4 + 2]; nextLineEndY = lineSet[(i + 1) * 4 + 3]; } else { nextLineStartX = lineSet[0]; nextLineStartY = lineSet[1]; nextLineEndX = lineSet[2]; nextLineEndY = lineSet[3]; } var intersection = this.finiteLinesIntersect( currentLineStartX, currentLineStartY, currentLineEndX, currentLineEndY, nextLineStartX, nextLineStartY, nextLineEndX, nextLineEndY, true); vertices[i * 2] = intersection[0]; vertices[i * 2 + 1] = intersection[1]; } return vertices; }; $$.math.expandPolygon = function(points, pad) { var expandedLineSet = new Array(points.length * 2); var currentPointX, currentPointY, nextPointX, nextPointY; for (var i = 0; i < points.length / 2; i++) { currentPointX = points[i * 2]; currentPointY = points[i * 2 + 1]; if (i < points.length / 2 - 1) { nextPointX = points[(i + 1) * 2]; nextPointY = points[(i + 1) * 2 + 1]; } else { nextPointX = points[0]; nextPointY = points[1]; } // Current line: [currentPointX, currentPointY] to [nextPointX, nextPointY] // Assume CCW polygon winding var offsetX = (nextPointY - currentPointY); var offsetY = -(nextPointX - currentPointX); // Normalize var offsetLength = Math.sqrt(offsetX * offsetX + offsetY * offsetY); var normalizedOffsetX = offsetX / offsetLength; var normalizedOffsetY = offsetY / offsetLength; expandedLineSet[i * 4] = currentPointX + normalizedOffsetX * pad; expandedLineSet[i * 4 + 1] = currentPointY + normalizedOffsetY * pad; expandedLineSet[i * 4 + 2] = nextPointX + normalizedOffsetX * pad; expandedLineSet[i * 4 + 3] = nextPointY + normalizedOffsetY * pad; } return expandedLineSet; }; $$.math.intersectLineEllipse = function( x, y, centerX, centerY, ellipseWradius, ellipseHradius) { var dispX = centerX - x; var dispY = centerY - y; dispX /= ellipseWradius; dispY /= ellipseHradius; var len = Math.sqrt(dispX * dispX + dispY * dispY); var newLength = len - 1; if (newLength < 0) { return []; } var lenProportion = newLength / len; return [(centerX - x) * lenProportion + x, (centerY - y) * lenProportion + y]; }; $$.math.dotProduct = function( vec1, vec2) { if (vec1.length != 2 || vec2.length != 2) { throw 'dot product: arguments are not vectors'; } return (vec1[0] * vec2[0] + vec1[1] * vec2[1]); }; // Returns intersections of increasing distance from line's start point $$.math.intersectLineCircle = function( x1, y1, x2, y2, centerX, centerY, radius) { // Calculate d, direction vector of line var d = [x2 - x1, y2 - y1]; // Direction vector of line var c = [centerX, centerY]; // Center of circle var f = [x1 - centerX, y1 - centerY]; var a = d[0] * d[0] + d[1] * d[1]; var b = 2 * (f[0] * d[0] + f[1] * d[1]); var c = (f[0] * f[0] + f[1] * f[1]) - radius * radius ; var discriminant = b*b-4*a*c; if (discriminant < 0) { return []; } var t1 = (-b + Math.sqrt(discriminant)) / (2 * a); var t2 = (-b - Math.sqrt(discriminant)) / (2 * a); var tMin = Math.min(t1, t2); var tMax = Math.max(t1, t2); var inRangeParams = []; if (tMin >= 0 && tMin <= 1) { inRangeParams.push(tMin); } if (tMax >= 0 && tMax <= 1) { inRangeParams.push(tMax); } if (inRangeParams.length === 0) { return []; } var nearIntersectionX = inRangeParams[0] * d[0] + x1; var nearIntersectionY = inRangeParams[0] * d[1] + y1; if (inRangeParams.length > 1) { if (inRangeParams[0] == inRangeParams[1]) { return [nearIntersectionX, nearIntersectionY]; } else { var farIntersectionX = inRangeParams[1] * d[0] + x1; var farIntersectionY = inRangeParams[1] * d[1] + y1; return [nearIntersectionX, nearIntersectionY, farIntersectionX, farIntersectionY]; } } else { return [nearIntersectionX, nearIntersectionY]; } }; $$.math.findCircleNearPoint = function(centerX, centerY, radius, farX, farY) { var displacementX = farX - centerX; var displacementY = farY - centerY; var distance = Math.sqrt(displacementX * displacementX + displacementY * displacementY); var unitDisplacementX = displacementX / distance; var unitDisplacementY = displacementY / distance; return [centerX + unitDisplacementX * radius, centerY + unitDisplacementY * radius]; }; $$.math.findMaxSqDistanceToOrigin = function(points) { var maxSqDistance = 0.000001; var sqDistance; for (var i = 0; i < points.length / 2; i++) { sqDistance = points[i * 2] * points[i * 2] + points[i * 2 + 1] * points[i * 2 + 1]; if (sqDistance > maxSqDistance) { maxSqDistance = sqDistance; } } return maxSqDistance; }; $$.math.finiteLinesIntersect = function( x1, y1, x2, y2, x3, y3, x4, y4, infiniteLines) { var ua_t = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3); var ub_t = (x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3); var u_b = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1); if (u_b !== 0) { var ua = ua_t / u_b; var ub = ub_t / u_b; if (0 <= ua && ua <= 1 && 0 <= ub && ub <= 1) { return [x1 + ua * (x2 - x1), y1 + ua * (y2 - y1)]; } else { if (!infiniteLines) { return []; } else { return [x1 + ua * (x2 - x1), y1 + ua * (y2 - y1)]; } } } else { if (ua_t === 0 || ub_t === 0) { // Parallel, coincident lines. Check if overlap // Check endpoint of second line if ([x1, x2, x4].sort()[1] === x4) { return [x4, y4]; } // Check start point of second line if ([x1, x2, x3].sort()[1] === x3) { return [x3, y3]; } // Endpoint of first line if ([x3, x4, x2].sort()[1] === x2) { return [x2, y2]; } return []; } else { // Parallel, non-coincident return []; } } }; // (boxMinX, boxMinY, boxMaxX, boxMaxY, padding, // cornerRadius * 2, cornerRadius * 2, vBoxTopLeftX + padding, hBoxTopLeftY + padding)) { $$.math.boxIntersectEllipse = function( x1, y1, x2, y2, padding, width, height, centerX, centerY) { if (x2 < x1) { var oldX1 = x1; x1 = x2; x2 = oldX1; } if (y2 < y1) { var oldY1 = y1; y1 = y2; y2 = oldY1; } // 4 ortho extreme points var west = [centerX - width / 2 - padding, centerY]; var east = [centerX + width / 2 + padding, centerY]; var north = [centerX, centerY - height / 2 - padding]; var south = [centerX, centerY + height / 2 + padding]; // out of bounds: return false if (x2 < west[0]) { return false; } if (x1 > east[0]) { return false; } if (y1 > south[1]) { return false; } if (y2 < north[1]) { return false; } // 1 of 4 ortho extreme points in box: return true if (x1 <= east[0] && east[0] <= x2 && y1 <= east[1] && east[1] <= y2) { return true; } if (x1 <= west[0] && west[0] <= x2 && y1 <= west[1] && west[1] <= y2) { return true; } if (x1 <= north[0] && north[0] <= x2 && y1 <= north[1] && north[1] <= y2) { return true; } if (x1 <= south[0] && south[0] <= x2 && y1 <= south[1] && south[1] <= y2) { return true; } // box corner in ellipse: return true x1 = (x1 - centerX) / (width / 2 + padding); x2 = (x2 - centerX) / (width / 2 + padding); y1 = (y1 - centerY) / (height / 2 + padding); y2 = (y2 - centerY) / (height / 2 + padding); if (x1 * x1 + y1 * y1 <= 1) { return true; } if (x2 * x2 + y1 * y1 <= 1) { return true; } if (x2 * x2 + y2 * y2 <= 1) { return true; } if (x1 * x1 + y2 * y2 <= 1) { return true; } return false; }; $$.math.boxIntersectPolygon = function( x1, y1, x2, y2, basePoints, width, height, centerX, centerY, direction, padding) { // console.log(arguments); if (x2 < x1) { var oldX1 = x1; x1 = x2; x2 = oldX1; } if (y2 < y1) { var oldY1 = y1; y1 = y2; y2 = oldY1; } var transformedPoints = new Array(basePoints.length); // Gives negative of angle var angle = Math.asin(direction[1] / (Math.sqrt(direction[0] * direction[0] + direction[1] * direction[1]))); if (direction[0] < 0) { angle = angle + Math.PI / 2; } else { angle = -angle - Math.PI / 2; } var cos = Math.cos(-angle); var sin = Math.sin(-angle); for (var i = 0; i < transformedPoints.length / 2; i++) { transformedPoints[i * 2] = width / 2 * (basePoints[i * 2] * cos - basePoints[i * 2 + 1] * sin); transformedPoints[i * 2 + 1] = height / 2 * (basePoints[i * 2 + 1] * cos + basePoints[i * 2] * sin); transformedPoints[i * 2] += centerX; transformedPoints[i * 2 + 1] += centerY; } // Assume transformedPoints.length > 0, and check if intersection is possible var minTransformedX = transformedPoints[0]; var maxTransformedX = transformedPoints[0]; var minTransformedY = transformedPoints[1]; var maxTransformedY = transformedPoints[1]; for (var i = 1; i < transformedPoints.length / 2; i++) { if (transformedPoints[i * 2] > maxTransformedX) { maxTransformedX = transformedPoints[i * 2]; } if (transformedPoints[i * 2] < minTransformedX) { minTransformedX = transformedPoints[i * 2]; } if (transformedPoints[i * 2 + 1] > maxTransformedY) { maxTransformedY = transformedPoints[i * 2 + 1]; } if (transformedPoints[i * 2 + 1] < minTransformedY) { minTransformedY = transformedPoints[i * 2 + 1]; } } if (x2 < minTransformedX - padding) { return false; } if (x1 > maxTransformedX + padding) { return false; } if (y2 < minTransformedY - padding) { return false; } if (y1 > maxTransformedY + padding) { return false; } // Continue checking with padding-corrected points var points; if (padding > 0) { var expandedLineSet = $$.math.expandPolygon( transformedPoints, -padding); points = $$.math.joinLines(expandedLineSet); } else { points = transformedPoints; } // Check if a point is in box for (var i = 0; i < transformedPoints.length / 2; i++) { if (x1 <= transformedPoints[i * 2] && transformedPoints[i * 2] <= x2) { if (y1 <= transformedPoints[i * 2 + 1] && transformedPoints[i * 2 + 1] <= y2) { return true; } } } // Check for intersections with the selection box for (var i = 0; i < points.length / 2; i++) { var currentX = points[i * 2]; var currentY = points[i * 2 + 1]; var nextX; var nextY; if (i < points.length / 2 - 1) { nextX = points[(i + 1) * 2]; nextY = points[(i + 1) * 2 + 1]; } else { nextX = points[0]; nextY = points[1]; } // Intersection with top of selection box if ($$.math.finiteLinesIntersect(currentX, currentY, nextX, nextY, x1, y1, x2, y1, false).length > 0) { return true; } // Intersection with bottom of selection box if ($$.math.finiteLinesIntersect(currentX, currentY, nextX, nextY, x1, y2, x2, y2, false).length > 0) { return true; } // Intersection with left side of selection box if ($$.math.finiteLinesIntersect(currentX, currentY, nextX, nextY, x1, y1, x1, y2, false).length > 0) { return true; } // Intersection with right side of selection box if ($$.math.finiteLinesIntersect(currentX, currentY, nextX, nextY, x2, y1, x2, y2, false).length > 0) { return true; } } /* // Check if box corner in the polygon if ($$.math.pointInsidePolygon( x1, y1, points, 0, 0, 1, 1, 0, direction)) { return true; } else if ($$.math.pointInsidePolygon( x1, y2, points, 0, 0, 1, 1, 0, direction)) { return true; } else if ($$.math.pointInsidePolygon( x2, y2, points, 0, 0, 1, 1, 0, direction)) { return true; } else if ($$.math.pointInsidePolygon( x2, y1, points, 0, 0, 1, 1, 0, direction)) { return true; } */ return false; }; $$.math.polygonIntersectLine = function( x, y, basePoints, centerX, centerY, width, height, padding) { var intersections = []; var intersection; var transformedPoints = new Array(basePoints.length); for (var i = 0; i < transformedPoints.length / 2; i++) { transformedPoints[i * 2] = basePoints[i * 2] * width + centerX; transformedPoints[i * 2 + 1] = basePoints[i * 2 + 1] * height + centerY; } var points; if (padding > 0) { var expandedLineSet = $$.math.expandPolygon( transformedPoints, -padding); points = $$.math.joinLines(expandedLineSet); } else { points = transformedPoints; } // var points = transformedPoints; var currentX, currentY, nextX, nextY; for (var i = 0; i < points.length / 2; i++) { currentX = points[i * 2]; currentY = points[i * 2 + 1]; if (i < points.length / 2 - 1) { nextX = points[(i + 1) * 2]; nextY = points[(i + 1) * 2 + 1]; } else { nextX = points[0]; nextY = points[1]; } intersection = this.finiteLinesIntersect( x, y, centerX, centerY, currentX, currentY, nextX, nextY); if (intersection.length !== 0) { intersections.push(intersection[0], intersection[1]); } } return intersections; }; $$.math.shortenIntersection = function( intersection, offset, amount) { var disp = [intersection[0] - offset[0], intersection[1] - offset[1]]; var length = Math.sqrt(disp[0] * disp[0] + disp[1] * disp[1]); var lenRatio = (length - amount) / length; if (lenRatio < 0) { lenRatio = 0.00001; } return [offset[0] + lenRatio * disp[0], offset[1] + lenRatio * disp[1]]; }; $$.math.generateUnitNgonPointsFitToSquare = function(sides, rotationRadians) { var points = $$.math.generateUnitNgonPoints(sides, rotationRadians); points = $$.math.fitPolygonToSquare(points); return points; }; $$.math.fitPolygonToSquare = function(points){ var x, y; var sides = points.length/2; var minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity; for (var i = 0; i < sides; i++) { x = points[2 * i]; y = points[2 * i + 1]; minX = Math.min( minX, x ); maxX = Math.max( maxX, x ); minY = Math.min( minY, y ); maxY = Math.max( maxY, y ); } // stretch factors var sx = 2 / (maxX - minX); var sy = 2 / (maxY - minY); for (var i = 0; i < sides; i++){ x = points[2 * i] = points[2 * i] * sx; y = points[2 * i + 1] = points[2 * i + 1] * sy; minX = Math.min( minX, x ); maxX = Math.max( maxX, x ); minY = Math.min( minY, y ); maxY = Math.max( maxY, y ); } if( minY < -1 ){ for (var i = 0; i < sides; i++){ y = points[2 * i + 1] = points[2 * i + 1] + (-1 -minY); } } return points; }; $$.math.generateUnitNgonPoints = function(sides, rotationRadians) { var increment = 1.0 / sides * 2 * Math.PI; var startAngle = sides % 2 === 0 ? Math.PI / 2.0 + increment / 2.0 : Math.PI / 2.0; // console.log(nodeShapes['square']); startAngle += rotationRadians; var points = new Array(sides * 2); var currentAngle, x, y; for (var i = 0; i < sides; i++) { currentAngle = i * increment + startAngle; x = points[2 * i] = Math.cos(currentAngle);// * (1 + i/2); y = points[2 * i + 1] = Math.sin(-currentAngle);// * (1 + i/2); } return points; }; $$.math.getRoundRectangleRadius = function(width, height) { // Set the default radius, unless half of width or height is smaller than default return Math.min(width / 4, height / 4, 8); }; })( cytoscape ); ;(function($$){ 'use strict'; // registered extensions to cytoscape, indexed by name var extensions = {}; $$.extensions = extensions; // registered modules for extensions, indexed by name var modules = {}; $$.modules = modules; function setExtension(type, name, registrant){ var impl = {}; impl[name] = registrant; switch( type ){ case 'core': case 'collection': $$.fn[type]( impl ); } // fill in missing layout functions in the prototype if( type === 'layout' ){ var layoutProto = registrant.prototype; var optLayoutFns = ['stop']; for( var i = 0; i < optLayoutFns.length; i++ ){ var fnName = optLayoutFns[i]; layoutProto[fnName] = layoutProto[fnName] || function(){ return this; }; } // either .start() or .run() is defined, so autogen the other if( layoutProto.start && !layoutProto.run ){ layoutProto.run = function(){ this.start(); return this; }; } else if( !layoutProto.start && layoutProto.run ){ layoutProto.start = function(){ this.run(); return this; }; } layoutProto.on = $$.define.on({ layout: true }); layoutProto.one = $$.define.on({ layout: true, unbindSelfOnTrigger: true }); layoutProto.once = $$.define.on({ layout: true, unbindAllBindersOnTrigger: true }); layoutProto.off = $$.define.off({ layout: true }); layoutProto.trigger = $$.define.trigger({ layout: true }); // aliases for those folks who like old stuff: layoutProto.bind = layoutProto.on; layoutProto.unbind = layoutProto.off; } return $$.util.setMap({ map: extensions, keys: [ type, name ], value: registrant }); } function getExtension(type, name){ return $$.util.getMap({ map: extensions, keys: [ type, name ] }); } function setModule(type, name, moduleType, moduleName, registrant){ return $$.util.setMap({ map: modules, keys: [ type, name, moduleType, moduleName ], value: registrant }); } function getModule(type, name, moduleType, moduleName){ return $$.util.getMap({ map: modules, keys: [ type, name, moduleType, moduleName ] }); } $$.extension = function(){ // e.g. $$.extension('renderer', 'svg') if( arguments.length == 2 ){ return getExtension.apply(this, arguments); } // e.g. $$.extension('renderer', 'svg', { ... }) else if( arguments.length == 3 ){ return setExtension.apply(this, arguments); } // e.g. $$.extension('renderer', 'svg', 'nodeShape', 'ellipse') else if( arguments.length == 4 ){ return getModule.apply(this, arguments); } // e.g. $$.extension('renderer', 'svg', 'nodeShape', 'ellipse', { ... }) else if( arguments.length == 5 ){ return setModule.apply(this, arguments); } else { $$.util.error('Invalid extension access syntax'); } }; })( cytoscape ); ;(function($, $$){ 'use strict'; if( !$ ){ return; } // no jquery => don't need this var cyReg = function( $ele ){ var d = $ele[0]._cyreg = $ele[0]._cyreg || {}; return d; }; // allow calls on a jQuery selector by proxying calls to $.cytoscape // e.g. $("#foo").cytoscape(options) => $.cytoscape(options) on #foo $.fn.cytoscape = function(opts){ var $this = $(this); // get object if( opts === 'get' ){ return cyReg( $this ).cy; } // bind to ready else if( $$.is.fn(opts) ){ var ready = opts; var cy = cyReg( $this ).cy; if( cy && cy.isReady() ){ // already ready so just trigger now cy.trigger('ready', [], ready); } else { // not yet ready, so add to readies list var data = cyReg( $this ); var readies = data.readies = data.readies || []; readies.push( ready ); } } // proxy to create instance else if( $$.is.plainObject(opts) ){ return $this.each(function(){ var options = $.extend({}, opts, { container: $(this)[0] }); cytoscape(options); }); } }; // allow access to the global cytoscape object under jquery for legacy reasons $.cytoscape = cytoscape; // use short alias (cy) if not already defined if( $.fn.cy == null && $.cy == null ){ $.fn.cy = $.fn.cytoscape; $.cy = $.cytoscape; } })(typeof jQuery !== 'undefined' ? jQuery : null , cytoscape); ;(function($$){ 'use strict'; // shamelessly taken from jQuery // https://github.com/jquery/jquery/blob/master/src/event.js $$.Event = function( src, props ) { // Allow instantiation without the 'new' keyword if ( !(this instanceof $$.Event) ) { return new $$.Event( src, props ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Events bubbling up the document may have been marked as prevented // by a handler lower down the tree; reflect the correct value. this.isDefaultPrevented = ( src.defaultPrevented ) ? returnTrue : returnFalse; // Event type } else { this.type = src; } // Put explicitly provided properties onto the event object if ( props ) { // $$.util.extend( this, props ); // more efficient to manually copy fields we use this.type = props.type !== undefined ? props.type : this.type; this.cy = props.cy; this.cyTarget = props.cyTarget; this.cyPosition = props.cyPosition; this.cyRenderedPosition = props.cyRenderedPosition; this.namespace = props.namespace; this.layout = props.layout; this.data = props.data; } // Create a timestamp if incoming event doesn't have one this.timeStamp = src && src.timeStamp || +new Date(); }; function returnFalse() { return false; } function returnTrue() { return true; } // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html $$.Event.prototype = { preventDefault: function() { this.isDefaultPrevented = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if preventDefault exists run it on the original event if ( e.preventDefault ) { e.preventDefault(); } }, stopPropagation: function() { this.isPropagationStopped = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if stopPropagation exists run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); }, isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse }; })( cytoscape ); ;(function($$){ 'use strict'; // use this module to cherry pick functions into your prototype // (useful for functions shared between the core and collections, for example) // e.g. // $$.fn.collection({ // foo: $$.define.foo({ /* params... */ }) // }); $$.define = { // access data field data: function( params ){ var defaults = { field: 'data', bindingEvent: 'data', allowBinding: false, allowSetting: false, allowGetting: false, settingEvent: 'data', settingTriggersEvent: false, triggerFnName: 'trigger', immutableKeys: {}, // key => true if immutable updateStyle: false, onSet: function( self ){}, canSet: function( self ){ return true; } }; params = $$.util.extend({}, defaults, params); return function dataImpl( name, value ){ var p = params; var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like var single = selfIsArrayLike ? self[0] : self; // .data('foo', ...) if( $$.is.string(name) ){ // set or get property // .data('foo') if( p.allowGetting && value === undefined ){ // get var ret; if( single ){ ret = single._private[ p.field ][ name ]; } return ret; // .data('foo', 'bar') } else if( p.allowSetting && value !== undefined ) { // set var valid = !p.immutableKeys[name]; if( valid ){ for( var i = 0, l = all.length; i < l; i++ ){ if( p.canSet( all[i] ) ){ all[i]._private[ p.field ][ name ] = value; } } // update mappers if asked if( p.updateStyle ){ self.updateStyle(); } // call onSet callback p.onSet( self ); if( p.settingTriggersEvent ){ self[ p.triggerFnName ]( p.settingEvent ); } } } // .data({ 'foo': 'bar' }) } else if( p.allowSetting && $$.is.plainObject(name) ){ // extend var obj = name; var k, v; for( k in obj ){ v = obj[ k ]; var valid = !p.immutableKeys[k]; if( valid ){ for( var i = 0, l = all.length; i < l; i++ ){ if( p.canSet( all[i] ) ){ all[i]._private[ p.field ][ k ] = v; } } } } // update mappers if asked if( p.updateStyle ){ self.updateStyle(); } // call onSet callback p.onSet( self ); if( p.settingTriggersEvent ){ self[ p.triggerFnName ]( p.settingEvent ); } // .data(function(){ ... }) } else if( p.allowBinding && $$.is.fn(name) ){ // bind to event var fn = name; self.bind( p.bindingEvent, fn ); // .data() } else if( p.allowGetting && name === undefined ){ // get whole object var ret; if( single ){ ret = single._private[ p.field ]; } return ret; } return self; // maintain chainability }; // function }, // data // remove data field removeData: function( params ){ var defaults = { field: 'data', event: 'data', triggerFnName: 'trigger', triggerEvent: false, immutableKeys: {} // key => true if immutable }; params = $$.util.extend({}, defaults, params); return function removeDataImpl( names ){ var p = params; var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like // .removeData('foo bar') if( $$.is.string(names) ){ // then get the list of keys, and delete them var keys = names.split(/\s+/); var l = keys.length; for( var i = 0; i < l; i++ ){ // delete each non-empty key var key = keys[i]; if( $$.is.emptyString(key) ){ continue; } var valid = !p.immutableKeys[ key ]; // not valid if immutable if( valid ){ for( var i_a = 0, l_a = all.length; i_a < l_a; i_a++ ){ all[ i_a ]._private[ p.field ][ key ] = undefined; } } } if( p.triggerEvent ){ self[ p.triggerFnName ]( p.event ); } // .removeData() } else if( names === undefined ){ // then delete all keys for( var i_a = 0, l_a = all.length; i_a < l_a; i_a++ ){ var _privateFields = all[ i_a ]._private[ p.field ]; for( var key in _privateFields ){ var validKeyToDelete = !p.immutableKeys[ key ]; if( validKeyToDelete ){ _privateFields[ key ] = undefined; } } } if( p.triggerEvent ){ self[ p.triggerFnName ]( p.event ); } } return self; // maintain chaining }; // function }, // removeData // event function reusable stuff event: { regex: /(\w+)(\.\w+)?/, // regex for matching event strings (e.g. "click.namespace") optionalTypeRegex: /(\w+)?(\.\w+)?/, falseCallback: function(){ return false; } }, // event binding on: function( params ){ var defaults = { unbindSelfOnTrigger: false, unbindAllBindersOnTrigger: false }; params = $$.util.extend({}, defaults, params); return function onImpl(events, selector, data, callback){ var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like var eventsIsString = $$.is.string(events); var p = params; if( $$.is.plainObject(selector) ){ // selector is actually data callback = data; data = selector; selector = undefined; } else if( $$.is.fn(selector) || selector === false ){ // selector is actually callback callback = selector; data = undefined; selector = undefined; } if( $$.is.fn(data) || data === false ){ // data is actually callback callback = data; data = undefined; } // if there isn't a callback, we can't really do anything // (can't speak for mapped events arg version) if( !($$.is.fn(callback) || callback === false) && eventsIsString ){ return self; // maintain chaining } if( eventsIsString ){ // then convert to map var map = {}; map[ events ] = callback; events = map; } for( var evts in events ){ callback = events[evts]; if( callback === false ){ callback = $$.define.event.falseCallback; } if( !$$.is.fn(callback) ){ continue; } evts = evts.split(/\s+/); for( var i = 0; i < evts.length; i++ ){ var evt = evts[i]; if( $$.is.emptyString(evt) ){ continue; } var match = evt.match( $$.define.event.regex ); // type[.namespace] if( match ){ var type = match[1]; var namespace = match[2] ? match[2] : undefined; var listener = { callback: callback, // callback to run data: data, // extra data in eventObj.data delegated: selector ? true : false, // whether the evt is delegated selector: selector, // the selector to match for delegated events selObj: new $$.Selector(selector), // cached selector object to save rebuilding type: type, // the event type (e.g. 'click') namespace: namespace, // the event namespace (e.g. ".foo") unbindSelfOnTrigger: p.unbindSelfOnTrigger, unbindAllBindersOnTrigger: p.unbindAllBindersOnTrigger, binders: all // who bound together }; for( var j = 0; j < all.length; j++ ){ all[j]._private.listeners.push( listener ); } } } // for events array } // for events map return self; // maintain chaining }; // function }, // on off: function offImpl( params ){ var defaults = { }; params = $$.util.extend({}, defaults, params); return function(events, selector, callback){ var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like var eventsIsString = $$.is.string(events); if( arguments.length === 0 ){ // then unbind all for( var i = 0; i < all.length; i++ ){ all[i]._private.listeners = []; } return self; // maintain chaining } if( $$.is.fn(selector) || selector === false ){ // selector is actually callback callback = selector; selector = undefined; } if( eventsIsString ){ // then convert to map var map = {}; map[ events ] = callback; events = map; } for( var evts in events ){ callback = events[evts]; if( callback === false ){ callback = $$.define.event.falseCallback; } evts = evts.split(/\s+/); for( var h = 0; h < evts.length; h++ ){ var evt = evts[h]; if( $$.is.emptyString(evt) ){ continue; } var match = evt.match( $$.define.event.optionalTypeRegex ); // [type][.namespace] if( match ){ var type = match[1] ? match[1] : undefined; var namespace = match[2] ? match[2] : undefined; for( var i = 0; i < all.length; i++ ){ // var listeners = all[i]._private.listeners; for( var j = 0; j < listeners.length; j++ ){ var listener = listeners[j]; var nsMatches = !namespace || namespace === listener.namespace; var typeMatches = !type || listener.type === type; var cbMatches = !callback || callback === listener.callback; var listenerMatches = nsMatches && typeMatches && cbMatches; // delete listener if it matches if( listenerMatches ){ listeners.splice(j, 1); j--; } } // for listeners } // for all } // if match } // for events array } // for events map return self; // maintain chaining }; // function }, // off trigger: function( params ){ var defaults = {}; params = $$.util.extend({}, defaults, params); return function triggerImpl(events, extraParams, fnToTrigger){ var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like var eventsIsString = $$.is.string(events); var eventsIsObject = $$.is.plainObject(events); var eventsIsEvent = $$.is.event(events); var cy = this._private.cy || this; var hasCompounds = cy.hasCompoundNodes(); if( eventsIsString ){ // then make a plain event object for each event name var evts = events.split(/\s+/); events = []; for( var i = 0; i < evts.length; i++ ){ var evt = evts[i]; if( $$.is.emptyString(evt) ){ continue; } var match = evt.match( $$.define.event.regex ); // type[.namespace] var type = match[1]; var namespace = match[2] ? match[2] : undefined; events.push( { type: type, namespace: namespace } ); } } else if( eventsIsObject ){ // put in length 1 array var eventArgObj = events; events = [ eventArgObj ]; } if( extraParams ){ if( !$$.is.array(extraParams) ){ // make sure extra params are in an array if specified extraParams = [ extraParams ]; } } else { // otherwise, we've got nothing extraParams = []; } for( var i = 0; i < events.length; i++ ){ // trigger each event in order var evtObj = events[i]; for( var j = 0; j < all.length; j++ ){ // for each var triggerer = all[j]; var listeners = triggerer._private.listeners; var triggererIsElement = $$.is.element(triggerer); var bubbleUp = triggererIsElement || params.layout; // create the event for this element from the event object var evt; if( eventsIsEvent ){ // then just get the object evt = evtObj; evt.cyTarget = evt.cyTarget || triggerer; evt.cy = evt.cy || cy; } else { // then we have to make one evt = new $$.Event( evtObj, { cyTarget: triggerer, cy: cy, namespace: evtObj.namespace } ); } // if a layout was specified, then put it in the typed event if( evtObj.layout ){ evt.layout = evtObj.layout; } // if triggered by layout, put in event if( params.layout ){ evt.layout = triggerer; } // create a rendered position based on the passed position if( evt.cyPosition ){ var pos = evt.cyPosition; var zoom = cy.zoom(); var pan = cy.pan(); evt.cyRenderedPosition = { x: pos.x * zoom + pan.x, y: pos.y * zoom + pan.y }; } if( fnToTrigger ){ // then override the listeners list with just the one we specified listeners = [{ namespace: evt.namespace, type: evt.type, callback: fnToTrigger }]; } for( var k = 0; k < listeners.length; k++ ){ // check each listener var lis = listeners[k]; var nsMatches = !lis.namespace || lis.namespace === evt.namespace; var typeMatches = lis.type === evt.type; var targetMatches = lis.delegated ? ( triggerer !== evt.cyTarget && $$.is.element(evt.cyTarget) && lis.selObj.matches(evt.cyTarget) ) : (true); // we're not going to validate the hierarchy; that's too expensive var listenerMatches = nsMatches && typeMatches && targetMatches; if( listenerMatches ){ // then trigger it var args = [ evt ]; args = args.concat( extraParams ); // add extra params to args list if( lis.data ){ // add on data plugged into binding evt.data = lis.data; } else { // or clear it in case the event obj is reused evt.data = undefined; } if( lis.unbindSelfOnTrigger || lis.unbindAllBindersOnTrigger ){ // then remove listener listeners.splice(k, 1); k--; } if( lis.unbindAllBindersOnTrigger ){ // then delete the listener for all binders var binders = lis.binders; for( var l = 0; l < binders.length; l++ ){ var binder = binders[l]; if( !binder || binder === triggerer ){ continue; } // already handled triggerer or we can't handle it var binderListeners = binder._private.listeners; for( var m = 0; m < binderListeners.length; m++ ){ var binderListener = binderListeners[m]; if( binderListener === lis ){ // delete listener from list binderListeners.splice(m, 1); m--; } } } } // run the callback var context = lis.delegated ? evt.cyTarget : triggerer; var ret = lis.callback.apply( context, args ); if( ret === false || evt.isPropagationStopped() ){ // then don't bubble bubbleUp = false; if( ret === false ){ // returning false is a shorthand for stopping propagation and preventing the def. action evt.stopPropagation(); evt.preventDefault(); } } } // if listener matches } // for each listener // bubble up event for elements if( bubbleUp ){ var parent = hasCompounds ? triggerer._private.parent : null; var hasParent = parent != null && parent.length !== 0; if( hasParent ){ // then bubble up to parent parent = parent[0]; parent.trigger(evt); } else { // otherwise, bubble up to the core cy.trigger(evt); } } } // for each of all } // for each event return self; // maintain chaining }; // function }, // trigger animated: function( fnParams ){ var defaults = {}; fnParams = $$.util.extend({}, defaults, fnParams); return function animatedImpl(){ var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like var cy = this._private.cy || this; if( !cy.styleEnabled() ){ return false; } var ele = all[0]; if( ele ){ return ele._private.animation.current.length > 0; } }; }, // animated clearQueue: function( fnParams ){ var defaults = {}; fnParams = $$.util.extend({}, defaults, fnParams); return function clearQueueImpl(){ var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like var cy = this._private.cy || this; if( !cy.styleEnabled() ){ return this; } for( var i = 0; i < all.length; i++ ){ var ele = all[i]; ele._private.animation.queue = []; } return this; }; }, // clearQueue delay: function( fnParams ){ var defaults = {}; fnParams = $$.util.extend({}, defaults, fnParams); return function delayImpl( time, complete ){ var cy = this._private.cy || this; if( !cy.styleEnabled() ){ return this; } this.animate({ delay: time }, { duration: time, complete: complete }); return this; }; }, // delay animate: function( fnParams ){ var defaults = {}; fnParams = $$.util.extend({}, defaults, fnParams); return function animateImpl( properties, params ){ var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like var cy = this._private.cy || this; var isCore = !selfIsArrayLike; var isEles = !isCore; if( !cy.styleEnabled() ){ return this; } var callTime = +new Date(); var style = cy.style(); var q; if( params === undefined ){ params = {}; } if( params.duration === undefined ){ params.duration = 400; } switch( params.duration ){ case 'slow': params.duration = 600; break; case 'fast': params.duration = 200; break; } var propertiesEmpty = true; if( properties ){ for( var i in properties ){ propertiesEmpty = false; break; } } if( propertiesEmpty ){ return this; // nothing to animate } if( properties.css && isEles ){ properties.css = style.getValueStyle( properties.css, { array: true } ); } if( properties.renderedPosition && isEles ){ var rpos = properties.renderedPosition; var pan = cy.pan(); var zoom = cy.zoom(); properties.position = { x: ( rpos.x - pan.x ) /zoom, y: ( rpos.y - pan.y ) /zoom }; } // override pan w/ panBy if set if( properties.panBy && isCore ){ var panBy = properties.panBy; var cyPan = cy.pan(); properties.pan = { x: cyPan.x + panBy.x, y: cyPan.y + panBy.y }; } // override pan w/ center if set var center = properties.center || properties.centre; if( center && isCore ){ var centerPan = cy.getCenterPan( center.eles, properties.zoom ); if( centerPan ){ properties.pan = centerPan; } } // override pan & zoom w/ fit if set if( properties.fit && isCore ){ var fit = properties.fit; var fitVp = cy.getFitViewport( fit.eles || fit.boundingBox, fit.padding ); if( fitVp ){ properties.pan = fitVp.pan; //{ x: fitVp.pan.x, y: fitVp.pan.y }; properties.zoom = fitVp.zoom; } } for( var i = 0; i < all.length; i++ ){ var ele = all[i]; if( ele.animated() && (params.queue === undefined || params.queue) ){ q = ele._private.animation.queue; } else { q = ele._private.animation.current; } q.push({ properties: properties, duration: params.duration, params: params, callTime: callTime }); } if( isEles ){ cy.addToAnimationPool( this ); } return this; // chaining }; }, // animate stop: function( fnParams ){ var defaults = {}; fnParams = $$.util.extend({}, defaults, fnParams); return function stopImpl( clearQueue, jumpToEnd ){ var self = this; var selfIsArrayLike = self.length !== undefined; var all = selfIsArrayLike ? self : [self]; // put in array if not array-like var cy = this._private.cy || this; if( !cy.styleEnabled() ){ return this; } for( var i = 0; i < all.length; i++ ){ var ele = all[i]; var anis = ele._private.animation.current; for( var j = 0; j < anis.length; j++ ){ var animation = anis[j]; if( jumpToEnd ){ // next iteration of the animation loop, the animation // will go straight to the end and be removed animation.duration = 0; } } // clear the queue of future animations if( clearQueue ){ ele._private.animation.queue = []; } if( !jumpToEnd ){ ele._private.animation.current = []; } } // we have to notify (the animation loop doesn't do it for us on `stop`) cy.notify({ collection: this, type: 'draw' }); return this; }; } // stop }; // define })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.selector = function(map, options){ for( var name in map ){ var fn = map[name]; $$.Selector.prototype[ name ] = fn; } }; $$.Selector = function(onlyThisGroup, selector){ if( !(this instanceof $$.Selector) ){ return new $$.Selector(onlyThisGroup, selector); } if( selector === undefined && onlyThisGroup !== undefined ){ selector = onlyThisGroup; onlyThisGroup = undefined; } var self = this; self._private = { selectorText: null, invalid: true }; if( !selector || ( $$.is.string(selector) && selector.match(/^\s*$/) ) ){ if( onlyThisGroup == null ){ // ignore self.length = 0; } else { self[0] = newQuery(); self[0].group = onlyThisGroup; self.length = 1; } } else if( $$.is.element( selector ) ){ var collection = new $$.Collection(self.cy(), [ selector ]); self[0] = newQuery(); self[0].collection = collection; self.length = 1; } else if( $$.is.collection( selector ) ){ self[0] = newQuery(); self[0].collection = selector; self.length = 1; } else if( $$.is.fn( selector ) ) { self[0] = newQuery(); self[0].filter = selector; self.length = 1; } else if( $$.is.string( selector ) ){ // the current subject in the query var currentSubject = null; // storage for parsed queries var newQuery = function(){ return { classes: [], colonSelectors: [], data: [], group: null, ids: [], meta: [], // fake selectors collection: null, // a collection to match against filter: null, // filter function // these are defined in the upward direction rather than down (e.g. child) // because we need to go up in Selector.filter() parent: null, // parent query obj ancestor: null, // ancestor query obj subject: null, // defines subject in compound query (subject query obj; points to self if subject) // use these only when subject has been defined child: null, descendant: null }; }; // tokens in the query language var tokens = { metaChar: '[\\!\\"\\#\\$\\%\\&\\\'\\(\\)\\*\\+\\,\\.\\/\\:\\;\\<\\=\\>\\?\\@\\[\\]\\^\\`\\{\\|\\}\\~]', // chars we need to escape in var names, etc comparatorOp: '=|\\!=|>|>=|<|<=|\\$=|\\^=|\\*=', // binary comparison op (used in data selectors) boolOp: '\\?|\\!|\\^', // boolean (unary) operators (used in data selectors) string: '"(?:\\\\"|[^"])+"' + '|' + "'(?:\\\\'|[^'])+'", // string literals (used in data selectors) -- doublequotes | singlequotes number: $$.util.regex.number, // number literal (used in data selectors) --- e.g. 0.1234, 1234, 12e123 meta: 'degree|indegree|outdegree', // allowed metadata fields (i.e. allowed functions to use from $$.Collection) separator: '\\s*,\\s*', // queries are separated by commas, e.g. edge[foo = 'bar'], node.someClass descendant: '\\s+', child: '\\s+>\\s+', subject: '\\$' }; tokens.variable = '(?:[\\w-]|(?:\\\\'+ tokens.metaChar +'))+'; // a variable name tokens.value = tokens.string + '|' + tokens.number; // a value literal, either a string or number tokens.className = tokens.variable; // a class name (follows variable conventions) tokens.id = tokens.variable; // an element id (follows variable conventions) // when a token like a variable has escaped meta characters, we need to clean the backslashes out // so that values get compared properly in Selector.filter() var cleanMetaChars = function(str){ return str.replace(new RegExp('\\\\(' + tokens.metaChar + ')', 'g'), function(match, $1, offset, original){ return $1; }); }; // add @ variants to comparatorOp var ops = tokens.comparatorOp.split('|'); for( var i = 0; i < ops.length; i++ ){ var op = ops[i]; tokens.comparatorOp += '|@' + op; } // add ! variants to comparatorOp var ops = tokens.comparatorOp.split('|'); for( var i = 0; i < ops.length; i++ ){ var op = ops[i]; if( op.indexOf('!') >= 0 ){ continue; } // skip ops that explicitly contain ! if( op === '=' ){ continue; } // skip = b/c != is explicitly defined tokens.comparatorOp += '|\\!' + op; } // NOTE: add new expression syntax here to have it recognised by the parser; // - a query contains all adjacent (i.e. no separator in between) expressions; // - the current query is stored in self[i] --- you can use the reference to `this` in the populate function; // - you need to check the query objects in Selector.filter() for it actually filter properly, but that's pretty straight forward // - when you add something here, also add to Selector.toString() var exprs = { group: { query: true, regex: '(node|edge|\\*)', populate: function( group ){ this.group = group == "*" ? group : group + 's'; } }, state: { query: true, // NB: if one colon selector is a substring of another from its start, place the longer one first // e.g. :foobar|:foo regex: '(:selected|:unselected|:locked|:unlocked|:visible|:hidden|:transparent|:grabbed|:free|:removed|:inside|:grabbable|:ungrabbable|:animated|:unanimated|:selectable|:unselectable|:orphan|:nonorphan|:parent|:child|:loop|:simple|:active|:inactive|:touch)', populate: function( state ){ this.colonSelectors.push( state ); } }, id: { query: true, regex: '\\#('+ tokens.id +')', populate: function( id ){ this.ids.push( cleanMetaChars(id) ); } }, className: { query: true, regex: '\\.('+ tokens.className +')', populate: function( className ){ this.classes.push( cleanMetaChars(className) ); } }, dataExists: { query: true, regex: '\\[\\s*('+ tokens.variable +')\\s*\\]', populate: function( variable ){ this.data.push({ field: cleanMetaChars(variable) }); } }, dataCompare: { query: true, regex: '\\[\\s*('+ tokens.variable +')\\s*('+ tokens.comparatorOp +')\\s*('+ tokens.value +')\\s*\\]', populate: function( variable, comparatorOp, value ){ var valueIsString = new RegExp('^' + tokens.string + '$').exec(value) != null; if( valueIsString ){ value = value.substring(1, value.length - 1); } else { value = parseFloat(value); } this.data.push({ field: cleanMetaChars(variable), operator: comparatorOp, value: value }); } }, dataBool: { query: true, regex: '\\[\\s*('+ tokens.boolOp +')\\s*('+ tokens.variable +')\\s*\\]', populate: function( boolOp, variable ){ this.data.push({ field: cleanMetaChars(variable), operator: boolOp }); } }, metaCompare: { query: true, regex: '\\[\\[\\s*('+ tokens.meta +')\\s*('+ tokens.comparatorOp +')\\s*('+ tokens.number +')\\s*\\]\\]', populate: function( meta, comparatorOp, number ){ this.meta.push({ field: cleanMetaChars(meta), operator: comparatorOp, value: parseFloat(number) }); } }, nextQuery: { separator: true, regex: tokens.separator, populate: function(){ // go on to next query self[++i] = newQuery(); currentSubject = null; } }, child: { separator: true, regex: tokens.child, populate: function(){ // this query is the parent of the following query var childQuery = newQuery(); childQuery.parent = this; childQuery.subject = currentSubject; // we're now populating the child query with expressions that follow self[i] = childQuery; } }, descendant: { separator: true, regex: tokens.descendant, populate: function(){ // this query is the ancestor of the following query var descendantQuery = newQuery(); descendantQuery.ancestor = this; descendantQuery.subject = currentSubject; // we're now populating the descendant query with expressions that follow self[i] = descendantQuery; } }, subject: { modifier: true, regex: tokens.subject, populate: function(){ if( currentSubject != null && this.subject != this ){ $$.util.error('Redefinition of subject in selector `' + selector + '`'); return false; } currentSubject = this; this.subject = this; } } }; var j = 0; for( var name in exprs ){ exprs[j] = exprs[name]; exprs[j].name = name; j++; } exprs.length = j; self._private.selectorText = selector; var remaining = selector; var i = 0; // of all the expressions, find the first match in the remaining text var consumeExpr = function( expectation ){ var expr; var match; var name; for( var j = 0; j < exprs.length; j++ ){ var e = exprs[j]; var n = e.name; // ignore this expression if it doesn't meet the expectation function if( $$.is.fn( expectation ) && !expectation(n, e) ){ continue; } var m = remaining.match(new RegExp( '^' + e.regex )); if( m != null ){ match = m; expr = e; name = n; var consumed = m[0]; remaining = remaining.substring( consumed.length ); break; // we've consumed one expr, so we can return now } } return { expr: expr, match: match, name: name }; }; // consume all leading whitespace var consumeWhitespace = function(){ var match = remaining.match(/^\s+/); if( match ){ var consumed = match[0]; remaining = remaining.substring( consumed.length ); } }; self[0] = newQuery(); // get started consumeWhitespace(); // get rid of leading whitespace for(;;){ var check = consumeExpr(); if( check.expr == null ){ $$.util.error('The selector `'+ selector +'`is invalid'); return; } else { var args = []; for(var j = 1; j < check.match.length; j++){ args.push( check.match[j] ); } // let the token populate the selector object (i.e. in self[i]) var ret = check.expr.populate.apply( self[i], args ); if( ret === false ){ return; } // exit if population failed } // we're done when there's nothing left to parse if( remaining.match(/^\s*$/) ){ break; } } self.length = i + 1; // adjust references for subject for(j = 0; j < self.length; j++){ var query = self[j]; if( query.subject != null ){ // go up the tree until we reach the subject for(;;){ if( query.subject == query ){ break; } // done if subject is self if( query.parent != null ){ // swap parent/child reference var parent = query.parent; var child = query; child.parent = null; parent.child = child; query = parent; // go up the tree } else if( query.ancestor != null ){ // swap ancestor/descendant var ancestor = query.ancestor; var descendant = query; descendant.ancestor = null; ancestor.descendant = descendant; query = ancestor; // go up the tree } else { $$.util.error('When adjusting references for the selector `'+ query +'`, neither parent nor ancestor was found'); break; } } // for self[j] = query.subject; // subject should be the root query } // if } // for // make sure for each query that the subject group matches the implicit group if any if( onlyThisGroup != null ){ for(var j = 0; j < self.length; j++){ if( self[j].group != null && self[j].group != onlyThisGroup ){ $$.util.error('Group `'+ self[j].group +'` conflicts with implicit group `'+ onlyThisGroup +'` in selector `'+ selector +'`'); return; } self[j].group = onlyThisGroup; // set to implicit group } } } else { $$.util.error('A selector must be created from a string; found ' + selector); return; } self._private.invalid = false; }; $$.selfn = $$.Selector.prototype; $$.selfn.size = function(){ return this.length; }; $$.selfn.eq = function(i){ return this[i]; }; // get elements from the core and then filter them $$.selfn.find = function(){ // TODO impl if we decide to use a DB for storing elements }; var queryMatches = function(query, element){ // check group if( query.group != null && query.group != '*' && query.group != element._private.group ){ return false; } var cy = element.cy(); // check colon selectors var allColonSelectorsMatch = true; for(var k = 0; k < query.colonSelectors.length; k++){ var sel = query.colonSelectors[k]; switch(sel){ case ':selected': allColonSelectorsMatch = element.selected(); break; case ':unselected': allColonSelectorsMatch = !element.selected(); break; case ':selectable': allColonSelectorsMatch = element.selectable(); break; case ':unselectable': allColonSelectorsMatch = !element.selectable(); break; case ':locked': allColonSelectorsMatch = element.locked(); break; case ':unlocked': allColonSelectorsMatch = !element.locked(); break; case ':visible': allColonSelectorsMatch = element.visible(); break; case ':hidden': allColonSelectorsMatch = !element.visible(); break; case ':transparent': allColonSelectorsMatch = element.transparent(); break; case ':grabbed': allColonSelectorsMatch = element.grabbed(); break; case ':free': allColonSelectorsMatch = !element.grabbed(); break; case ':removed': allColonSelectorsMatch = element.removed(); break; case ':inside': allColonSelectorsMatch = !element.removed(); break; case ':grabbable': allColonSelectorsMatch = element.grabbable(); break; case ':ungrabbable': allColonSelectorsMatch = !element.grabbable(); break; case ':animated': allColonSelectorsMatch = element.animated(); break; case ':unanimated': allColonSelectorsMatch = !element.animated(); break; case ':parent': allColonSelectorsMatch = element.isNode() && element.children().nonempty(); break; case ':child': case ':nonorphan': allColonSelectorsMatch = element.isNode() && element.parent().nonempty(); break; case ':orphan': allColonSelectorsMatch = element.isNode() && element.parent().empty(); break; case ':loop': allColonSelectorsMatch = element.isEdge() && element.data('source') === element.data('target'); break; case ':simple': allColonSelectorsMatch = element.isEdge() && element.data('source') !== element.data('target'); break; case ':active': allColonSelectorsMatch = element.active(); break; case ':inactive': allColonSelectorsMatch = !element.active(); break; case ':touch': allColonSelectorsMatch = $$.is.touch(); break; } if( !allColonSelectorsMatch ) break; } if( !allColonSelectorsMatch ) return false; // check id var allIdsMatch = true; for(var k = 0; k < query.ids.length; k++){ var id = query.ids[k]; var actualId = element._private.data.id; allIdsMatch = allIdsMatch && (id == actualId); if( !allIdsMatch ) break; } if( !allIdsMatch ) return false; // check classes var allClassesMatch = true; for(var k = 0; k < query.classes.length; k++){ var cls = query.classes[k]; allClassesMatch = allClassesMatch && element.hasClass(cls); if( !allClassesMatch ) break; } if( !allClassesMatch ) return false; // generic checking for data/metadata var operandsMatch = function(params){ var allDataMatches = true; for(var k = 0; k < query[params.name].length; k++){ var data = query[params.name][k]; var operator = data.operator; var value = data.value; var field = data.field; var matches; if( operator != null && value != null ){ var fieldVal = params.fieldValue(field); var fieldStr = !$$.is.string(fieldVal) && !$$.is.number(fieldVal) ? '' : '' + fieldVal; var valStr = '' + value; var caseInsensitive = false; if( operator.indexOf('@') >= 0 ){ fieldStr = fieldStr.toLowerCase(); valStr = valStr.toLowerCase(); operator = operator.replace('@', ''); caseInsensitive = true; } var notExpr = false; var handledNotExpr = false; if( operator.indexOf('!') >= 0 ){ operator = operator.replace('!', ''); notExpr = true; } // if we're doing a case insensitive comparison, then we're using a STRING comparison // even if we're comparing numbers if( caseInsensitive ){ value = valStr.toLowerCase(); fieldVal = fieldStr.toLowerCase(); } switch(operator){ case '*=': matches = fieldStr.search(valStr) >= 0; break; case '$=': matches = new RegExp(valStr + '$').exec(fieldStr) != null; break; case '^=': matches = new RegExp('^' + valStr).exec(fieldStr) != null; break; case '=': matches = fieldVal === value; break; case '!=': matches = fieldVal !== value; break; case '>': matches = !notExpr ? fieldVal > value : fieldVal <= value; handledNotExpr = true; break; case '>=': matches = !notExpr ? fieldVal >= value : fieldVal < value; handledNotExpr = true; break; case '<': matches = !notExpr ? fieldVal < value : fieldVal >= value; handledNotExpr = true; break; case '<=': matches = !notExpr ? fieldVal <= value : fieldVal > value; handledNotExpr = true; break; default: matches = false; break; } } else if( operator != null ){ switch(operator){ case '?': matches = params.fieldTruthy(field); break; case '!': matches = !params.fieldTruthy(field); break; case '^': matches = params.fieldUndefined(field); break; } } else { matches = !params.fieldUndefined(field); } if( notExpr && !handledNotExpr ){ matches = !matches; handledNotExpr = true; } if( !matches ){ allDataMatches = false; break; } } // for return allDataMatches; }; // operandsMatch // check data matches var allDataMatches = operandsMatch({ name: 'data', fieldValue: function(field){ return element._private.data[field]; }, fieldRef: function(field){ return 'element._private.data.' + field; }, fieldUndefined: function(field){ return element._private.data[field] === undefined; }, fieldTruthy: function(field){ if( element._private.data[field] ){ return true; } return false; } }); if( !allDataMatches ){ return false; } // check metadata matches var allMetaMatches = operandsMatch({ name: 'meta', fieldValue: function(field){ return element[field](); }, fieldRef: function(field){ return 'element.' + field + '()'; }, fieldUndefined: function(field){ return element[field]() == null; }, fieldTruthy: function(field){ if( element[field]() ){ return true; } return false; } }); if( !allMetaMatches ){ return false; } // check collection if( query.collection != null ){ var matchesAny = query.collection._private.ids[ element.id() ] != null; if( !matchesAny ){ return false; } } // check filter function if( query.filter != null && element.collection().filter( query.filter ).size() === 0 ){ return false; } // check parent/child relations var confirmRelations = function( query, elements ){ if( query != null ){ var matches = false; if( !cy.hasCompoundNodes() ){ return false; } elements = elements(); // make elements functional so we save cycles if query == null // query must match for at least one element (may be recursive) for(var i = 0; i < elements.length; i++){ if( queryMatches( query, elements[i] ) ){ matches = true; break; } } return matches; } else { return true; } }; if (! confirmRelations(query.parent, function(){ return element.parent(); }) ){ return false; } if (! confirmRelations(query.ancestor, function(){ return element.parents(); }) ){ return false; } if (! confirmRelations(query.child, function(){ return element.children(); }) ){ return false; } if (! confirmRelations(query.descendant, function(){ return element.descendants(); }) ){ return false; } // we've reached the end, so we've matched everything for this query return true; }; // queryMatches // filter an existing collection $$.selfn.filter = function(collection){ var self = this; var cy = collection.cy(); // don't bother trying if it's invalid if( self._private.invalid ){ return new $$.Collection( cy ); } var selectorFunction = function(i, element){ for(var j = 0; j < self.length; j++){ var query = self[j]; if( queryMatches(query, element) ){ return true; } } return false; }; if( self._private.selectorText == null ){ selectorFunction = function(){ return true; }; } var filteredCollection = collection.filter( selectorFunction ); return filteredCollection; }; // filter // does selector match a single element? $$.selfn.matches = function(ele){ var self = this; // don't bother trying if it's invalid if( self._private.invalid ){ return false; } for(var j = 0; j < self.length; j++){ var query = self[j]; if( queryMatches(query, ele) ){ return true; } } return false; }; // filter // ith query to string $$.selfn.toString = $$.selfn.selector = function(){ var str = ''; var clean = function(obj){ if( $$.is.string(obj) ){ return obj; } return ''; }; var queryToString = function(query){ var str = ''; var group = clean(query.group); str += group.substring(0, group.length - 1); for(var j = 0; j < query.data.length; j++){ var data = query.data[j]; if( data.value ){ str += '[' + data.field + clean(data.operator) + clean(data.value) + ']'; } else { str += '[' + clean(data.operator) + data.field + ']'; } } for(var j = 0; j < query.meta.length; j++){ var meta = query.meta[j]; str += '[[' + meta.field + clean(meta.operator) + clean(meta.value) + ']]'; } for(var j = 0; j < query.colonSelectors.length; j++){ var sel = query.colonSelectors[i]; str += sel; } for(var j = 0; j < query.ids.length; j++){ var sel = '#' + query.ids[i]; str += sel; } for(var j = 0; j < query.classes.length; j++){ var sel = '.' + query.classes[i]; str += sel; } if( query.parent != null ){ str = queryToString( query.parent ) + ' > ' + str; } if( query.ancestor != null ){ str = queryToString( query.ancestor ) + ' ' + str; } if( query.child != null ){ str += ' > ' + queryToString( query.child ); } if( query.descendant != null ){ str += ' ' + queryToString( query.descendant ); } return str; }; for(var i = 0; i < this.length; i++){ var query = this[i]; str += queryToString( query ); if( this.length > 1 && i < this.length - 1 ){ str += ', '; } } return str; }; })( cytoscape ); ;(function($$){ 'use strict'; $$.Style = function( cy ){ if( !(this instanceof $$.Style) ){ return new $$.Style(cy); } if( !$$.is.core(cy) ){ $$.util.error('A style must have a core reference'); return; } this._private = { cy: cy, coreStyle: {}, newStyle: true }; this.length = 0; this.addDefaultStylesheet(); }; // nice-to-have aliases $$.style = $$.Style; $$.styfn = $$.Style.prototype; // define functions in the Style prototype $$.fn.style = function( fnMap, options ){ for( var fnName in fnMap ){ var fn = fnMap[ fnName ]; $$.Style.prototype = fn; } }; (function(){ var number = $$.util.regex.number; var rgba = $$.util.regex.rgbaNoBackRefs; var hsla = $$.util.regex.hslaNoBackRefs; var hex3 = $$.util.regex.hex3; var hex6 = $$.util.regex.hex6; var data = function( prefix ){ return '^' + prefix + '\\s*\\(\\s*([\\w\\.]+)\\s*\\)$'; }; var mapData = function( prefix ){ return '^' + prefix + '\\s*\\(([\\w\\.]+)\\s*\\,\\s*(' + number + ')\\s*\\,\\s*(' + number + ')\\s*,\\s*(' + number + '|\\w+|' + rgba + '|' + hsla + '|' + hex3 + '|' + hex6 + ')\\s*\\,\\s*(' + number + '|\\w+|' + rgba + '|' + hsla + '|' + hex3 + '|' + hex6 + ')\\)$'; }; // each visual style property has a type and needs to be validated according to it $$.style.types = { time: { number: true, min: 0, units: 's|ms', implicitUnits: 'ms' }, percent: { number: true, min: 0, max: 100, units: '%' }, zeroOneNumber: { number: true, min: 0, max: 1, unitless: true }, nOneOneNumber: { number: true, min: -1, max: 1, unitless: true }, nonNegativeInt: { number: true, min: 0, integer: true, unitless: true }, position: { enums: ['parent', 'origin'] }, autoSize: { number: true, min: 0, enums: ['auto'] }, number: { number: true }, size: { number: true, min: 0 }, bgSize: { number: true, min: 0, allowPercent: true }, bgPos: { number: true, allowPercent: true }, bgRepeat: { enums: ['repeat', 'repeat-x', 'repeat-y', 'no-repeat'] }, bgFit: { enums: ['none', 'contain', 'cover'] }, bgClip: { enums: ['none', 'node'] }, color: { color: true }, lineStyle: { enums: ['solid', 'dotted', 'dashed'] }, borderStyle: { enums: ['solid', 'dotted', 'dashed', 'double'] }, curveStyle: { enums: ['bezier', 'unbundled-bezier', 'haystack'] }, fontFamily: { regex: '^([\\w- ]+(?:\\s*,\\s*[\\w- ]+)*)$' }, fontVariant: { enums: ['small-caps', 'normal'] }, fontStyle: { enums: ['italic', 'normal', 'oblique'] }, fontWeight: { enums: ['normal', 'bold', 'bolder', 'lighter', '100', '200', '300', '400', '500', '600', '800', '900', 100, 200, 300, 400, 500, 600, 700, 800, 900] }, textDecoration: { enums: ['none', 'underline', 'overline', 'line-through'] }, textTransform: { enums: ['none', 'uppercase', 'lowercase'] }, nodeShape: { enums: ['rectangle', 'roundrectangle', 'ellipse', 'triangle', 'square', 'pentagon', 'hexagon', 'heptagon', 'octagon', 'star'] }, arrowShape: { enums: ['tee', 'triangle', 'triangle-tee', 'triangle-backcurve', 'half-triangle-overshot', 'square', 'circle', 'diamond', 'none'] }, arrowFill: { enums: ['filled', 'hollow'] }, display: { enums: ['element', 'none'] }, visibility: { enums: ['hidden', 'visible'] }, valign: { enums: ['top', 'center', 'bottom'] }, halign: { enums: ['left', 'center', 'right'] }, text: { string: true }, data: { mapping: true, regex: data('data') }, layoutData: { mapping: true, regex: data('layoutData') }, mapData: { mapping: true, regex: mapData('mapData') }, mapLayoutData: { mapping: true, regex: mapData('mapLayoutData') }, url: { regex: '^url\\s*\\(\\s*([^\\s]+)\\s*\\s*\\)|none|(.+)$' }, propList: { propList: true }, angle: { number: true, units: 'deg|rad' } }; // define visual style properties var t = $$.style.types; var props = $$.style.properties = [ // labels { name: 'text-valign', type: t.valign }, { name: 'text-halign', type: t.halign }, { name: 'color', type: t.color }, { name: 'content', type: t.text }, { name: 'text-outline-color', type: t.color }, { name: 'text-outline-width', type: t.size }, { name: 'text-outline-opacity', type: t.zeroOneNumber }, { name: 'text-opacity', type: t.zeroOneNumber }, // { name: 'text-decoration', type: t.textDecoration }, // not supported in canvas { name: 'text-transform', type: t.textTransform }, // { name: 'text-rotation', type: t.angle }, // TODO disabled b/c rotation breaks bounding boxes { name: 'font-family', type: t.fontFamily }, { name: 'font-style', type: t.fontStyle }, // { name: 'font-variant', type: t.fontVariant }, // not useful { name: 'font-weight', type: t.fontWeight }, { name: 'font-size', type: t.size }, { name: 'min-zoomed-font-size', type: t.size }, // visibility { name: 'display', type: t.display }, { name: 'visibility', type: t.visibility }, { name: 'opacity', type: t.zeroOneNumber }, { name: 'z-index', type: t.nonNegativeInt }, // overlays { name: 'overlay-padding', type: t.size }, { name: 'overlay-color', type: t.color }, { name: 'overlay-opacity', type: t.zeroOneNumber }, // transition anis { name: 'transition-property', type: t.propList }, { name: 'transition-duration', type: t.time }, { name: 'transition-delay', type: t.time }, // node body { name: 'height', type: t.autoSize }, { name: 'width', type: t.autoSize }, { name: 'shape', type: t.nodeShape }, { name: 'background-color', type: t.color }, { name: 'background-opacity', type: t.zeroOneNumber }, { name: 'background-blacken', type: t.nOneOneNumber }, // node border { name: 'border-color', type: t.color }, { name: 'border-opacity', type: t.zeroOneNumber }, { name: 'border-width', type: t.size }, { name: 'border-style', type: t.borderStyle }, // node background images { name: 'background-image', type: t.url }, { name: 'background-image-opacity', type: t.zeroOneNumber }, { name: 'background-position-x', type: t.bgPos }, { name: 'background-position-y', type: t.bgPos }, { name: 'background-repeat', type: t.bgRepeat }, { name: 'background-fit', type: t.bgFit }, { name: 'background-clip', type: t.bgClip }, // compound props { name: 'padding-left', type: t.size }, { name: 'padding-right', type: t.size }, { name: 'padding-top', type: t.size }, { name: 'padding-bottom', type: t.size }, { name: 'position', type: t.position }, // edge line { name: 'line-style', type: t.lineStyle }, { name: 'line-color', type: t.color }, { name: 'control-point-step-size', type: t.size }, { name: 'control-point-distance', type: t.number }, { name: 'control-point-weight', type: t.zeroOneNumber }, { name: 'curve-style', type: t.curveStyle }, { name: 'haystack-radius', type: t.zeroOneNumber }, // edge arrows { name: 'source-arrow-shape', type: t.arrowShape }, { name: 'target-arrow-shape', type: t.arrowShape }, { name: 'mid-source-arrow-shape', type: t.arrowShape }, { name: 'mid-target-arrow-shape', type: t.arrowShape }, { name: 'source-arrow-color', type: t.color }, { name: 'target-arrow-color', type: t.color }, { name: 'mid-source-arrow-color', type: t.color }, { name: 'mid-target-arrow-color', type: t.color }, { name: 'source-arrow-fill', type: t.arrowFill }, { name: 'target-arrow-fill', type: t.arrowFill }, { name: 'mid-source-arrow-fill', type: t.arrowFill }, { name: 'mid-target-arrow-fill', type: t.arrowFill }, // these are just for the core { name: 'selection-box-color', type: t.color }, { name: 'selection-box-opacity', type: t.zeroOneNumber }, { name: 'selection-box-border-color', type: t.color }, { name: 'selection-box-border-width', type: t.size }, { name: 'active-bg-color', type: t.color }, { name: 'active-bg-opacity', type: t.zeroOneNumber }, { name: 'active-bg-size', type: t.size }, { name: 'outside-texture-bg-color', type: t.color }, { name: 'outside-texture-bg-opacity', type: t.zeroOneNumber } ]; // pie backgrounds for nodes $$.style.pieBackgroundN = 16; // because the pie properties are numbered, give access to a constant N (for renderer use) props.push({ name: 'pie-size', type: t.bgSize }); for( var i = 1; i <= $$.style.pieBackgroundN; i++ ){ props.push({ name: 'pie-'+i+'-background-color', type: t.color }); props.push({ name: 'pie-'+i+'-background-size', type: t.percent }); props.push({ name: 'pie-'+i+'-background-opacity', type: t.zeroOneNumber }); } // allow access of properties by name ( e.g. $$.style.properties.height ) for( var i = 0; i < props.length; i++ ){ var prop = props[i]; props[ prop.name ] = prop; // allow lookup by name } })(); // adds the default stylesheet to the current style $$.styfn.addDefaultStylesheet = function(){ // to be nice, we build font related style properties from the core container // so that cytoscape matches the style of its container by default // // unfortunately, this doesn't seem work consistently and can grab the default stylesheet values // instead of the developer's values so let's just make it explicit for the dev for now // // delaying the read of these val's is not an opt'n: that would delay init'l load time var fontFamily = 'Helvetica' || this.containerPropertyAsString('font-family') || 'sans-serif'; var fontStyle = 'normal' || this.containerPropertyAsString('font-style') || 'normal'; // var fontVariant = 'normal' || this.containerPropertyAsString('font-variant') || 'normal'; var fontWeight = 'normal' || this.containerPropertyAsString('font-weight') || 'normal'; var color = '#000' || this.containerPropertyAsString('color') || '#000'; var textTransform = 'none' || this.containerPropertyAsString('text-transform') || 'none'; var fontSize = 16 || this.containerPropertyAsString('font-size') || 16; // fill the style with the default stylesheet this .selector('node, edge') // common properties .css({ 'text-valign': 'top', 'text-halign': 'center', 'color': color, 'text-outline-color': '#000', 'text-outline-width': 0, 'text-outline-opacity': 1, 'text-opacity': 1, 'text-decoration': 'none', 'text-transform': textTransform, 'font-family': fontFamily, 'font-style': fontStyle, // 'font-variant': fontVariant, 'font-weight': fontWeight, 'font-size': fontSize, 'min-zoomed-font-size': 0, 'visibility': 'visible', 'display': 'element', 'opacity': 1, 'z-index': 0, 'content': '', 'overlay-opacity': 0, 'overlay-color': '#000', 'overlay-padding': 10, 'transition-property': 'none', 'transition-duration': 0, 'transition-delay': 0, // node props 'background-blacken': 0, 'background-color': '#888', 'background-opacity': 1, 'background-image': 'none', 'background-image-opacity': 1, 'background-position-x': '50%', 'background-position-y': '50%', 'background-repeat': 'no-repeat', 'background-fit': 'none', 'background-clip': 'node', 'border-color': '#000', 'border-opacity': 1, 'border-width': 0, 'border-style': 'solid', 'height': 30, 'width': 30, 'shape': 'ellipse', // compound props 'padding-top': 0, 'padding-bottom': 0, 'padding-left': 0, 'padding-right': 0, 'position': 'origin', // node pie bg 'pie-size': '100%', 'pie-1-background-color': 'black', 'pie-2-background-color': 'black', 'pie-3-background-color': 'black', 'pie-4-background-color': 'black', 'pie-5-background-color': 'black', 'pie-6-background-color': 'black', 'pie-7-background-color': 'black', 'pie-8-background-color': 'black', 'pie-9-background-color': 'black', 'pie-10-background-color': 'black', 'pie-11-background-color': 'black', 'pie-12-background-color': 'black', 'pie-13-background-color': 'black', 'pie-14-background-color': 'black', 'pie-15-background-color': 'black', 'pie-16-background-color': 'black', 'pie-1-background-size': '0%', 'pie-2-background-size': '0%', 'pie-3-background-size': '0%', 'pie-4-background-size': '0%', 'pie-5-background-size': '0%', 'pie-6-background-size': '0%', 'pie-7-background-size': '0%', 'pie-8-background-size': '0%', 'pie-9-background-size': '0%', 'pie-10-background-size': '0%', 'pie-11-background-size': '0%', 'pie-12-background-size': '0%', 'pie-13-background-size': '0%', 'pie-14-background-size': '0%', 'pie-15-background-size': '0%', 'pie-16-background-size': '0%', 'pie-1-background-opacity': 1, 'pie-2-background-opacity': 1, 'pie-3-background-opacity': 1, 'pie-4-background-opacity': 1, 'pie-5-background-opacity': 1, 'pie-6-background-opacity': 1, 'pie-7-background-opacity': 1, 'pie-8-background-opacity': 1, 'pie-9-background-opacity': 1, 'pie-10-background-opacity': 1, 'pie-11-background-opacity': 1, 'pie-12-background-opacity': 1, 'pie-13-background-opacity': 1, 'pie-14-background-opacity': 1, 'pie-15-background-opacity': 1, 'pie-16-background-opacity': 1, // edge props 'source-arrow-shape': 'none', 'mid-source-arrow-shape': 'none', 'target-arrow-shape': 'none', 'mid-target-arrow-shape': 'none', 'source-arrow-color': '#ddd', 'mid-source-arrow-color': '#ddd', 'target-arrow-color': '#ddd', 'mid-target-arrow-color': '#ddd', 'source-arrow-fill': 'filled', 'mid-source-arrow-fill': 'filled', 'target-arrow-fill': 'filled', 'mid-target-arrow-fill': 'filled', 'line-style': 'solid', 'line-color': '#ddd', 'control-point-step-size': 40, 'control-point-weight': 0.5, 'curve-style': 'bezier', 'haystack-radius': 0.8 }) .selector('$node > node') // compound (parent) node properties .css({ 'width': 'auto', 'height': 'auto', 'shape': 'rectangle', 'background-opacity': 0.5, 'padding-top': 10, 'padding-right': 10, 'padding-left': 10, 'padding-bottom': 10 }) .selector('edge') // just edge properties .css({ 'width': 1 }) .selector(':active') .css({ 'overlay-color': 'black', 'overlay-padding': 10, 'overlay-opacity': 0.25 }) .selector('core') // just core properties .css({ 'selection-box-color': '#ddd', 'selection-box-opacity': 0.65, 'selection-box-border-color': '#aaa', 'selection-box-border-width': 1, 'active-bg-color': 'black', 'active-bg-opacity': 0.15, 'active-bg-size': $$.is.touch() ? 40 : 15, 'outside-texture-bg-color': '#000', 'outside-texture-bg-opacity': 0.125 }) ; }; // remove all contexts $$.styfn.clear = function(){ for( var i = 0; i < this.length; i++ ){ this[i] = undefined; } this.length = 0; this._private.newStyle = true; return this; // chaining }; $$.styfn.resetToDefault = function(){ this.clear(); this.addDefaultStylesheet(); return this; }; // builds a style object for the 'core' selector $$.styfn.core = function(){ return this._private.coreStyle; }; // parse a property; return null on invalid; return parsed property otherwise // fields : // - name : the name of the property // - value : the parsed, native-typed value of the property // - strValue : a string value that represents the property value in valid css // - bypass : true iff the property is a bypass property $$.styfn.parse = function( name, value, propIsBypass, propIsFlat ){ name = $$.util.camel2dash( name ); // make sure the property name is in dash form (e.g. 'property-name' not 'propertyName') var property = $$.style.properties[ name ]; var passedValue = value; if( !property ){ return null; } // return null on property of unknown name if( value === undefined || value === null ){ return null; } // can't assign null var valueIsString = $$.is.string(value); if( valueIsString ){ // trim the value to make parsing easier value = $$.util.trim( value ); } var type = property.type; if( !type ){ return null; } // no type, no luck // check if bypass is null or empty string (i.e. indication to delete bypass property) if( propIsBypass && (value === '' || value === null) ){ return { name: name, value: value, bypass: true, deleteBypass: true }; } // check if value is mapped var data, mapData, layoutData, mapLayoutData; if( !valueIsString || propIsFlat ){ // then don't bother to do the expensive regex checks } else if( ( data = new RegExp( $$.style.types.data.regex ).exec( value ) ) || ( layoutData = new RegExp( $$.style.types.layoutData.regex ).exec( value ) ) ){ if( propIsBypass ){ return false; } // mappers not allowed in bypass var isLayout = layoutData !== undefined; data = data || layoutData; return { name: name, value: data, strValue: '' + value, mapped: isLayout ? $$.style.types.layoutData : $$.style.types.data, field: data[1], bypass: propIsBypass, hasPie: name.match(/pie-(\d+)-background-size/) }; } else if( ( mapData = new RegExp( $$.style.types.mapData.regex ).exec( value ) ) || ( mapLayoutData = new RegExp( $$.style.types.mapLayoutData.regex ).exec( value ) ) ){ if( propIsBypass ){ return false; } // mappers not allowed in bypass var isLayout = mapLayoutData !== undefined; mapData = mapData || mapLayoutData; // we can map only if the type is a colour or a number if( !(type.color || type.number) ){ return false; } var valueMin = this.parse( name, mapData[4]); // parse to validate if( !valueMin || valueMin.mapped ){ return false; } // can't be invalid or mapped var valueMax = this.parse( name, mapData[5]); // parse to validate if( !valueMax || valueMax.mapped ){ return false; } // can't be invalid or mapped // check if valueMin and valueMax are the same if( valueMin.value === valueMax.value ){ return false; // can't make much of a mapper without a range } else if( type.color ){ var c1 = valueMin.value; var c2 = valueMax.value; var same = c1[0] === c2[0] // red && c1[1] === c2[1] // green && c1[2] === c2[2] // blue && ( // optional alpha c1[3] === c2[3] // same alpha outright || ( (c1[3] == null || c1[3] === 1) // full opacity for colour 1? && (c2[3] == null || c2[3] === 1) // full opacity for colour 2? ) ) ; if( same ){ return false; } // can't make a mapper without a range } return { name: name, value: mapData, strValue: '' + value, mapped: isLayout ? $$.style.types.mapLayoutData : $$.style.types.mapData, field: mapData[1], fieldMin: parseFloat( mapData[2] ), // min & max are numeric fieldMax: parseFloat( mapData[3] ), valueMin: valueMin.value, valueMax: valueMax.value, bypass: propIsBypass, hasPie: name.match(/pie-(\d+)-background-size/) }; } // check the type and return the appropriate object if( type.number ){ var units; var implicitUnits = 'px'; // not set => px if( type.units ){ // use specified units if set units = type.units; } if( type.implicitUnits ){ implicitUnits = type.implicitUnits; } if( !type.unitless ){ if( valueIsString ){ var unitsRegex = 'px|em' + (type.allowPercent ? '|\\%' : ''); if( units ){ unitsRegex = units; } // only allow explicit units if so set var match = value.match( '^(' + $$.util.regex.number + ')(' + unitsRegex + ')?' + '$' ); if( match ){ value = match[1]; units = match[2] || implicitUnits; } } else if( !units || type.implicitUnits ) { units = implicitUnits; // implicitly px if unspecified } } value = parseFloat( value ); // if not a number and enums not allowed, then the value is invalid if( isNaN(value) && type.enums === undefined ){ return null; } // check if this number type also accepts special keywords in place of numbers // (i.e. `left`, `auto`, etc) if( isNaN(value) && type.enums !== undefined ){ value = passedValue; for( var i = 0; i < type.enums.length; i++ ){ var en = type.enums[i]; if( en === value ){ return { name: name, value: value, strValue: '' + value, bypass: propIsBypass }; } } return null; // failed on enum after failing on number } // check if value must be an integer if( type.integer && !$$.is.integer(value) ){ return null; } // check value is within range if( (type.min !== undefined && value < type.min) || (type.max !== undefined && value > type.max) ){ return null; } var ret = { name: name, value: value, strValue: '' + value + (units ? units : ''), units: units, bypass: propIsBypass, hasPie: name.match(/pie-(\d+)-background-size/) && value != null && value !== 0 && value !== '' }; // normalise value in pixels if( type.unitless || (units !== 'px' && units !== 'em') ){ // then pxValue does not apply } else { ret.pxValue = ( units === 'px' || !units ? (value) : (this.getEmSizeInPixels() * value) ); } // normalise value in ms if( units === 'ms' || units === 's' ){ ret.msValue = units === 'ms' ? value : 1000 * value; } return ret; } else if( type.propList ) { var props = []; var propsStr = '' + value; if( propsStr === 'none' ){ // leave empty } else { // go over each prop var propsSplit = propsStr.split(','); for( var i = 0; i < propsSplit.length; i++ ){ var propName = $$.util.trim( propsSplit[i] ); if( $$.style.properties[propName] ){ props.push( propName ); } } if( props.length === 0 ){ return null; } } return { name: name, value: props, strValue: props.length === 0 ? 'none' : props.join(', '), bypass: propIsBypass }; } else if( type.color ){ var tuple = $$.util.color2tuple( value ); if( !tuple ){ return null; } return { name: name, value: tuple, strValue: '' + value, bypass: propIsBypass }; } else if( type.enums ){ for( var i = 0; i < type.enums.length; i++ ){ var en = type.enums[i]; if( en === value ){ return { name: name, value: value, strValue: '' + value, bypass: propIsBypass }; } } return null; } else if( type.regex ){ var regex = new RegExp( type.regex ); // make a regex from the type var m = regex.exec( value ); if( m ){ // regex matches return { name: name, value: m, strValue: '' + value, bypass: propIsBypass }; } else { // regex doesn't match return null; // didn't match the regex so the value is bogus } } else if( type.string ){ // just return return { name: name, value: value, strValue: '' + value, bypass: propIsBypass }; } else { return null; // not a type we can handle } }; // create a new context from the specified selector string and switch to that context $$.styfn.selector = function( selectorStr ){ // 'core' is a special case and does not need a selector var selector = selectorStr === 'core' ? null : new $$.Selector( selectorStr ); var i = this.length++; // new context means new index this[i] = { selector: selector, properties: [], mappedProperties: [], index: i }; return this; // chaining }; // add one or many css rules to the current context $$.styfn.css = function(){ var args = arguments; switch( args.length ){ case 1: var map = args[0]; for( var i = 0; i < $$.style.properties.length; i++ ){ var prop = $$.style.properties[i]; var mapVal = map[ prop.name ]; if( mapVal === undefined ){ mapVal = map[ $$.util.dash2camel(prop.name) ]; } if( mapVal !== undefined ){ this.cssRule( prop.name, mapVal ); } } break; case 2: this.cssRule( args[0], args[1] ); break; default: break; // do nothing if args are invalid } return this; // chaining }; // add a single css rule to the current context $$.styfn.cssRule = function( name, value ){ // name-value pair var property = this.parse( name, value ); // add property to current context if valid if( property ){ var i = this.length - 1; this[i].properties.push( property ); this[i].properties[ property.name ] = property; // allow access by name as well if( property.hasPie ){ this._private.hasPie = true; } if( property.mapped ){ this[i].mappedProperties.push( property ); } // add to core style if necessary var currentSelectorIsCore = !this[i].selector; if( currentSelectorIsCore ){ this._private.coreStyle[ property.name ] = property; } } return this; // chaining }; })( cytoscape ); ;(function($$){ 'use strict'; // (potentially expensive calculation) // apply the style to the element based on // - its bypass // - what selectors match it $$.styfn.apply = function( eles ){ var self = this; if( self._private.newStyle ){ // clear style caches this._private.contextStyles = {}; this._private.propDiffs = {}; } for( var ie = 0; ie < eles.length; ie++ ){ var ele = eles[ie]; var cxtMeta = self.getContextMeta( ele ); var cxtStyle = self.getContextStyle( cxtMeta ); var app = self.applyContextStyle( cxtMeta, cxtStyle, ele ); self.updateTransitions( ele, app.diffProps ); self.updateStyleHints( ele ); } // for elements self._private.newStyle = false; }; $$.styfn.getPropertiesDiff = function( oldCxtKey, newCxtKey ){ var self = this; var cache = self._private.propDiffs = self._private.propDiffs || {}; var dualCxtKey = oldCxtKey + '-' + newCxtKey; var cachedVal = cache[dualCxtKey]; if( cachedVal ){ return cachedVal; } var diffProps = []; var addedProp = {}; for( var i = 0; i < self.length; i++ ){ var cxt = self[i]; var oldHasCxt = oldCxtKey[i] === 't'; var newHasCxt = newCxtKey[i] === 't'; var cxtHasDiffed = oldHasCxt !== newHasCxt; var cxtHasMappedProps = cxt.mappedProperties.length > 0; if( cxtHasDiffed || cxtHasMappedProps ){ var props; if( cxtHasDiffed && cxtHasMappedProps ){ props = cxt.properties; // suffices b/c mappedProperties is a subset of properties } else if( cxtHasDiffed ){ props = cxt.properties; // need to check them all } else if( cxtHasMappedProps ){ props = cxt.mappedProperties; // only need to check mapped } for( var j = 0; j < props.length; j++ ){ var prop = props[j]; var name = prop.name; // if a later context overrides this property, then the fact that this context has switched/diffed doesn't matter // (semi expensive check since it makes this function O(n^2) on context length, but worth it since overall result // is cached) var laterCxtOverrides = false; for( var k = i + 1; k < self.length; k++ ){ var laterCxt = self[k]; var hasLaterCxt = newCxtKey[k] === 't'; if( !hasLaterCxt ){ continue; } // can't override unless the context is active laterCxtOverrides = laterCxt.properties[ prop.name ] != null; if( laterCxtOverrides ){ break; } // exit early as long as one later context overrides } if( !addedProp[name] && !laterCxtOverrides ){ addedProp[name] = true; diffProps.push( name ); } } // for props } // if } // for contexts cache[ dualCxtKey ] = diffProps; return diffProps; }; $$.styfn.getContextMeta = function( ele ){ var self = this; var cxtKey = ''; var diffProps; var prevKey = ele._private.styleCxtKey || ''; if( self._private.newStyle ){ prevKey = ''; // since we need to apply all style if a fresh stylesheet } // get the cxt key for( var i = 0; i < self.length; i++ ){ var context = self[i]; var contextSelectorMatches = context.selector && context.selector.matches( ele ); // NB: context.selector may be null for 'core' if( contextSelectorMatches ){ cxtKey += 't'; } else { cxtKey += 'f'; } } // for context diffProps = self.getPropertiesDiff( prevKey, cxtKey ); ele._private.styleCxtKey = cxtKey; return { key: cxtKey, diffPropNames: diffProps }; }; // gets a computed ele style object based on matched contexts $$.styfn.getContextStyle = function( cxtMeta ){ var cxtKey = cxtMeta.key; var self = this; var cxtStyles = this._private.contextStyles = this._private.contextStyles || {}; // if already computed style, returned cached copy if( cxtStyles[cxtKey] ){ return cxtStyles[cxtKey]; } var style = { _private: { key: cxtKey } }; for( var i = 0; i < self.length; i++ ){ var cxt = self[i]; var hasCxt = cxtKey[i] === 't'; if( !hasCxt ){ continue; } for( var j = 0; j < cxt.properties.length; j++ ){ var prop = cxt.properties[j]; var styProp = style[ prop.name ] = prop; styProp.context = cxt; } } cxtStyles[cxtKey] = style; return style; }; $$.styfn.applyContextStyle = function( cxtMeta, cxtStyle, ele ){ var self = this; var diffProps = cxtMeta.diffPropNames; var retDiffProps = {}; for( var i = 0; i < diffProps.length; i++ ){ var diffPropName = diffProps[i]; var cxtProp = cxtStyle[ diffPropName ]; var eleProp = ele._private.style[ diffPropName ]; // save cycles when the context prop doesn't need to be applied if( !cxtProp || eleProp === cxtProp ){ continue; } var retDiffProp = retDiffProps[ diffPropName ] = { prev: eleProp }; self.applyParsedProperty( ele, cxtProp ); retDiffProp.next = ele._private.style[ diffPropName ]; if( retDiffProp.next.bypass ){ retDiffProp.next = retDiffProp.next.bypassed; } } return { diffProps: retDiffProps }; }; $$.styfn.updateStyleHints = function(ele){ var _p = ele._private; var self = this; var style = _p.style; // set whether has pie or not; for greater efficiency var hasPie = false; if( _p.group === 'nodes' && self._private.hasPie ){ for( var i = 1; i <= $$.style.pieBackgroundN; i++ ){ // 1..N var size = _p.style['pie-' + i + '-background-size'].value; if( size > 0 ){ hasPie = true; break; } } } _p.hasPie = hasPie; var transform = style['text-transform'].strValue; var content = style['content'].strValue; var fStyle = style['font-style'].strValue; var size = style['font-size'].pxValue + 'px'; var family = style['font-family'].strValue; // var variant = style['font-variant'].strValue; var weight = style['font-weight'].strValue; var valign = style['text-valign'].strValue; var halign = style['text-valign'].strValue; var oWidth = style['text-outline-width'].pxValue; _p.labelKey = fStyle +'$'+ size +'$'+ family +'$'+ weight +'$'+ content +'$'+ transform +'$'+ valign +'$'+ halign +'$'+ oWidth; _p.fontKey = fStyle +'$'+ weight +'$'+ size +'$'+ family; var width = style['width'].pxValue; var height = style['height'].pxValue; var borderW = style['border-width'].pxValue; _p.boundingBoxKey = width +'$'+ height +'$'+ borderW; if( ele._private.group === 'edges' ){ var cpss = style['control-point-step-size'].pxValue; var cpd = style['control-point-distance'] ? style['control-point-distance'].pxValue : undefined; var cpw = style['control-point-weight'].value; var curve = style['curve-style'].strValue; _p.boundingBoxKey += '$'+ cpss +'$'+ cpd +'$'+ cpw +'$'+ curve; } _p.styleKey = Date.now(); // probably safe to use applied time and much faster // for( var i = 0; i < $$.style.properties.length; i++ ){ // var prop = $$.style.properties[i]; // var eleProp = _p.style[ prop.name ]; // var val = eleProp && eleProp.strValue ? eleProp.strValue : 'undefined'; // _p.styleKey += '$' + val; // } }; // apply a property to the style (for internal use) // returns whether application was successful // // now, this function flattens the property, and here's how: // // for parsedProp:{ bypass: true, deleteBypass: true } // no property is generated, instead the bypass property in the // element's style is replaced by what's pointed to by the `bypassed` // field in the bypass property (i.e. restoring the property the // bypass was overriding) // // for parsedProp:{ mapped: truthy } // the generated flattenedProp:{ mapping: prop } // // for parsedProp:{ bypass: true } // the generated flattenedProp:{ bypassed: parsedProp } $$.styfn.applyParsedProperty = function( ele, parsedProp ){ var prop = parsedProp; var style = ele._private.style; var fieldVal, flatProp; var type = $$.style.properties[ prop.name ].type; var propIsBypass = prop.bypass; var origProp = style[ prop.name ]; var origPropIsBypass = origProp && origProp.bypass; // can't apply auto to width or height unless it's a parent node if( (parsedProp.name === 'height' || parsedProp.name === 'width') && parsedProp.value === 'auto' && ele.isNode() && !ele.isParent() ){ return false; } // check if we need to delete the current bypass if( propIsBypass && prop.deleteBypass ){ // then this property is just here to indicate we need to delete var currentProp = style[ prop.name ]; // can only delete if the current prop is a bypass and it points to the property it was overriding if( !currentProp ){ return true; // property is already not defined } else if( currentProp.bypass && currentProp.bypassed ){ // then replace the bypass property with the original // because the bypassed property was already applied (and therefore parsed), we can just replace it (no reapplying necessary) style[ prop.name ] = currentProp.bypassed; return true; } else { return false; // we're unsuccessful deleting the bypass } } // put the property in the style objects switch( prop.mapped ){ // flatten the property if mapped case $$.style.types.mapData: case $$.style.types.mapLayoutData: var isLayout = prop.mapped === $$.style.types.mapLayoutData; // flatten the field (e.g. data.foo.bar) var fields = prop.field.split("."); var fieldVal = isLayout ? ele._private.layoutData : ele._private.data; for( var i = 0; i < fields.length && fieldVal; i++ ){ var field = fields[i]; fieldVal = fieldVal[ field ]; } var percent; if( !$$.is.number(fieldVal) ){ // then keep the mapping but assume 0% for now percent = 0; } else { percent = (fieldVal - prop.fieldMin) / (prop.fieldMax - prop.fieldMin); } // make sure to bound percent value if( percent < 0 ){ percent = 0; } else if( percent > 1 ){ percent = 1; } if( type.color ){ var r1 = prop.valueMin[0]; var r2 = prop.valueMax[0]; var g1 = prop.valueMin[1]; var g2 = prop.valueMax[1]; var b1 = prop.valueMin[2]; var b2 = prop.valueMax[2]; var a1 = prop.valueMin[3] == null ? 1 : prop.valueMin[3]; var a2 = prop.valueMax[3] == null ? 1 : prop.valueMax[3]; var clr = [ Math.round( r1 + (r2 - r1)*percent ), Math.round( g1 + (g2 - g1)*percent ), Math.round( b1 + (b2 - b1)*percent ), Math.round( a1 + (a2 - a1)*percent ) ]; flatProp = { // colours are simple, so just create the flat property instead of expensive string parsing bypass: prop.bypass, // we're a bypass if the mapping property is a bypass name: prop.name, value: clr, strValue: 'rgb(' + clr[0] + ', ' + clr[1] + ', ' + clr[2] + ')' }; } else if( type.number ){ var calcValue = prop.valueMin + (prop.valueMax - prop.valueMin) * percent; flatProp = this.parse( prop.name, calcValue, prop.bypass, true ); } else { return false; // can only map to colours and numbers } if( !flatProp ){ // if we can't flatten the property, then use the origProp so we still keep the mapping itself flatProp = this.parse( prop.name, origProp.strValue, prop.bypass, true ); } flatProp.mapping = prop; // keep a reference to the mapping prop = flatProp; // the flattened (mapped) property is the one we want break; // direct mapping case $$.style.types.data: case $$.style.types.layoutData: var isLayout = prop.mapped === $$.style.types.layoutData; // flatten the field (e.g. data.foo.bar) var fields = prop.field.split("."); var fieldVal = isLayout ? ele._private.layoutData : ele._private.data; for( var i = 0; i < fields.length && fieldVal; i++ ){ var field = fields[i]; fieldVal = fieldVal[ field ]; } flatProp = this.parse( prop.name, fieldVal, prop.bypass, true ); if( !flatProp ){ // if we can't flatten the property, then use the origProp so we still keep the mapping itself var flatPropVal = origProp ? origProp.strValue : ''; flatProp = this.parse( prop.name, flatPropVal, prop.bypass, true ); } flatProp.mapping = prop; // keep a reference to the mapping prop = flatProp; // the flattened (mapped) property is the one we want break; case undefined: break; // just set the property default: return false; // not a valid mapping } // if the property is a bypass property, then link the resultant property to the original one if( propIsBypass ){ if( origPropIsBypass ){ // then this bypass overrides the existing one prop.bypassed = origProp.bypassed; // steal bypassed prop from old bypass } else { // then link the orig prop to the new bypass prop.bypassed = origProp; } style[ prop.name ] = prop; // and set } else { // prop is not bypass if( origPropIsBypass ){ // then keep the orig prop (since it's a bypass) and link to the new prop origProp.bypassed = prop; } else { // then just replace the old prop with the new one style[ prop.name ] = prop; } } return true; }; // updates the visual style for all elements (useful for manual style modification after init) $$.styfn.update = function(){ var cy = this._private.cy; var eles = cy.elements(); eles.updateStyle(); }; // just update the functional properties (i.e. mappings) in the elements' // styles (less expensive than recalculation) $$.styfn.updateMappers = function( eles ){ for( var i = 0; i < eles.length; i++ ){ // for each ele var ele = eles[i]; var style = ele._private.style; for( var j = 0; j < $$.style.properties.length; j++ ){ // for each prop var prop = $$.style.properties[j]; var propInStyle = style[ prop.name ]; if( propInStyle && propInStyle.mapping ){ var mapping = propInStyle.mapping; this.applyParsedProperty( ele, mapping ); // reapply the mapping property } } this.updateStyleHints( ele ); } }; // diffProps : { name => { prev, next } } $$.styfn.updateTransitions = function( ele, diffProps, isBypass ){ var self = this; var style = ele._private.style; var props = style['transition-property'].value; var duration = style['transition-duration'].msValue; var delay = style['transition-delay'].msValue; var css = {}; if( props.length > 0 && duration > 0 ){ // build up the style to animate towards var anyPrev = false; for( var i = 0; i < props.length; i++ ){ var prop = props[i]; var styProp = style[ prop ]; var diffProp = diffProps[ prop ]; if( !diffProp ){ continue; } var prevProp = diffProp.prev; var fromProp = prevProp; var toProp = diffProp.next != null ? diffProp.next : styProp; var diff = false; if( !fromProp ){ continue; } // consider px values if( $$.is.number( fromProp.pxValue ) && $$.is.number( toProp.pxValue ) ){ diff = fromProp.pxValue !== toProp.pxValue; // consider numerical values } else if( $$.is.number( fromProp.value ) && $$.is.number( toProp.value ) ){ diff = fromProp.value !== toProp.value; // consider colour values } else if( $$.is.array( fromProp.value ) && $$.is.array( toProp.value ) ){ diff = fromProp.value[0] !== toProp.value[0] || fromProp.value[1] !== toProp.value[1] || fromProp.value[2] !== toProp.value[2] ; } // the previous value is good for an animation only if it's different if( diff ){ css[ prop ] = toProp.strValue; // to val this.applyBypass(ele, prop, fromProp.strValue); // from val anyPrev = true; } } // end if props allow ani // can't transition if there's nothing previous to transition from if( !anyPrev ){ return; } ele._private.transitioning = true; ele.stop(); if( delay > 0 ){ ele.delay( delay ); } ele.animate({ css: css }, { duration: duration, queue: false, complete: function(){ if( !isBypass ){ self.removeBypasses( ele, props ); } ele._private.transitioning = false; } }); } else if( ele._private.transitioning ){ ele.stop(); this.removeBypasses( ele, props ); ele._private.transitioning = false; } }; })( cytoscape ); ;(function($$){ 'use strict'; // bypasses are applied to an existing style on an element, and just tacked on temporarily // returns true iff application was successful for at least 1 specified property $$.styfn.applyBypass = function( eles, name, value, updateTransitions ){ var props = []; var isBypass = true; // put all the properties (can specify one or many) in an array after parsing them if( name === "*" || name === "**" ){ // apply to all property names if( value !== undefined ){ for( var i = 0; i < $$.style.properties.length; i++ ){ var prop = $$.style.properties[i]; var name = prop.name; var parsedProp = this.parse(name, value, true); if( parsedProp ){ props.push( parsedProp ); } } } } else if( $$.is.string(name) ){ // then parse the single property var parsedProp = this.parse(name, value, true); if( parsedProp ){ props.push( parsedProp ); } } else if( $$.is.plainObject(name) ){ // then parse each property var specifiedProps = name; updateTransitions = value; for( var i = 0; i < $$.style.properties.length; i++ ){ var prop = $$.style.properties[i]; var name = prop.name; var value = specifiedProps[ name ]; if( value === undefined ){ // try camel case name too value = specifiedProps[ $$.util.dash2camel(name) ]; } if( value !== undefined ){ var parsedProp = this.parse(name, value, true); if( parsedProp ){ props.push( parsedProp ); } } } } else { // can't do anything without well defined properties return false; } // we've failed if there are no valid properties if( props.length === 0 ){ return false; } // now, apply the bypass properties on the elements var ret = false; // return true if at least one succesful bypass applied for( var i = 0; i < eles.length; i++ ){ // for each ele var ele = eles[i]; var style = ele._private.style; var diffProps = {}; var diffProp; for( var j = 0; j < props.length; j++ ){ // for each prop var prop = props[j]; if( updateTransitions ){ var prevProp = style[ prop.name ]; diffProp = diffProps[ prop.name ] = { prev: prevProp }; } ret = this.applyParsedProperty( ele, prop ) || ret; if( updateTransitions ){ diffProp.next = style[ prop.name ]; } } // for props if( updateTransitions ){ this.updateTransitions( ele, diffProps, isBypass ); } } // for eles return ret; }; // only useful in specific cases like animation $$.styfn.overrideBypass = function( eles, name, value ){ for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var prop = ele._private.style[ $$.util.camel2dash(name) ]; if( !prop.bypass ){ // need a bypass if one doesn't exist this.applyBypass( ele, name, value ); continue; } prop.value = value; prop.pxValue = value; } }; $$.styfn.removeAllBypasses = function( eles, updateTransitions ){ var isBypass = true; for( var j = 0; j < eles.length; j++ ){ var ele = eles[j]; var diffProps = {}; var style = ele._private.style; for( var i = 0; i < $$.style.properties.length; i++ ){ var prop = $$.style.properties[i]; var name = prop.name; var value = ''; // empty => remove bypass var parsedProp = this.parse(name, value, true); var prevProp = style[ prop.name ]; var diffProp = diffProps[ prop.name ] = { prev: prevProp }; this.applyParsedProperty(ele, parsedProp); diffProp.next = style[ prop.name ]; } // for props if( updateTransitions ){ this.updateTransitions( ele, diffProps, isBypass ); } } // for eles }; $$.styfn.removeBypasses = function( eles, props, updateTransitions ){ var isBypass = true; for( var j = 0; j < eles.length; j++ ){ var ele = eles[j]; var diffProps = {}; var style = ele._private.style; for( var i = 0; i < props.length; i++ ){ var name = props[i]; var prop = $$.style.properties[ name ]; var value = ''; // empty => remove bypass var parsedProp = this.parse(name, value, true); var prevProp = style[ prop.name ]; var diffProp = diffProps[ prop.name ] = { prev: prevProp }; this.applyParsedProperty(ele, parsedProp); diffProp.next = style[ prop.name ]; } // for props if( updateTransitions ){ this.updateTransitions( ele, diffProps, isBypass ); } } // for eles }; })( cytoscape ); ;(function($$, window){ 'use strict'; // gets what an em size corresponds to in pixels relative to a dom element $$.styfn.getEmSizeInPixels = function(){ var cy = this._private.cy; var domElement = cy.container(); if( window && domElement && window.getComputedStyle ){ var pxAsStr = window.getComputedStyle(domElement).getPropertyValue('font-size'); var px = parseFloat( pxAsStr ); return px; } else { return 1; // in case we're running outside of the browser } }; // gets css property from the core container $$.styfn.containerCss = function( propName ){ var cy = this._private.cy; var domElement = cy.container(); if( window && domElement && window.getComputedStyle ){ return window.getComputedStyle(domElement).getPropertyValue( propName ); } }; $$.styfn.containerProperty = function( propName ){ var propStr = this.containerCss( propName ); var prop = this.parse( propName, propStr ); return prop; }; $$.styfn.containerPropertyAsString = function( propName ){ var prop = this.containerProperty( propName ); if( prop ){ return prop.strValue; } }; })( cytoscape, typeof window === 'undefined' ? null : window ); ;(function($$){ 'use strict'; // gets the rendered style for an element $$.styfn.getRenderedStyle = function( ele ){ var ele = ele[0]; // insure it's an element if( ele ){ var rstyle = {}; var style = ele._private.style; var cy = this._private.cy; var zoom = cy.zoom(); for( var i = 0; i < $$.style.properties.length; i++ ){ var prop = $$.style.properties[i]; var styleProp = style[ prop.name ]; if( styleProp ){ var val = styleProp.unitless ? styleProp.strValue : (styleProp.pxValue * zoom) + 'px'; rstyle[ prop.name ] = val; rstyle[ $$.util.dash2camel(prop.name) ] = val; } } return rstyle; } }; // gets the raw style for an element $$.styfn.getRawStyle = function( ele ){ var ele = ele[0]; // insure it's an element if( ele ){ var rstyle = {}; var style = ele._private.style; for( var i = 0; i < $$.style.properties.length; i++ ){ var prop = $$.style.properties[i]; var styleProp = style[ prop.name ]; if( styleProp ){ rstyle[ prop.name ] = styleProp.strValue; rstyle[ $$.util.dash2camel(prop.name) ] = styleProp.strValue; } } return rstyle; } }; // gets the value style for an element (useful for things like animations) $$.styfn.getValueStyle = function( ele, opts ){ opts = opts || {}; var rstyle = opts.array ? [] : {}; var style; if( $$.is.element(ele) ){ style = ele._private.style; } else { style = ele; // just passed the style itself } if( style ){ for( var i = 0; i < $$.style.properties.length; i++ ){ var prop = $$.style.properties[i]; var styleProp = style[ prop.name ] || style[ $$.util.dash2camel(prop.name) ]; if( styleProp !== undefined && !$$.is.plainObject( styleProp ) ){ // then make a prop of it styleProp = this.parse(prop.name, styleProp); } if( styleProp ){ if( opts.array ){ rstyle.push( styleProp ); } else { rstyle[ prop.name ] = styleProp; rstyle[ $$.util.dash2camel(prop.name) ] = styleProp; } } } } return rstyle; }; })( cytoscape ); ;(function($$){ 'use strict'; $$.style.applyFromJson = function( style, json ){ for( var i = 0; i < json.length; i++ ){ var context = json[i]; var selector = context.selector; var props = context.css; style.selector(selector); // apply selector for( var name in props ){ var value = props[name]; style.css( name, value ); // apply property } } return style; }; // static function $$.style.fromJson = function( cy, json ){ var style = new $$.Style(cy); $$.style.applyFromJson( style, json ); return style; }; // accessible cy.style() function $$.styfn.fromJson = function( json ){ var style = this; style.resetToDefault(); $$.style.applyFromJson( style, json ); return style; }; // get json from cy.style() api $$.styfn.json = function(){ var json = []; for( var i = 0; i < this.length; i++ ){ var cxt = this[i]; var selector = cxt.selector; var props = cxt.properties; var css = {}; for( var j = 0; j < props.length; j++ ){ var prop = props[j]; css[ prop.name ] = prop.strValue; } json.push({ selector: !selector ? 'core' : selector.toString(), css: css }); } return json; }; })( cytoscape ); ;(function($$){ 'use strict'; $$.style.applyFromString = function( style, string ){ var remaining = '' + string; var selAndBlockStr; var blockRem; var propAndValStr; // remove comments from the style string remaining = remaining.replace(/[/][*](\s|.)+?[*][/]/g, ''); function removeSelAndBlockFromRemaining(){ // remove the parsed selector and block from the remaining text to parse if( remaining.length > selAndBlockStr.length ){ remaining = remaining.substr( selAndBlockStr.length ); } else { remaining = ''; } } function removePropAndValFromRem(){ // remove the parsed property and value from the remaining block text to parse if( blockRem.length > propAndValStr.length ){ blockRem = blockRem.substr( propAndValStr.length ); } else { blockRem = ''; } } while(true){ var nothingLeftToParse = remaining.match(/^\s*$/); if( nothingLeftToParse ){ break; } var selAndBlock = remaining.match(/^\s*((?:.|\s)+?)\s*\{((?:.|\s)+?)\}/); if( !selAndBlock ){ $$.util.error('Halting stylesheet parsing: String stylesheet contains more to parse but no selector and block found in: ' + remaining); break; } selAndBlockStr = selAndBlock[0]; // parse the selector var selectorStr = selAndBlock[1]; var selector = new $$.Selector( selectorStr ); if( selector._private.invalid && selectorStr !== 'core' ){ $$.util.error('Skipping parsing of block: Invalid selector found in string stylesheet: ' + selectorStr); // skip this selector and block removeSelAndBlockFromRemaining(); continue; } // parse the block of properties and values var blockStr = selAndBlock[2]; var invalidBlock = false; blockRem = blockStr; var props = []; while(true){ var nothingLeftToParse = blockRem.match(/^\s*$/); if( nothingLeftToParse ){ break; } var propAndVal = blockRem.match(/^\s*(.+?)\s*:\s*(.+?)\s*;/); if( !propAndVal ){ $$.util.error('Skipping parsing of block: Invalid formatting of style property and value definitions found in:' + blockStr); invalidBlock = true; break; } propAndValStr = propAndVal[0]; var propStr = propAndVal[1]; var valStr = propAndVal[2]; var prop = $$.style.properties[ propStr ]; if( !prop ){ $$.util.error('Skipping property: Invalid property name in: ' + propAndValStr); // skip this property in the block removePropAndValFromRem(); continue; } var parsedProp = style.parse( propStr, valStr ); if( !parsedProp ){ $$.util.error('Skipping property: Invalid property definition in: ' + propAndValStr); // skip this property in the block removePropAndValFromRem(); continue; } props.push({ name: propStr, val: valStr }); removePropAndValFromRem(); } if( invalidBlock ){ removeSelAndBlockFromRemaining(); break; } // put the parsed block in the style style.selector( selectorStr ); for( var i = 0; i < props.length; i++ ){ var prop = props[i]; style.css( prop.name, prop.val ); } removeSelAndBlockFromRemaining(); } return style; }; $$.style.fromString = function( cy, string ){ var style = new $$.Style(cy); $$.style.applyFromString( style, string ); return style; }; $$.styfn.fromString = function( string ){ var style = this; style.resetToDefault(); $$.style.applyFromString( style, string ); return style; }; })( cytoscape ); ;(function($$){ 'use strict'; // a dummy stylesheet object that doesn't need a reference to the core // (useful for init) $$.stylesheet = $$.Stylesheet = function(){ if( !(this instanceof $$.Stylesheet) ){ return new $$.Stylesheet(); } this.length = 0; }; // just store the selector to be parsed later $$.Stylesheet.prototype.selector = function( selector ){ var i = this.length++; this[i] = { selector: selector, properties: [] }; return this; // chaining }; // just store the property to be parsed later $$.Stylesheet.prototype.css = function( name, value ){ var i = this.length - 1; if( $$.is.string(name) ){ this[i].properties.push({ name: name, value: value }); } else if( $$.is.plainObject(name) ){ var map = name; for( var j = 0; j < $$.style.properties.length; j++ ){ var prop = $$.style.properties[j]; var mapVal = map[ prop.name ]; if( mapVal === undefined ){ // also try camel case name mapVal = map[ $$.util.dash2camel(prop.name) ]; } if( mapVal !== undefined ){ var name = prop.name; var value = mapVal; this[i].properties.push({ name: name, value: value }); } } } return this; // chaining }; // generate a real style object from the dummy stylesheet $$.Stylesheet.prototype.generateStyle = function( cy ){ var style = new $$.Style(cy); for( var i = 0; i < this.length; i++ ){ var context = this[i]; var selector = context.selector; var props = context.properties; style.selector(selector); // apply selector for( var j = 0; j < props.length; j++ ){ var prop = props[j]; style.css( prop.name, prop.value ); // apply property } } return style; }; })( cytoscape ); ;(function($$, window){ 'use strict'; var isTouch = $$.is.touch(); var defaults = { }; var origDefaults = $$.util.copy( defaults ); $$.defaults = function( opts ){ defaults = $$.util.extend({}, origDefaults, opts); }; $$.fn.core = function( fnMap, options ){ for( var name in fnMap ){ var fn = fnMap[name]; $$.Core.prototype[ name ] = fn; } }; $$.Core = function( opts ){ if( !(this instanceof $$.Core) ){ return new $$.Core(opts); } var cy = this; opts = $$.util.extend({}, defaults, opts); var container = opts.container; var reg = container ? container._cyreg : null; // e.g. already registered some info (e.g. readies) via jquery reg = reg || {}; if( reg && reg.cy ){ if( container ){ while( container.firstChild ){ // clean the container container.removeChild( container.firstChild ); } } reg.cy.notify({ type: 'destroy' }); // destroy the renderer reg = {}; // old instance => replace reg completely } var readies = reg.readies = reg.readies || []; if( container ){ container._cyreg = reg; } // make sure container assoc'd reg points to this cy reg.cy = cy; var head = window !== undefined && container !== undefined && !opts.headless; var options = opts; options.layout = $$.util.extend( { name: head ? 'grid' : 'null' }, options.layout ); options.renderer = $$.util.extend( { name: head ? 'canvas' : 'null' }, options.renderer ); var defVal = function( def, val, altVal ){ if( val !== undefined ){ return val; } else if( altVal !== undefined ){ return altVal; } else { return def; } }; var _p = this._private = { container: options.container, // html dom ele container ready: false, // whether ready has been triggered initrender: false, // has initrender has been triggered options: options, // cached options elements: [], // array of elements id2index: {}, // element id => index in elements array listeners: [], // list of listeners aniEles: $$.Collection(this), // elements being animated scratch: {}, // scratch object for core layout: null, renderer: null, notificationsEnabled: true, // whether notifications are sent to the renderer minZoom: 1e-50, maxZoom: 1e50, zoomingEnabled: defVal(true, options.zoomingEnabled), userZoomingEnabled: defVal(true, options.userZoomingEnabled), panningEnabled: defVal(true, options.panningEnabled), userPanningEnabled: defVal(true, options.userPanningEnabled), boxSelectionEnabled: defVal(true, options.boxSelectionEnabled), autolock: defVal(false, options.autolock, options.autolockNodes), autoungrabify: defVal(false, options.autoungrabify, options.autoungrabifyNodes), autounselectify: defVal(false, options.autounselectify), styleEnabled: options.styleEnabled === undefined ? head : options.styleEnabled, zoom: $$.is.number(options.zoom) ? options.zoom : 1, pan: { x: $$.is.plainObject(options.pan) && $$.is.number(options.pan.x) ? options.pan.x : 0, y: $$.is.plainObject(options.pan) && $$.is.number(options.pan.y) ? options.pan.y : 0 }, animation: { // object for currently-running animations current: [], queue: [] }, hasCompoundNodes: false, deferredExecQueue: [] }; // set selection type var selType = options.selectionType; if( selType === undefined || (selType !== 'additive' && selType !== 'single') ){ // then set default if( isTouch ){ _p.selectionType = 'additive'; } else { _p.selectionType = 'single'; } } else { _p.selectionType = selType; } // init zoom bounds if( $$.is.number(options.minZoom) && $$.is.number(options.maxZoom) && options.minZoom < options.maxZoom ){ _p.minZoom = options.minZoom; _p.maxZoom = options.maxZoom; } else if( $$.is.number(options.minZoom) && options.maxZoom === undefined ){ _p.minZoom = options.minZoom; } else if( $$.is.number(options.maxZoom) && options.minZoom === undefined ){ _p.maxZoom = options.maxZoom; } // init style if( _p.styleEnabled ){ this.setStyle( options.style ); } // create the renderer cy.initRenderer( $$.util.extend({ hideEdgesOnViewport: options.hideEdgesOnViewport, hideLabelsOnViewport: options.hideLabelsOnViewport, textureOnViewport: options.textureOnViewport, wheelSensitivity: $$.is.number(options.wheelSensitivity) && options.wheelSensitivity > 0 ? options.wheelSensitivity : 1, motionBlur: options.motionBlur, pixelRatio: $$.is.number(options.pixelRatio) && options.pixelRatio > 0 ? options.pixelRatio : (options.pixelRatio === 'auto' ? undefined : 1) }, options.renderer) ); // trigger the passed function for the `initrender` event if( options.initrender ){ cy.on('initrender', options.initrender); cy.on('initrender', function(){ cy._private.initrender = true; }); } // initial load cy.load(options.elements, function(){ // onready cy.startAnimationLoop(); cy._private.ready = true; // if a ready callback is specified as an option, the bind it if( $$.is.fn( options.ready ) ){ cy.on('ready', options.ready); } // bind all the ready handlers registered before creating this instance for( var i = 0; i < readies.length; i++ ){ var fn = readies[i]; cy.on('ready', fn); } if( reg ){ reg.readies = []; } // clear b/c we've bound them all and don't want to keep it around in case a new core uses the same div etc cy.trigger('ready'); }, options.done); }; $$.corefn = $$.Core.prototype; // short alias $$.fn.core({ isReady: function(){ return this._private.ready; }, ready: function( fn ){ if( this.isReady() ){ this.trigger('ready', [], fn); // just calls fn as though triggered via ready event } else { this.on('ready', fn); } }, initrender: function(){ return this._private.initrender; }, destroy: function(){ this.notify({ type: 'destroy' }); // destroy the renderer var domEle = this.container(); var parEle = domEle.parentNode; if( parEle ){ parEle.removeChild( domEle ); } return this; }, getElementById: function( id ){ var index = this._private.id2index[ id ]; if( index !== undefined ){ return this._private.elements[ index ]; } // worst case, return an empty collection return new $$.Collection( this ); }, selectionType: function(){ return this._private.selectionType; }, hasCompoundNodes: function(){ return this._private.hasCompoundNodes; }, styleEnabled: function(){ return this._private.styleEnabled; }, addToPool: function( eles ){ var elements = this._private.elements; var id2index = this._private.id2index; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var id = ele._private.data.id; var index = id2index[ id ]; var alreadyInPool = index !== undefined; if( !alreadyInPool ){ index = elements.length; elements.push( ele ); id2index[ id ] = index; ele._private.index = index; } } return this; // chaining }, removeFromPool: function( eles ){ var elements = this._private.elements; var id2index = this._private.id2index; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var id = ele._private.data.id; var index = id2index[ id ]; var inPool = index !== undefined; if( inPool ){ this._private.id2index[ id ] = undefined; elements.splice(index, 1); // adjust the index of all elements past this index for( var j = index; j < elements.length; j++ ){ var jid = elements[j]._private.data.id; id2index[ jid ]--; } } } }, container: function(){ return this._private.container; }, options: function(){ return $$.util.copy( this._private.options ); }, json: function(params){ var json = {}; var cy = this; json.elements = {}; cy.elements().each(function(i, ele){ var group = ele.group(); if( !json.elements[group] ){ json.elements[group] = []; } json.elements[group].push( ele.json() ); }); if( this._private.styleEnabled ){ json.style = cy.style().json(); } json.zoomingEnabled = cy._private.zoomingEnabled; json.userZoomingEnabled = cy._private.userZoomingEnabled; json.zoom = cy._private.zoom; json.minZoom = cy._private.minZoom; json.maxZoom = cy._private.maxZoom; json.panningEnabled = cy._private.panningEnabled; json.userPanningEnabled = cy._private.userPanningEnabled; json.pan = cy._private.pan; json.boxSelectionEnabled = cy._private.boxSelectionEnabled; json.layout = cy._private.options.layout; json.renderer = cy._private.options.renderer; json.hideEdgesOnViewport = cy._private.options.hideEdgesOnViewport; json.hideLabelsOnViewport = cy._private.options.hideLabelsOnViewport; json.textureOnViewport = cy._private.options.textureOnViewport; json.wheelSensitivity = cy._private.options.wheelSensitivity; json.motionBlur = cy._private.options.motionBlur; return json; }, // defer execution until not busy and guarantee relative execution order of deferred functions defer: function( fn ){ var cy = this; var _p = cy._private; var q = _p.deferredExecQueue; q.push( fn ); if( !_p.deferredTimeout ){ _p.deferredTimeout = setTimeout(function(){ while( q.length > 0 ){ ( q.shift() )(); } _p.deferredTimeout = null; }, 0); } } }); })( cytoscape, typeof window === 'undefined' ? null : window ); (function($$, window){ 'use strict'; function ready(f) { var fn = ( document && (document.readyState === 'interactive' || document.readyState === 'complete') ) ? f : ready; setTimeout(fn, 9, f); } $$.fn.core({ add: function(opts){ var elements; var cy = this; // add the elements if( $$.is.elementOrCollection(opts) ){ var eles = opts; if( eles._private.cy === cy ){ // same instance => just restore elements = eles.restore(); } else { // otherwise, copy from json var jsons = []; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; jsons.push( ele.json() ); } elements = new $$.Collection( cy, jsons ); } } // specify an array of options else if( $$.is.array(opts) ){ var jsons = opts; elements = new $$.Collection(cy, jsons); } // specify via opts.nodes and opts.edges else if( $$.is.plainObject(opts) && ($$.is.array(opts.nodes) || $$.is.array(opts.edges)) ){ var elesByGroup = opts; var jsons = []; var grs = ['nodes', 'edges']; for( var i = 0, il = grs.length; i < il; i++ ){ var group = grs[i]; var elesArray = elesByGroup[group]; if( $$.is.array(elesArray) ){ for( var j = 0, jl = elesArray.length; j < jl; j++ ){ var json = elesArray[j]; json.group = group; jsons.push( json ); } } } elements = new $$.Collection(cy, jsons); } // specify options for one element else { var json = opts; elements = (new $$.Element( cy, json )).collection(); } return elements; }, remove: function(collection){ if( $$.is.elementOrCollection(collection) ){ collection = collection; } else if( $$.is.string(collection) ){ var selector = collection; collection = this.$( selector ); } return collection.remove(); }, load: function(elements, onload, ondone){ var cy = this; // remove old elements var oldEles = cy.elements(); if( oldEles.length > 0 ){ oldEles.remove(); } cy.notifications(false); if( elements != null ){ if( $$.is.plainObject(elements) || $$.is.array(elements) ){ cy.add( elements ); } } function callback(){ cy.one('layoutready', function(e){ cy.notifications(true); cy.trigger(e); // we missed this event by turning notifications off, so pass it on cy.notify({ type: 'load', collection: cy.elements() }); cy.one('load', onload); cy.trigger('load'); }).one('layoutstop', function(){ cy.one('done', ondone); cy.trigger('done'); }); var layoutOpts = $$.util.extend({}, cy._private.options.layout); layoutOpts.eles = cy.$(); cy.layout( layoutOpts ); } if( window ){ ready( callback ); } else { callback(); } return this; } }); })( cytoscape, typeof window === 'undefined' ? null : window ); ;(function($$, window){ 'use strict'; $$.fn.core({ // pull in animation functions animated: $$.define.animated(), clearQueue: $$.define.clearQueue(), delay: $$.define.delay(), animate: $$.define.animate(), stop: $$.define.stop(), addToAnimationPool: function( eles ){ var cy = this; if( !cy.styleEnabled() ){ return; } // save cycles when no style used cy._private.aniEles.merge( eles ); }, startAnimationLoop: function(){ var cy = this; if( !cy.styleEnabled() ){ return; } // save cycles when no style used // don't execute the animation loop in headless environments if( !window ){ return; } function globalAnimationStep(){ $$.util.requestAnimationFrame(function(now){ handleElements(now); globalAnimationStep(); }); } globalAnimationStep(); // first call function handleElements(now){ now = +new Date(); var eles = cy._private.aniEles; var doneEles = []; function handleElement( ele, isCore ){ var current = ele._private.animation.current; var queue = ele._private.animation.queue; var ranAnis = false; // if nothing currently animating, get something from the queue if( current.length === 0 ){ var next = queue.length > 0 ? queue.shift() : null; if( next ){ next.callTime = now; // was queued, so update call time current.push( next ); } } // step and remove if done var completes = []; for(var i = current.length - 1; i >= 0; i--){ var ani = current[i]; // start if need be if( !ani.started ){ startAnimation( ele, ani ); } step( ele, ani, now, isCore ); if( ani.done ){ completes.push( ani ); // remove current[i] current.splice(i, 1); } ranAnis = true; } // call complete callbacks for( var i = 0; i < completes.length; i++ ){ var ani = completes[i]; var complete = ani.params.complete; if( $$.is.fn(complete) ){ complete.apply( ele, [ now ] ); } } if( !isCore && current.length === 0 && queue.length === 0 ){ doneEles.push( ele ); } return ranAnis; } // handleElements // handle all eles for( var e = 0; e < eles.length; e++ ){ var ele = eles[e]; handleElement( ele ); } // each element var ranCoreAni = handleElement( cy, true ); // notify renderer if( eles.length > 0 || ranCoreAni ){ var toNotify; if( eles.length > 0 ){ var updatedEles = eles.updateCompoundBounds(); toNotify = updatedEles.length > 0 ? eles.add( updatedEles ) : eles; } cy.notify({ type: 'draw', collection: toNotify }); } // remove elements from list of currently animating if its queues are empty eles.unmerge( doneEles ); } // handleElements function startAnimation( self, ani ){ var isCore = $$.is.core( self ); var isEles = !isCore; var ele = self; var style = cy._private.style; if( isEles ){ var pos = ele._private.position; var startPosition = { x: pos.x, y: pos.y }; var startStyle = style.getValueStyle( ele ); } if( isCore ){ var pan = cy._private.pan; var startPan = { x: pan.x, y: pan.y }; var startZoom = cy._private.zoom; } ani.started = true; ani.startTime = Date.now(); ani.startPosition = startPosition; ani.startStyle = startStyle; ani.startPan = startPan; ani.startZoom = startZoom; } function step( self, animation, now, isCore ){ var style = cy._private.style; var properties = animation.properties; var params = animation.params; var startTime = animation.startTime; var percent; var isEles = !isCore; if( animation.duration === 0 ){ percent = 1; } else { percent = Math.min(1, (now - startTime)/animation.duration); } if( percent < 0 ){ percent = 0; } else if( percent > 1 ){ percent = 1; } if( properties.delay == null ){ // then update var startPos = animation.startPosition; var endPos = properties.position; var pos = self._private.position; if( endPos && isEles ){ if( valid( startPos.x, endPos.x ) ){ pos.x = ease( startPos.x, endPos.x, percent ); } if( valid( startPos.y, endPos.y ) ){ pos.y = ease( startPos.y, endPos.y, percent ); } } var startPan = animation.startPan; var endPan = properties.pan; var pan = self._private.pan; var animatingPan = endPan != null && isCore; if( animatingPan ){ if( valid( startPan.x, endPan.x ) ){ pan.x = ease( startPan.x, endPan.x, percent ); } if( valid( startPan.y, endPan.y ) ){ pan.y = ease( startPan.y, endPan.y, percent ); } self.trigger('pan'); } var startZoom = animation.startZoom; var endZoom = properties.zoom; var animatingZoom = endZoom != null && isCore; if( animatingZoom ){ if( valid( startZoom, endZoom ) ){ self._private.zoom = ease( startZoom, endZoom, percent ); } self.trigger('zoom'); } if( animatingPan || animatingZoom ){ self.trigger('viewport'); } if( properties.css && isEles ){ var props = properties.css; for( var i = 0; i < props.length; i++ ){ var name = props[i].name; var prop = props[i]; var end = prop; var start = animation.startStyle[ name ]; var easedVal = ease( start, end, percent ); style.overrideBypass( self, name, easedVal ); } // for props } // if } if( $$.is.fn(params.step) ){ params.step.apply( self, [ now ] ); } if( percent >= 1 ){ animation.done = true; } return percent; } function valid(start, end){ if( start == null || end == null ){ return false; } if( $$.is.number(start) && $$.is.number(end) ){ return true; } else if( (start) && (end) ){ return true; } return false; } function ease(startProp, endProp, percent){ if( percent < 0 ){ percent = 0; } else if( percent > 1 ){ percent = 1; } var start, end; if( startProp.pxValue != null || startProp.value != null ){ start = startProp.pxValue != null ? startProp.pxValue : startProp.value; } else { start = startProp; } if( endProp.pxValue != null || endProp.value != null ){ end = endProp.pxValue != null ? endProp.pxValue : endProp.value; } else { end = endProp; } if( $$.is.number(start) && $$.is.number(end) ){ return start + (end - start) * percent; } else if( $$.is.number(start[0]) && $$.is.number(end[0]) ){ // then assume a colour var c1 = start; var c2 = end; var ch = function(ch1, ch2){ var diff = ch2 - ch1; var min = ch1; return Math.round( percent * diff + min ); }; var r = ch( c1[0], c2[0] ); var g = ch( c1[1], c2[1] ); var b = ch( c1[2], c2[2] ); return [r, g, b]; } return undefined; } } }); })( cytoscape, typeof window === 'undefined' ? null : window ); ;(function($$){ 'use strict'; $$.fn.core({ data: $$.define.data({ field: 'data', bindingEvent: 'data', allowBinding: true, allowSetting: true, settingEvent: 'data', settingTriggersEvent: true, triggerFnName: 'trigger', allowGetting: true }), removeData: $$.define.removeData({ field: 'data', event: 'data', triggerFnName: 'trigger', triggerEvent: true }), scratch: $$.define.data({ field: 'scratch', allowBinding: false, allowSetting: true, settingTriggersEvent: false, allowGetting: true }), removeScratch: $$.define.removeData({ field: 'scratch', triggerEvent: false }) }); })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.core({ on: $$.define.on(), // .on( events [, selector] [, data], handler) one: $$.define.on({ unbindSelfOnTrigger: true }), once: $$.define.on({ unbindAllBindersOnTrigger: true }), off: $$.define.off(), // .off( events [, selector] [, handler] ) trigger: $$.define.trigger() // .trigger( events [, extraParams] ) }); // aliases for those folks who like old stuff: $$.corefn.bind = $$.corefn.on; $$.corefn.unbind = $$.corefn.off; })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.core({ png: function( options ){ var renderer = this._private.renderer; options = options || {}; return renderer.png( options ); } }); })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.core({ layout: function( params ){ var layout = this._private.prevLayout = ( params == null ? this._private.prevLayout : this.initLayout( params ) ); layout.run(); return this; // chaining }, makeLayout: function( params ){ return this.initLayout( params ); }, initLayout: function( options ){ if( options == null ){ $$.util.error('Layout options must be specified to make a layout'); return; } if( options.name == null ){ $$.util.error('A `name` must be specified to make a layout'); return; } var name = options.name; var LayoutProto = $$.extension('layout', name); if( LayoutProto == null ){ $$.util.error('Can not apply layout: No such layout `' + name + '` found; did you include its JS file?'); return; } options.eles = options.eles != null ? options.eles : this.$(); if( $$.is.string( options.eles ) ){ options.eles = this.$( options.eles ); } var layout = new LayoutProto( $$.util.extend({}, options, { cy: this }) ); // make sure layout has _private for use w/ std apis like .on() if( !$$.is.plainObject(layout._private) ){ layout._private = {}; } layout._private.cy = this; layout._private.listeners = []; return layout; } }); })( cytoscape ); (function($$){ 'use strict'; $$.fn.core({ notify: function( params ){ if( this._private.batchingNotify ){ var bEles = this._private.batchNotifyEles; var bTypes = this._private.batchNotifyTypes; if( params.collection ){ for( var i = 0; i < params.collection.length; i++ ){ var ele = params.collection[i]; if( !bEles.ids[ ele._private.id ] ){ bEles.push( ele ); } } } if( !bTypes.ids[ params.type ] ){ bTypes.push( params.type ); } return; // notifications are disabled during batching } if( !this._private.notificationsEnabled ){ return; } // exit on disabled var renderer = this.renderer(); renderer.notify(params); }, notifications: function( bool ){ var p = this._private; if( bool === undefined ){ return p.notificationsEnabled; } else { p.notificationsEnabled = bool ? true : false; } }, noNotifications: function( callback ){ this.notifications(false); callback(); this.notifications(true); }, startBatch: function(){ var _p = this._private; _p.batchingStyle = _p.batchingNotify = true; _p.batchStyleEles = []; _p.batchNotifyEles = []; _p.batchNotifyTypes = []; _p.batchStyleEles.ids = {}; _p.batchNotifyEles.ids = {}; _p.batchNotifyTypes.ids = {}; return this; }, endBatch: function(){ var _p = this._private; // update style for dirty eles _p.batchingStyle = false; new $$.Collection(this, _p.batchStyleEles).updateStyle(); // notify the renderer of queued eles and event types _p.batchingNotify = false; this.notify({ type: _p.batchNotifyTypes, collection: _p.batchNotifyEles }); return this; }, batch: function( callback ){ this.startBatch(); callback(); this.endBatch(); return this; }, // for backwards compatibility batchData: function( map ){ var cy = this; return this.batch(function(){ for( var id in map ){ var data = map[id]; var ele = cy.getElementById( id ); ele.data( data ); } }); } }); })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.core({ renderTo: function( context, zoom, pan, pxRatio ){ var r = this._private.renderer; r.renderTo( context, zoom, pan, pxRatio ); return this; }, renderer: function(){ return this._private.renderer; }, forceRender: function(){ this.notify({ type: 'draw' }); return this; }, resize: function(){ this.notify({ type: 'resize' }); this.trigger('resize'); return this; }, initRenderer: function( options ){ var cy = this; var RendererProto = $$.extension('renderer', options.name); if( RendererProto == null ){ $$.util.error('Can not initialise: No such renderer `%s` found; did you include its JS file?', options.name); return; } this._private.renderer = new RendererProto( $$.util.extend({}, options, { cy: cy, style: cy._private.style }) ); } }); })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.core({ // get a collection // - empty collection on no args // - collection of elements in the graph on selector arg // - guarantee a returned collection when elements or collection specified collection: function( eles ){ if( $$.is.string( eles ) ){ return this.$( eles ); } else if( $$.is.elementOrCollection( eles ) ){ return eles.collection(); } else if( $$.is.array( eles ) ){ return new $$.Collection( this, eles ); } return new $$.Collection( this ); }, nodes: function( selector ){ var nodes = this.$(function(){ return this.isNode(); }); if( selector ){ return nodes.filter( selector ); } return nodes; }, edges: function( selector ){ var edges = this.$(function(){ return this.isEdge(); }); if( selector ){ return edges.filter( selector ); } return edges; }, // search the graph like jQuery $: function( selector ){ var eles = new $$.Collection( this, this._private.elements ); if( selector ){ return eles.filter( selector ); } return eles; } }); // aliases $$.corefn.elements = $$.corefn.filter = $$.corefn.$; })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.core({ style: function( newStyle ){ if( newStyle ){ var s = this.setStyle( newStyle ); s.update(); } return this._private.style; }, setStyle: function( style ){ var _p = this._private; if( $$.is.stylesheet(style) ){ _p.style = style.generateStyle(this); } else if( $$.is.array(style) ) { _p.style = $$.style.fromJson(this, style); } else if( $$.is.string(style) ){ _p.style = $$.style.fromString(this, style); } else { _p.style = new $$.Style( this ); } return _p.style; } }); })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.core({ autolock: function(bool){ if( bool !== undefined ){ this._private.autolock = bool ? true : false; } else { return this._private.autolock; } return this; // chaining }, autoungrabify: function(bool){ if( bool !== undefined ){ this._private.autoungrabify = bool ? true : false; } else { return this._private.autoungrabify; } return this; // chaining }, autounselectify: function(bool){ if( bool !== undefined ){ this._private.autounselectify = bool ? true : false; } else { return this._private.autounselectify; } return this; // chaining }, panningEnabled: function( bool ){ if( bool !== undefined ){ this._private.panningEnabled = bool ? true : false; } else { return this._private.panningEnabled; } return this; // chaining }, userPanningEnabled: function( bool ){ if( bool !== undefined ){ this._private.userPanningEnabled = bool ? true : false; } else { return this._private.userPanningEnabled; } return this; // chaining }, zoomingEnabled: function( bool ){ if( bool !== undefined ){ this._private.zoomingEnabled = bool ? true : false; } else { return this._private.zoomingEnabled; } return this; // chaining }, userZoomingEnabled: function( bool ){ if( bool !== undefined ){ this._private.userZoomingEnabled = bool ? true : false; } else { return this._private.userZoomingEnabled; } return this; // chaining }, boxSelectionEnabled: function( bool ){ if( bool !== undefined ){ this._private.boxSelectionEnabled = bool ? true : false; } else { return this._private.boxSelectionEnabled; } return this; // chaining }, pan: function(){ var args = arguments; var pan = this._private.pan; var dim, val, dims, x, y; switch( args.length ){ case 0: // .pan() return pan; case 1: if( $$.is.string( args[0] ) ){ // .pan('x') dim = args[0]; return pan[ dim ]; } else if( $$.is.plainObject( args[0] ) ) { // .pan({ x: 0, y: 100 }) if( !this._private.panningEnabled ){ return this; } dims = args[0]; x = dims.x; y = dims.y; if( $$.is.number(x) ){ pan.x = x; } if( $$.is.number(y) ){ pan.y = y; } this.trigger('pan viewport'); } break; case 2: // .pan('x', 100) if( !this._private.panningEnabled ){ return this; } dim = args[0]; val = args[1]; if( (dim === 'x' || dim === 'y') && $$.is.number(val) ){ pan[dim] = val; } this.trigger('pan viewport'); break; default: break; // invalid } this.notify({ // notify the renderer that the viewport changed type: 'viewport' }); return this; // chaining }, panBy: function(params){ var args = arguments; var pan = this._private.pan; var dim, val, dims, x, y; if( !this._private.panningEnabled ){ return this; } switch( args.length ){ case 1: if( $$.is.plainObject( args[0] ) ) { // .panBy({ x: 0, y: 100 }) dims = args[0]; x = dims.x; y = dims.y; if( $$.is.number(x) ){ pan.x += x; } if( $$.is.number(y) ){ pan.y += y; } this.trigger('pan viewport'); } break; case 2: // .panBy('x', 100) dim = args[0]; val = args[1]; if( (dim === 'x' || dim === 'y') && $$.is.number(val) ){ pan[dim] += val; } this.trigger('pan viewport'); break; default: break; // invalid } this.notify({ // notify the renderer that the viewport changed type: 'viewport' }); return this; // chaining }, fit: function( elements, padding ){ var viewportState = this.getFitViewport( elements, padding ); if( viewportState ){ var _p = this._private; _p.zoom = viewportState.zoom; _p.pan = viewportState.pan; this.trigger('pan zoom viewport'); this.notify({ // notify the renderer that the viewport changed type: 'viewport' }); } return this; // chaining }, getFitViewport: function( elements, padding ){ if( $$.is.number(elements) && padding === undefined ){ // elements is optional padding = elements; elements = undefined; } if( !this._private.panningEnabled || !this._private.zoomingEnabled ){ return; } var bb; if( $$.is.string(elements) ){ var sel = elements; elements = this.$( sel ); } else if( $$.is.boundingBox(elements) ){ // assume bb var bbe = elements; bb = { x1: bbe.x1, y1: bbe.y1, x2: bbe.x2, y2: bbe.y2 }; bb.w = bb.x2 - bb.x1; bb.h = bb.y2 - bb.y1; } else if( !$$.is.elementOrCollection(elements) ){ elements = this.elements(); } bb = bb || elements.boundingBox(); var w = this.width(); var h = this.height(); var zoom; padding = $$.is.number(padding) ? padding : 0; if( !isNaN(w) && !isNaN(h) && w > 0 && h > 0 && !isNaN(bb.w) && !isNaN(bb.h) && bb.w > 0 && bb.h > 0 ){ zoom = Math.min( (w - 2*padding)/bb.w, (h - 2*padding)/bb.h ); // crop zoom zoom = zoom > this._private.maxZoom ? this._private.maxZoom : zoom; zoom = zoom < this._private.minZoom ? this._private.minZoom : zoom; var pan = { // now pan to middle x: (w - zoom*( bb.x1 + bb.x2 ))/2, y: (h - zoom*( bb.y1 + bb.y2 ))/2 }; return { zoom: zoom, pan: pan }; } return; }, minZoom: function( zoom ){ if( zoom === undefined ){ return this._private.minZoom; } else if( $$.is.number(zoom) ){ this._private.minZoom = zoom; } return this; }, maxZoom: function( zoom ){ if( zoom === undefined ){ return this._private.maxZoom; } else if( $$.is.number(zoom) ){ this._private.maxZoom = zoom; } return this; }, zoom: function( params ){ var pos; // in rendered px var zoom; if( params === undefined ){ // then get the zoom return this._private.zoom; } else if( $$.is.number(params) ){ // then set the zoom zoom = params; } else if( $$.is.plainObject(params) ){ // then zoom about a point zoom = params.level; if( params.position ){ var p = params.position; var pan = this._private.pan; var z = this._private.zoom; pos = { // convert to rendered px x: p.x * z + pan.x, y: p.y * z + pan.y }; } else if( params.renderedPosition ){ pos = params.renderedPosition; } if( pos && !this._private.panningEnabled ){ return this; // panning disabled } } if( !this._private.zoomingEnabled ){ return this; // zooming disabled } if( !$$.is.number(zoom) || ( pos && (!$$.is.number(pos.x) || !$$.is.number(pos.y)) ) ){ return this; // can't zoom with invalid params } // crop zoom zoom = zoom > this._private.maxZoom ? this._private.maxZoom : zoom; zoom = zoom < this._private.minZoom ? this._private.minZoom : zoom; if( pos ){ // set zoom about position var pan1 = this._private.pan; var zoom1 = this._private.zoom; var zoom2 = zoom; var pan2 = { x: -zoom2/zoom1 * (pos.x - pan1.x) + pos.x, y: -zoom2/zoom1 * (pos.y - pan1.y) + pos.y }; this._private.zoom = zoom; this._private.pan = pan2; var posChanged = pan1.x !== pan2.x || pan1.y !== pan2.y; this.trigger(' zoom ' + (posChanged ? ' pan ' : '') + ' viewport ' ); } else { // just set the zoom this._private.zoom = zoom; this.trigger('zoom viewport'); } this.notify({ // notify the renderer that the viewport changed type: 'viewport' }); return this; // chaining }, viewport: function( opts ){ var _p = this._private; var zoomDefd = true; var panDefd = true; var events = []; // to trigger var zoomFailed = false; var panFailed = false; if( !opts ){ return this; } if( !$$.is.number(opts.zoom) ){ zoomDefd = false; } if( !$$.is.plainObject(opts.pan) ){ panDefd = false; } if( !zoomDefd && !panDefd ){ return this; } if( zoomDefd ){ var z = opts.zoom; if( z < _p.minZoom || z > _p.maxZoom || !_p.zoomingEnabled ){ zoomFailed = true; } else { _p.zoom = z; events.push('zoom'); } } if( panDefd && (!zoomFailed || !opts.cancelOnFailedZoom) && _p.panningEnabled ){ var p = opts.pan; if( $$.is.number(p.x) ){ _p.pan.x = p.x; panFailed = false; } if( $$.is.number(p.y) ){ _p.pan.y = p.y; panFailed = false; } if( !panFailed ){ events.push('pan'); } } if( events.length > 0 ){ events.push('viewport'); this.trigger( events.join(' ') ); this.notify({ type: 'viewport' }); } return this; // chaining }, center: function( elements ){ var pan = this.getCenterPan( elements ); if( pan ){ this._private.pan = pan; this.trigger('pan viewport'); this.notify({ // notify the renderer that the viewport changed type: 'viewport' }); } return this; // chaining }, getCenterPan: function( elements, zoom ){ if( !this._private.panningEnabled ){ return; } if( $$.is.string(elements) ){ var selector = elements; elements = this.elements( selector ); } else if( !$$.is.elementOrCollection(elements) ){ elements = this.elements(); } var bb = elements.boundingBox(); var w = this.width(); var h = this.height(); zoom = zoom === undefined ? this._private.zoom : zoom; var pan = { // middle x: (w - zoom*( bb.x1 + bb.x2 ))/2, y: (h - zoom*( bb.y1 + bb.y2 ))/2 }; return pan; }, reset: function(){ if( !this._private.panningEnabled || !this._private.zoomingEnabled ){ return this; } this.viewport({ pan: { x: 0, y: 0 }, zoom: 1 }); return this; // chaining }, width: function(){ var container = this._private.container; if( container ){ return container.clientWidth; } return 1; // fallback if no container (not 0 b/c can be used for dividing etc) }, height: function(){ var container = this._private.container; if( container ){ return container.clientHeight; } return 1; // fallback if no container (not 0 b/c can be used for dividing etc) }, extent: function(){ var pan = this._private.pan; var zoom = this._private.zoom; var rb = this.renderedExtent(); var b = { x1: ( rb.x1 - pan.x )/zoom, x2: ( rb.x2 - pan.x )/zoom, y1: ( rb.y1 - pan.y )/zoom, y2: ( rb.y2 - pan.y )/zoom, }; b.w = b.x2 - b.x1; b.h = b.y2 - b.y1; return b; }, renderedExtent: function(){ var width = this.width(); var height = this.height(); return { x1: 0, y1: 0, x2: width, y2: height, w: width, h: height }; } }); // aliases $$.corefn.centre = $$.corefn.center; // backwards compatibility $$.corefn.autolockNodes = $$.corefn.autolock; $$.corefn.autoungrabifyNodes = $$.corefn.autoungrabify; })( cytoscape ); ;(function($$){ 'use strict'; // Use this interface to define functions for collections/elements. // This interface is good, because it forces you to think in terms // of the collections case (more than 1 element), so we don't need // notification blocking nonsense everywhere. // // Other collection-*.js files depend on this being defined first. // It's a trade off: It simplifies the code for Collection and // Element integration so much that it's worth it to create the // JS dependency. // // Having this integration guarantees that we can call any // collection function on an element and vice versa. // e.g. $$.fn.collection({ someFunc: function(){ /* ... */ } }) $$.fn.collection = $$.fn.eles = function( fnMap, options ){ for( var name in fnMap ){ var fn = fnMap[name]; $$.Collection.prototype[ name ] = fn; } }; // factory for generating edge ids when no id is specified for a new element var idFactory = { prefix: { nodes: 'n', edges: 'e' }, id: { nodes: 0, edges: 0 }, generate: function(cy, element, tryThisId){ var json = $$.is.element( element ) ? element._private : element; var group = json.group; var id = tryThisId != null ? tryThisId : this.prefix[group] + this.id[group]; if( cy.getElementById(id).empty() ){ this.id[group]++; // we've used the current id, so move it up } else { // otherwise keep trying successive unused ids while( !cy.getElementById(id).empty() ){ id = this.prefix[group] + ( ++this.id[group] ); } } return id; } }; // Element //////////////////////////////////////////////////////////////////////////////////////////////////// // represents a node or an edge $$.Element = function(cy, params, restore){ if( !(this instanceof $$.Element) ){ return new $$.Element(cy, params, restore); } var self = this; restore = (restore === undefined || restore ? true : false); if( cy === undefined || params === undefined || !$$.is.core(cy) ){ $$.util.error('An element must have a core reference and parameters set'); return; } // validate group if( params.group !== 'nodes' && params.group !== 'edges' ){ $$.util.error('An element must be of type `nodes` or `edges`; you specified `' + params.group + '`'); return; } // make the element array-like, just like a collection this.length = 1; this[0] = this; // NOTE: when something is added here, add also to ele.json() this._private = { cy: cy, single: true, // indicates this is an element data: params.data || {}, // data object layoutData: {}, // place for layouts to put calculated stats etc for mappers position: params.position || {}, // (x, y) position pair autoWidth: undefined, // width and height of nodes calculated by the renderer when set to special 'auto' value autoHeight: undefined, listeners: [], // array of bound listeners group: params.group, // string; 'nodes' or 'edges' style: {}, // properties as set by the style rstyle: {}, // properties for style sent from the renderer to the core styleCxts: [], // applied style contexts from the styler removed: true, // whether it's inside the vis; true if removed (set true here since we call restore) selected: params.selected ? true : false, // whether it's selected selectable: params.selectable === undefined ? true : ( params.selectable ? true : false ), // whether it's selectable locked: params.locked ? true : false, // whether the element is locked (cannot be moved) grabbed: false, // whether the element is grabbed by the mouse; renderer sets this privately grabbable: params.grabbable === undefined ? true : ( params.grabbable ? true : false ), // whether the element can be grabbed active: false, // whether the element is active from user interaction classes: {}, // map ( className => true ) animation: { // object for currently-running animations current: [], queue: [] }, rscratch: {}, // object in which the renderer can store information scratch: {}, // scratch objects edges: [], // array of connected edges children: [] // array of children }; // renderedPosition overrides if specified if( params.renderedPosition ){ var rpos = params.renderedPosition; var pan = cy.pan(); var zoom = cy.zoom(); this._private.position = { x: (rpos.x - pan.x)/zoom, y: (rpos.y - pan.y)/zoom }; } if( $$.is.string(params.classes) ){ var classes = params.classes.split(/\s+/); for( var i = 0, l = classes.length; i < l; i++ ){ var cls = classes[i]; if( !cls || cls === '' ){ continue; } self._private.classes[cls] = true; } } if( params.css ){ cy.style().applyBypass( this, params.css ); } if( restore === undefined || restore ){ this.restore(); } }; // Collection //////////////////////////////////////////////////////////////////////////////////////////////////// // represents a set of nodes, edges, or both together $$.Collection = function(cy, elements, options){ if( !(this instanceof $$.Collection) ){ return new $$.Collection(cy, elements); } if( cy === undefined || !$$.is.core(cy) ){ $$.util.error('A collection must have a reference to the core'); return; } var ids = {}; var indexes = {}; var createdElements = false; if( !elements ){ elements = []; } else if( elements.length > 0 && $$.is.plainObject( elements[0] ) && !$$.is.element( elements[0] ) ){ createdElements = true; // make elements from json and restore all at once later var eles = []; var elesIds = {}; for( var i = 0, l = elements.length; i < l; i++ ){ var json = elements[i]; if( json.data == null ){ json.data = {}; } var data = json.data; // make sure newly created elements have valid ids if( data.id == null ){ data.id = idFactory.generate( cy, json ); } else if( cy.getElementById( data.id ).length !== 0 || elesIds[ data.id ] ){ continue; // can't create element if prior id already exists } var ele = new $$.Element( cy, json, false ); eles.push( ele ); elesIds[ data.id ] = true; } elements = eles; } this.length = 0; for( var i = 0, l = elements.length; i < l; i++ ){ var element = elements[i]; if( !element ){ continue; } var id = element._private.data.id; if( !options || (options.unique && !ids[ id ] ) ){ ids[ id ] = element; indexes[ id ] = this.length; this[ this.length ] = element; this.length++; } } this._private = { cy: cy, ids: ids, indexes: indexes }; // restore the elements if we created them from json if( createdElements ){ this.restore(); } }; // Functions //////////////////////////////////////////////////////////////////////////////////////////////////// // keep the prototypes in sync (an element has the same functions as a collection) // and use $$.elefn and $$.elesfn as shorthands to the prototypes $$.elefn = $$.elesfn = $$.Element.prototype = $$.Collection.prototype; $$.elesfn.cy = function(){ return this._private.cy; }; $$.elesfn.element = function(){ return this[0]; }; $$.elesfn.collection = function(){ if( $$.is.collection(this) ){ return this; } else { // an element return new $$.Collection( this._private.cy, [this] ); } }; $$.elesfn.unique = function(){ return new $$.Collection( this._private.cy, this, { unique: true } ); }; $$.elesfn.getElementById = function( id ){ var cy = this._private.cy; var ele = this._private.ids[ id ]; return ele ? ele : $$.Collection(cy); // get ele or empty collection }; $$.elesfn.json = function(){ var ele = this.element(); if( ele == null ){ return undefined; } var p = ele._private; var json = $$.util.copy({ data: p.data, position: p.position, group: p.group, bypass: p.bypass, removed: p.removed, selected: p.selected, selectable: p.selectable, locked: p.locked, grabbed: p.grabbed, grabbable: p.grabbable, classes: '' }); var classes = []; for( var cls in p.classes ){ if( p.classes[cls] ){ classes.push(cls); } } for( var i = 0; i < classes.length; i++ ){ var cls = classes[i]; json.classes += cls + ( i < classes.length - 1 ? ' ' : '' ); } return json; }; $$.elesfn.jsons = function(){ var jsons = []; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; var json = ele.json(); jsons.push( json ); } return jsons; }; $$.elesfn.clone = function(){ var cy = this.cy(); var elesArr = []; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; var json = ele.json(); var clone = new $$.Element(cy, json, false); // NB no restore elesArr.push( clone ); } return new $$.Collection( cy, elesArr ); }; $$.elesfn.restore = function( notifyRenderer ){ var self = this; var restored = []; var cy = self.cy(); if( notifyRenderer === undefined ){ notifyRenderer = true; } // create arrays of nodes and edges, since we need to // restore the nodes first var elements = []; var nodes = [], edges = []; var numNodes = 0; var numEdges = 0; for( var i = 0, l = self.length; i < l; i++ ){ var ele = self[i]; // keep nodes first in the array and edges after if( ele.isNode() ){ // put to front of array if node nodes.push( ele ); numNodes++; } else { // put to end of array if edge edges.push( ele ); numEdges++; } } elements = nodes.concat( edges ); // now, restore each element for( var i = 0, l = elements.length; i < l; i++ ){ var ele = elements[i]; if( !ele.removed() ){ // don't need to do anything continue; } var _private = ele._private; var data = _private.data; // set id and validate if( data.id === undefined ){ data.id = idFactory.generate( cy, ele ); } else if( $$.is.emptyString(data.id) || !$$.is.string(data.id) ){ $$.util.error('Can not create element with invalid string ID `' + data.id + '`'); // can't create element if it has empty string as id or non-string id continue; } else if( cy.getElementById( data.id ).length !== 0 ){ $$.util.error('Can not create second element with ID `' + data.id + '`'); // can't create element if one already has that id continue; } var id = data.id; // id is finalised, now let's keep a ref if( ele.isEdge() ){ // extra checks for edges var edge = ele; var fields = ['source', 'target']; var fieldsLength = fields.length; var badSourceOrTarget = false; for(var j = 0; j < fieldsLength; j++){ var field = fields[j]; var val = data[field]; if( val == null || val === '' ){ // can't create if source or target is not defined properly $$.util.error('Can not create edge `' + id + '` with unspecified ' + field); badSourceOrTarget = true; } else if( cy.getElementById(val).empty() ){ // can't create edge if one of its nodes doesn't exist $$.util.error('Can not create edge `' + id + '` with nonexistant ' + field + ' `' + val + '`'); badSourceOrTarget = true; } } if( badSourceOrTarget ){ continue; } // can't create this var src = cy.getElementById( data.source ); var tgt = cy.getElementById( data.target ); src._private.edges.push( edge ); tgt._private.edges.push( edge ); edge._private.source = src; edge._private.target = tgt; } // if is edge // create mock ids map for element so it can be used like collections _private.ids = {}; _private.ids[ id ] = ele; _private.removed = false; cy.addToPool( ele ); restored.push( ele ); } // for each element // do compound node sanity checks for( var i = 0; i < numNodes; i++ ){ // each node var node = elements[i]; var data = node._private.data; var parentId = node._private.data.parent; var specifiedParent = parentId != null; if( specifiedParent ){ var parent = cy.getElementById( parentId ); if( parent.empty() ){ // non-existant parent; just remove it data.parent = undefined; } else { var selfAsParent = false; var ancestor = parent; while( !ancestor.empty() ){ if( node.same(ancestor) ){ // mark self as parent and remove from data selfAsParent = true; data.parent = undefined; // remove parent reference // exit or we loop forever break; } ancestor = ancestor.parent(); } if( !selfAsParent ){ // connect with children parent[0]._private.children.push( node ); node._private.parent = parent[0]; // let the core know we have a compound graph cy._private.hasCompoundNodes = true; } } // else } // if specified parent } // for each node restored = new $$.Collection( cy, restored ); if( restored.length > 0 ){ var toUpdateStyle = restored.add( restored.connectedNodes() ).add( restored.parent() ); toUpdateStyle.updateStyle( notifyRenderer ); if( notifyRenderer ){ restored.rtrigger('add'); } else { restored.trigger('add'); } } return self; // chainability }; $$.elesfn.removed = function(){ var ele = this[0]; return ele && ele._private.removed; }; $$.elesfn.inside = function(){ var ele = this[0]; return ele && !ele._private.removed; }; $$.elesfn.remove = function( notifyRenderer ){ var self = this; var removed = []; var elesToRemove = []; var elesToRemoveIds = {}; var cy = self._private.cy; if( notifyRenderer === undefined ){ notifyRenderer = true; } // add connected edges function addConnectedEdges(node){ var edges = node._private.edges; for( var i = 0; i < edges.length; i++ ){ add( edges[i] ); } } // add descendant nodes function addChildren(node){ var children = node._private.children; for( var i = 0; i < children.length; i++ ){ add( children[i] ); } } function add( ele ){ var alreadyAdded = elesToRemoveIds[ ele.id() ]; if( alreadyAdded ){ return; } else { elesToRemoveIds[ ele.id() ] = true; } if( ele.isNode() ){ elesToRemove.push( ele ); // nodes are removed last addConnectedEdges( ele ); addChildren( ele ); } else { elesToRemove.unshift( ele ); // edges are removed first } } // make the list of elements to remove // (may be removing more than specified due to connected edges etc) for( var i = 0, l = self.length; i < l; i++ ){ var ele = self[i]; add( ele ); } function removeEdgeRef(node, edge){ var connectedEdges = node._private.edges; for( var j = 0; j < connectedEdges.length; j++ ){ var connectedEdge = connectedEdges[j]; if( edge === connectedEdge ){ connectedEdges.splice( j, 1 ); break; } } } function removeChildRef(parent, ele){ ele = ele[0]; parent = parent[0]; var children = parent._private.children; for( var j = 0; j < children.length; j++ ){ if( children[j][0] === ele[0] ){ children.splice(j, 1); break; } } } for( var i = 0; i < elesToRemove.length; i++ ){ var ele = elesToRemove[i]; // mark as removed ele._private.removed = true; // remove from core pool cy.removeFromPool( ele ); // add to list of removed elements removed.push( ele ); if( ele.isEdge() ){ // remove references to this edge in its connected nodes var src = ele.source()[0]; var tgt = ele.target()[0]; removeEdgeRef( src, ele ); removeEdgeRef( tgt, ele ); } else { // remove reference to parent var parent = ele.parent(); if( parent.length !== 0 ){ removeChildRef(parent, ele); } } } // check to see if we have a compound graph or not var elesStillInside = cy._private.elements; cy._private.hasCompoundNodes = false; for( var i = 0; i < elesStillInside.length; i++ ){ var ele = elesStillInside[i]; if( ele.isParent() ){ cy._private.hasCompoundNodes = true; break; } } var removedElements = new $$.Collection( this.cy(), removed ); if( removedElements.size() > 0 ){ // must manually notify since trigger won't do this automatically once removed if( notifyRenderer ){ this.cy().notify({ type: 'remove', collection: removedElements }); } removedElements.trigger('remove'); } // check for empty remaining parent nodes var checkedParentId = {}; for( var i = 0; i < elesToRemove.length; i++ ){ var ele = elesToRemove[i]; var isNode = ele._private.group === 'nodes'; var parentId = ele._private.data.parent; if( isNode && parentId !== undefined && !checkedParentId[ parentId ] ){ checkedParentId[ parentId ] = true; var parent = cy.getElementById( parentId ); if( parent && parent.length !== 0 && !parent._private.removed && parent.children().length === 0 ){ parent.updateStyle(); } } } return this; }; $$.elesfn.move = function( struct ){ var cy = this._private.cy; if( struct.source !== undefined || struct.target !== undefined ){ var srcId = struct.source; var tgtId = struct.target; var srcExists = cy.getElementById( srcId ).length > 0; var tgtExists = cy.getElementById( tgtId ).length > 0; if( srcExists || tgtExists ){ var jsons = this.jsons(); this.remove(); for( var i = 0; i < jsons.length; i++ ){ var json = jsons[i]; if( json.group === 'edges' ){ if( srcExists ){ json.data.source = srcId; } if( tgtExists ){ json.data.target = tgtId; } } } return cy.add( jsons ); } } else if( struct.parent !== undefined ){ // move node to new parent var parentId = struct.parent; var parentExists = parentId === null || cy.getElementById( parentId ).length > 0; if( parentExists ){ var jsons = this.jsons(); var descs = this.descendants(); var descsEtc = descs.merge( descs.add(this).connectedEdges() ); this.remove(); // NB: also removes descendants and their connected edges for( var i = 0; i < this.length; i++ ){ var json = jsons[i]; if( json.group === 'nodes' ){ json.data.parent = parentId === null ? undefined : parentId; } } } return cy.add( jsons ).merge( descsEtc.restore() ); } return this; // if nothing done }; })( cytoscape ); ;(function($$){ 'use strict'; // search, spanning trees, etc $$.fn.eles({ // std functional ele first callback style stdBreadthFirstSearch: function( options ){ options = $$.util.extend( {}, options, { std: true } ); return this.breadthFirstSearch( options ); }, // do a breadth first search from the nodes in the collection // from pseudocode on wikipedia breadthFirstSearch: function( roots, fn, directed ){ var options; var std; var thisArg; if( $$.is.plainObject(roots) && !$$.is.elementOrCollection(roots) ){ options = roots; roots = options.roots; fn = options.visit; directed = options.directed; std = options.std; thisArg = options.thisArg; } directed = arguments.length === 2 && !$$.is.fn(fn) ? fn : directed; fn = $$.is.fn(fn) ? fn : function(){}; var cy = this._private.cy; var v = $$.is.string(roots) ? this.filter(roots) : roots; var Q = []; var connectedNodes = []; var connectedBy = {}; var id2depth = {}; var V = {}; var j = 0; var found; var nodes = this.nodes(); var edges = this.edges(); // enqueue v for( var i = 0; i < v.length; i++ ){ if( v[i].isNode() ){ Q.unshift( v[i] ); V[ v[i].id() ] = true; connectedNodes.push( v[i] ); id2depth[ v[i].id() ] = 0; } } while( Q.length !== 0 ){ var v = Q.shift(); var depth = id2depth[ v.id() ]; var prevEdge = connectedBy[ v.id() ]; var prevNode = prevEdge == null ? undefined : prevEdge.connectedNodes().not( v )[0]; var ret; if( std ){ ret = fn.call(thisArg, v, prevEdge, prevNode, j++, depth); } else { ret = fn.call(v, j++, depth, v, prevEdge, prevNode); } if( ret === true ){ found = v; break; } if( ret === false ){ break; } var vwEdges = v.connectedEdges(directed ? function(){ return this.data('source') === v.id(); } : undefined).intersect( edges ); for( var i = 0; i < vwEdges.length; i++ ){ var e = vwEdges[i]; var w = e.connectedNodes(function(){ return this.id() !== v.id(); }).intersect( nodes ); if( w.length !== 0 && !V[ w.id() ] ){ w = w[0]; Q.push( w ); V[ w.id() ] = true; id2depth[ w.id() ] = id2depth[ v.id() ] + 1; connectedNodes.push( w ); connectedBy[ w.id() ] = e; } } } var connectedEles = []; for( var i = 0; i < connectedNodes.length; i++ ){ var node = connectedNodes[i]; var edge = connectedBy[ node.id() ]; if( edge ){ connectedEles.push( edge ); } connectedEles.push( node ); } return { path: new $$.Collection( cy, connectedEles, { unique: true } ), found: new $$.Collection( cy, found, { unique: true } ) }; }, // std functional ele first callback style stdDepthFirstSearch: function( options ){ options = $$.util.extend( {}, options, { std: true } ); return this.depthFirstSearch( options ); }, // do a depth first search on the nodes in the collection // from pseudocode on wikipedia (iterative impl) depthFirstSearch: function( roots, fn, directed ){ var options; var std; var thisArg; if( $$.is.plainObject(roots) && !$$.is.elementOrCollection(roots) ){ options = roots; roots = options.roots; fn = options.visit; directed = options.directed; std = options.std; thisArg = options.thisArg; } directed = arguments.length === 2 && !$$.is.fn(fn) ? fn : directed; fn = $$.is.fn(fn) ? fn : function(){}; var cy = this._private.cy; var v = $$.is.string(roots) ? this.filter(roots) : roots; var S = []; var connectedNodes = []; var connectedBy = {}; var id2depth = {}; var discovered = {}; var j = 0; var found; var edges = this.edges(); var nodes = this.nodes(); // push v for( var i = 0; i < v.length; i++ ){ if( v[i].isNode() ){ S.push( v[i] ); connectedNodes.push( v[i] ); id2depth[ v[i].id() ] = 0; } } while( S.length !== 0 ){ var v = S.pop(); if( !discovered[ v.id() ] ){ discovered[ v.id() ] = true; var depth = id2depth[ v.id() ]; var prevEdge = connectedBy[ v.id() ]; var prevNode = prevEdge == null ? undefined : prevEdge.connectedNodes().not( v )[0]; var ret; if( std ){ ret = fn.call(thisArg, v, prevEdge, prevNode, j++, depth); } else { ret = fn.call(v, j++, depth, v, prevEdge, prevNode); } if( ret === true ){ found = v; break; } if( ret === false ){ break; } var vwEdges = v.connectedEdges(directed ? function(){ return this.data('source') === v.id(); } : undefined).intersect( edges ); for( var i = 0; i < vwEdges.length; i++ ){ var e = vwEdges[i]; var w = e.connectedNodes(function(){ return this.id() !== v.id(); }).intersect( nodes ); if( w.length !== 0 && !discovered[ w.id() ] ){ w = w[0]; S.push( w ); id2depth[ w.id() ] = id2depth[ v.id() ] + 1; connectedNodes.push( w ); connectedBy[ w.id() ] = e; } } } } var connectedEles = []; for( var i = 0; i < connectedNodes.length; i++ ){ var node = connectedNodes[i]; var edge = connectedBy[ node.id() ]; if( edge ){ connectedEles.push( edge ); } connectedEles.push( node ); } return { path: new $$.Collection( cy, connectedEles, { unique: true } ), found: new $$.Collection( cy, found, { unique: true } ) }; }, // kruskal's algorithm (finds min spanning tree, assuming undirected graph) // implemented from pseudocode from wikipedia kruskal: function( weightFn ){ weightFn = $$.is.fn(weightFn) ? weightFn : function(){ return 1; }; // if not specified, assume each edge has equal weight (1) function findSet(ele){ for( var i = 0; i < forest.length; i++ ){ var eles = forest[i]; if( eles.anySame(ele) ){ return { eles: eles, index: i }; } } } var A = new $$.Collection(this._private.cy, []); var forest = []; var nodes = this.nodes(); for( var i = 0; i < nodes.length; i++ ){ forest.push( nodes[i].collection() ); } var edges = this.edges(); var S = edges.toArray().sort(function(a, b){ var weightA = weightFn.call(a, a); var weightB = weightFn.call(b, b); return weightA - weightB; }); for(var i = 0; i < S.length; i++){ var edge = S[i]; var u = edge.source()[0]; var v = edge.target()[0]; var setU = findSet(u); var setV = findSet(v); if( setU.index !== setV.index ){ A = A.add( edge ); // combine forests for u and v forest[ setU.index ] = setU.eles.add( setV.eles ); forest.splice( setV.index, 1 ); } } return nodes.add( A ); }, dijkstra: function( root, weightFn, directed ){ var options; if( $$.is.plainObject(root) && !$$.is.elementOrCollection(root) ){ options = root; root = options.root; weightFn = options.weight; directed = options.directed; } var cy = this._private.cy; directed = !$$.is.fn(weightFn) ? weightFn : directed; weightFn = $$.is.fn(weightFn) ? weightFn : function(){ return 1; }; // if not specified, assume each edge has equal weight (1) var source = $$.is.string(root) ? this.filter(root).eq(0) : root.eq(0); var dist = {}; var prev = {}; var knownDist = {}; var edges = this.edges().filter(function(){ return !this.isLoop(); }); var nodes = this.nodes(); var Q = []; for( var i = 0; i < nodes.length; i++ ){ dist[ nodes[i].id() ] = nodes[i].same( source ) ? 0 : Infinity; Q.push( nodes[i] ); } var valueFn = function(node) { return dist[ node.id() ]; }; Q = new $$.Collection(cy, Q); var heap = $$.Minheap(cy, Q, valueFn); var distBetween = function(u, v){ var uvs = ( directed ? u.edgesTo(v) : u.edgesWith(v) ).intersect(edges); var smallestDistance = Infinity; var smallestEdge; for( var i = 0; i < uvs.length; i++ ){ var edge = uvs[i]; var weight = weightFn.apply( edge, [edge] ); if( weight < smallestDistance || !smallestEdge ){ smallestDistance = weight; smallestEdge = edge; } } return { edge: smallestEdge, dist: smallestDistance }; }; while(heap.size() > 0){ var smallestEl = heap.pop(), smalletsDist = smallestEl.value, uid = smallestEl.id, u = cy.getElementById(uid); knownDist[uid] = smalletsDist; if( smalletsDist === Math.Infinite ){ break; } var neighbors = u.neighborhood().intersect(nodes); for( var i = 0; i < neighbors.length; i++ ){ var v = neighbors[i]; var vid = v.id(); var vDist = distBetween(u, v); var alt = smalletsDist + vDist.dist; if( alt < heap.getValueById(vid) ){ heap.edit(vid, alt); prev[ vid ] = { node: u, edge: vDist.edge }; } } // for } // while return { distanceTo: function(node){ var target = $$.is.string(node) ? nodes.filter(node).eq(0) : node.eq(0); return knownDist[ target.id() ]; }, pathTo: function(node){ var target = $$.is.string(node) ? nodes.filter(node).eq(0) : node.eq(0); var S = []; var u = target; if( target.length > 0 ){ S.unshift( target ); while( prev[ u.id() ] ){ var p = prev[ u.id() ]; S.unshift( p.edge ); S.unshift( p.node ); u = p.node; } } return new $$.Collection( cy, S ); } }; } }); // nice, short mathemathical alias $$.elesfn.bfs = $$.elesfn.breadthFirstSearch; $$.elesfn.dfs = $$.elesfn.depthFirstSearch; $$.elesfn.stdBfs = $$.elesfn.stdBreadthFirstSearch; $$.elesfn.stdDfs = $$.elesfn.stdDepthFirstSearch; })( cytoscape ); ;(function($$) { 'use strict'; // Additional graph analysis algorithms $$.fn.eles({ // Implemented from pseudocode from wikipedia // options => options object // root // starting node (either element or selector string) // weight: function( edge ){} // specifies weight to use for `edge`/`this`. If not present, it will be asumed a weight of 1 for all edges // heuristic: function( node ){} // specifies heuristic value for `node`/`this` // directed // default false // goal // target node (either element or selector string). Mandatory. // retObj => returned object by function // found : true/false // whether a path from root to goal has been found // distance // Distance for the shortest path from root to goal // path // Array of ids of nodes in shortest path aStar: function(options) { options = options || {}; var logDebug = function() { if (debug) { console.log.apply(console, arguments); } }; // Reconstructs the path from Start to End, acumulating the result in pathAcum var reconstructPath = function(start, end, cameFromMap, pathAcum) { // Base case if (start == end) { pathAcum.push( cy.getElementById(end) ); return pathAcum; } if (end in cameFromMap) { // We know which node is before the last one var previous = cameFromMap[end]; var previousEdge = cameFromEdge[end]; pathAcum.push( cy.getElementById(end) ); pathAcum.push( cy.getElementById(previousEdge) ); return reconstructPath(start, previous, cameFromMap, pathAcum); } // We should not reach here! return undefined; }; // Returns the index of the element in openSet which has minimum fScore var findMin = function(openSet, fScore) { if (openSet.length === 0) { // Should never be the case return undefined; } var minPos = 0; var tempScore = fScore[openSet[0]]; for (var i = 1; i < openSet.length; i++) { var s = fScore[openSet[i]]; if (s < tempScore) { tempScore = s; minPos = i; } } return minPos; }; // Parse options // debug - optional if (options.debug != null) { var debug = options.debug; } else { var debug = false; } logDebug("Starting aStar..."); var cy = this._private.cy; // root - mandatory! if (options != null && options.root != null) { var source = $$.is.string(options.root) ? // use it as a selector, e.g. "#rootID this.filter(options.root)[0] : options.root[0]; logDebug("Source node: %s", source.id()); } else { return undefined; } // goal - mandatory! if (options.goal != null) { var target = $$.is.string(options.goal) ? // use it as a selector, e.g. "#goalID this.filter(options.goal)[0] : options.goal[0]; logDebug("Target node: %s", target.id()); } else { return undefined; } // Heuristic function - optional if (options.heuristic != null && $$.is.fn(options.heuristic)) { var heuristic = options.heuristic; } else { var heuristic = function(){ return 0; }; // use constant if unspecified // $$.util.error("Missing required parameter (heuristic)! Aborting."); // return; } // Weight function - optional if (options.weight != null && $$.is.fn(options.weight)) { var weightFn = options.weight; } else { // If not specified, assume each edge has equal weight (1) var weightFn = function(e) {return 1;}; } // directed - optional if (options.directed != null) { var directed = options.directed; } else { var directed = false; } var closedSet = []; var openSet = [source.id()]; var cameFrom = {}; var cameFromEdge = {}; var gScore = {}; var fScore = {}; gScore[source.id()] = 0; fScore[source.id()] = heuristic(source); var edges = this.edges().not(':loop'); var nodes = this.nodes(); // Counter var steps = 0; // Main loop while (openSet.length > 0) { var minPos = findMin(openSet, fScore); var cMin = this.filter("#" + openSet[minPos])[0]; steps++; logDebug("\nStep: %s", steps); logDebug("Processing node: %s, fScore = %s", cMin.id(), fScore[cMin.id()]); // If we've found our goal, then we are done if (cMin.id() == target.id()) { logDebug("Found goal node!"); var rPath = reconstructPath(source.id(), target.id(), cameFrom, []); rPath.reverse(); logDebug("Path: %s", rPath); return { found : true, distance : gScore[cMin.id()], path : new $$.Collection(cy, rPath), steps : steps }; } // Add cMin to processed nodes closedSet.push(cMin.id()); // Remove cMin from boundary nodes openSet.splice(minPos, 1); logDebug("Added node to closedSet, removed from openSet."); logDebug("Processing neighbors..."); // Update scores for neighbors of cMin // Take into account if graph is directed or not var vwEdges = cMin.connectedEdges(directed ? '[source = "' + cMin.id() + '"]' : undefined).intersect(edges); for (var i = 0; i < vwEdges.length; i++) { var e = vwEdges[i]; var w = e.connectedNodes('[id != "' + cMin.id() + '"]').intersect(nodes); logDebug(" processing neighbor: %s", w.id()); // if node is in closedSet, ignore it if (closedSet.indexOf(w.id()) != -1) { logDebug(" already in closedSet, ignoring it."); continue; } // New tentative score for node w var tempScore = gScore[cMin.id()] + weightFn.apply(e, [e]); logDebug(" tentative gScore: %d", tempScore); // Update gScore for node w if: // w not present in openSet // OR // tentative gScore is less than previous value // w not in openSet if (openSet.indexOf(w.id()) == -1) { gScore[w.id()] = tempScore; fScore[w.id()] = tempScore + heuristic(w); openSet.push(w.id()); // Add node to openSet cameFrom[w.id()] = cMin.id(); cameFromEdge[w.id()] = e.id(); logDebug(" not in openSet, adding it. "); logDebug(" fScore(%s) = %s", w.id(), tempScore); continue; } // w already in openSet, but with greater gScore if (tempScore < gScore[w.id()]) { gScore[w.id()] = tempScore; fScore[w.id()] = tempScore + heuristic(w); cameFrom[w.id()] = cMin.id(); logDebug(" better score, replacing gScore. "); logDebug(" fScore(%s) = %s", w.id(), tempScore); } } // End of neighbors update } // End of main loop // If we've reached here, then we've not reached our goal logDebug("Reached end of computation without finding our goal"); return { found : false, distance : undefined, path : undefined, steps : steps }; }, // aStar() // Implemented from pseudocode from wikipedia // options => options object // weight: function( edge ){} // specifies weight to use for `edge`/`this`. If not present, it will be asumed a weight of 1 for all edges // directed // default false // retObj => returned object by function // pathTo : function(fromId, toId) // Returns the shortest path from node with ID "fromID" to node with ID "toId", as an array of node IDs // distanceTo: function(fromId, toId) // Returns the distance of the shortest path from node with ID "fromID" to node with ID "toId" floydWarshall: function(options) { options = options || {}; var logDebug = function() { if (debug) { console.log.apply(console, arguments); } }; // Parse options // debug - optional if (options.debug != null) { var debug = options.debug; } else { var debug = false; } logDebug("Starting floydWarshall..."); var cy = this._private.cy; // Weight function - optional if (options.weight != null && $$.is.fn(options.weight)) { var weightFn = options.weight; } else { // If not specified, assume each edge has equal weight (1) var weightFn = function(e) {return 1;}; } // directed - optional if (options.directed != null) { var directed = options.directed; } else { var directed = false; } var edges = this.edges().not(':loop'); var nodes = this.nodes(); var numNodes = nodes.length; // mapping: node id -> position in nodes array var id2position = {}; for (var i = 0; i < numNodes; i++) { id2position[nodes[i].id()] = i; } // Initialize distance matrix var dist = []; for (var i = 0; i < numNodes; i++) { var newRow = new Array(numNodes); for (var j = 0; j < numNodes; j++) { if (i == j) { newRow[j] = 0; } else { newRow[j] = Infinity; } } dist.push(newRow); } // Initialize matrix used for path reconstruction // Initialize distance matrix var next = []; var edgeNext = []; var initMatrix = function(next){ for (var i = 0; i < numNodes; i++) { var newRow = new Array(numNodes); for (var j = 0; j < numNodes; j++) { newRow[j] = undefined; } next.push(newRow); } }; initMatrix(next); initMatrix(edgeNext); // Process edges for (var i = 0; i < edges.length ; i++) { var sourceIndex = id2position[edges[i].source().id()]; var targetIndex = id2position[edges[i].target().id()]; var weight = weightFn.apply(edges[i], [edges[i]]); // Check if already process another edge between same 2 nodes if (dist[sourceIndex][targetIndex] > weight) { dist[sourceIndex][targetIndex] = weight; next[sourceIndex][targetIndex] = targetIndex; edgeNext[sourceIndex][targetIndex] = edges[i]; } } // If undirected graph, process 'reversed' edges if (!directed) { for (var i = 0; i < edges.length ; i++) { var sourceIndex = id2position[edges[i].target().id()]; var targetIndex = id2position[edges[i].source().id()]; var weight = weightFn.apply(edges[i], [edges[i]]); // Check if already process another edge between same 2 nodes if (dist[sourceIndex][targetIndex] > weight) { dist[sourceIndex][targetIndex] = weight; next[sourceIndex][targetIndex] = targetIndex; edgeNext[sourceIndex][targetIndex] = edges[i]; } } } // Main loop for (var k = 0; k < numNodes; k++) { for (var i = 0; i < numNodes; i++) { for (var j = 0; j < numNodes; j++) { if (dist[i][k] + dist[k][j] < dist[i][j]) { dist[i][j] = dist[i][k] + dist[k][j]; next[i][j] = next[i][k]; } } } } // Build result object var position2id = []; for (var i = 0; i < numNodes; i++) { position2id.push(nodes[i].id()); } var res = { distance: function(from, to) { if ($$.is.string(from)) { // from is a selector string var fromId = (cy.filter(from)[0]).id(); } else { // from is a node var fromId = from.id(); } if ($$.is.string(to)) { // to is a selector string var toId = (cy.filter(to)[0]).id(); } else { // to is a node var toId = to.id(); } return dist[id2position[fromId]][id2position[toId]]; }, path: function(from, to) { var reconstructPathAux = function(from, to, next, position2id, edgeNext) { if (from === to) { return cy.getElementById( position2id[from] ); } if (next[from][to] === undefined) { return undefined; } var path = [ cy.getElementById(position2id[from]) ]; var prev = from; while (from !== to) { prev = from; from = next[from][to]; var edge = edgeNext[prev][from]; path.push( edge ); path.push( cy.getElementById(position2id[from]) ); } return path; }; if ($$.is.string(from)) { // from is a selector string var fromId = (cy.filter(from)[0]).id(); } else { // from is a node var fromId = from.id(); } if ($$.is.string(to)) { // to is a selector string var toId = (cy.filter(to)[0]).id(); } else { // to is a node var toId = to.id(); } var pathArr = reconstructPathAux(id2position[fromId], id2position[toId], next, position2id, edgeNext); return new $$.Collection( cy, pathArr ); }, }; return res; }, // floydWarshall // Implemented from pseudocode from wikipedia // options => options object // root: starting node (either element or selector string) // weight: function( edge ){} // specifies weight to use for `edge`/`this`. If not present, it will be asumed a weight of 1 for all edges // directed // default false // retObj => returned object by function // pathTo : function(toId) // Returns the shortest path from root node to node with ID "toId", as an array of node IDs // distanceTo: function(toId) // Returns the distance of the shortest path from root node to node with ID "toId" // hasNegativeWeightCycle: true/false (if true, pathTo and distanceTo will be undefined) bellmanFord: function(options) { options = options || {}; var logDebug = function() { if (debug) { console.log.apply(console, arguments); } }; // Parse options // debug - optional if (options.debug != null) { var debug = options.debug; } else { var debug = false; } logDebug("Starting bellmanFord..."); // Weight function - optional if (options.weight != null && $$.is.fn(options.weight)) { var weightFn = options.weight; } else { // If not specified, assume each edge has equal weight (1) var weightFn = function(e) {return 1;}; } // directed - optional if (options.directed != null) { var directed = options.directed; } else { var directed = false; } // root - mandatory! if (options.root != null) { if ($$.is.string(options.root)) { // use it as a selector, e.g. "#rootID var source = this.filter(options.root)[0]; } else { var source = options.root[0]; } logDebug("Source node: %s", source.id()); } else { $$.util.error("options.root required"); return undefined; } var cy = this._private.cy; var edges = this.edges().not(':loop'); var nodes = this.nodes(); var numNodes = nodes.length; // mapping: node id -> position in nodes array var id2position = {}; for (var i = 0; i < numNodes; i++) { id2position[nodes[i].id()] = i; } // Initializations var cost = []; var predecessor = []; var predEdge = []; for (var i = 0; i < numNodes; i++) { if (nodes[i].id() === source.id()) { cost[i] = 0; } else { cost[i] = Infinity; } predecessor[i] = undefined; } // Edges relaxation var flag = false; for (var i = 1; i < numNodes; i++) { flag = false; for (var e = 0; e < edges.length; e++) { var sourceIndex = id2position[edges[e].source().id()]; var targetIndex = id2position[edges[e].target().id()]; var weight = weightFn.apply(edges[e], [edges[e]]); var temp = cost[sourceIndex] + weight; if (temp < cost[targetIndex]) { cost[targetIndex] = temp; predecessor[targetIndex] = sourceIndex; predEdge[targetIndex] = edges[e]; flag = true; } // If undirected graph, we need to take into account the 'reverse' edge if (!directed) { var temp = cost[targetIndex] + weight; if (temp < cost[sourceIndex]) { cost[sourceIndex] = temp; predecessor[sourceIndex] = targetIndex; predEdge[sourceIndex] = edges[e]; flag = true; } } } if (!flag) { break; } } if (flag) { // Check for negative weight cycles for (var e = 0; e < edges.length; e++) { var sourceIndex = id2position[edges[e].source().id()]; var targetIndex = id2position[edges[e].target().id()]; var weight = weightFn.apply(edges[e], [edges[e]]); if (cost[sourceIndex] + weight < cost[targetIndex]) { $$.util.error("Error: graph contains a negative weigth cycle!"); return { pathTo: undefined, distanceTo: undefined, hasNegativeWeightCycle: true}; } } } // Build result object var position2id = []; for (var i = 0; i < numNodes; i++) { position2id.push(nodes[i].id()); } var res = { distanceTo : function(to) { if ($$.is.string(to)) { // to is a selector string var toId = (cy.filter(to)[0]).id(); } else { // to is a node var toId = to.id(); } return cost[id2position[toId]]; }, pathTo : function(to) { var reconstructPathAux = function(predecessor, fromPos, toPos, position2id, acumPath, predEdge) { for(;;){ // Add toId to path acumPath.push( cy.getElementById(position2id[toPos]) ); acumPath.push( predEdge[toPos] ); if (fromPos === toPos) { // reached starting node return acumPath; } // If no path exists, discart acumulated path and return undefined var predPos = predecessor[toPos]; if (typeof predPos === "undefined") { return undefined; } toPos = predPos; } }; if ($$.is.string(to)) { // to is a selector string var toId = (cy.filter(to)[0]).id(); } else { // to is a node var toId = to.id(); } var path = []; // This returns a reversed path var res = reconstructPathAux(predecessor, id2position[source.id()], id2position[toId], position2id, path, predEdge); // Get it in the correct order and return it if (res != null) { res.reverse(); } return new $$.Collection(cy, res); }, hasNegativeWeightCycle: false }; return res; }, // bellmanFord // Computes the minimum cut of an undirected graph // Returns the correct answer with high probability // options => options object // // retObj => returned object by function // cut : list of IDs of edges in the cut, // partition1: list of IDs of nodes in one partition // partition2: list of IDs of nodes in the other partition kargerStein: function(options) { options = options || {}; var logDebug = function() { if (debug) { console.log.apply(console, arguments); } }; // Function which colapses 2 (meta) nodes into one // Updates the remaining edge lists // Receives as a paramater the edge which causes the collapse var colapse = function(edgeIndex, nodeMap, remainingEdges) { var edgeInfo = remainingEdges[edgeIndex]; var sourceIn = edgeInfo[1]; var targetIn = edgeInfo[2]; var partition1 = nodeMap[sourceIn]; var partition2 = nodeMap[targetIn]; // Delete all edges between partition1 and partition2 var newEdges = remainingEdges.filter(function(edge) { if (nodeMap[edge[1]] === partition1 && nodeMap[edge[2]] === partition2) { return false; } if (nodeMap[edge[1]] === partition2 && nodeMap[edge[2]] === partition1) { return false; } return true; }); // All edges pointing to partition2 should now point to partition1 for (var i = 0; i < newEdges.length; i++) { var edge = newEdges[i]; if (edge[1] === partition2) { // Check source newEdges[i] = edge.slice(0); newEdges[i][1] = partition1; } else if (edge[2] === partition2) { // Check target newEdges[i] = edge.slice(0); newEdges[i][2] = partition1; } } // Move all nodes from partition2 to partition1 for (var i = 0; i < nodeMap.length; i++) { if (nodeMap[i] === partition2) { nodeMap[i] = partition1; } } return newEdges; }; // Contracts a graph until we reach a certain number of meta nodes var contractUntil = function(metaNodeMap, remainingEdges, size, sizeLimit) { // Stop condition if (size <= sizeLimit) { return remainingEdges; } // Choose an edge randomly var edgeIndex = Math.floor((Math.random() * remainingEdges.length)); // Colapse graph based on edge var newEdges = colapse(edgeIndex, metaNodeMap, remainingEdges); return contractUntil(metaNodeMap, newEdges, size - 1, sizeLimit); }; // Parse options // debug - optional if (options != null && options.debug != null) { var debug = options.debug; } else { var debug = false; } logDebug("Starting kargerStein..."); var cy = this._private.cy; var edges = this.edges().not(':loop'); var nodes = this.nodes(); var numNodes = nodes.length; var numEdges = edges.length; var numIter = Math.ceil(Math.pow(Math.log(numNodes) / Math.LN2, 2)); var stopSize = Math.floor(numNodes / Math.sqrt(2)); if (numNodes < 2) { $$.util.error("At least 2 nodes are required for KargerSteing algorithm!"); return undefined; } // Create numerical identifiers for each node // mapping: node id -> position in nodes array // for reverse mapping, simply use nodes array var id2position = {}; for (var i = 0; i < numNodes; i++) { id2position[nodes[i].id()] = i; } // Now store edge destination as indexes // Format for each edge (edge index, source node index, target node index) var edgeIndexes = []; for (var i = 0; i < numEdges; i++) { var e = edges[i]; edgeIndexes.push([i, id2position[e.source().id()], id2position[e.target().id()]]); } // We will store the best cut found here var minCutSize = Infinity; var minCut; // Initial meta node partition var originalMetaNode = []; for (var i = 0; i < numNodes; i++) { originalMetaNode.push(i); } // Main loop for (var iter = 0; iter <= numIter; iter++) { // Create new meta node partition var metaNodeMap = originalMetaNode.slice(0); // Contract until stop point (stopSize nodes) var edgesState = contractUntil(metaNodeMap, edgeIndexes, numNodes, stopSize); // Create a copy of the colapsed nodes state var metaNodeMap2 = metaNodeMap.slice(0); // Run 2 iterations starting in the stop state var res1 = contractUntil(metaNodeMap, edgesState, stopSize, 2); var res2 = contractUntil(metaNodeMap2, edgesState, stopSize, 2); // Is any of the 2 results the best cut so far? if (res1.length <= res2.length && res1.length < minCutSize) { minCutSize = res1.length; minCut = [res1, metaNodeMap]; } else if (res2.length <= res1.length && res2.length < minCutSize) { minCutSize = res2.length; minCut = [res2, metaNodeMap2]; } } // end of main loop // Construct result var resEdges = (minCut[0]).map(function(e){ return edges[e[0]]; }); var partition1 = []; var partition2 = []; // traverse metaNodeMap for best cut var witnessNodePartition = minCut[1][0]; for (var i = 0; i < minCut[1].length; i++) { var partitionId = minCut[1][i]; if (partitionId === witnessNodePartition) { partition1.push(nodes[i]); } else { partition2.push(nodes[i]); } } var ret = { cut: new $$.Collection(cy, resEdges), partition1: new $$.Collection(cy, partition1), partition2: new $$.Collection(cy, partition2) }; return ret; }, // // options => options object // dampingFactor: optional // precision: optional // iterations : optional // retObj => returned object by function // rank : function that returns the pageRank of a given node (object or selector string) pageRank: function(options) { options = options || {}; var normalizeVector = function(vector) { var length = vector.length; // First, get sum of all elements var total = 0; for (var i = 0; i < length; i++) { total += vector[i]; } // Now, divide each by the sum of all elements for (var i = 0; i < length; i++) { vector[i] = vector[i] / total; } }; var logDebug = function() { if (debug) { console.log.apply(console, arguments); } }; // Parse options // debug - optional if (options != null && options.debug != null) { var debug = options.debug; } else { var debug = false; } logDebug("Starting pageRank..."); // dampingFactor - optional if (options != null && options.dampingfactor != null) { var dampingFactor = options.dampingFactor; } else { var dampingFactor = 0.8; // Default damping factor } // desired precision - optional if (options != null && options.precision != null) { var epsilon = options.precision; } else { var epsilon = 0.000001; // Default precision } // Max number of iterations - optional if (options != null && options.iterations != null) { var numIter = options.iterations; } else { var numIter = 200; // Default number of iterations } // Weight function - optional if (options != null && options.weight != null && $$.is.fn(options.weight)) { var weightFn = options.weight; } else { // If not specified, assume each edge has equal weight (1) var weightFn = function(e) {return 1;}; } var cy = this._private.cy; var edges = this.edges().not(':loop'); var nodes = this.nodes(); var numNodes = nodes.length; var numEdges = edges.length; // Create numerical identifiers for each node // mapping: node id -> position in nodes array // for reverse mapping, simply use nodes array var id2position = {}; for (var i = 0; i < numNodes; i++) { id2position[nodes[i].id()] = i; } // Construct transposed adjacency matrix // First lets have a zeroed matrix of the right size // We'll also keep track of the sum of each column var matrix = []; var columnSum = []; var additionalProb = (1 - dampingFactor) / numNodes; // Create null matric for (var i = 0; i < numNodes; i++) { var newRow = []; for (var j = 0; j < numNodes; j++) { newRow.push(0.0); } matrix.push(newRow); columnSum.push(0.0); } // Now, process edges for (var i = 0; i < numEdges; i++) { var edge = edges[i]; var s = id2position[edge.source().id()]; var t = id2position[edge.target().id()]; var w = weightFn.apply(edge, [edge]); // Update matrix matrix[t][s] += w; // Update column sum columnSum[s] += w; } // Add additional probability based on damping factor // Also, take into account columns that have sum = 0 var p = 1.0 / numNodes + additionalProb; // Shorthand // Traverse matrix, column by column for (var j = 0; j < numNodes; j++) { if (columnSum[j] === 0) { // No 'links' out from node jth, assume equal probability for each possible node for (var i = 0; i < numNodes; i++) { matrix[i][j] = p; } } else { // Node jth has outgoing link, compute normalized probabilities for (var i = 0; i < numNodes; i++) { matrix[i][j] = matrix[i][j] / columnSum[j] + additionalProb; } } } // Compute dominant eigenvector using power method var eigenvector = []; var nullVector = []; var previous; // Start with a vector of all 1's // Also, initialize a null vector which will be used as shorthand for (var i = 0; i < numNodes; i++) { eigenvector.push(1.0); nullVector.push(0.0); } for (var iter = 0; iter < numIter; iter++) { // New array with all 0's var temp = nullVector.slice(0); // Multiply matrix with previous result for (var i = 0; i < numNodes; i++) { for (var j = 0; j < numNodes; j++) { temp[i] += matrix[i][j] * eigenvector[j]; } } normalizeVector(temp); previous = eigenvector; eigenvector = temp; var diff = 0; // Compute difference (squared module) of both vectors for (var i = 0; i < numNodes; i++) { diff += Math.pow(previous[i] - eigenvector[i], 2); } // If difference is less than the desired threshold, stop iterating if (diff < epsilon) { logDebug("Stoped at iteration %s", iter); break; } } logDebug("Result:\n" + eigenvector); // Construct result var res = { rank : function(node) { if ($$.is.string(node)) { // is a selector string var nodeId = (cy.filter(node)[0]).id(); } else { // is a node object var nodeId = node.id(); } return eigenvector[id2position[nodeId]]; } }; return res; } // pageRank }); // $$.fn.eles }) (cytoscape); ;(function( $$ ){ 'use strict'; $$.fn.eles({ animated: $$.define.animated(), clearQueue: $$.define.clearQueue(), delay: $$.define.delay(), animate: $$.define.animate(), stop: $$.define.stop() }); })( cytoscape ); ;(function( $$ ){ 'use strict'; $$.fn.eles({ classes: function(opts){ var eles = this; var changed = []; var fn; if( $$.is.fn(opts) ){ fn = opts; } else if( !$$.is.plainObject(opts) ){ return this; // needs opts or fn } for(var i = 0; i < eles.length; i++){ var ele = eles[i]; var eleChanged = false; opts = fn ? fn.apply(ele, [i, ele]) : opts; // add classes if( opts.add ){ for( var j = 0; j < opts.add.length; j++ ){ var cls = opts.add[j]; var hasClass = ele._private.classes[cls]; ele._private.classes[cls] = true; if( !hasClass && !eleChanged ){ changed.push( ele ); eleChanged = true; } } } // remove classes if( opts.remove ){ for( var j = 0; j < opts.remove.length; j++ ){ var cls = opts.remove[j]; var hasClass = ele._private.classes[cls]; ele._private.classes[cls] = false; if( hasClass && !eleChanged ){ changed.push( ele ); eleChanged = true; } } } // toggle classes if( opts.toggle ){ for( var j = 0; j < opts.toggle.length; j++ ){ var cls = opts.toggle[j]; var hasClass = ele._private.classes[cls]; ele._private.classes[cls] = !hasClass; if( !eleChanged ){ changed.push( ele ); eleChanged = true; } } } } if( changed.length > 0 ){ new $$.Collection( this.cy(), changed ) .updateStyle() .trigger('class') ; } return this; }, addClass: function(classes){ classes = classes.split(/\s+/); var self = this; var changed = []; for( var i = 0; i < classes.length; i++ ){ var cls = classes[i]; if( $$.is.emptyString(cls) ){ continue; } for( var j = 0; j < self.length; j++ ){ var ele = self[j]; var hasClass = ele._private.classes[cls]; ele._private.classes[cls] = true; if( !hasClass ){ // if didn't already have, add to list of changed changed.push( ele ); } } } // trigger update style on those eles that had class changes if( changed.length > 0 ){ new $$.Collection(this._private.cy, changed) .updateStyle() .trigger('class') ; } return self; }, hasClass: function(className){ var ele = this[0]; return ( ele != null && ele._private.classes[className] ) ? true : false; }, toggleClass: function(classesStr, toggle){ var classes = classesStr.split(/\s+/); var self = this; var changed = []; // eles who had classes changed for( var i = 0, il = self.length; i < il; i++ ){ var ele = self[i]; for( var j = 0; j < classes.length; j++ ){ var cls = classes[j]; if( $$.is.emptyString(cls) ){ continue; } var hasClass = ele._private.classes[cls]; var shouldAdd = toggle || (toggle === undefined && !hasClass); if( shouldAdd ){ ele._private.classes[cls] = true; if( !hasClass ){ changed.push(ele); } } else { // then remove ele._private.classes[cls] = false; if( hasClass ){ changed.push(ele); } } } // for j classes } // for i eles // trigger update style on those eles that had class changes if( changed.length > 0 ){ new $$.Collection(this._private.cy, changed) .updateStyle() .trigger('class') ; } return self; }, removeClass: function(classes){ classes = classes.split(/\s+/); var self = this; var changed = []; for( var i = 0; i < self.length; i++ ){ var ele = self[i]; for( var j = 0; j < classes.length; j++ ){ var cls = classes[j]; if( !cls || cls === '' ){ continue; } var hasClass = ele._private.classes[cls]; ele._private.classes[cls] = undefined; if( hasClass ){ // then we changed its set of classes changed.push( ele ); } } } // trigger update style on those eles that had class changes if( changed.length > 0 ){ new $$.Collection(self._private.cy, changed).updateStyle(); } self.trigger('class'); return self; }, flashClass: function(classes, duration){ var self = this; if( duration == null ){ duration = 250; } else if( duration === 0 ){ return self; // nothing to do really } self.addClass( classes ); setTimeout(function(){ self.removeClass( classes ); }, duration); return self; } }); })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.eles({ allAre: function( selector ){ return this.filter(selector).length === this.length; }, is: function( selector ){ return this.filter(selector).length > 0; }, some: function( fn, thisArg ){ for( var i = 0; i < this.length; i++ ){ var ret = fn.apply( thisArg, [ this[i], i, this ] ); if( ret ){ return true; } } return false; }, every: function( fn, thisArg ){ for( var i = 0; i < this.length; i++ ){ var ret = fn.apply( thisArg, [ this[i], i, this ] ); if( !ret ){ return false; } } return true; }, same: function( collection ){ collection = this.cy().collection( collection ); // cheap extra check if( this.length !== collection.length ){ return false; } return this.intersect( collection ).length === this.length; }, anySame: function( collection ){ collection = this.cy().collection( collection ); return this.intersect( collection ).length > 0; }, allAreNeighbors: function( collection ){ collection = this.cy().collection( collection ); return this.neighborhood().intersect( collection ).length === collection.length; } }); })( cytoscape ); ;(function($$){ 'use strict'; // Compound functions ///////////////////// $$.fn.eles({ parent: function( selector ){ var parents = []; var cy = this._private.cy; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; var parent = cy.getElementById( ele._private.data.parent ); if( parent.size() > 0 ){ parents.push( parent ); } } return new $$.Collection( cy, parents, { unique: true } ).filter( selector ); }, parents: function( selector ){ var parents = []; var eles = this.parent(); while( eles.nonempty() ){ for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; parents.push( ele ); } eles = eles.parent(); } return new $$.Collection( this.cy(), parents, { unique: true } ).filter( selector ); }, commonAncestors: function( selector ){ var ancestors; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; var parents = ele.parents(); ancestors = ancestors || parents; ancestors = ancestors.intersect( parents ); // current list must be common with current ele parents set } return ancestors.filter( selector ); }, orphans: function( selector ){ return this.stdFilter(function( ele ){ return ele.isNode() && ele.parent().empty(); }).filter( selector ); }, nonorphans: function( selector ){ return this.stdFilter(function( ele ){ return ele.isNode() && ele.parent().nonempty(); }).filter( selector ); }, children: function( selector ){ var children = []; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; children = children.concat( ele._private.children ); } return new $$.Collection( this.cy(), children, { unique: true } ).filter( selector ); }, siblings: function( selector ){ return this.parent().children().not( this ).filter( selector ); }, isParent: function(){ var ele = this[0]; if( ele ){ return ele._private.children.length !== 0; } }, isChild: function(){ var ele = this[0]; if( ele ){ return ele._private.data.parent !== undefined && ele.parent().length !== 0; } }, descendants: function( selector ){ var elements = []; function add( eles ){ for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; elements.push( ele ); if( ele.children().nonempty() ){ add( ele.children() ); } } } add( this.children() ); return new $$.Collection( this.cy(), elements, { unique: true } ).filter( selector ); } }); // aliases $$.elesfn.ancestors = $$.elesfn.parents; })( cytoscape ); ;(function($$){ 'use strict'; var borderWidthMultiplier = 2 * 0.5; var borderWidthAdjustment = 0; $$.fn.eles({ data: $$.define.data({ field: 'data', bindingEvent: 'data', allowBinding: true, allowSetting: true, settingEvent: 'data', settingTriggersEvent: true, triggerFnName: 'trigger', allowGetting: true, immutableKeys: { 'id': true, 'source': true, 'target': true, 'parent': true }, updateStyle: true }), removeData: $$.define.removeData({ field: 'data', event: 'data', triggerFnName: 'trigger', triggerEvent: true, immutableKeys: { 'id': true, 'source': true, 'target': true, 'parent': true }, updateStyle: true }), scratch: $$.define.data({ field: 'scratch', allowBinding: false, allowSetting: true, settingTriggersEvent: false, allowGetting: true }), removeScratch: $$.define.removeData({ field: 'scratch', triggerEvent: false }), rscratch: $$.define.data({ field: 'rscratch', allowBinding: false, allowSetting: true, settingTriggersEvent: false, allowGetting: true }), removeRscratch: $$.define.removeData({ field: 'rscratch', triggerEvent: false }), id: function(){ var ele = this[0]; if( ele ){ return ele._private.data.id; } }, position: $$.define.data({ field: 'position', bindingEvent: 'position', allowBinding: true, allowSetting: true, settingEvent: 'position', settingTriggersEvent: true, triggerFnName: 'rtrigger', allowGetting: true, validKeys: ['x', 'y'], onSet: function( eles ){ var updatedEles = eles.updateCompoundBounds(); updatedEles.rtrigger('position'); }, canSet: function( ele ){ return !ele.locked(); } }), // position but no notification to renderer silentPosition: $$.define.data({ field: 'position', bindingEvent: 'position', allowBinding: false, allowSetting: true, settingEvent: 'position', settingTriggersEvent: false, triggerFnName: 'trigger', allowGetting: true, validKeys: ['x', 'y'], onSet: function( eles ){ eles.updateCompoundBounds(); }, canSet: function( ele ){ return !ele.locked(); } }), positions: function( pos, silent ){ if( $$.is.plainObject(pos) ){ this.position(pos); } else if( $$.is.fn(pos) ){ var fn = pos; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; var pos = fn.apply(ele, [i, ele]); if( pos && !ele.locked() ){ var elePos = ele._private.position; elePos.x = pos.x; elePos.y = pos.y; } } var updatedEles = this.updateCompoundBounds(); var toTrigger = updatedEles.length > 0 ? this.add( updatedEles ) : this; if( silent ){ toTrigger.trigger('position'); } else { toTrigger.rtrigger('position'); } } return this; // chaining }, silentPositions: function( pos ){ return this.positions( pos, true ); }, updateCompoundBounds: function(){ var cy = this.cy(); if( !cy.styleEnabled() || !cy.hasCompoundNodes() ){ return cy.collection(); } // save cycles for non compound graphs or when style disabled var updated = []; function update( parent ){ var children = parent.children(); var style = parent._private.style; var bb = children.boundingBox({ includeLabels: false, includeEdges: false }); var padding = { top: style['padding-top'].pxValue, bottom: style['padding-bottom'].pxValue, left: style['padding-left'].pxValue, right: style['padding-right'].pxValue }; var pos = parent._private.position; var didUpdate = false; if( style['width'].value === 'auto' ){ parent._private.autoWidth = bb.w + padding.left + padding.right; pos.x = (bb.x1 + bb.x2 - padding.left + padding.right)/2; didUpdate = true; } if( style['height'].value === 'auto' ){ parent._private.autoHeight = bb.h + padding.top + padding.bottom; pos.y = (bb.y1 + bb.y2 - padding.top + padding.bottom)/2; didUpdate = true; } if( didUpdate ){ updated.push( parent ); } } // go up, level by level var eles = this.parent(); while( eles.nonempty() ){ // update each parent node in this level for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; update( ele ); } // next level eles = eles.parent(); } // return changed return new $$.Collection( cy, updated ); }, // get/set the rendered (i.e. on screen) positon of the element renderedPosition: function( dim, val ){ var ele = this[0]; var cy = this.cy(); var zoom = cy.zoom(); var pan = cy.pan(); var rpos = $$.is.plainObject( dim ) ? dim : undefined; var setting = rpos !== undefined || ( val !== undefined && $$.is.string(dim) ); if( ele && ele.isNode() ){ // must have an element and must be a node to return position if( setting ){ for( var i = 0; i < this.length; i++ ){ var ele = this[i]; if( val !== undefined ){ // set one dimension ele._private.position[dim] = ( val - pan[dim] )/zoom; } else if( rpos !== undefined ){ // set whole position ele._private.position = { x: ( rpos.x - pan.x ) /zoom, y: ( rpos.y - pan.y ) /zoom }; } } this.rtrigger('position'); } else { // getting var pos = ele._private.position; rpos = { x: pos.x * zoom + pan.x, y: pos.y * zoom + pan.y }; if( dim === undefined ){ // then return the whole rendered position return rpos; } else { // then return the specified dimension return rpos[ dim ]; } } } else if( !setting ){ return undefined; // for empty collection case } return this; // chaining }, // get/set the position relative to the parent parentPosition: function( dim, val ){ var ele = this[0]; var cy = this.cy(); var ppos = $$.is.plainObject( dim ) ? dim : undefined; var setting = ppos !== undefined || ( val !== undefined && $$.is.string(dim) ); var hasCompoundNodes = cy.hasCompoundNodes(); if( ele && ele.isNode() ){ // must have an element and must be a node to return position if( setting ){ for( var i = 0; i < this.length; i++ ){ var ele = this[i]; var parent = hasCompoundNodes ? ele.parent() : null; var hasParent = parent && parent.length > 0; var relativeToParent = hasParent; if( hasParent ){ parent = parent[0]; } var origin = relativeToParent ? parent._private.position : { x: 0, y: 0 }; if( val !== undefined ){ // set one dimension ele._private.position[dim] = val + origin[dim]; } else if( ppos !== undefined ){ // set whole position ele._private.position = { x: ppos.x + origin.x, y: ppos.y + origin.y, }; } } this.rtrigger('position'); } else { // getting var pos = ele._private.position; var parent = hasCompoundNodes ? ele.parent() : null; var hasParent = parent && parent.length > 0; var relativeToParent = hasParent; if( hasParent ){ parent = parent[0]; } var origin = relativeToParent ? parent._private.position : { x: 0, y: 0 }; ppos = { x: pos.x - origin.x, y: pos.y - origin.y }; if( dim === undefined ){ // then return the whole rendered position return ppos; } else { // then return the specified dimension return ppos[ dim ]; } } } else if( !setting ){ return undefined; // for empty collection case } return this; // chaining }, // convenience function to get a numerical value for the width of the node/edge width: function(){ var ele = this[0]; var cy = ele._private.cy; var styleEnabled = cy._private.styleEnabled; if( ele ){ if( styleEnabled ){ var w = ele._private.style.width; return w.strValue === 'auto' ? ele._private.autoWidth : w.pxValue; } else { return 1; } } }, outerWidth: function(){ var ele = this[0]; var cy = ele._private.cy; var styleEnabled = cy._private.styleEnabled; if( ele ){ if( styleEnabled ){ var style = ele._private.style; var width = style.width.strValue === 'auto' ? ele._private.autoWidth : style.width.pxValue; var border = style['border-width'] ? style['border-width'].pxValue * borderWidthMultiplier + borderWidthAdjustment : 0; return width + border; } else { return 1; } } }, renderedWidth: function(){ var ele = this[0]; if( ele ){ var width = ele.width(); return width * this.cy().zoom(); } }, renderedOuterWidth: function(){ var ele = this[0]; if( ele ){ var owidth = ele.outerWidth(); return owidth * this.cy().zoom(); } }, // convenience function to get a numerical value for the height of the node height: function(){ var ele = this[0]; var cy = ele._private.cy; var styleEnabled = cy._private.styleEnabled; if( ele && ele._private.group === 'nodes' ){ if( styleEnabled ){ var h = ele._private.style.height; return h.strValue === 'auto' ? ele._private.autoHeight : h.pxValue; } else { return 1; } } }, outerHeight: function(){ var ele = this[0]; var cy = ele._private.cy; var styleEnabled = cy._private.styleEnabled; if( ele && ele._private.group === 'nodes' ){ if( styleEnabled ){ var style = ele._private.style; var height = style.height.strValue === 'auto' ? ele._private.autoHeight : style.height.pxValue; var border = style['border-width'] ? style['border-width'].pxValue * borderWidthMultiplier + borderWidthAdjustment : 0; } else { return 1; } return height + border; } }, renderedHeight: function(){ var ele = this[0]; if( ele && ele._private.group === 'nodes' ){ var height = ele.height(); return height * this.cy().zoom(); } }, renderedOuterHeight: function(){ var ele = this[0]; if( ele && ele._private.group === 'nodes' ){ var oheight = ele.outerHeight(); return oheight * this.cy().zoom(); } }, renderedBoundingBox: function( options ){ var bb = this.boundingBox( options ); var cy = this.cy(); var zoom = cy.zoom(); var pan = cy.pan(); var x1 = bb.x1 * zoom + pan.x; var x2 = bb.x2 * zoom + pan.x; var y1 = bb.y1 * zoom + pan.y; var y2 = bb.y2 * zoom + pan.y; return { x1: x1, x2: x2, y1: y1, y2: y2, w: x2 - x1, h: y2 - y1 }; }, // get the bounding box of the elements (in raw model position) boundingBox: function( options ){ var eles = this; var cy = eles._private.cy; var cy_p = cy._private; var styleEnabled = cy_p.styleEnabled; options = options || {}; var includeNodes = options.includeNodes === undefined ? true : options.includeNodes; var includeEdges = options.includeEdges === undefined ? true : options.includeEdges; var includeLabels = options.includeLabels === undefined ? true : options.includeLabels; // recalculate projections etc if( styleEnabled ){ cy_p.renderer.recalculateRenderedStyle( this ); } var x1 = Infinity; var x2 = -Infinity; var y1 = Infinity; var y2 = -Infinity; // find bounds of elements for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var _p = ele._private; var display = styleEnabled ? _p.style['display'].value : 'element'; var isNode = _p.group === 'nodes'; var ex1, ex2, ey1, ey2, x, y; var includedEle = false; if( display === 'none' ){ continue; } // then ele doesn't take up space if( isNode && includeNodes ){ includedEle = true; var pos = _p.position; x = pos.x; y = pos.y; var w = ele.outerWidth(); var halfW = w/2; var h = ele.outerHeight(); var halfH = h/2; // handle node dimensions ///////////////////////// ex1 = x - halfW; ex2 = x + halfW; ey1 = y - halfH; ey2 = y + halfH; x1 = ex1 < x1 ? ex1 : x1; x2 = ex2 > x2 ? ex2 : x2; y1 = ey1 < y1 ? ey1 : y1; y2 = ey2 > y2 ? ey2 : y2; } else if( ele.isEdge() && includeEdges ){ includedEle = true; var n1pos = ele._private.source._private.position; var n2pos = ele._private.target._private.position; // handle edge dimensions (rough box estimate) ////////////////////////////////////////////// var rstyle = ele._private.rstyle || {}; ex1 = n1pos.x; ex2 = n2pos.x; ey1 = n1pos.y; ey2 = n2pos.y; if( ex1 > ex2 ){ var temp = ex1; ex1 = ex2; ex2 = temp; } if( ey1 > ey2 ){ var temp = ey1; ey1 = ey2; ey2 = temp; } x1 = ex1 < x1 ? ex1 : x1; x2 = ex2 > x2 ? ex2 : x2; y1 = ey1 < y1 ? ey1 : y1; y2 = ey2 > y2 ? ey2 : y2; // handle points along edge (sanity check) ////////////////////////////////////////// if( styleEnabled ){ var bpts = rstyle.bezierPts || []; var w = ele._private.style['width'].pxValue; var wHalf = w/2; for( var j = 0; j < bpts.length; j++ ){ var bpt = bpts[j]; ex1 = bpt.x - wHalf; ex2 = bpt.x + wHalf; ey1 = bpt.y - wHalf; ey2 = bpt.y + wHalf; x1 = ex1 < x1 ? ex1 : x1; x2 = ex2 > x2 ? ex2 : x2; y1 = ey1 < y1 ? ey1 : y1; y2 = ey2 > y2 ? ey2 : y2; } } } // edges // handle label dimensions ////////////////////////// if( styleEnabled ){ var style = ele._private.style; var rstyle = ele._private.rstyle; var label = style['content'].strValue; var fontSize = style['font-size']; var halign = style['text-halign']; var valign = style['text-valign']; var labelWidth = rstyle.labelWidth; var labelHeight = rstyle.labelHeight; var labelX = rstyle.labelX; var labelY = rstyle.labelY; if( includedEle && includeLabels && label && fontSize && labelHeight != null && labelWidth != null && labelX != null && labelY != null && halign && valign ){ var lh = labelHeight; var lw = labelWidth; var lx1, lx2, ly1, ly2; if( ele.isEdge() ){ lx1 = labelX - lw/2; lx2 = labelX + lw/2; ly1 = labelY - lh/2; ly2 = labelY + lh/2; } else { switch( halign.value ){ case 'left': lx1 = labelX - lw; lx2 = labelX; break; case 'center': lx1 = labelX - lw/2; lx2 = labelX + lw/2; break; case 'right': lx1 = labelX; lx2 = labelX + lw; break; } switch( valign.value ){ case 'top': ly1 = labelY - lh; ly2 = labelY; break; case 'center': ly1 = labelY - lh/2; ly2 = labelY + lh/2; break; case 'bottom': ly1 = labelY; ly2 = labelY + lh; break; } } x1 = lx1 < x1 ? lx1 : x1; x2 = lx2 > x2 ? lx2 : x2; y1 = ly1 < y1 ? ly1 : y1; y2 = ly2 > y2 ? ly2 : y2; } } // style enabled } // for return { x1: x1, x2: x2, y1: y1, y2: y2, w: x2 - x1, h: y2 - y1 }; } }); // in case some users want to be explicit $$.elesfn.modelPosition = $$.elesfn.position; $$.elesfn.modelPositions = $$.elesfn.positions; })( cytoscape ); ;(function( $$ ){ 'use strict'; // Regular degree functions (works on single element) //////////////////////////////////////////////////////////////////////////////////////////////////// function defineDegreeFunction(callback){ return function( includeLoops ){ var self = this; if( includeLoops === undefined ){ includeLoops = true; } if( self.length === 0 ){ return; } if( self.isNode() && !self.removed() ){ var degree = 0; var node = self[0]; var connectedEdges = node._private.edges; for( var i = 0; i < connectedEdges.length; i++ ){ var edge = connectedEdges[i]; if( !includeLoops && edge.isLoop() ){ continue; } degree += callback( node, edge ); } return degree; } else { return; } }; } $$.fn.eles({ degree: defineDegreeFunction(function(node, edge){ if( edge.source().same( edge.target() ) ){ return 2; } else { return 1; } }), indegree: defineDegreeFunction(function(node, edge){ if( edge.target().same(node) ){ return 1; } else { return 0; } }), outdegree: defineDegreeFunction(function(node, edge){ if( edge.source().same(node) ){ return 1; } else { return 0; } }) }); // Collection degree stats //////////////////////////////////////////////////////////////////////////////////////////////////// function defineDegreeBoundsFunction(degreeFn, callback){ return function( includeLoops ){ var ret; var nodes = this.nodes(); for( var i = 0; i < nodes.length; i++ ){ var ele = nodes[i]; var degree = ele[degreeFn]( includeLoops ); if( degree !== undefined && (ret === undefined || callback(degree, ret)) ){ ret = degree; } } return ret; }; } $$.fn.eles({ minDegree: defineDegreeBoundsFunction('degree', function(degree, min){ return degree < min; }), maxDegree: defineDegreeBoundsFunction('degree', function(degree, max){ return degree > max; }), minIndegree: defineDegreeBoundsFunction('indegree', function(degree, min){ return degree < min; }), maxIndegree: defineDegreeBoundsFunction('indegree', function(degree, max){ return degree > max; }), minOutdegree: defineDegreeBoundsFunction('outdegree', function(degree, min){ return degree < min; }), maxOutdegree: defineDegreeBoundsFunction('outdegree', function(degree, max){ return degree > max; }) }); $$.fn.eles({ totalDegree: function( includeLoops ){ var total = 0; var nodes = this.nodes(); for( var i = 0; i < nodes.length; i++ ){ total += nodes[i].degree( includeLoops ); } return total; } }); })( cytoscape ); ;(function($$){ 'use strict'; // Functions for binding & triggering events //////////////////////////////////////////////////////////////////////////////////////////////////// $$.fn.eles({ on: $$.define.on(), // .on( events [, selector] [, data], handler) one: $$.define.on({ unbindSelfOnTrigger: true }), once: $$.define.on({ unbindAllBindersOnTrigger: true }), off: $$.define.off(), // .off( events [, selector] [, handler] ) trigger: $$.define.trigger(), // .trigger( events [, extraParams] ) rtrigger: function(event, extraParams){ // for internal use only if( this.length === 0 ){ return; } // empty collections don't need to notify anything // notify renderer this.cy().notify({ type: event, collection: this }); this.trigger(event, extraParams); return this; } }); // aliases for those folks who like old stuff: $$.elesfn.bind = $$.elesfn.on; $$.elesfn.unbind = $$.elesfn.off; })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.eles({ nodes: function( selector ){ return this.filter(function(i, element){ return element.isNode(); }).filter(selector); }, edges: function( selector ){ return this.filter(function(i, element){ return element.isEdge(); }).filter(selector); }, filter: function( filter ){ var cy = this._private.cy; if( $$.is.fn(filter) ){ var elements = []; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; if( filter.apply(ele, [i, ele]) ){ elements.push(ele); } } return new $$.Collection(cy, elements); } else if( $$.is.string(filter) || $$.is.elementOrCollection(filter) ){ return new $$.Selector(filter).filter(this); } else if( filter === undefined ){ return this; } return new $$.Collection( cy ); // if not handled by above, give 'em an empty collection }, not: function( toRemove ){ var cy = this._private.cy; if( !toRemove ){ return this; } else { if( $$.is.string( toRemove ) ){ toRemove = this.filter( toRemove ); } var elements = []; for( var i = 0; i < this.length; i++ ){ var element = this[i]; var remove = toRemove._private.ids[ element.id() ]; if( !remove ){ elements.push( element ); } } return new $$.Collection( cy, elements ); } }, intersect: function( other ){ var cy = this._private.cy; // if a selector is specified, then filter by it instead if( $$.is.string(other) ){ var selector = other; return this.filter( selector ); } var elements = []; var col1 = this; var col2 = other; var col1Smaller = this.length < other.length; // var ids1 = col1Smaller ? col1._private.ids : col2._private.ids; var ids2 = col1Smaller ? col2._private.ids : col1._private.ids; var col = col1Smaller ? col1 : col2; for( var i = 0; i < col.length; i++ ){ var id = col[i]._private.data.id; var ele = ids2[ id ]; if( ele ){ elements.push( ele ); } } return new $$.Collection( cy, elements ); }, add: function( toAdd ){ var cy = this._private.cy; if( !toAdd ){ return this; } if( $$.is.string(toAdd) ){ var selector = toAdd; toAdd = cy.elements(selector); } var elements = []; for( var i = 0; i < this.length; i++ ){ elements.push( this[i] ); } for( var i = 0; i < toAdd.length; i++ ){ var add = !this._private.ids[ toAdd[i].id() ]; if( add ){ elements.push( toAdd[i] ); } } return new $$.Collection(cy, elements); }, // in place merge on calling collection merge: function( toAdd ){ var _p = this._private; var cy = _p.cy; if( !toAdd ){ return this; } if( $$.is.string(toAdd) ){ var selector = toAdd; toAdd = cy.elements(selector); } for( var i = 0; i < toAdd.length; i++ ){ var toAddEle = toAdd[i]; var id = toAddEle.id(); var add = !_p.ids[ id ]; if( add ){ var index = this.length++; this[ index ] = toAddEle; _p.ids[ id ] = toAddEle; _p.indexes[ id ] = index; } } return this; // chaining }, // remove single ele in place in calling collection unmergeOne: function( ele ){ ele = ele[0]; var _p = this._private; var id = ele.id(); var i = _p.indexes[ id ]; if( i == null ){ return this; // no need to remove } // remove ele this[i] = undefined; _p.ids[ id ] = undefined; _p.indexes[ id ] = undefined; var unmergedLastEle = i === this.length - 1; // replace empty spot with last ele in collection if( this.length > 1 && !unmergedLastEle ){ var lastEleI = this.length - 1; var lastEle = this[ lastEleI ]; this[ lastEleI ] = undefined; this[i] = lastEle; _p.indexes[ lastEle.id() ] = i; } // the collection is now 1 ele smaller this.length--; return this; }, // remove eles in place on calling collection unmerge: function( toRemove ){ var cy = this._private.cy; if( !toRemove ){ return this; } if( $$.is.string(toRemove) ){ var selector = toRemove; toRemove = cy.elements(selector); } for( var i = 0; i < toRemove.length; i++ ){ this.unmergeOne( toRemove[i] ); } return this; // chaining }, map: function( mapFn, thisArg ){ var arr = []; var eles = this; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var ret = mapFn.apply( thisArg, [ele, i, eles] ); arr.push( ret ); } return arr; }, stdFilter: function( fn, thisArg ){ var filterEles = []; var eles = this; var cy = this._private.cy; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var include = fn.apply( thisArg, [ele, i, eles] ); if( include ){ filterEles.push( ele ); } } return new $$.Collection( cy, filterEles ); }, max: function( valFn, thisArg ){ var max = -Infinity; var maxEle; var eles = this; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var val = valFn.apply( thisArg, [ ele, i, eles ] ); if( val > max ){ max = val; maxEle = ele; } } return { value: max, ele: maxEle }; }, min: function( valFn, thisArg ){ var min = Infinity; var minEle; var eles = this; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var val = valFn.apply( thisArg, [ ele, i, eles ] ); if( val < min ){ min = val; minEle = ele; } } return { value: min, ele: minEle }; } }); })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.eles({ isNode: function(){ return this.group() === 'nodes'; }, isEdge: function(){ return this.group() === 'edges'; }, isLoop: function(){ return this.isEdge() && this.source().id() === this.target().id(); }, isSimple: function(){ return this.isEdge() && this.source().id() !== this.target().id(); }, group: function(){ var ele = this[0]; if( ele ){ return ele._private.group; } } }); })( cytoscape ); ;(function($$){ 'use strict'; // Functions for iterating over collections //////////////////////////////////////////////////////////////////////////////////////////////////// $$.fn.eles({ each: function(fn){ if( $$.is.fn(fn) ){ for(var i = 0; i < this.length; i++){ var ele = this[i]; var ret = fn.apply( ele, [ i, ele ] ); if( ret === false ){ break; } // exit each early on return false } } return this; }, forEach: function(fn, thisArg){ if( $$.is.fn(fn) ){ for(var i = 0; i < this.length; i++){ var ele = this[i]; var ret = fn.apply( thisArg, [ ele, i, this ] ); if( ret === false ){ break; } // exit each early on return false } } return this; }, toArray: function(){ var array = []; for(var i = 0; i < this.length; i++){ array.push( this[i] ); } return array; }, slice: function(start, end){ var array = []; var thisSize = this.length; if( end == null ){ end = thisSize; } if( start == null ){ start = 0; } if( start < 0 ){ start = thisSize + start; } if( end < 0 ){ end = thisSize + end; } for(var i = start; i >= 0 && i < end && i < thisSize; i++){ array.push( this[i] ); } return new $$.Collection(this.cy(), array); }, size: function(){ return this.length; }, eq: function(i){ return this[i] || new $$.Collection( this.cy() ); }, first: function(){ return this[0] || new $$.Collection( this.cy() ); }, last: function(){ return this[ this.length - 1 ] || new $$.Collection( this.cy() ); }, empty: function(){ return this.length === 0; }, nonempty: function(){ return !this.empty(); }, sort: function( sortFn ){ if( !$$.is.fn( sortFn ) ){ return this; } var cy = this.cy(); var sorted = this.toArray().sort( sortFn ); return new $$.Collection(cy, sorted); }, sortByZIndex: function(){ return this.sort( $$.Collection.zIndexSort ); }, zDepth: function(){ var ele = this[0]; if( !ele ){ return undefined; } var _p = ele._private; var group = _p.group; if( group === 'nodes' ){ return _p.data.parent ? ele.parents().size() : 0; } else { var src = _p.source; var tgt = _p.target; var srcDepth = src._private.data.parent ? src.parents().size() : 0; var tgtDepth = tgt._private.data.parent ? tgt.parents().size() : 0; return Math.max( srcDepth - 1, tgtDepth - 1, 0 ) + 0.5; // depth of deepest parent and just a bit above } } }); $$.Collection.zIndexSort = function(a, b){ var cy = a.cy(); var a_p = a._private; var b_p = b._private; var zDiff = a_p.style['z-index'].value - b_p.style['z-index'].value; var depthA = 0; var depthB = 0; var hasCompoundNodes = cy.hasCompoundNodes(); var aIsNode = a_p.group === 'nodes'; var aIsEdge = a_p.group === 'edges'; var bIsNode = b_p.group === 'nodes'; var bIsEdge = b_p.group === 'edges'; // no need to calculate element depth if there is no compound node if( hasCompoundNodes ){ depthA = a.zDepth(); depthB = b.zDepth(); } var depthDiff = depthA - depthB; var sameDepth = depthDiff === 0; if( sameDepth ){ if( aIsNode && bIsEdge ){ return 1; // 'a' is a node, it should be drawn later } else if( aIsEdge && bIsNode ){ return -1; // 'a' is an edge, it should be drawn first } else { // both nodes or both edges if( zDiff === 0 ){ // same z-index => compare indices in the core (order added to graph w/ last on top) return a_p.index - b_p.index; } else { return zDiff; } } // elements on different level } else { return depthDiff; // deeper element should be drawn later } }; })( cytoscape ); ;(function($$){ 'use strict'; // Functions for layouts on nodes //////////////////////////////////////////////////////////////////////////////////////////////////// $$.fn.eles({ // using standard layout options, apply position function (w/ or w/o animation) layoutPositions: function( layout, options, fn ){ var nodes = this.nodes(); var cy = this.cy(); layout.trigger({ type: 'layoutstart', layout: layout }); if( options.animate ){ for( var i = 0; i < nodes.length; i++ ){ var node = nodes[i]; var lastNode = i === nodes.length - 1; var newPos = fn.call( node, i, node ); var pos = node.position(); if( !$$.is.number(pos.x) || !$$.is.number(pos.y) ){ node.silentPosition({ x: 0, y: 0 }); } node.animate({ position: newPos }, { duration: options.animationDuration, step: !lastNode ? undefined : function(){ if( options.fit ){ cy.fit( options.padding ); } }, complete: !lastNode ? undefined : function(){ if( options.zoom != null ){ cy.zoom( options.zoom ); } if( options.pan ){ cy.pan( options.pan ); } if( options.fit ){ cy.fit( options.padding ); } layout.one('layoutstop', options.stop); layout.trigger({ type: 'layoutstop', layout: layout }); } }); } layout.one('layoutready', options.ready); layout.trigger({ type: 'layoutready', layout: layout }); } else { nodes.positions( fn ); if( options.fit ){ cy.fit( options.padding ); } if( options.zoom != null ){ cy.zoom( options.zoom ); } if( options.pan ){ cy.pan( options.pan ); } layout.one('layoutready', options.ready); layout.trigger({ type: 'layoutready', layout: layout }); layout.one('layoutstop', options.stop); layout.trigger({ type: 'layoutstop', layout: layout }); } return this; // chaining }, layout: function( options ){ var cy = this.cy(); cy.layout( $$.util.extend({}, options, { eles: this }) ); return this; }, makeLayout: function( options ){ var cy = this.cy(); return cy.makeLayout( $$.util.extend({}, options, { eles: this }) ); } }); })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.eles({ // fully updates (recalculates) the style for the elements updateStyle: function( notifyRenderer ){ var cy = this._private.cy; if( !cy.styleEnabled() ){ return this; } if( cy._private.batchingStyle ){ var bEles = cy._private.batchStyleEles; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; if( !bEles.ids[ ele._private.id ] ){ bEles.push( ele ); } } return this; // chaining and exit early when batching } var style = cy.style(); notifyRenderer = notifyRenderer || notifyRenderer === undefined ? true : false; style.apply( this ); var updatedCompounds = this.updateCompoundBounds(); var toNotify = updatedCompounds.length > 0 ? this.add( updatedCompounds ) : this; if( notifyRenderer ){ toNotify.rtrigger('style'); // let renderer know we changed style } else { toNotify.trigger('style'); // just fire the event } return this; // chaining }, // just update the mappers in the elements' styles; cheaper than eles.updateStyle() updateMappers: function( notifyRenderer ){ var cy = this._private.cy; var style = cy.style(); notifyRenderer = notifyRenderer || notifyRenderer === undefined ? true : false; if( !cy.styleEnabled() ){ return this; } style.updateMappers( this ); var updatedCompounds = this.updateCompoundBounds(); var toNotify = updatedCompounds.length > 0 ? this.add( updatedCompounds ) : this; if( notifyRenderer ){ toNotify.rtrigger('style'); // let renderer know we changed style } else { toNotify.trigger('style'); // just fire the event } return this; // chaining }, // get the specified css property as a rendered value (i.e. on-screen value) // or get the whole rendered style if no property specified (NB doesn't allow setting) renderedCss: function( property ){ var cy = this.cy(); if( !cy.styleEnabled() ){ return this; } var ele = this[0]; if( ele ){ var renstyle = ele.cy().style().getRenderedStyle( ele ); if( property === undefined ){ return renstyle; } else { return renstyle[ property ]; } } }, // read the calculated css style of the element or override the style (via a bypass) css: function( name, value ){ var cy = this.cy(); if( !cy.styleEnabled() ){ return this; } var updateTransitions = false; var style = cy.style(); if( $$.is.plainObject(name) ){ // then extend the bypass var props = name; style.applyBypass( this, props, updateTransitions ); var updatedCompounds = this.updateCompoundBounds(); var toNotify = updatedCompounds.length > 0 ? this.add( updatedCompounds ) : this; toNotify.rtrigger('style'); // let the renderer know we've updated style } else if( $$.is.string(name) ){ if( value === undefined ){ // then get the property from the style var ele = this[0]; if( ele ){ return ele._private.style[ name ].strValue; } else { // empty collection => can't get any value return; } } else { // then set the bypass with the property value style.applyBypass( this, name, value, updateTransitions ); var updatedCompounds = this.updateCompoundBounds(); var toNotify = updatedCompounds.length > 0 ? this.add( updatedCompounds ) : this; toNotify.rtrigger('style'); // let the renderer know we've updated style } } else if( name === undefined ){ var ele = this[0]; if( ele ){ return style.getRawStyle( ele ); } else { // empty collection => can't get any value return; } } return this; // chaining }, removeCss: function( names ){ var cy = this.cy(); if( !cy.styleEnabled() ){ return this; } var updateTransitions = false; var style = cy.style(); var eles = this; if( names === undefined ){ for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; style.removeAllBypasses( ele, updateTransitions ); } } else { names = names.split(/\s+/); for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; style.removeBypasses( ele, names, updateTransitions ); } } var updatedCompounds = this.updateCompoundBounds(); var toNotify = updatedCompounds.length > 0 ? this.add( updatedCompounds ) : this; toNotify.rtrigger('style'); // let the renderer know we've updated style return this; // chaining }, show: function(){ this.css('display', 'element'); return this; // chaining }, hide: function(){ this.css('display', 'none'); return this; // chaining }, visible: function(){ var cy = this.cy(); if( !cy.styleEnabled() ){ return true; } var ele = this[0]; var hasCompoundNodes = cy.hasCompoundNodes(); if( ele ){ var style = ele._private.style; if( style['visibility'].value !== 'visible' || style['display'].value !== 'element' ){ return false; } if( ele._private.group === 'nodes' ){ if( !hasCompoundNodes ){ return true; } var parents = ele._private.data.parent ? ele.parents() : null; if( parents ){ for( var i = 0; i < parents.length; i++ ){ var parent = parents[i]; var pStyle = parent._private.style; var pVis = pStyle['visibility'].value; var pDis = pStyle['display'].value; if( pVis !== 'visible' || pDis !== 'element' ){ return false; } } } return true; } else { var src = ele._private.source; var tgt = ele._private.target; return src.visible() && tgt.visible(); } } }, hidden: function(){ var ele = this[0]; if( ele ){ return !ele.visible(); } }, effectiveOpacity: function(){ var cy = this.cy(); if( !cy.styleEnabled() ){ return 1; } var hasCompoundNodes = cy.hasCompoundNodes(); var ele = this[0]; if( ele ){ var _p = ele._private; var parentOpacity = _p.style.opacity.value; if( !hasCompoundNodes ){ return parentOpacity; } var parents = !_p.data.parent ? null : ele.parents(); if( parents ){ for( var i = 0; i < parents.length; i++ ){ var parent = parents[i]; var opacity = parent._private.style.opacity.value; parentOpacity = opacity * parentOpacity; } } return parentOpacity; } }, transparent: function(){ var ele = this[0]; var hasCompoundNodes = ele.cy().hasCompoundNodes(); if( ele ){ if( !hasCompoundNodes ){ return ele._private.style.opacity === 0; } else { return ele.effectiveOpacity() === 0; } } }, isFullAutoParent: function(){ var cy = this.cy(); if( !cy.styleEnabled() ){ return false; } var ele = this[0]; if( ele ){ var autoW = ele._private.style['width'].value === 'auto'; var autoH = ele._private.style['height'].value === 'auto'; return ele.isParent() && autoW && autoH; } } }); $$.elesfn.style = $$.elesfn.css; $$.elesfn.renderedStyle = $$.elesfn.renderedCss; $$.elesfn.removeStyle = $$.elesfn.removeCss; })( cytoscape ); ;(function($$){ 'use strict'; // Collection functions that toggle a boolean value //////////////////////////////////////////////////////////////////////////////////////////////////// function defineSwitchFunction(params){ return function(){ var args = arguments; // e.g. cy.nodes().select( data, handler ) if( args.length === 2 ){ var data = args[0]; var handler = args[1]; this.bind( params.event, data, handler ); } // e.g. cy.nodes().select( handler ) else if( args.length === 1 ){ var handler = args[0]; this.bind( params.event, handler ); } // e.g. cy.nodes().select() else if( args.length === 0 ){ for( var i = 0; i < this.length; i++ ){ var ele = this[i]; var able = !params.ableField || ele._private[params.ableField]; if( params.overrideAble ){ var overrideAble = params.overrideAble(ele); if( overrideAble !== undefined ){ able = overrideAble; if( !overrideAble ){ return this; } // to save cycles assume not able for all on override } } if( able ){ ele._private[params.field] = params.value; } } this.updateStyle(); // change of state => possible change of style this.trigger( params.event ); } return this; }; } function defineSwitchSet( params ){ $$.elesfn[ params.field ] = function(){ var ele = this[0]; if( ele ){ if( params.overrideField ){ var val = params.overrideField(ele); if( val !== undefined ){ return val; } } return ele._private[ params.field ]; } }; $$.elesfn[ params.on ] = defineSwitchFunction({ event: params.on, field: params.field, ableField: params.ableField, overrideAble: params.overrideAble, value: true }); $$.elesfn[ params.off ] = defineSwitchFunction({ event: params.off, field: params.field, ableField: params.ableField, overrideAble: params.overrideAble, value: false }); } defineSwitchSet({ field: 'locked', overrideField: function(ele){ return ele.cy().autolock() ? true : undefined; }, on: 'lock', off: 'unlock' }); defineSwitchSet({ field: 'grabbable', overrideField: function(ele){ return ele.cy().autoungrabify() ? false : undefined; }, on: 'grabify', off: 'ungrabify' }); defineSwitchSet({ field: 'selected', ableField: 'selectable', overrideAble: function(ele){ return ele.cy().autounselectify() ? false : undefined; }, on: 'select', off: 'unselect' }); defineSwitchSet({ field: 'selectable', overrideField: function(ele){ return ele.cy().autounselectify() ? false : undefined; }, on: 'selectify', off: 'unselectify' }); $$.elesfn.grabbed = function(){ var ele = this[0]; if( ele ){ return ele._private.grabbed; } }; defineSwitchSet({ field: 'active', on: 'activate', off: 'unactivate' }); $$.elesfn.inactive = function(){ var ele = this[0]; if( ele ){ return !ele._private.active; } }; })( cytoscape ); ;(function($$){ 'use strict'; // DAG functions ////////////////////////// $$.fn.eles({ // get the root nodes in the DAG roots: function( selector ){ var eles = this; var roots = []; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; if( !ele.isNode() ){ continue; } var hasEdgesPointingIn = ele.connectedEdges(function(){ return this.data('target') === ele.id() && this.data('source') !== ele.id(); }).length > 0; if( !hasEdgesPointingIn ){ roots.push( ele ); } } return new $$.Collection( this._private.cy, roots, { unique: true } ).filter( selector ); }, // get the leaf nodes in the DAG leaves: function( selector ){ var eles = this; var leaves = []; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; if( !ele.isNode() ){ continue; } var hasEdgesPointingOut = ele.connectedEdges(function(){ return this.data('source') === ele.id() && this.data('target') !== ele.id(); }).length > 0; if( !hasEdgesPointingOut ){ leaves.push( ele ); } } return new $$.Collection( this._private.cy, leaves, { unique: true } ).filter( selector ); }, // normally called children in graph theory // these nodes =edges=> outgoing nodes outgoers: function( selector ){ var eles = this; var oEles = []; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var eleId = ele.id(); if( !ele.isNode() ){ continue; } var edges = ele._private.edges; for( var j = 0; j < edges.length; j++ ){ var edge = edges[j]; var srcId = edge._private.data.source; var tgtId = edge._private.data.target; if( srcId === eleId && tgtId !== eleId ){ oEles.push( edge ); oEles.push( edge.target()[0] ); } } } return new $$.Collection( this._private.cy, oEles, { unique: true } ).filter( selector ); }, // aka DAG descendants successors: function( selector ){ var eles = this; var sEles = []; var sElesIds = {}; for(;;){ var outgoers = eles.outgoers(); if( outgoers.length === 0 ){ break; } // done if no outgoers left var newOutgoers = false; for( var i = 0; i < outgoers.length; i++ ){ var outgoer = outgoers[i]; var outgoerId = outgoer.id(); if( !sElesIds[ outgoerId ] ){ sElesIds[ outgoerId ] = true; sEles.push( outgoer ); newOutgoers = true; } } if( !newOutgoers ){ break; } // done if touched all outgoers already eles = outgoers; } return new $$.Collection( this._private.cy, sEles, { unique: true } ).filter( selector ); }, // normally called parents in graph theory // these nodes <=edges= incoming nodes incomers: function( selector ){ var eles = this; var oEles = []; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var eleId = ele.id(); if( !ele.isNode() ){ continue; } var edges = ele._private.edges; for( var j = 0; j < edges.length; j++ ){ var edge = edges[j]; var srcId = edge._private.data.source; var tgtId = edge._private.data.target; if( tgtId === eleId && srcId !== eleId ){ oEles.push( edge ); oEles.push( edge.source()[0] ); } } } return new $$.Collection( this._private.cy, oEles, { unique: true } ).filter( selector ); }, // aka DAG ancestors predecessors: function( selector ){ var eles = this; var pEles = []; var pElesIds = {}; for(;;){ var incomers = eles.incomers(); if( incomers.length === 0 ){ break; } // done if no incomers left var newIncomers = false; for( var i = 0; i < incomers.length; i++ ){ var incomer = incomers[i]; var incomerId = incomer.id(); if( !pElesIds[ incomerId ] ){ pElesIds[ incomerId ] = true; pEles.push( incomer ); newIncomers = true; } } if( !newIncomers ){ break; } // done if touched all incomers already eles = incomers; } return new $$.Collection( this._private.cy, pEles, { unique: true } ).filter( selector ); } }); // Neighbourhood functions ////////////////////////// $$.fn.eles({ neighborhood: function(selector){ var elements = []; var cy = this._private.cy; var nodes = this.nodes(); for( var i = 0; i < nodes.length; i++ ){ // for all nodes var node = nodes[i]; var connectedEdges = node.connectedEdges(); // for each connected edge, add the edge and the other node for( var j = 0; j < connectedEdges.length; j++ ){ var edge = connectedEdges[j]; var otherNode = edge.connectedNodes().not(node); // need check in case of loop if( otherNode.length > 0 ){ elements.push( otherNode[0] ); // add node 1 hop away } // add connected edge elements.push( edge[0] ); } } return ( new $$.Collection( cy, elements, { unique: true } ) ).filter( selector ); }, closedNeighborhood: function(selector){ return this.neighborhood().add( this ).filter( selector ); }, openNeighborhood: function(selector){ return this.neighborhood( selector ); } }); // Edge functions ///////////////// $$.fn.eles({ source: function( selector ){ var ele = this[0]; var src; if( ele ){ src = ele._private.source; } return src && selector ? src.filter( selector ) : src; }, target: function( selector ){ var ele = this[0]; var tgt; if( ele ){ tgt = ele._private.target; } return tgt && selector ? tgt.filter( selector ) : tgt; }, sources: defineSourceFunction({ attr: 'source' }), targets: defineSourceFunction({ attr: 'target' }) }); function defineSourceFunction( params ){ return function( selector ){ var sources = []; var cy = this._private.cy; for( var i = 0; i < this.length; i++ ){ var ele = this[i]; var src = ele._private[ params.attr ]; if( src ){ sources.push( src ); } } return new $$.Collection( cy, sources, { unique: true } ).filter( selector ); }; } $$.fn.eles({ edgesWith: defineEdgesWithFunction(), edgesTo: defineEdgesWithFunction({ thisIs: 'source' }) }); function defineEdgesWithFunction( params ){ return function(otherNodes){ var elements = []; var cy = this._private.cy; var p = params || {}; // get elements if a selector is specified if( $$.is.string(otherNodes) ){ otherNodes = cy.$( otherNodes ); } var edges = otherNodes.connectedEdges(); var thisIds = this._private.ids; for( var i = 0; i < edges.length; i++ ){ var edge = edges[i]; var foundId; var edgeData = edge._private.data; if( p.thisIs ){ var idToFind = edgeData[ p.thisIs ]; foundId = thisIds[ idToFind ]; } else { foundId = thisIds[ edgeData.source ] || thisIds[ edgeData.target ]; } if( foundId ){ elements.push( edge ); } } return new $$.Collection( cy, elements, { unique: true } ); }; } $$.fn.eles({ connectedEdges: function( selector ){ var retEles = []; var cy = this._private.cy; var eles = this; for( var i = 0; i < eles.length; i++ ){ var node = eles[i]; if( !node.isNode() ){ continue; } var edges = node._private.edges; for( var j = 0; j < edges.length; j++ ){ var edge = edges[j]; retEles.push( edge ); } } return new $$.Collection( cy, retEles, { unique: true } ).filter( selector ); }, connectedNodes: function( selector ){ var retEles = []; var cy = this._private.cy; var eles = this; for( var i = 0; i < eles.length; i++ ){ var edge = eles[i]; if( !edge.isEdge() ){ continue; } retEles.push( edge.source()[0] ); retEles.push( edge.target()[0] ); } return new $$.Collection( cy, retEles, { unique: true } ).filter( selector ); }, parallelEdges: defineParallelEdgesFunction(), codirectedEdges: defineParallelEdgesFunction({ codirected: true }) }); function defineParallelEdgesFunction(params){ var defaults = { codirected: false }; params = $$.util.extend({}, defaults, params); return function( selector ){ var cy = this._private.cy; var elements = []; var edges = this.edges(); var p = params; // look at all the edges in the collection for( var i = 0; i < edges.length; i++ ){ var edge1 = edges[i]; var src1 = edge1.source()[0]; var srcid1 = src1.id(); var tgt1 = edge1.target()[0]; var tgtid1 = tgt1.id(); var srcEdges1 = src1._private.edges; // look at edges connected to the src node of this edge for( var j = 0; j < srcEdges1.length; j++ ){ var edge2 = srcEdges1[j]; var edge2data = edge2._private.data; var tgtid2 = edge2data.target; var srcid2 = edge2data.source; var codirected = tgtid2 === tgtid1 && srcid2 === srcid1; var oppdirected = srcid1 === tgtid2 && tgtid1 === srcid2; if( (p.codirected && codirected) || (!p.codirected && (codirected || oppdirected)) ){ elements.push( edge2 ); } } } return new $$.Collection( cy, elements, { unique: true } ).filter( selector ); }; } })( cytoscape ); ;(function($$){ 'use strict'; $$.fn.eles({ fit: function(){}, center: function(){} }); })( cytoscape ); ;(function ($$) { "use strict"; /* Min and Max heap predefaults */ $$.Minheap = function (cy, eles, valueFn) { return new $$.Heap(cy, eles, $$.Heap.minHeapComparator, valueFn); }; $$.Maxheap = function (cy, eles, valueFn) { return new $$.Heap(cy, eles, $$.Heap.maxHeapComparator, valueFn); }; $$.Heap = function (cy, eles, comparator, valueFn) { if (typeof comparator === "undefined" || typeof eles === "undefined") { return; } if (typeof valueFn === "undefined") { valueFn = $$.Heap.idFn; } var sourceHeap = [], pointers = {}, elements = [], i = 0, id, heap, elesLen; eles = this.getArgumentAsCollection(eles, cy); elesLen = eles.length; for (i = 0; i < elesLen; i += 1) { sourceHeap.push(valueFn.call(cy, eles[i], i, eles)); id = eles[i].id(); if (pointers.hasOwnProperty(id)) { throw "ERROR: Multiple items with the same id found: " + id; } pointers[id] = i; elements.push(id); } this._private = { cy: cy, heap: sourceHeap, pointers: pointers, elements: elements, comparator: comparator, extractor: valueFn, length: elesLen }; for (i = Math.floor(elesLen / 2); i >= 0; i -= 1) { heap = this.heapify(i); } return heap; }; /* static methods */ $$.Heap.idFn = function (node) { return node.id(); }; $$.Heap.minHeapComparator = function (a, b) { return a >= b; }; $$.Heap.maxHeapComparator = function (a, b) { return a <= b; }; $$.fn.heap = function( fnMap, options ){ for( var name in fnMap ){ var fn = fnMap[name]; $$.Heap.prototype[ name ] = fn; } }; $$.heapfn = $$.Heap.prototype; // short alias /* object methods */ $$.heapfn.size = function () { return this._private.length; }; $$.heapfn.getArgumentAsCollection = function (eles, cy) { var result; if(typeof cy === "undefined") { cy = this._private.cy; } if ($$.is.elementOrCollection(eles)) { result = eles; } else { var resultArray = [], sourceEles = [].concat.apply([], [eles]); for (var i = 0; i < sourceEles.length; i++) { var id = sourceEles[i], ele = cy.getElementById(id); if(ele.length > 0) { resultArray.push(ele); } } result = new $$.Collection(cy, resultArray); } return result; }; $$.heapfn.isHeap = function () { var array = this._private.heap, arrlen = array.length, i, left, right, lCheck, rCheck, comparator = this._private.comparator; for (i = 0; i < arrlen; i += 1) { left = 2 * i + 1; right = left + 1; lCheck = left < arrlen ? comparator(array[left], array[i]) : true; rCheck = right < arrlen ? comparator(array[right], array[i]) : true; if (!lCheck || !rCheck) { return false; } } return true; }; $$.heapfn.heapSwap = function (i, j) { var heap = this._private.heap, pointers = this._private.pointers, elements = this._private.elements, swapValue = heap[i], swapElems = elements[i], idI = elements[i], idJ = elements[j]; heap[i] = heap[j]; elements[i] = elements[j]; pointers[idI] = j; pointers[idJ] = i; heap[j] = swapValue; elements[j] = swapElems; }; $$.heapfn.heapify = function (i, rootToLeaf) { var treeLen = 0, condHeap = false, array, current, left, right, best, comparator, parent; if (typeof rootToLeaf === "undefined") { rootToLeaf = true; } array = this._private.heap; treeLen = array.length; comparator = this._private.comparator; current = i; while (!condHeap) { if (rootToLeaf) { left = 2 * current + 1; right = left + 1; best = current; if (left < treeLen && !comparator(array[left], array[best])) { best = left; } if (right < treeLen && !comparator(array[right], array[best])) { best = right; } condHeap = best === current; if (!condHeap) { this.heapSwap(best, current); current = best; } } else { parent = Math.floor((current - 1) / 2); best = current; condHeap = parent < 0 || comparator(array[best], array[parent]); if (!condHeap) { this.heapSwap(best, parent); current = parent; } } } // while }; /* collectionOrElement */ $$.heapfn.insert = function (eles) { var elements = this.getArgumentAsCollection(eles), elsize = elements.length, element, elindex, elvalue, elid, i; for (i = 0; i < elsize; i += 1) { element = elements[i]; elindex = this._private.heap.length; elvalue = this._private.extractor(element); elid = element.id(); if (this._private.pointers.hasOwnProperty(elid)) { throw "ERROR: Multiple items with the same id found: " + elid; } this._private.heap.push(elvalue); this._private.elements.push(elid); this._private.pointers[elid] = elindex; this.heapify(elindex, false); } this._private.length = this._private.heap.length; }; $$.heapfn.getValueById = function (elementId) { if (this._private.pointers.hasOwnProperty(elementId)) { var elementIndex = this._private.pointers[elementId]; return this._private.heap[elementIndex]; } }; $$.heapfn.contains = function (eles) { var elements = this.getArgumentAsCollection(eles); for (var i = 0; i < elements.length; i += 1) { var elementId = elements[i].id(); if(!this._private.pointers.hasOwnProperty(elementId)) { return false; } } return true; }; $$.heapfn.top = function () { if (this._private.length > 0) { return { value: this._private.heap[0], id: this._private.elements[0] }; } }; $$.heapfn.pop = function () { if (this._private.length > 0) { var top = this.top(), lastIndex = this._private.length - 1, removeCandidate, removeValue, remId; this.heapSwap(0, lastIndex); removeCandidate = this._private.elements[lastIndex]; removeValue = this._private.heap[lastIndex]; remId = removeCandidate; this._private.heap.pop(); this._private.elements.pop(); this._private.length = this._private.heap.length; this._private.pointers[remId] = undefined; this.heapify(0); return top; } }; $$.heapfn.findDirectionHeapify = function (index) { var parent = Math.floor((index - 1) / 2), array = this._private.heap, condHeap = parent < 0 || this._private.comparator(array[index], array[parent]); this.heapify(index, condHeap); }; /* edit is a new value or function */ // only values in heap are updated. elements themselves are not! $$.heapfn.edit = function (eles, edit) { var elements = this.getArgumentAsCollection(eles); for (var i = 0; i < elements.length; i += 1) { var elementId = elements[i].id(), elementIndex = this._private.pointers[elementId], elementValue = this._private.heap[elementIndex]; if ($$.is.number(edit)) { this._private.heap[elementIndex] = edit; } else if ($$.is.fn(edit)) { this._private.heap[elementIndex] = edit.call(this._private.cy, elementValue, elementIndex); } this.findDirectionHeapify(elementIndex); } }; $$.heapfn.delete = function (eles) { var elements = this.getArgumentAsCollection(eles); for (var i = 0; i < elements.length; i += 1) { var elementId = elements[i].id(), elementIndex = this._private.pointers[elementId], lastIndex = this._private.length - 1, removeCandidate, removeValue, remId; if (elementIndex !== lastIndex) { this.heapSwap(elementIndex, lastIndex); } removeCandidate = this._private.elements[lastIndex]; removeValue = this._private.heap[lastIndex]; remId = removeCandidate; this._private.heap.pop(); this._private.elements.pop(); this._private.length = this._private.heap.length; this._private.pointers[remId] = undefined; this.findDirectionHeapify(elementIndex); } return removeValue; }; })(cytoscape); /* The canvas renderer was written by Yue Dong. Modifications tracked on Github. */ (function($$) { 'use strict'; function CanvasRenderer(options) { CanvasRenderer.CANVAS_LAYERS = 5; CanvasRenderer.SELECT_BOX = 0; CanvasRenderer.DRAG = 2; CanvasRenderer.NODE = 4; CanvasRenderer.TEXTURE_BUFFER = 0; CanvasRenderer.BUFFER_COUNT = 2; this.options = options; this.data = { select: [undefined, undefined, undefined, undefined, 0], // Coordinates for selection box, plus enabled flag renderer: this, cy: options.cy, container: options.cy.container(), canvases: new Array(CanvasRenderer.CANVAS_LAYERS), contexts: new Array(CanvasRenderer.CANVAS_LAYERS), canvasNeedsRedraw: new Array(CanvasRenderer.CANVAS_LAYERS), bufferCanvases: new Array(CanvasRenderer.BUFFER_COUNT), bufferContexts: new Array(CanvasRenderer.CANVAS_LAYERS) }; //--Pointer-related data this.hoverData = {down: null, last: null, downTime: null, triggerMode: null, dragging: false, initialPan: [null, null], capture: false}; this.timeoutData = {panTimeout: null}; this.dragData = {possibleDragElements: []}; this.touchData = {start: null, capture: false, // These 3 fields related to tap, taphold events startPosition: [null, null, null, null, null, null], singleTouchStartTime: null, singleTouchMoved: true, now: [null, null, null, null, null, null], earlier: [null, null, null, null, null, null] }; //-- //--Wheel-related data this.zoomData = {freeToZoom: false, lastPointerX: null}; //-- this.redraws = 0; this.showFps = options.showFps; this.bindings = []; this.data.canvasContainer = document.createElement('div'); var containerStyle = this.data.canvasContainer.style; containerStyle.position = 'absolute'; containerStyle.zIndex = '0'; containerStyle.overflow = 'hidden'; this.data.container.appendChild( this.data.canvasContainer ); for (var i = 0; i < CanvasRenderer.CANVAS_LAYERS; i++) { this.data.canvases[i] = document.createElement('canvas'); this.data.contexts[i] = this.data.canvases[i].getContext('2d'); this.data.canvases[i].style.position = 'absolute'; this.data.canvases[i].setAttribute('data-id', 'layer' + i); this.data.canvases[i].style.zIndex = String(CanvasRenderer.CANVAS_LAYERS - i); this.data.canvasContainer.appendChild(this.data.canvases[i]); this.data.canvasNeedsRedraw[i] = false; } this.data.topCanvas = this.data.canvases[0]; this.data.canvases[CanvasRenderer.NODE].setAttribute('data-id', 'layer' + CanvasRenderer.NODE + '-node'); this.data.canvases[CanvasRenderer.SELECT_BOX].setAttribute('data-id', 'layer' + CanvasRenderer.SELECT_BOX + '-selectbox'); this.data.canvases[CanvasRenderer.DRAG].setAttribute('data-id', 'layer' + CanvasRenderer.DRAG + '-drag'); for (var i = 0; i < CanvasRenderer.BUFFER_COUNT; i++) { this.data.bufferCanvases[i] = document.createElement('canvas'); this.data.bufferContexts[i] = this.data.bufferCanvases[i].getContext('2d'); this.data.bufferCanvases[i].style.position = 'absolute'; this.data.bufferCanvases[i].setAttribute('data-id', 'buffer' + i); this.data.bufferCanvases[i].style.zIndex = String(-i - 1); this.data.bufferCanvases[i].style.visibility = 'hidden'; //this.data.canvasContainer.appendChild(this.data.bufferCanvases[i]); } this.hideEdgesOnViewport = options.hideEdgesOnViewport; this.hideLabelsOnViewport = options.hideLabelsOnViewport; this.textureOnViewport = options.textureOnViewport; this.wheelSensitivity = options.wheelSensitivity; this.motionBlurEnabled = options.motionBlur === undefined ? true : options.motionBlur; // on by default this.forcedPixelRatio = options.pixelRatio; this.motionBlur = true; // for initial kick off this.load(); } CanvasRenderer.panOrBoxSelectDelay = 400; CanvasRenderer.isTouch = $$.is.touch(); // whether to use Path2D caching for drawing var pathsImpld = typeof Path2D !== 'undefined'; CanvasRenderer.usePaths = function(){ return pathsImpld; }; CanvasRenderer.prototype.notify = function(params) { var types; if( $$.is.array( params.type ) ){ types = params.type; } else { types = [ params.type ]; } for( var i = 0; i < types.length; i++ ){ var type = types[i]; switch( type ){ case 'destroy': this.destroy(); return; case 'add': case 'remove': case 'load': this.updateNodesCache(); this.updateEdgesCache(); break; case 'viewport': this.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; break; case 'style': this.updateCachedZSortedEles(); break; } if( type === 'load' || type === 'resize' ){ this.invalidateContainerClientCoordsCache(); this.matchCanvasSize(this.data.container); } } // for this.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; this.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; this.redraw(); }; CanvasRenderer.prototype.destroy = function(){ this.destroyed = true; for( var i = 0; i < this.bindings.length; i++ ){ var binding = this.bindings[i]; var b = binding; b.target.removeEventListener(b.event, b.handler, b.useCapture); } if( this.removeObserver ){ this.removeObserver.disconnect(); } }; // copy the math functions into the renderer prototype // unfortunately these functions are used interspersed t/o the code // and this makes sure things work just in case a ref was missed in refactoring // TODO remove this eventually for( var fnName in $$.math ){ CanvasRenderer.prototype[ fnName ] = $$.math[ fnName ]; } $$('renderer', 'canvas', CanvasRenderer); })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); var rendFunc = CanvasRenderer.prototype; var arrowShapes = CanvasRenderer.arrowShapes = {}; CanvasRenderer.arrowShapeHeight = 0.3; // Contract for arrow shapes: // 0, 0 is arrow tip // (0, 1) is direction towards node // (1, 0) is right // // functional api: // collide: check x, y in shape // roughCollide: called before collide, no false negatives // draw: draw // spacing: dist(arrowTip, nodeBoundary) // gap: dist(edgeTip, nodeBoundary), edgeTip may != arrowTip var bbCollide = function(x, y, centerX, centerY, width, height, direction, padding){ var x1 = centerX - width/2; var x2 = centerX + width/2; var y1 = centerY - height/2; var y2 = centerY + height/2; return (x1 <= x && x <= x2) && (y1 <= y && y <= y2); }; var transform = function(x, y, size, angle, translation){ angle = -angle; // b/c of notation used in arrow draw fn var xRotated = x * Math.cos(angle) - y * Math.sin(angle); var yRotated = x * Math.sin(angle) + y * Math.cos(angle); var xScaled = xRotated * size; var yScaled = yRotated * size; var xTranslated = xScaled + translation.x; var yTranslated = yScaled + translation.y; return { x: xTranslated, y: yTranslated }; }; arrowShapes['arrow'] = { _points: [ -0.15, -0.3, 0, 0, 0.15, -0.3 ], collide: function(x, y, centerX, centerY, width, height, direction, padding) { var points = arrowShapes['arrow']._points; // console.log("collide(): " + direction); return $$.math.pointInsidePolygon( x, y, points, centerX, centerY, width, height, direction, padding); }, roughCollide: bbCollide, draw: function(context, size, angle, translation) { var points = arrowShapes['arrow']._points; for (var i = 0; i < points.length / 2; i++) { var pt = transform( points[i * 2], points[i * 2 + 1], size, angle, translation ); context.lineTo(pt.x, pt.y); } }, spacing: function(edge) { return 0; }, gap: function(edge) { return edge._private.style['width'].pxValue * 2; } }; arrowShapes['triangle'] = arrowShapes['arrow']; arrowShapes['triangle-backcurve'] = { _ctrlPt: [ 0, -0.15 ], collide: function(x, y, centerX, centerY, width, height, direction, padding) { var points = arrowShapes['triangle']._points; // console.log("collide(): " + direction); return $$.math.pointInsidePolygon( x, y, points, centerX, centerY, width, height, direction, padding); }, roughCollide: bbCollide, draw: function(context, size, angle, translation) { var points = arrowShapes['triangle']._points; var firstPt; for (var i = 0; i < points.length / 2; i++) { var pt = transform( points[i * 2], points[i * 2 + 1], size, angle, translation ); if( i === 0 ){ firstPt = pt; } context.lineTo(pt.x, pt.y); } var ctrlPt = this._ctrlPt; var ctrlPtTrans = transform( ctrlPt[0], ctrlPt[1], size, angle, translation ); context.quadraticCurveTo( ctrlPtTrans.x, ctrlPtTrans.y, firstPt.x, firstPt.y ); }, spacing: function(edge) { return 0; }, gap: function(edge) { return edge._private.style['width'].pxValue * 2; } }; arrowShapes['triangle-tee'] = { _points: [ -0.15, -0.3, 0, 0, 0.15, -0.3, -0.15, -0.3 ], _pointsTee: [ -0.15, -0.4, -0.15, -0.5, 0.15, -0.5, 0.15, -0.4 ], collide: function(x, y, centerX, centerY, width, height, direction, padding) { var triPts = arrowShapes['triangle-tee']._points; var teePts = arrowShapes['triangle-tee']._pointsTee; var inside = $$.math.pointInsidePolygon(x, y, teePts, centerX, centerY, width, height, direction, padding) || $$.math.pointInsidePolygon(x, y, triPts, centerX, centerY, width, height, direction, padding); return inside; }, roughCollide: bbCollide, draw: function(context, size, angle, translation) { var triPts = arrowShapes['triangle-tee']._points; for (var i = 0; i < triPts.length / 2; i++){ var pt = transform( triPts[ i * 2 ], triPts[ i * 2 + 1 ], size, angle, translation ); context.lineTo( pt.x, pt.y ); } var teePts = arrowShapes['triangle-tee']._pointsTee; var firstTeePt = transform( teePts[0], teePts[1], size, angle, translation ); context.moveTo( firstTeePt.x, firstTeePt.y ); for (var i = 0; i < teePts.length / 2; i++){ var pt = transform( teePts[ i * 2 ], teePts[ i * 2 + 1 ], size, angle, translation ); context.lineTo( pt.x, pt.y ); } }, spacing: function(edge) { return 0; }, gap: function(edge) { return edge._private.style['width'].pxValue * 2; } }; arrowShapes['half-triangle-overshot'] = { _points: [ 0, -0.25, -0.5, -0.25, 0.5, 0.25 ], leavePathOpen: true, matchEdgeWidth: true, collide: function(x, y, centerX, centerY, width, height, direction, padding) { var points = this._points; // console.log("collide(): " + direction); return $$.math.pointInsidePolygon( x, y, points, centerX, centerY, width, height, direction, padding); }, roughCollide: bbCollide, draw: function(context, size, angle, translation) { var points = this._points; for (var i = 0; i < points.length / 2; i++) { var pt = transform( points[i * 2], points[i * 2 + 1], size, angle, translation ); context.lineTo(pt.x, pt.y); } }, spacing: function(edge) { return 0; }, gap: function(edge) { return edge._private.style['width'].pxValue * 2; } }; arrowShapes['none'] = { collide: function(x, y, centerX, centerY, width, height, direction, padding) { return false; }, roughCollide: function(x, y, centerX, centerY, width, height, direction, padding) { return false; }, draw: function(context) { }, spacing: function(edge) { return 0; }, gap: function(edge) { return 0; } }; arrowShapes['circle'] = { _baseRadius: 0.15, collide: function(x, y, centerX, centerY, width, height, direction, padding) { // Transform x, y to get non-rotated ellipse if (width != height) { var aspectRatio = (height + padding) / (width + padding); y /= aspectRatio; centerY /= aspectRatio; return (Math.pow(centerX - x, 2) + Math.pow(centerY - y, 2) <= Math.pow((width + padding) * arrowShapes['circle']._baseRadius, 2)); } else { return (Math.pow(centerX - x, 2) + Math.pow(centerY - y, 2) <= Math.pow((width + padding) * arrowShapes['circle']._baseRadius, 2)); } }, roughCollide: bbCollide, draw: function(context, size, angle, translation) { context.arc(translation.x, translation.y, arrowShapes['circle']._baseRadius * size, 0, Math.PI * 2, false); }, spacing: function(edge) { return rendFunc.getArrowWidth(edge._private.style['width'].pxValue) * arrowShapes['circle']._baseRadius; }, gap: function(edge) { return edge._private.style['width'].pxValue * 2; } }; arrowShapes['inhibitor'] = { _points: [ -0.25, 0, -0.25, -0.1, 0.25, -0.1, 0.25, 0 ], collide: function(x, y, centerX, centerY, width, height, direction, padding) { var points = arrowShapes['inhibitor']._points; return $$.math.pointInsidePolygon( x, y, points, centerX, centerY, width, height, direction, padding); }, roughCollide: bbCollide, draw: function(context, size, angle, translation) { var points = arrowShapes['inhibitor']._points; for (var i = 0; i < points.length / 2; i++) { var pt = transform( points[i * 2], points[i * 2 + 1], size, angle, translation ); context.lineTo(pt.x, pt.y); } }, spacing: function(edge) { return 1; }, gap: function(edge) { return 1; } }; arrowShapes['tee'] = arrowShapes['inhibitor']; arrowShapes['square'] = { _points: [ -0.15, 0.00, 0.15, 0.00, 0.15, -0.3, -0.15, -0.3 ], collide: function(x, y, centerX, centerY, width, height, direction, padding) { var points = arrowShapes['square']._points; return $$.math.pointInsidePolygon( x, y, points, centerX, centerY, width, height, direction, padding); }, roughCollide: bbCollide, draw: function(context, size, angle, translation) { var points = arrowShapes['square']._points; for (var i = 0; i < points.length / 2; i++) { var pt = transform( points[i * 2], points[i * 2 + 1], size, angle, translation ); context.lineTo(pt.x, pt.y); } }, spacing: function(edge) { return 0; }, gap: function(edge) { return edge._private.style['width'].pxValue * 2; } }; arrowShapes['diamond'] = { _points: [ -0.15, -0.15, 0, -0.3, 0.15, -0.15, 0, 0 ], collide: function(x, y, centerX, centerY, width, height, direction, padding) { var points = arrowShapes['diamond']._points; return $$.math.pointInsidePolygon( x, y, points, centerX, centerY, width, height, direction, padding); }, roughCollide: bbCollide, draw: function(context, size, angle, translation) { var points = arrowShapes['diamond']._points; for (var i = 0; i < points.length / 2; i++) { var pt = transform( points[i * 2], points[i * 2 + 1], size, angle, translation ); context.lineTo(pt.x, pt.y); } }, spacing: function(edge) { return 0; }, gap: function(edge) { return edge._private.style['width'].pxValue; } }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); CanvasRenderer.prototype.getCachedNodes = function() { var data = this.data; var cy = this.data.cy; if (data.cache == null) { data.cache = {}; } if (data.cache.cachedNodes == null) { data.cache.cachedNodes = cy.nodes(); } return data.cache.cachedNodes; }; CanvasRenderer.prototype.updateNodesCache = function() { var data = this.data; var cy = this.data.cy; if (data.cache == null) { data.cache = {}; } data.cache.cachedNodes = cy.nodes(); }; CanvasRenderer.prototype.getCachedEdges = function() { var data = this.data; var cy = this.data.cy; if (data.cache == null) { data.cache = {}; } if (data.cache.cachedEdges == null) { data.cache.cachedEdges = cy.edges(); } return data.cache.cachedEdges; }; CanvasRenderer.prototype.updateEdgesCache = function() { var data = this.data; var cy = this.data.cy; if (data.cache == null) { data.cache = {}; } data.cache.cachedEdges = cy.edges(); }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); // Project mouse CanvasRenderer.prototype.projectIntoViewport = function(clientX, clientY) { var offsets = this.findContainerClientCoords(); var offsetLeft = offsets[0]; var offsetTop = offsets[1]; var x = clientX - offsetLeft; var y = clientY - offsetTop; x -= this.data.cy.pan().x; y -= this.data.cy.pan().y; x /= this.data.cy.zoom(); y /= this.data.cy.zoom(); return [x, y]; }; CanvasRenderer.prototype.findContainerClientCoords = function() { var container = this.data.container; var bb = this.containerBB = this.containerBB || container.getBoundingClientRect(); return [bb.left, bb.top, bb.right - bb.left, bb.bottom - bb.top]; }; CanvasRenderer.prototype.invalidateContainerClientCoordsCache = function(){ this.containerBB = null; }; // Find nearest element CanvasRenderer.prototype.findNearestElement = function(x, y, visibleElementsOnly){ var self = this; var eles = this.getCachedZSortedEles(); var near = []; var isTouch = CanvasRenderer.isTouch; var zoom = this.data.cy.zoom(); var hasCompounds = this.data.cy.hasCompoundNodes(); var edgeThreshold = (isTouch ? 256 : 32) / zoom; var nodeThreshold = (isTouch ? 16 : 0) / zoom; function checkNode(node){ var width = node.outerWidth(); var height = node.outerHeight(); var hw = width/2; var hh = height/2; var pos = node._private.position; if( pos.x - hw <= x && x <= pos.x + hw // bb check x && pos.y - hh <= y && y <= pos.y + hh // bb check y ){ var visible = !visibleElementsOnly || ( node.visible() && !node.transparent() ); // exit early if invisible edge and must be visible if( visibleElementsOnly && !visible ){ return; } var shape = CanvasRenderer.nodeShapes[ self.getNodeShape(node) ]; var borderWO = node._private.style['border-width'].pxValue / 2; if( shape.checkPoint(x, y, borderWO, width + nodeThreshold, height + nodeThreshold, pos.x, pos.y) ){ near.push( node ); } } } function checkEdge(edge){ var rs = edge._private.rscratch; var style = edge._private.style; var width = style['width'].pxValue; var widthSq = width * width; var width2 = width * 2; var src = edge._private.source; var tgt = edge._private.target; var inEdgeBB = false; // exit early if invisible edge and must be visible var passedVisibilityCheck; var passesVisibilityCheck = function(){ if( passedVisibilityCheck !== undefined ){ return passedVisibilityCheck; } if( !visibleElementsOnly ){ passedVisibilityCheck = true; return true; } var visible = edge.visible() && !edge.transparent(); if( visible ){ passedVisibilityCheck = true; return true; } passedVisibilityCheck = false; return false; }; if (rs.edgeType === 'self') { if( ( (inEdgeBB = $$.math.inBezierVicinity(x, y, rs.startX, rs.startY, rs.cp2ax, rs.cp2ay, rs.selfEdgeMidX, rs.selfEdgeMidY, widthSq)) && passesVisibilityCheck() && ( widthSq + edgeThreshold > $$.math.sqDistanceToQuadraticBezier(x, y, rs.startX, rs.startY, rs.cp2ax, rs.cp2ay, rs.selfEdgeMidX, rs.selfEdgeMidY) ) ) || ( (inEdgeBB = $$.math.inBezierVicinity(x, y, rs.selfEdgeMidX, rs.selfEdgeMidY, rs.cp2cx, rs.cp2cy, rs.endX, rs.endY, widthSq)) && passesVisibilityCheck() && ( widthSq + edgeThreshold > $$.math.sqDistanceToQuadraticBezier(x, y, rs.selfEdgeMidX, rs.selfEdgeMidY, rs.cp2cx, rs.cp2cy, rs.endX, rs.endY) ) ) ){ near.push( edge ); } } else if (rs.edgeType === 'haystack') { var radius = style['haystack-radius'].value; var halfRadius = radius/2; // b/c have to half width/height var tgtPos = tgt._private.position; var tgtW = tgt.width(); var tgtH = tgt.height(); var srcPos = src._private.position; var srcW = src.width(); var srcH = src.height(); var startX = srcPos.x + rs.source.x * srcW * halfRadius; var startY = srcPos.y + rs.source.y * srcH * halfRadius; var endX = tgtPos.x + rs.target.x * tgtW * halfRadius; var endY = tgtPos.y + rs.target.y * tgtH * halfRadius; if( (inEdgeBB = $$.math.inLineVicinity(x, y, startX, startY, endX, endY, width2)) && passesVisibilityCheck() && widthSq + edgeThreshold > $$.math.sqDistanceToFiniteLine( x, y, startX, startY, endX, endY ) ){ near.push( edge ); } } else if (rs.edgeType === 'straight') { if( (inEdgeBB = $$.math.inLineVicinity(x, y, rs.startX, rs.startY, rs.endX, rs.endY, width2)) && passesVisibilityCheck() && widthSq + edgeThreshold > $$.math.sqDistanceToFiniteLine(x, y, rs.startX, rs.startY, rs.endX, rs.endY) ){ near.push( edge ); } } else if (rs.edgeType === 'bezier') { if( (inEdgeBB = $$.math.inBezierVicinity(x, y, rs.startX, rs.startY, rs.cp2x, rs.cp2y, rs.endX, rs.endY, widthSq)) && passesVisibilityCheck() && (widthSq + edgeThreshold > $$.math.sqDistanceToQuadraticBezier(x, y, rs.startX, rs.startY, rs.cp2x, rs.cp2y, rs.endX, rs.endY)) ){ near.push( edge ); } } if( inEdgeBB && passesVisibilityCheck() && near.length === 0 || near[near.length - 1] !== edge ){ var srcShape = CanvasRenderer.arrowShapes[ style['source-arrow-shape'].value ]; var tgtShape = CanvasRenderer.arrowShapes[ style['target-arrow-shape'].value ]; var src = src || edge._private.source; var tgt = tgt || edge._private.target; var tgtPos = tgt._private.position; var srcPos = src._private.position; var srcArW = self.getArrowWidth( style['width'].pxValue ); var srcArH = self.getArrowHeight( style['width'].pxValue ); var tgtArW = srcArW; var tgtArH = srcArH; if( ( srcShape.roughCollide(x, y, rs.arrowStartX, rs.arrowStartY, srcArW, srcArH, [rs.arrowStartX - srcPos.x, rs.arrowStartY - srcPos.y], 0) && srcShape.collide(x, y, rs.arrowStartX, rs.arrowStartY, srcArW, srcArH, [rs.arrowStartX - srcPos.x, rs.arrowStartY - srcPos.y], 0) ) || ( tgtShape.roughCollide(x, y, rs.arrowEndX, rs.arrowEndY, tgtArW, tgtArH, [rs.arrowEndX - tgtPos.x, rs.arrowEndY - tgtPos.y], 0) && tgtShape.collide(x, y, rs.arrowEndX, rs.arrowEndY, tgtArW, tgtArH, [rs.arrowEndX - tgtPos.x, rs.arrowEndY - tgtPos.y], 0) ) ){ near.push( edge ); } } // for compound graphs, hitting edge may actually want a connected node instead (b/c edge may have greater z-index precedence) if( hasCompounds && near.length > 0 && near[ near.length - 1 ] === edge ){ checkNode( src ); checkNode( tgt ); } } for( var i = eles.length - 1; i >= 0; i-- ){ // reverse order for precedence var ele = eles[i]; if( near.length > 0 ){ break; } // since we check in z-order, first found is top and best result => exit early if( ele._private.group === 'nodes' ){ checkNode( eles[i] ); } else { // then edge checkEdge( eles[i] ); } } if( near.length > 0 ){ return near[ near.length - 1 ]; } else { return null; } }; // 'Give me everything from this box' CanvasRenderer.prototype.getAllInBox = function(x1, y1, x2, y2) { var nodes = this.getCachedNodes(); var edges = this.getCachedEdges(); var box = []; var x1c = Math.min(x1, x2); var x2c = Math.max(x1, x2); var y1c = Math.min(y1, y2); var y2c = Math.max(y1, y2); x1 = x1c; x2 = x2c; y1 = y1c; y2 = y2c; var heur; for ( var i = 0; i < nodes.length; i++ ){ var pos = nodes[i]._private.position; var nShape = this.getNodeShape(nodes[i]); var w = this.getNodeWidth(nodes[i]); var h = this.getNodeHeight(nodes[i]); var border = nodes[i]._private.style['border-width'].pxValue / 2; var shapeObj = CanvasRenderer.nodeShapes[ nShape ]; if ( shapeObj.intersectBox(x1, y1, x2, y2, w, h, pos.x, pos.y, border) ){ box.push(nodes[i]); } } for ( var i = 0; i < edges.length; i++ ){ var rs = edges[i]._private.rscratch; if (edges[i]._private.rscratch.edgeType == 'self') { if ((heur = $$.math.boxInBezierVicinity(x1, y1, x2, y2, rs.startX, rs.startY, rs.cp2ax, rs.cp2ay, rs.endX, rs.endY, edges[i]._private.style['width'].pxValue)) && (heur == 2 || (heur == 1 && $$.math.checkBezierInBox(x1, y1, x2, y2, rs.startX, rs.startY, rs.cp2ax, rs.cp2ay, rs.endX, rs.endY, edges[i]._private.style['width'].pxValue))) || (heur = $$.math.boxInBezierVicinity(x1, y1, x2, y2, rs.startX, rs.startY, rs.cp2cx, rs.cp2cy, rs.endX, rs.endY, edges[i]._private.style['width'].pxValue)) && (heur == 2 || (heur == 1 && $$.math.checkBezierInBox(x1, y1, x2, y2, rs.startX, rs.startY, rs.cp2cx, rs.cp2cy, rs.endX, rs.endY, edges[i]._private.style['width'].pxValue))) ) { box.push(edges[i]); } } if (rs.edgeType == 'bezier' && (heur = $$.math.boxInBezierVicinity(x1, y1, x2, y2, rs.startX, rs.startY, rs.cp2x, rs.cp2y, rs.endX, rs.endY, edges[i]._private.style['width'].pxValue)) && (heur == 2 || (heur == 1 && $$.math.checkBezierInBox(x1, y1, x2, y2, rs.startX, rs.startY, rs.cp2x, rs.cp2y, rs.endX, rs.endY, edges[i]._private.style['width'].pxValue)))) { box.push(edges[i]); } if (rs.edgeType == 'straight' && (heur = $$.math.boxInBezierVicinity(x1, y1, x2, y2, rs.startX, rs.startY, rs.startX * 0.5 + rs.endX * 0.5, rs.startY * 0.5 + rs.endY * 0.5, rs.endX, rs.endY, edges[i]._private.style['width'].pxValue)) && /* console.log('test', heur) == undefined && */ (heur == 2 || (heur == 1 && $$.math.checkStraightEdgeInBox(x1, y1, x2, y2, rs.startX, rs.startY, rs.endX, rs.endY, edges[i]._private.style['width'].pxValue)))) { box.push(edges[i]); } if (rs.edgeType == 'haystack'){ var tgt = edges[i].target()[0]; var tgtPos = tgt.position(); var src = edges[i].source()[0]; var srcPos = src.position(); var startX = srcPos.x + rs.source.x; var startY = srcPos.y + rs.source.y; var endX = tgtPos.x + rs.target.x; var endY = tgtPos.y + rs.target.y; var startInBox = (x1 <= startX && startX <= x2) && (y1 <= startY && startY <= y2); var endInBox = (x1 <= endX && endX <= x2) && (y1 <= endY && endY <= y2); if( startInBox && endInBox ){ box.push( edges[i] ); } } } return box; }; /** * Returns the width of the given node. If the width is set to auto, * returns the value of the autoWidth field. * * @param node a node * @return {number} width of the node */ CanvasRenderer.prototype.getNodeWidth = function(node) { return node.width(); }; /** * Returns the height of the given node. If the height is set to auto, * returns the value of the autoHeight field. * * @param node a node * @return {number} width of the node */ CanvasRenderer.prototype.getNodeHeight = function(node) { return node.height(); }; /** * Returns the shape of the given node. If the height or width of the given node * is set to auto, the node is considered to be a compound. * * @param node a node * @return {String} shape of the node */ CanvasRenderer.prototype.getNodeShape = function(node) { // TODO only allow rectangle for a compound node? // if (node._private.style['width'].value == 'auto' || // node._private.style['height'].value == 'auto') // { // return 'rectangle'; // } var shape = node._private.style['shape'].value; if( node.isParent() ){ if( shape === 'rectangle' || shape === 'roundrectangle' ){ return shape; } else { return 'rectangle'; } } return shape; }; CanvasRenderer.prototype.getNodePadding = function(node) { var left = node._private.style['padding-left'].pxValue; var right = node._private.style['padding-right'].pxValue; var top = node._private.style['padding-top'].pxValue; var bottom = node._private.style['padding-bottom'].pxValue; if (isNaN(left)) { left = 0; } if (isNaN(right)) { right = 0; } if (isNaN(top)) { top = 0; } if (isNaN(bottom)) { bottom = 0; } return {left : left, right : right, top : top, bottom : bottom}; }; CanvasRenderer.prototype.zOrderSort = $$.Collection.zIndexSort; CanvasRenderer.prototype.updateCachedZSortedEles = function(){ this.getCachedZSortedEles( true ); }; CanvasRenderer.prototype.getCachedZSortedEles = function( forceRecalc ){ var lastNodes = this.lastZOrderCachedNodes; var lastEdges = this.lastZOrderCachedEdges; var nodes = this.getCachedNodes(); var edges = this.getCachedEdges(); var eles = []; if( forceRecalc || !lastNodes || !lastEdges || lastNodes !== nodes || lastEdges !== edges ){ //console.time('cachezorder') for( var i = 0; i < nodes.length; i++ ){ if( nodes[i].visible() && !nodes[i].transparent() ){ eles.push( nodes[i] ); } } for( var i = 0; i < edges.length; i++ ){ if( edges[i].visible() && !edges[i].transparent() ){ eles.push( edges[i] ); } } eles.sort( this.zOrderSort ); this.cachedZSortedEles = eles; //console.log('make cache') //console.timeEnd('cachezorder') } else { eles = this.cachedZSortedEles; //console.log('read cache') } this.lastZOrderCachedNodes = nodes; this.lastZOrderCachedEdges = edges; return eles; }; CanvasRenderer.prototype.projectBezier = function(edge){ var qbezierAt = $$.math.qbezierAt; var rs = edge._private.rscratch; var bpts = edge._private.rstyle.bezierPts = []; function pushBezierPts(pts){ bpts.push({ x: qbezierAt( pts[0], pts[2], pts[4], 0.05 ), y: qbezierAt( pts[1], pts[3], pts[5], 0.05 ) }); bpts.push({ x: qbezierAt( pts[0], pts[2], pts[4], 0.25 ), y: qbezierAt( pts[1], pts[3], pts[5], 0.25 ) }); bpts.push({ x: qbezierAt( pts[0], pts[2], pts[4], 0.4 ), y: qbezierAt( pts[1], pts[3], pts[5], 0.4 ) }); var mid = { x: qbezierAt( pts[0], pts[2], pts[4], 0.5 ), y: qbezierAt( pts[1], pts[3], pts[5], 0.5 ) }; bpts.push( mid ); if( rs.edgeType === 'self' ){ rs.midX = rs.selfEdgeMidX; rs.midY = rs.selfEdgeMidY; } else { rs.midX = mid.x; rs.midY = mid.y; } bpts.push({ x: qbezierAt( pts[0], pts[2], pts[4], 0.6 ), y: qbezierAt( pts[1], pts[3], pts[5], 0.6 ) }); bpts.push({ x: qbezierAt( pts[0], pts[2], pts[4], 0.75 ), y: qbezierAt( pts[1], pts[3], pts[5], 0.75 ) }); bpts.push({ x: qbezierAt( pts[0], pts[2], pts[4], 0.95 ), y: qbezierAt( pts[1], pts[3], pts[5], 0.95 ) }); } if( rs.edgeType === 'self' ){ pushBezierPts( [rs.startX, rs.startY, rs.cp2ax, rs.cp2ay, rs.selfEdgeMidX, rs.selfEdgeMidY] ); pushBezierPts( [rs.selfEdgeMidX, rs.selfEdgeMidY, rs.cp2cx, rs.cp2cy, rs.endX, rs.endY] ); } else if( rs.edgeType === 'bezier' ){ pushBezierPts( [rs.startX, rs.startY, rs.cp2x, rs.cp2y, rs.endX, rs.endY] ); } }; CanvasRenderer.prototype.recalculateNodeLabelProjection = function( node ){ var content = node._private.style['content'].strValue; if( !content || content.match(/^\s+$/) ){ return; } var textX, textY; var nodeWidth = node.outerWidth(); var nodeHeight = node.outerHeight(); var nodePos = node._private.position; var textHalign = node._private.style['text-halign'].strValue; var textValign = node._private.style['text-valign'].strValue; var rs = node._private.rscratch; var rstyle = node._private.rstyle; switch( textHalign ){ case 'left': textX = nodePos.x - nodeWidth / 2; break; case 'right': textX = nodePos.x + nodeWidth / 2; break; default: // e.g. center textX = nodePos.x; } switch( textValign ){ case 'top': textY = nodePos.y - nodeHeight / 2; break; case 'bottom': textY = nodePos.y + nodeHeight / 2; break; default: // e.g. middle textY = nodePos.y; } rs.labelX = textX; rs.labelY = textY; rstyle.labelX = textX; rstyle.labelY = textY; this.applyLabelDimensions( node ); }; CanvasRenderer.prototype.recalculateEdgeLabelProjection = function( edge ){ var content = edge._private.style['content'].strValue; if( !content || content.match(/^\s+$/) ){ return; } var textX, textY; var edgeCenterX, edgeCenterY; var rs = edge._private.rscratch; var rstyle = edge._private.rstyle; if (rs.edgeType == 'self') { edgeCenterX = rs.selfEdgeMidX; edgeCenterY = rs.selfEdgeMidY; } else if (rs.edgeType == 'straight') { edgeCenterX = (rs.startX + rs.endX) / 2; edgeCenterY = (rs.startY + rs.endY) / 2; } else if (rs.edgeType == 'bezier') { edgeCenterX = $$.math.qbezierAt( rs.startX, rs.cp2x, rs.endX, 0.5 ); edgeCenterY = $$.math.qbezierAt( rs.startY, rs.cp2y, rs.endY, 0.5 ); } else if (rs.edgeType == 'haystack') { var srcPos = edge._private.source._private.position; var tgtPos = edge._private.target._private.position; edgeCenterX = (srcPos.x + rs.source.x + tgtPos.x + rs.target.x)/2; edgeCenterY = (srcPos.y + rs.source.y + tgtPos.y + rs.target.y)/2; } textX = edgeCenterX; textY = edgeCenterY; // add center point to style so bounding box calculations can use it rs.labelX = textX; rs.labelY = textY; rstyle.labelX = textX; rstyle.labelY = textY; this.applyLabelDimensions( edge ); }; CanvasRenderer.prototype.applyLabelDimensions = function( ele ){ var rs = ele._private.rscratch; var rstyle = ele._private.rstyle; var text = this.getLabelText( ele ); var labelDims = this.calculateLabelDimensions( ele, text ); rstyle.labelWidth = labelDims.width; rs.labelWidth = labelDims.width; rstyle.labelHeight = labelDims.height; rs.labelHeight = labelDims.height; }; CanvasRenderer.prototype.getLabelText = function( ele ){ var style = ele._private.style; var text = ele._private.style['content'].strValue; var textTransform = style['text-transform'].value; if (textTransform == 'none') { } else if (textTransform == 'uppercase') { text = text.toUpperCase(); } else if (textTransform == 'lowercase') { text = text.toLowerCase(); } return text; }; CanvasRenderer.prototype.calculateLabelDimensions = function( ele, text ){ var r = this; var style = ele._private.style; var fStyle = style['font-style'].strValue; var size = style['font-size'].pxValue + 'px'; var family = style['font-family'].strValue; // var variant = style['font-variant'].strValue; var weight = style['font-weight'].strValue; var cacheKey = ele._private.labelKey; var cache = r.labelDimCache || (r.labelDimCache = {}); if( cache[cacheKey] ){ return cache[cacheKey]; } var div = this.labelCalcDiv; if( !div ){ div = this.labelCalcDiv = document.createElement('div'); document.body.appendChild( div ); } var ds = div.style; // from ele style ds.fontFamily = family; ds.fontStyle = fStyle; ds.fontSize = size; // ds.fontVariant = variant; ds.fontWeight = weight; // forced style ds.position = 'absolute'; ds.left = '-9999px'; ds.top = '-9999px'; ds.zIndex = '-1'; ds.visibility = 'hidden'; ds.pointerEvents = 'none'; ds.padding = '0'; ds.lineHeight = '1'; // put label content in div div.textContent = text; cache[cacheKey] = { width: div.clientWidth, height: div.clientHeight }; return cache[cacheKey]; }; CanvasRenderer.prototype.recalculateRenderedStyle = function( eles ){ var edges = []; var nodes = []; var handledEdge = {}; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; var _p = ele._private; var rs = _p.rscratch; var rstyle = _p.rstyle; var id = _p.data.id; var bbStyleSame = rs.boundingBoxKey != null && _p.boundingBoxKey === rs.boundingBoxKey; var labelStyleSame = rs.labelKey != null && _p.labelKey === rs.labelKey; var styleSame = bbStyleSame && labelStyleSame; if( ele._private.group === 'nodes' ){ var pos = _p.position; var posSame = rstyle.nodeX != null && rstyle.nodeY != null && pos.x === rstyle.nodeX && pos.y === rstyle.nodeY; if( !posSame || !styleSame ){ nodes.push( ele ); } rstyle.nodeX = pos.x; rstyle.nodeY = pos.y; } else { // edges var srcPos = ele._private.source._private.position; var tgtPos = ele._private.target._private.position; var srcSame = rstyle.srcX != null && rstyle.srcY != null && srcPos.x === rstyle.srcX && srcPos.y === rstyle.srcY; var tgtSame = rstyle.tgtX != null && rstyle.tgtY != null && tgtPos.x === rstyle.tgtX && tgtPos.y === rstyle.tgtY; var positionsSame = srcSame && tgtSame; if( !positionsSame || !styleSame ){ var curveType = _p.style['curve-style'].value; if( curveType === 'bezier' ){ if( !handledEdge[ id ] ){ edges.push( ele ); handledEdge[ id ] = true; var parallelEdges = ele.parallelEdges(); for( var i = 0; i < parallelEdges.length; i++ ){ var pEdge = parallelEdges[i]; var pId = pEdge._private.data.id; if( !handledEdge[ pId ] ){ edges.push( pEdge ); handledEdge[ pId ] = true; } } } } else { edges.push( ele ); } } // if positions diff // update rstyle positions rstyle.srcX = srcPos.x; rstyle.srcY = srcPos.y; rstyle.tgtX = tgtPos.x; rstyle.tgtY = tgtPos.y; } // if edges rs.boundingBoxKey = _p.boundingBoxKey; rs.labelKey = _p.labelKey; } this.recalculateEdgeProjections( edges ); this.recalculateLabelProjections( nodes, edges ); }; CanvasRenderer.prototype.recalculateLabelProjections = function( nodes, edges ){ for( var i = 0; i < nodes.length; i++ ){ this.recalculateNodeLabelProjection( nodes[i] ); } for( var i = 0; i < edges.length; i++ ){ this.recalculateEdgeLabelProjection( edges[i] ); } }; CanvasRenderer.prototype.recalculateEdgeProjections = function( edges ){ this.findEdgeControlPoints( edges ); }; // Find edge control points CanvasRenderer.prototype.findEdgeControlPoints = function(edges) { if( !edges || edges.length === 0 ){ return; } var hashTable = {}; var pairIds = []; var haystackEdges = []; // create a table of edge (src, tgt) => list of edges between them var pairId; for (var i = 0; i < edges.length; i++){ var edge = edges[i]; var style = edge._private.style; var edgeIsUnbundled = style['curve-style'].value === 'unbundled-bezier'; // ignore edges who are not to be displayed // they shouldn't take up space if( style.display.value === 'none' ){ continue; } if( style['curve-style'].value === 'haystack' ){ haystackEdges.push( edge ); continue; } var srcId = edge._private.data.source; var tgtId = edge._private.data.target; pairId = srcId > tgtId ? tgtId + '-' + srcId : srcId + '-' + tgtId ; if( edgeIsUnbundled ){ pairId = 'unbundled' + edge._private.data.id; } if (hashTable[pairId] == null) { hashTable[pairId] = []; pairIds.push( pairId ); } hashTable[pairId].push( edge ); if( edgeIsUnbundled ){ hashTable[pairId].hasUnbundled = true; } } var src, tgt, srcPos, tgtPos, srcW, srcH, tgtW, tgtH, srcShape, tgtShape, srcBorder, tgtBorder; var vectorNormInverse; var badBezier; // for each pair (src, tgt), create the ctrl pts // Nested for loop is OK; total number of iterations for both loops = edgeCount for (var p = 0; p < pairIds.length; p++) { pairId = pairIds[p]; var pairEdges = hashTable[pairId]; // for each pair id, the edges should be sorted by index pairEdges.sort(function(edge1, edge2){ return edge1._private.index - edge2._private.index; }); src = pairEdges[0]._private.source; tgt = pairEdges[0]._private.target; // make sure src/tgt distinction is consistent // (src/tgt in this case are just for ctrlpts and don't actually have to be true src/tgt) if( src._private.data.id > tgt._private.data.id ){ var temp = src; src = tgt; tgt = temp; } srcPos = src._private.position; tgtPos = tgt._private.position; srcW = this.getNodeWidth(src); srcH = this.getNodeHeight(src); tgtW = this.getNodeWidth(tgt); tgtH = this.getNodeHeight(tgt); srcShape = CanvasRenderer.nodeShapes[ this.getNodeShape(src) ]; tgtShape = CanvasRenderer.nodeShapes[ this.getNodeShape(tgt) ]; srcBorder = src._private.style['border-width'].pxValue; tgtBorder = tgt._private.style['border-width'].pxValue; badBezier = false; if( (pairEdges.length > 1 && src !== tgt) || pairEdges.hasUnbundled ){ // pt outside src shape to calc distance/displacement from src to tgt var srcOutside = srcShape.intersectLine( srcPos.x, srcPos.y, srcW, srcH, tgtPos.x, tgtPos.y, srcBorder / 2 ); // pt outside tgt shape to calc distance/displacement from src to tgt var tgtOutside = tgtShape.intersectLine( tgtPos.x, tgtPos.y, tgtW, tgtH, srcPos.x, srcPos.y, tgtBorder / 2 ); var midptSrcPts = { x1: srcOutside[0], x2: tgtOutside[0], y1: srcOutside[1], y2: tgtOutside[1] }; var dy = ( tgtOutside[1] - srcOutside[1] ); var dx = ( tgtOutside[0] - srcOutside[0] ); var l = Math.sqrt( dx*dx + dy*dy ); var vector = { x: dx, y: dy }; var vectorNorm = { x: vector.x/l, y: vector.y/l }; vectorNormInverse = { x: -vectorNorm.y, y: vectorNorm.x }; // if src intersection is inside tgt or tgt intersection is inside src, then no ctrl pts to draw if( tgtShape.checkPoint( srcOutside[0], srcOutside[1], tgtBorder/2, tgtW, tgtH, tgtPos.x, tgtPos.y ) || srcShape.checkPoint( tgtOutside[0], tgtOutside[1], srcBorder/2, srcW, srcH, srcPos.x, srcPos.y ) ){ vectorNormInverse = {}; badBezier = true; } } var edge; var rs; for (var i = 0; i < pairEdges.length; i++) { edge = pairEdges[i]; rs = edge._private.rscratch; var edgeIndex1 = rs.lastEdgeIndex; var edgeIndex2 = i; var numEdges1 = rs.lastNumEdges; var numEdges2 = pairEdges.length; var eStyle = edge._private.style; var stepSize = eStyle['control-point-step-size'].pxValue; var stepDist = eStyle['control-point-distance'] !== undefined ? eStyle['control-point-distance'].pxValue : undefined; var stepWeight = eStyle['control-point-weight'].value; var edgeIsUnbundled = eStyle['curve-style'].value === 'unbundled-bezier'; var srcX1 = rs.lastSrcCtlPtX; var srcX2 = srcPos.x; var srcY1 = rs.lastSrcCtlPtY; var srcY2 = srcPos.y; var srcW1 = rs.lastSrcCtlPtW; var srcW2 = src.outerWidth(); var srcH1 = rs.lastSrcCtlPtH; var srcH2 = src.outerHeight(); var tgtX1 = rs.lastTgtCtlPtX; var tgtX2 = tgtPos.x; var tgtY1 = rs.lastTgtCtlPtY; var tgtY2 = tgtPos.y; var tgtW1 = rs.lastTgtCtlPtW; var tgtW2 = tgt.outerWidth(); var tgtH1 = rs.lastTgtCtlPtH; var tgtH2 = tgt.outerHeight(); if( badBezier ){ rs.badBezier = true; } else { rs.badBezier = false; } if( srcX1 === srcX2 && srcY1 === srcY2 && srcW1 === srcW2 && srcH1 === srcH2 && tgtX1 === tgtX2 && tgtY1 === tgtY2 && tgtW1 === tgtW2 && tgtH1 === tgtH2 && ((edgeIndex1 === edgeIndex2 && numEdges1 === numEdges2) || edgeIsUnbundled) ){ // console.log('edge ctrl pt cache HIT') continue; // then the control points haven't changed and we can skip calculating them } else { rs.lastSrcCtlPtX = srcX2; rs.lastSrcCtlPtY = srcY2; rs.lastSrcCtlPtW = srcW2; rs.lastSrcCtlPtH = srcH2; rs.lastTgtCtlPtX = tgtX2; rs.lastTgtCtlPtY = tgtY2; rs.lastTgtCtlPtW = tgtW2; rs.lastTgtCtlPtH = tgtH2; rs.lastEdgeIndex = edgeIndex2; rs.lastNumEdges = numEdges2; // console.log('edge ctrl pt cache MISS') } // Self-edge if ( src === tgt ) { rs.edgeType = 'self'; var j = i; var loopDist = stepSize; if( edgeIsUnbundled ){ j = 0; loopDist = stepDist; } // New -- fix for large nodes rs.cp2ax = srcPos.x; rs.cp2ay = srcPos.y - (1 + Math.pow(srcH, 1.12) / 100) * loopDist * (j / 3 + 1); rs.cp2cx = src._private.position.x - (1 + Math.pow(srcW, 1.12) / 100) * loopDist * (j / 3 + 1); rs.cp2cy = srcPos.y; rs.selfEdgeMidX = (rs.cp2ax + rs.cp2cx) / 2.0; rs.selfEdgeMidY = (rs.cp2ay + rs.cp2cy) / 2.0; // Straight edge } else if (pairEdges.length % 2 === 1 && i === Math.floor(pairEdges.length / 2) && !edgeIsUnbundled ) { rs.edgeType = 'straight'; // Bezier edge } else { var normStepDist = (0.5 - pairEdges.length / 2 + i) * stepSize; var manStepDist; var sign = $$.math.signum( normStepDist ); if( edgeIsUnbundled ){ manStepDist = stepDist; } else { manStepDist = stepDist !== undefined ? sign * stepDist : undefined; } var distanceFromMidpoint = manStepDist !== undefined ? manStepDist : normStepDist; var w1 = (1 - stepWeight); var w2 = stepWeight; var swappedDirection = edge._private.source !== src; if( swappedDirection ){ w1 = stepWeight; w2 = (1 - stepWeight); } var adjustedMidpt = { x: midptSrcPts.x1 * w1 + midptSrcPts.x2 * w2, y: midptSrcPts.y1 * w1 + midptSrcPts.y2 * w2 }; rs.edgeType = 'bezier'; rs.cp2x = adjustedMidpt.x + vectorNormInverse.x * distanceFromMidpoint; rs.cp2y = adjustedMidpt.y + vectorNormInverse.y * distanceFromMidpoint; // console.log(edge, midPointX, displacementX, distanceFromMidpoint); } // find endpts for edge this.findEndpoints( edge ); var badStart = !$$.is.number( rs.startX ) || !$$.is.number( rs.startY ); var badAStart = !$$.is.number( rs.arrowStartX ) || !$$.is.number( rs.arrowStartY ); var badEnd = !$$.is.number( rs.endX ) || !$$.is.number( rs.endY ); var badAEnd = !$$.is.number( rs.arrowEndX ) || !$$.is.number( rs.arrowEndY ); var minCpADistFactor = 3; var arrowW = this.getArrowWidth( edge._private.style['width'].pxValue ) * CanvasRenderer.arrowShapeHeight; var minCpADist = minCpADistFactor * arrowW; var startACpDist = $$.math.distance( { x: rs.cp2x, y: rs.cp2y }, { x: rs.startX, y: rs.startY } ); var closeStartACp = startACpDist < minCpADist; var endACpDist = $$.math.distance( { x: rs.cp2x, y: rs.cp2y }, { x: rs.endX, y: rs.endY } ); var closeEndACp = endACpDist < minCpADist; if( rs.edgeType === 'bezier' ){ var overlapping = false; if( badStart || badAStart || closeStartACp ){ overlapping = true; // project control point along line from src centre to outside the src shape // (otherwise intersection will yield nothing) var cpD = { // delta x: rs.cp2x - srcPos.x, y: rs.cp2y - srcPos.y }; var cpL = Math.sqrt( cpD.x*cpD.x + cpD.y*cpD.y ); // length of line var cpM = { // normalised delta x: cpD.x / cpL, y: cpD.y / cpL }; var radius = Math.max(srcW, srcH); var cpProj = { // *2 radius guarantees outside shape x: rs.cp2x + cpM.x * 2 * radius, y: rs.cp2y + cpM.y * 2 * radius }; var srcCtrlPtIntn = srcShape.intersectLine( srcPos.x, srcPos.y, srcW, srcH, cpProj.x, cpProj.y, srcBorder / 2 ); if( closeStartACp ){ rs.cp2x = rs.cp2x + cpM.x * (minCpADist - startACpDist); rs.cp2y = rs.cp2y + cpM.y * (minCpADist - startACpDist); } else { rs.cp2x = srcCtrlPtIntn[0] + cpM.x * minCpADist; rs.cp2y = srcCtrlPtIntn[1] + cpM.y * minCpADist; } } if( badEnd || badAEnd || closeEndACp ){ overlapping = true; // project control point along line from tgt centre to outside the tgt shape // (otherwise intersection will yield nothing) var cpD = { // delta x: rs.cp2x - tgtPos.x, y: rs.cp2y - tgtPos.y }; var cpL = Math.sqrt( cpD.x*cpD.x + cpD.y*cpD.y ); // length of line var cpM = { // normalised delta x: cpD.x / cpL, y: cpD.y / cpL }; var radius = Math.max(srcW, srcH); var cpProj = { // *2 radius guarantees outside shape x: rs.cp2x + cpM.x * 2 * radius, y: rs.cp2y + cpM.y * 2 * radius }; var tgtCtrlPtIntn = tgtShape.intersectLine( tgtPos.x, tgtPos.y, tgtW, tgtH, cpProj.x, cpProj.y, tgtBorder / 2 ); if( closeEndACp ){ rs.cp2x = rs.cp2x + cpM.x * (minCpADist - endACpDist); rs.cp2y = rs.cp2y + cpM.y * (minCpADist - endACpDist); } else { rs.cp2x = tgtCtrlPtIntn[0] + cpM.x * minCpADist; rs.cp2y = tgtCtrlPtIntn[1] + cpM.y * minCpADist; } } if( overlapping ){ // recalc endpts this.findEndpoints( edge ); } } else if( rs.edgeType === 'straight' ){ rs.midX = ( srcX2 + tgtX2 )/2; rs.midY = ( srcY2 + tgtY2 )/2; } // project the edge into rstyle this.projectBezier( edge ); } } for( var i = 0; i < haystackEdges.length; i++ ){ var edge = haystackEdges[i]; var rscratch = edge._private.rscratch; if( !rscratch.haystack ){ var angle = Math.random() * 2 * Math.PI; rscratch.source = { x: Math.cos(angle), y: Math.sin(angle) }; var angle = Math.random() * 2 * Math.PI; rscratch.target = { x: Math.cos(angle), y: Math.sin(angle) }; rscratch.edgeType = 'haystack'; rscratch.haystack = true; } } return hashTable; }; CanvasRenderer.prototype.findEndpoints = function(edge) { var intersect; var source = edge.source()[0]; var target = edge.target()[0]; var tgtArShape = edge._private.style['target-arrow-shape'].value; var srcArShape = edge._private.style['source-arrow-shape'].value; var tgtBorderW = target._private.style['border-width'].pxValue; var srcBorderW = source._private.style['border-width'].pxValue; var rs = edge._private.rscratch; if (edge._private.rscratch.edgeType == 'self') { var cp = [rs.cp2cx, rs.cp2cy]; intersect = CanvasRenderer.nodeShapes[this.getNodeShape(target)].intersectLine( target._private.position.x, target._private.position.y, this.getNodeWidth(target), this.getNodeHeight(target), cp[0], cp[1], tgtBorderW / 2 ); var arrowEnd = $$.math.shortenIntersection(intersect, cp, CanvasRenderer.arrowShapes[tgtArShape].spacing(edge)); var edgeEnd = $$.math.shortenIntersection(intersect, cp, CanvasRenderer.arrowShapes[tgtArShape].gap(edge)); rs.endX = edgeEnd[0]; rs.endY = edgeEnd[1]; rs.arrowEndX = arrowEnd[0]; rs.arrowEndY = arrowEnd[1]; var cp = [rs.cp2ax, rs.cp2ay]; intersect = CanvasRenderer.nodeShapes[this.getNodeShape(source)].intersectLine( source._private.position.x, source._private.position.y, this.getNodeWidth(source), this.getNodeHeight(source), cp[0], //halfPointX, cp[1], //halfPointY srcBorderW / 2 ); var arrowStart = $$.math.shortenIntersection(intersect, cp, CanvasRenderer.arrowShapes[srcArShape].spacing(edge)); var edgeStart = $$.math.shortenIntersection(intersect, cp, CanvasRenderer.arrowShapes[srcArShape].gap(edge)); rs.startX = edgeStart[0]; rs.startY = edgeStart[1]; rs.arrowStartX = arrowStart[0]; rs.arrowStartY = arrowStart[1]; } else if (rs.edgeType == 'straight') { intersect = CanvasRenderer.nodeShapes[this.getNodeShape(target)].intersectLine( target._private.position.x, target._private.position.y, this.getNodeWidth(target), this.getNodeHeight(target), source.position().x, source.position().y, tgtBorderW / 2); if (intersect.length === 0) { rs.noArrowPlacement = true; // return; } else { rs.noArrowPlacement = false; } var arrowEnd = $$.math.shortenIntersection(intersect, [source.position().x, source.position().y], CanvasRenderer.arrowShapes[tgtArShape].spacing(edge)); var edgeEnd = $$.math.shortenIntersection(intersect, [source.position().x, source.position().y], CanvasRenderer.arrowShapes[tgtArShape].gap(edge)); rs.endX = edgeEnd[0]; rs.endY = edgeEnd[1]; rs.arrowEndX = arrowEnd[0]; rs.arrowEndY = arrowEnd[1]; intersect = CanvasRenderer.nodeShapes[this.getNodeShape(source)].intersectLine( source._private.position.x, source._private.position.y, this.getNodeWidth(source), this.getNodeHeight(source), target.position().x, target.position().y, srcBorderW / 2); if (intersect.length === 0) { rs.noArrowPlacement = true; // return; } else { rs.noArrowPlacement = false; } /* console.log("1: " + CanvasRenderer.arrowShapes[srcArShape], srcArShape); */ var arrowStart = $$.math.shortenIntersection(intersect, [target.position().x, target.position().y], CanvasRenderer.arrowShapes[srcArShape].spacing(edge)); var edgeStart = $$.math.shortenIntersection(intersect, [target.position().x, target.position().y], CanvasRenderer.arrowShapes[srcArShape].gap(edge)); rs.startX = edgeStart[0]; rs.startY = edgeStart[1]; rs.arrowStartX = arrowStart[0]; rs.arrowStartY = arrowStart[1]; } else if (rs.edgeType == 'bezier') { // if( window.badArrow) debugger; var cp = [rs.cp2x, rs.cp2y]; intersect = CanvasRenderer.nodeShapes[ this.getNodeShape(target)].intersectLine( target._private.position.x, target._private.position.y, this.getNodeWidth(target), this.getNodeHeight(target), cp[0], //halfPointX, cp[1], //halfPointY tgtBorderW / 2 ); /* console.log("2: " + CanvasRenderer.arrowShapes[srcArShape], srcArShape); */ var arrowEnd = $$.math.shortenIntersection(intersect, cp, CanvasRenderer.arrowShapes[tgtArShape].spacing(edge)); var edgeEnd = $$.math.shortenIntersection(intersect, cp, CanvasRenderer.arrowShapes[tgtArShape].gap(edge)); rs.endX = edgeEnd[0]; rs.endY = edgeEnd[1]; rs.arrowEndX = arrowEnd[0]; rs.arrowEndY = arrowEnd[1]; intersect = CanvasRenderer.nodeShapes[ this.getNodeShape(source)].intersectLine( source._private.position.x, source._private.position.y, this.getNodeWidth(source), this.getNodeHeight(source), cp[0], //halfPointX, cp[1], //halfPointY srcBorderW / 2 ); var arrowStart = $$.math.shortenIntersection( intersect, cp, CanvasRenderer.arrowShapes[srcArShape].spacing(edge) ); var edgeStart = $$.math.shortenIntersection( intersect, cp, CanvasRenderer.arrowShapes[srcArShape].gap(edge) ); rs.startX = edgeStart[0]; rs.startY = edgeStart[1]; rs.arrowStartX = arrowStart[0]; rs.arrowStartY = arrowStart[1]; // if( isNaN(rs.startX) || isNaN(rs.startY) ){ // debugger; // } } else if (rs.isArcEdge) { return; } }; // Find adjacent edges CanvasRenderer.prototype.findEdges = function(nodeSet) { var edges = this.getCachedEdges(); var hashTable = {}; var adjacentEdges = []; for (var i = 0; i < nodeSet.length; i++) { hashTable[nodeSet[i]._private.data.id] = nodeSet[i]; } for (var i = 0; i < edges.length; i++) { if (hashTable[edges[i]._private.data.source] || hashTable[edges[i]._private.data.target]) { adjacentEdges.push(edges[i]); } } return adjacentEdges; }; CanvasRenderer.prototype.getArrowWidth = CanvasRenderer.prototype.getArrowHeight = function(edgeWidth) { var cache = this.arrowWidthCache = this.arrowWidthCache || {}; var cachedVal = cache[edgeWidth]; if( cachedVal ){ return cachedVal; } cachedVal = Math.max(Math.pow(edgeWidth * 13.37, 0.9), 29); cache[edgeWidth] = cachedVal; return cachedVal; }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); // Draw edge CanvasRenderer.prototype.drawEdge = function(context, edge, drawOverlayInstead) { var rs = edge._private.rscratch; var usePaths = CanvasRenderer.usePaths(); // if bezier ctrl pts can not be calculated, then die if( rs.badBezier || ( (rs.edgeType === 'bezier' || rs.edgeType === 'straight') && isNaN(rs.startX)) ){ // extra isNaN() for safari 7.1 b/c it mangles ctrlpt calcs return; } var style = edge._private.style; // Edge line width if (style['width'].pxValue <= 0) { return; } var overlayPadding = style['overlay-padding'].pxValue; var overlayOpacity = style['overlay-opacity'].value; var overlayColor = style['overlay-color'].value; // Edge color & opacity if( drawOverlayInstead ){ if( overlayOpacity === 0 ){ // exit early if no overlay return; } this.strokeStyle(context, overlayColor[0], overlayColor[1], overlayColor[2], overlayOpacity); context.lineCap = 'round'; if( edge._private.rscratch.edgeType == 'self' && !usePaths ){ context.lineCap = 'butt'; } } else { var lineColor = style['line-color'].value; this.strokeStyle(context, lineColor[0], lineColor[1], lineColor[2], style.opacity.value); context.lineCap = 'butt'; } var startNode, endNode, source, target; source = startNode = edge._private.source; target = endNode = edge._private.target; var targetPos = target._private.position; var targetW = target.width(); var targetH = target.height(); var sourcePos = source._private.position; var sourceW = source.width(); var sourceH = source.height(); var edgeWidth = style['width'].pxValue + (drawOverlayInstead ? 2 * overlayPadding : 0); var lineStyle = drawOverlayInstead ? 'solid' : style['line-style'].value; context.lineWidth = edgeWidth; if( rs.edgeType !== 'haystack' ){ //this.findEndpoints(edge); } if( rs.edgeType === 'haystack' ){ var radius = style['haystack-radius'].value; var halfRadius = radius/2; // b/c have to half width/height this.drawStyledEdge( edge, context, rs.haystackPts = [ rs.source.x * sourceW * halfRadius + sourcePos.x, rs.source.y * sourceH * halfRadius + sourcePos.y, rs.target.x * targetW * halfRadius + targetPos.x, rs.target.y * targetH * halfRadius + targetPos.y ], lineStyle, edgeWidth ); } else if (rs.edgeType === 'self') { var details = edge._private.rscratch; var points = [details.startX, details.startY, details.cp2ax, details.cp2ay, details.selfEdgeMidX, details.selfEdgeMidY, details.selfEdgeMidX, details.selfEdgeMidY, details.cp2cx, details.cp2cy, details.endX, details.endY]; var details = edge._private.rscratch; this.drawStyledEdge(edge, context, points, lineStyle, edgeWidth); } else if (rs.edgeType === 'straight') { var nodeDirectionX = endNode._private.position.x - startNode._private.position.x; var nodeDirectionY = endNode._private.position.y - startNode._private.position.y; var edgeDirectionX = rs.endX - rs.startX; var edgeDirectionY = rs.endY - rs.startY; if (nodeDirectionX * edgeDirectionX + nodeDirectionY * edgeDirectionY < 0) { rs.straightEdgeTooShort = true; } else { var details = rs; this.drawStyledEdge(edge, context, [details.startX, details.startY, details.endX, details.endY], lineStyle, edgeWidth); rs.straightEdgeTooShort = false; } } else { var details = rs; this.drawStyledEdge(edge, context, [details.startX, details.startY, details.cp2x, details.cp2y, details.endX, details.endY], lineStyle, edgeWidth); } if( rs.edgeType === 'haystack' ){ this.drawArrowheads(context, edge, drawOverlayInstead); } else if ( rs.noArrowPlacement !== true && rs.startX !== undefined ){ this.drawArrowheads(context, edge, drawOverlayInstead); } }; CanvasRenderer.prototype.drawStyledEdge = function( edge, context, pts, type, width) { // 3 points given -> assume Bezier // 2 -> assume straight var rs = edge._private.rscratch; var canvasCxt = context; var path; var pathCacheHit = false; var usePaths = CanvasRenderer.usePaths(); if( usePaths ){ var pathCacheKey = pts; var keyLengthMatches = rs.pathCacheKey && pathCacheKey.length === rs.pathCacheKey.length; var keyMatches = keyLengthMatches; for( var i = 0; keyMatches && i < pathCacheKey.length; i++ ){ if( rs.pathCacheKey[i] !== pathCacheKey[i] ){ keyMatches = false; } } if( keyMatches ){ path = context = rs.pathCache; pathCacheHit = true; } else { path = context = new Path2D(); rs.pathCacheKey = pathCacheKey; rs.pathCache = path; } } if( canvasCxt.setLineDash ){ // for very outofdate browsers switch( type ){ case 'dotted': canvasCxt.setLineDash([ 1, 1 ]); break; case 'dashed': canvasCxt.setLineDash([ 6, 3 ]); break; case 'solid': canvasCxt.setLineDash([ ]); break; } } if( !pathCacheHit ){ if( context.beginPath ){ context.beginPath(); } context.moveTo(pts[0], pts[1]); if (pts.length === 3 * 2) { // bezier context.quadraticCurveTo(pts[2], pts[3], pts[4], pts[5]); } else if( pts.length === 3 * 2 * 2 ){ // double bezier loop context.quadraticCurveTo(pts[2], pts[3], pts[4], pts[5]); context.quadraticCurveTo(pts[8], pts[9], pts[10], pts[11]); } else { // line context.lineTo(pts[2], pts[3]); } } context = canvasCxt; if( usePaths ){ context.stroke( path ); } else { context.stroke(); } // reset any line dashes if( context.setLineDash ){ // for very outofdate browsers context.setLineDash([ ]); } }; CanvasRenderer.prototype.drawArrowheads = function(context, edge, drawOverlayInstead) { if( drawOverlayInstead ){ return; } // don't do anything for overlays var rs = edge._private.rscratch; var self = this; var isHaystack = rs.edgeType === 'haystack'; // Displacement gives direction for arrowhead orientation var dispX, dispY; var startX, startY, endX, endY; var srcPos = edge.source().position(); var tgtPos = edge.target().position(); if( isHaystack ){ startX = rs.haystackPts[0]; startY = rs.haystackPts[1]; endX = rs.haystackPts[2]; endY = rs.haystackPts[3]; } else { startX = rs.arrowStartX; startY = rs.arrowStartY; endX = rs.arrowEndX; endY = rs.arrowEndY; } var style = edge._private.style; function drawArrowhead( prefix, x, y, dispX, dispY ){ var arrowShape = style[prefix + '-arrow-shape'].value; if( arrowShape === 'none' ){ return; } var gco = context.globalCompositeOperation; context.globalCompositeOperation = 'destination-out'; self.fillStyle(context, 255, 255, 255, 1); var arrowClearFill = style[prefix + '-arrow-fill'].value === 'hollow' ? 'both' : 'filled'; var arrowFill = style[prefix + '-arrow-fill'].value; if( arrowShape === 'half-triangle-overshot' ){ arrowFill = 'hollow'; arrowClearFill = 'hollow'; } self.drawArrowShape( edge, prefix, context, arrowClearFill, style['width'].pxValue, style[prefix + '-arrow-shape'].value, x, y, dispX, dispY ); context.globalCompositeOperation = gco; var color = style[prefix + '-arrow-color'].value; self.fillStyle(context, color[0], color[1], color[2], style.opacity.value); self.drawArrowShape( edge, prefix, context, arrowFill, style['width'].pxValue, style[prefix + '-arrow-shape'].value, x, y, dispX, dispY ); } dispX = startX - srcPos.x; dispY = startY - srcPos.y; if( !isHaystack && !isNaN(startX) && !isNaN(startY) && !isNaN(dispX) && !isNaN(dispY) ){ drawArrowhead( 'source', startX, startY, dispX, dispY ); } else { // window.badArrow = true; // debugger; } var midX = rs.midX; var midY = rs.midY; if( isHaystack ){ midX = ( startX + endX )/2; midY = ( startY + endY )/2; } dispX = startX - endX; dispY = startY - endY; if( rs.edgeType === 'self' ){ dispX = 1; dispY = -1; } if( !isNaN(midX) && !isNaN(midY) ){ drawArrowhead( 'mid-target', midX, midY, dispX, dispY ); } dispX *= -1; dispY *= -1; if( !isNaN(midX) && !isNaN(midY) ){ drawArrowhead( 'mid-source', midX, midY, dispX, dispY ); } dispX = endX - tgtPos.x; dispY = endY - tgtPos.y; if( !isHaystack && !isNaN(endX) && !isNaN(endY) && !isNaN(dispX) && !isNaN(dispY) ){ drawArrowhead( 'target', endX, endY, dispX, dispY ); } }; // Draw arrowshape CanvasRenderer.prototype.drawArrowShape = function(edge, arrowType, context, fill, edgeWidth, shape, x, y, dispX, dispY) { var usePaths = CanvasRenderer.usePaths(); var rs = edge._private.rscratch; var pathCacheHit = false; var path; var canvasContext = context; var translation = { x: x, y: y }; // Negative of the angle var angle = Math.asin(dispY / (Math.sqrt(dispX * dispX + dispY * dispY))); if (dispX < 0) { angle = angle + Math.PI / 2; } else { angle = - (Math.PI / 2 + angle); } var size = this.getArrowWidth( edgeWidth ); var shapeImpl = CanvasRenderer.arrowShapes[shape]; // context.translate(x, y); if( usePaths ){ var pathCacheKey = size + '$' + shape + '$' + angle + '$' + x + '$' + y; rs.arrowPathCacheKey = rs.arrowPathCacheKey || {}; rs.arrowPathCache = rs.arrowPathCache || {}; var alreadyCached = rs.arrowPathCacheKey[arrowType] === pathCacheKey; if( alreadyCached ){ path = context = rs.arrowPathCache[arrowType]; pathCacheHit = true; } else { path = context = new Path2D(); rs.arrowPathCacheKey[arrowType] = pathCacheKey; rs.arrowPathCache[arrowType] = path; } } if( context.beginPath ){ context.beginPath(); } if( !pathCacheHit ){ shapeImpl.draw(context, size, angle, translation); } if( !shapeImpl.leavePathOpen && context.closePath ){ context.closePath(); } context = canvasContext; if( fill === 'filled' || fill === 'both' ){ if( usePaths ){ context.fill( path ); } else { context.fill(); } } if( fill === 'hollow' || fill === 'both' ){ context.lineWidth = ( shapeImpl.matchEdgeWidth ? edgeWidth : 1 ); context.lineJoin = 'miter'; if( usePaths ){ context.stroke( path ); } else { context.stroke(); } } // context.translate(-x, -y); }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); CanvasRenderer.prototype.getCachedImage = function(url, onLoad) { var r = this; var imageCache = r.imageCache = r.imageCache || {}; if( imageCache[url] && imageCache[url].image ){ return imageCache[url].image; } var cache = imageCache[url] = imageCache[url] || {}; var image = cache.image = new Image(); image.addEventListener('load', onLoad); image.src = url; return image; }; CanvasRenderer.prototype.drawInscribedImage = function(context, img, node) { var r = this; var nodeX = node._private.position.x; var nodeY = node._private.position.y; var style = node._private.style; var fit = style['background-fit'].value; var xPos = style['background-position-x']; var yPos = style['background-position-y']; var repeat = style['background-repeat'].value; var nodeW = node.width(); var nodeH = node.height(); var rs = node._private.rscratch; var clip = style['background-clip'].value; var shouldClip = clip === 'node'; var imgOpacity = style['background-image-opacity'].value; var w = img.width; var h = img.height; if( fit === 'contain' ){ var scale = Math.min( nodeW/w, nodeH/h ); w *= scale; h *= scale; } else if( fit === 'cover' ){ var scale = Math.max( nodeW/w, nodeH/h ); w *= scale; h *= scale; } var x = (nodeX - nodeW/2); // left if( xPos.units === '%' ){ x += (nodeW - w) * xPos.value/100; } else { x += xPos.pxValue; } var y = (nodeY - nodeH/2); // top if( yPos.units === '%' ){ y += (nodeH - h) * yPos.value/100; } else { y += yPos.pxValue; } if( rs.pathCache ){ x -= nodeX; y -= nodeY; nodeX = 0; nodeY = 0; } var gAlpha = context.globalAlpha; context.globalAlpha = imgOpacity; if( repeat === 'no-repeat' ){ if( shouldClip ){ context.save(); if( rs.pathCache ){ context.clip( rs.pathCache ); } else { CanvasRenderer.nodeShapes[r.getNodeShape(node)].drawPath( context, nodeX, nodeY, nodeW, nodeH); context.clip(); } } context.drawImage( img, 0, 0, img.width, img.height, x, y, w, h ); if( shouldClip ){ context.restore(); } } else { var pattern = context.createPattern( img, repeat ); context.fillStyle = pattern; CanvasRenderer.nodeShapes[r.getNodeShape(node)].drawPath( context, nodeX, nodeY, nodeW, nodeH); context.translate(x, y); context.fill(); context.translate(-x, -y); } context.globalAlpha = gAlpha; }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); // Draw edge text CanvasRenderer.prototype.drawEdgeText = function(context, edge) { var text = edge._private.style['content'].strValue; if( !text || text.match(/^\s+$/) ){ return; } if( this.hideEdgesOnViewport && (this.dragData.didDrag || this.pinching || this.hoverData.dragging || this.data.wheel || this.swipePanning) ){ return; } // save cycles on pinching var computedSize = edge._private.style['font-size'].pxValue * edge.cy().zoom(); var minSize = edge._private.style['min-zoomed-font-size'].pxValue; if( computedSize < minSize ){ return; } // Calculate text draw position context.textAlign = 'center'; context.textBaseline = 'middle'; // this.recalculateEdgeLabelProjection( edge ); var rs = edge._private.rscratch; this.drawText(context, edge, rs.labelX, rs.labelY); }; // Draw node text CanvasRenderer.prototype.drawNodeText = function(context, node) { var text = node._private.style['content'].strValue; if ( !text || text.match(/^\s+$/) ) { return; } var computedSize = node._private.style['font-size'].pxValue * node.cy().zoom(); var minSize = node._private.style['min-zoomed-font-size'].pxValue; if( computedSize < minSize ){ return; } // this.recalculateNodeLabelProjection( node ); var textHalign = node._private.style['text-halign'].strValue; var textValign = node._private.style['text-valign'].strValue; var rs = node._private.rscratch; switch( textHalign ){ case 'left': context.textAlign = 'right'; break; case 'right': context.textAlign = 'left'; break; default: // e.g. center context.textAlign = 'center'; } switch( textValign ){ case 'top': context.textBaseline = 'bottom'; break; case 'bottom': context.textBaseline = 'top'; break; default: // e.g. center context.textBaseline = 'middle'; } this.drawText(context, node, rs.labelX, rs.labelY); }; CanvasRenderer.prototype.getFontCache = function(context){ var cache; this.fontCaches = this.fontCaches || []; for( var i = 0; i < this.fontCaches.length; i++ ){ cache = this.fontCaches[i]; if( cache.context === context ){ return cache; } } cache = { context: context }; this.fontCaches.push(cache); return cache; }; // set up canvas context with font // returns transformed text string CanvasRenderer.prototype.setupTextStyle = function( context, element ){ // Font style var parentOpacity = element.effectiveOpacity(); var style = element._private.style; var labelStyle = style['font-style'].strValue; var labelSize = style['font-size'].pxValue + 'px'; var labelFamily = style['font-family'].strValue; var labelWeight = style['font-weight'].strValue; var opacity = style['text-opacity'].value * style['opacity'].value * parentOpacity; var outlineOpacity = style['text-outline-opacity'].value * opacity; var color = style['color'].value; var outlineColor = style['text-outline-color'].value; var fontCacheKey = element._private.fontKey; var cache = this.getFontCache(context); if( cache.key !== fontCacheKey ){ context.font = labelStyle + ' ' + labelWeight + ' ' + labelSize + ' ' + labelFamily; cache.key = fontCacheKey; } var text = String(style['content'].value); var textTransform = style['text-transform'].value; if (textTransform == 'none') { } else if (textTransform == 'uppercase') { text = text.toUpperCase(); } else if (textTransform == 'lowercase') { text = text.toLowerCase(); } // Calculate text draw position based on text alignment // so text outlines aren't jagged context.lineJoin = 'round'; this.fillStyle(context, color[0], color[1], color[2], opacity); this.strokeStyle(context, outlineColor[0], outlineColor[1], outlineColor[2], outlineOpacity); return text; }; // Draw text CanvasRenderer.prototype.drawText = function(context, element, textX, textY) { var style = element._private.style; var parentOpacity = element.effectiveOpacity(); if( parentOpacity === 0 ){ return; } var text = this.setupTextStyle( context, element ); if ( text != null && !isNaN(textX) && !isNaN(textY) ) { var lineWidth = 2 * style['text-outline-width'].value; // *2 b/c the stroke is drawn centred on the middle if (lineWidth > 0) { context.lineWidth = lineWidth; context.strokeText(text, textX, textY); } context.fillText(text, textX, textY); } }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); // Draw node CanvasRenderer.prototype.drawNode = function(context, node, drawOverlayInstead) { var r = this; var nodeWidth, nodeHeight; var style = node._private.style; var rs = node._private.rscratch; var usePaths = CanvasRenderer.usePaths(); var canvasContext = context; var path; var pathCacheHit = false; var overlayPadding = style['overlay-padding'].pxValue; var overlayOpacity = style['overlay-opacity'].value; var overlayColor = style['overlay-color'].value; if( drawOverlayInstead && overlayOpacity === 0 ){ // exit early if drawing overlay but none to draw return; } var parentOpacity = node.effectiveOpacity(); if( parentOpacity === 0 ){ return; } nodeWidth = this.getNodeWidth(node); nodeHeight = this.getNodeHeight(node); context.lineWidth = style['border-width'].pxValue; if( drawOverlayInstead === undefined || !drawOverlayInstead ){ // Node color & opacity var bgColor = style['background-color'].value; var borderColor = style['border-color'].value; var borderStyle = style['border-style'].value; this.fillStyle(context, bgColor[0], bgColor[1], bgColor[2], style['background-opacity'].value * style['opacity'].value * parentOpacity); this.strokeStyle(context, borderColor[0], borderColor[1], borderColor[2], style['border-opacity'].value * style['opacity'].value * parentOpacity); context.lineJoin = 'miter'; // so borders are square with the node shape if( context.setLineDash ){ // for very outofdate browsers switch( borderStyle ){ case 'dotted': context.setLineDash([ 1, 1 ]); break; case 'dashed': context.setLineDash([ 4, 2 ]); break; case 'solid': case 'double': context.setLineDash([ ]); break; } } //var image = this.getCachedImage('url'); var url = style['background-image'].value[2] || style['background-image'].value[1]; var styleShape = style['shape'].strValue; var pos = node._private.position; if( usePaths ){ var pathCacheKey = styleShape + '$' + nodeWidth +'$' + nodeHeight; context.translate( pos.x, pos.y ); if( rs.pathCacheKey === pathCacheKey ){ path = context = rs.pathCache; pathCacheHit = true; } else { path = context = new Path2D(); rs.pathCacheKey = pathCacheKey; rs.pathCache = path; } } if( !pathCacheHit ){ var npos = pos; if( usePaths ){ npos = { x: 0, y: 0 }; } CanvasRenderer.nodeShapes[this.getNodeShape(node)].drawPath( context, npos.x, npos.y, nodeWidth, nodeHeight); } context = canvasContext; if( usePaths ){ context.fill( path ); } else { context.fill(); } if (url !== undefined) { // get image, and if not loaded then ask to redraw when later loaded var image = this.getCachedImage(url, function(){ r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; r.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; r.redraw(); }); if( image.complete ){ this.drawInscribedImage(context, image, node); } } var darkness = style['background-blacken'].value; var borderWidth = style['border-width'].pxValue; if( this.hasPie(node) ){ this.drawPie(context, node); // redraw path for blacken and border if( darkness !== 0 || borderWidth !== 0 ){ if( !usePaths ){ CanvasRenderer.nodeShapes[this.getNodeShape(node)].drawPath( context, pos.x, pos.y, nodeWidth, nodeHeight); } } } if( darkness > 0 ){ this.fillStyle(context, 0, 0, 0, darkness); if( usePaths ){ context.fill( path ); } else { context.fill(); } } else if( darkness < 0 ){ this.fillStyle(context, 255, 255, 255, -darkness); if( usePaths ){ context.fill( path ); } else { context.fill(); } } // Border width, draw border if (borderWidth > 0) { if( usePaths ){ context.stroke( path ); } else { context.stroke(); } if( borderStyle === 'double' ){ context.lineWidth = style['border-width'].pxValue/3; var gco = context.globalCompositeOperation; context.globalCompositeOperation = 'destination-out'; if( usePaths ){ context.stroke( path ); } else { context.stroke(); } context.globalCompositeOperation = gco; } } if( usePaths ){ context.translate( -pos.x, -pos.y ); } // reset in case we changed the border style if( context.setLineDash ){ // for very outofdate browsers context.setLineDash([ ]); } // draw the overlay } else { if( overlayOpacity > 0 ){ this.fillStyle(context, overlayColor[0], overlayColor[1], overlayColor[2], overlayOpacity); CanvasRenderer.nodeShapes['roundrectangle'].drawPath( context, node._private.position.x, node._private.position.y, nodeWidth + overlayPadding * 2, nodeHeight + overlayPadding * 2 ); context.fill(); } } }; // does the node have at least one pie piece? CanvasRenderer.prototype.hasPie = function(node){ node = node[0]; // ensure ele ref return node._private.hasPie; }; CanvasRenderer.prototype.drawPie = function(context, node){ node = node[0]; // ensure ele ref var pieSize = node._private.style['pie-size']; var nodeW = this.getNodeWidth( node ); var nodeH = this.getNodeHeight( node ); var x = node._private.position.x; var y = node._private.position.y; var radius = Math.min( nodeW, nodeH ) / 2; // must fit in node var lastPercent = 0; // what % to continue drawing pie slices from on [0, 1] var usePaths = CanvasRenderer.usePaths(); if( usePaths ){ x = 0; y = 0; } if( pieSize.units === '%' ){ radius = radius * pieSize.value / 100; } else if( pieSize.pxValue !== undefined ){ radius = pieSize.pxValue / 2; } for( var i = 1; i <= $$.style.pieBackgroundN; i++ ){ // 1..N var size = node._private.style['pie-' + i + '-background-size'].value; var color = node._private.style['pie-' + i + '-background-color'].value; var opacity = node._private.style['pie-' + i + '-background-opacity'].value; var percent = size / 100; // map integer range [0, 100] to [0, 1] var angleStart = 1.5 * Math.PI + 2 * Math.PI * lastPercent; // start at 12 o'clock and go clockwise var angleDelta = 2 * Math.PI * percent; var angleEnd = angleStart + angleDelta; // ignore if // - zero size // - we're already beyond the full circle // - adding the current slice would go beyond the full circle if( size === 0 || lastPercent >= 1 || lastPercent + percent > 1 ){ continue; } context.beginPath(); context.moveTo(x, y); context.arc( x, y, radius, angleStart, angleEnd ); context.closePath(); this.fillStyle(context, color[0], color[1], color[2], opacity); context.fill(); lastPercent += percent; } }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); // var isFirefox = typeof InstallTrigger !== 'undefined'; CanvasRenderer.prototype.getPixelRatio = function(){ var context = this.data.contexts[0]; if( this.forcedPixelRatio != null ){ return this.forcedPixelRatio; } var backingStore = context.backingStorePixelRatio || context.webkitBackingStorePixelRatio || context.mozBackingStorePixelRatio || context.msBackingStorePixelRatio || context.oBackingStorePixelRatio || context.backingStorePixelRatio || 1; //console.log(window.devicePixelRatio, backingStore); // if( isFirefox ){ // because ff can't scale canvas properly // return 1; // } return (window.devicePixelRatio || 1) / backingStore; }; CanvasRenderer.prototype.paintCache = function(context){ var caches = this.paintCaches = this.paintCaches || []; var needToCreateCache = true; var cache; for(var i = 0; i < caches.length; i++ ){ cache = caches[i]; if( cache.context === context ){ needToCreateCache = false; break; } } if( needToCreateCache ){ cache = { context: context }; caches.push( cache ); } return cache; }; CanvasRenderer.prototype.fillStyle = function(context, r, g, b, a){ context.fillStyle = 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')'; // turn off for now, seems context does its own caching // var cache = this.paintCache(context); // var fillStyle = 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')'; // if( cache.fillStyle !== fillStyle ){ // context.fillStyle = cache.fillStyle = fillStyle; // } }; CanvasRenderer.prototype.strokeStyle = function(context, r, g, b, a){ context.strokeStyle = 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')'; // turn off for now, seems context does its own caching // var cache = this.paintCache(context); // var strokeStyle = 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')'; // if( cache.strokeStyle !== strokeStyle ){ // context.strokeStyle = cache.strokeStyle = strokeStyle; // } }; // Resize canvas CanvasRenderer.prototype.matchCanvasSize = function(container) { var data = this.data; var width = container.clientWidth; var height = container.clientHeight; var pixelRatio = this.getPixelRatio(); var canvasWidth = width * pixelRatio; var canvasHeight = height * pixelRatio; var canvas; if( canvasWidth === this.canvasWidth && canvasHeight === this.canvasHeight ){ return; // save cycles if same } this.fontCaches = null; // resizing resets the style var canvasContainer = data.canvasContainer; canvasContainer.style.width = width + 'px'; canvasContainer.style.height = height + 'px'; for (var i = 0; i < CanvasRenderer.CANVAS_LAYERS; i++) { canvas = data.canvases[i]; if (canvas.width !== canvasWidth || canvas.height !== canvasHeight) { canvas.width = canvasWidth; canvas.height = canvasHeight; canvas.style.width = width + 'px'; canvas.style.height = height + 'px'; } } for (var i = 0; i < CanvasRenderer.BUFFER_COUNT; i++) { canvas = data.bufferCanvases[i]; if (canvas.width !== canvasWidth || canvas.height !== canvasHeight) { canvas.width = canvasWidth; canvas.height = canvasHeight; canvas.style.width = width + 'px'; canvas.style.height = height + 'px'; } } this.textureMult = 1; if( pixelRatio <= 1 ){ canvas = data.bufferCanvases[ CanvasRenderer.TEXTURE_BUFFER ]; this.textureMult = 2; canvas.width = canvasWidth * this.textureMult; canvas.height = canvasHeight * this.textureMult; } this.canvasWidth = canvasWidth; this.canvasHeight = canvasHeight; }; CanvasRenderer.prototype.renderTo = function( cxt, zoom, pan, pxRatio ){ this.redraw({ forcedContext: cxt, forcedZoom: zoom, forcedPan: pan, drawAllLayers: true, forcedPxRatio: pxRatio }); }; CanvasRenderer.prototype.timeToRender = function(){ return this.redrawTotalTime / this.redrawCount; }; CanvasRenderer.minRedrawLimit = 1000/60; // people can't see much better than 60fps CanvasRenderer.maxRedrawLimit = 1000; // don't cap max b/c it's more important to be responsive than smooth CanvasRenderer.motionBlurDelay = 100; // Redraw frame CanvasRenderer.prototype.redraw = function( options ) { options = options || {}; // console.log('redraw'); var forcedContext = options.forcedContext; var drawAllLayers = options.drawAllLayers; var drawOnlyNodeLayer = options.drawOnlyNodeLayer; var forcedZoom = options.forcedZoom; var forcedPan = options.forcedPan; var r = this; var pixelRatio = options.forcedPxRatio === undefined ? this.getPixelRatio() : options.forcedPxRatio; var cy = r.data.cy; var data = r.data; var needDraw = data.canvasNeedsRedraw; var motionBlur = options.motionBlur !== undefined ? options.motionBlur : r.motionBlur; motionBlur = motionBlur && !forcedContext && r.motionBlurEnabled; if( r.motionBlurTimeout ){ clearTimeout( r.motionBlurTimeout ); } if( this.redrawTimeout ){ clearTimeout( this.redrawTimeout ); } this.redrawTimeout = null; if( this.averageRedrawTime === undefined ){ this.averageRedrawTime = 0; } var minRedrawLimit = CanvasRenderer.minRedrawLimit; var maxRedrawLimit = CanvasRenderer.maxRedrawLimit; var redrawLimit = this.averageRedrawTime; // estimate the ideal redraw limit based on how fast we can draw redrawLimit = minRedrawLimit > redrawLimit ? minRedrawLimit : redrawLimit; redrawLimit = redrawLimit < maxRedrawLimit ? redrawLimit : maxRedrawLimit; //console.log('--\nideal: %i; effective: %i', this.averageRedrawTime, redrawLimit); if( this.lastDrawTime === undefined ){ this.lastDrawTime = 0; } var nowTime = +new Date(); var timeElapsed = nowTime - this.lastDrawTime; var callAfterLimit = timeElapsed >= redrawLimit; if( !forcedContext ){ if( !callAfterLimit || this.currentlyDrawing ){ // console.log('-- skip'); // we have new things to draw but we're busy, so try again when possibly free this.redrawTimeout = setTimeout(function(){ r.redraw(); }, redrawLimit); return; } this.lastDrawTime = nowTime; this.currentlyDrawing = true; } var startTime = +new Date(); //console.log('-- redraw --') function drawToContext(){ // startTime = +new Date(); // console.profile('draw' + startTime) var edges = r.getCachedEdges(); var coreStyle = cy.style()._private.coreStyle; var zoom = cy.zoom(); var effectiveZoom = forcedZoom !== undefined ? forcedZoom : zoom; var pan = cy.pan(); var effectivePan = { x: pan.x, y: pan.y }; if( forcedPan ){ effectivePan = forcedPan; } // apply pixel ratio effectiveZoom *= pixelRatio; effectivePan.x *= pixelRatio; effectivePan.y *= pixelRatio; var eles = { drag: { nodes: [], edges: [], eles: [] }, nondrag: { nodes: [], edges: [], eles: [] } }; function setContextTransform(context, clear){ context.setTransform(1, 0, 0, 1, 0, 0); if( clear === 'motionBlur' ){ var gco = context.globalCompositeOperation; context.globalCompositeOperation = 'destination-out'; r.fillStyle( context, 255, 255, 255, 0.666 ); context.fillRect(0, 0, r.canvasWidth, r.canvasHeight); context.globalCompositeOperation = gco; } else if( !forcedContext && (clear === undefined || clear) ){ context.clearRect(0, 0, r.canvasWidth, r.canvasHeight); } if( !drawAllLayers ){ context.translate(effectivePan.x, effectivePan.y); context.scale(effectiveZoom, effectiveZoom); } if( forcedPan ){ context.translate(forcedPan.x, forcedPan.y); } if( forcedZoom ){ context.scale(forcedZoom, forcedZoom); } } var textureDraw = r.textureOnViewport && !forcedContext && (r.pinching || r.hoverData.dragging || r.swipePanning || r.data.wheelZooming); if( textureDraw ){ var bb; if( !r.textureCache ){ r.textureCache = {}; bb = r.textureCache.bb = cy.elements().boundingBox(); r.textureCache.texture = r.data.bufferCanvases[ CanvasRenderer.TEXTURE_BUFFER ]; var cxt = r.data.bufferContexts[ CanvasRenderer.TEXTURE_BUFFER ]; cxt.setTransform(1, 0, 0, 1, 0, 0); cxt.clearRect(0, 0, r.canvasWidth * r.textureMult, r.canvasHeight * r.textureMult); r.redraw({ forcedContext: cxt, drawOnlyNodeLayer: true, forcedPxRatio: pixelRatio * r.textureMult }); var vp = r.textureCache.viewport = { zoom: cy.zoom(), pan: cy.pan(), width: r.canvasWidth, height: r.canvasHeight }; vp.mpan = { x: (0 - vp.pan.x)/vp.zoom, y: (0 - vp.pan.y)/vp.zoom }; } needDraw[CanvasRenderer.DRAG] = false; needDraw[CanvasRenderer.NODE] = false; var context = data.contexts[CanvasRenderer.NODE]; var texture = r.textureCache.texture; var vp = r.textureCache.viewport; bb = r.textureCache.bb; context.setTransform(1, 0, 0, 1, 0, 0); context.clearRect(0, 0, vp.width, vp.height); var outsideBgColor = coreStyle['outside-texture-bg-color'].value; var outsideBgOpacity = coreStyle['outside-texture-bg-opacity'].value; r.fillStyle( context, outsideBgColor[0], outsideBgColor[1], outsideBgColor[2], outsideBgOpacity ); context.fillRect( 0, 0, vp.width, vp.height ); var zoom = cy.zoom(); setContextTransform( context, false ); context.clearRect( vp.mpan.x, vp.mpan.y, vp.width/vp.zoom/pixelRatio, vp.height/vp.zoom/pixelRatio ); context.drawImage( texture, vp.mpan.x, vp.mpan.y, vp.width/vp.zoom/pixelRatio, vp.height/vp.zoom/pixelRatio ); } else if( r.textureOnViewport && !forcedContext ){ // clear the cache since we don't need it r.textureCache = null; } var vpManip = (r.pinching || r.hoverData.dragging || r.swipePanning || r.data.wheelZooming || r.hoverData.draggingEles); var hideEdges = r.hideEdgesOnViewport && vpManip; var hideLabels = r.hideLabelsOnViewport && vpManip; if (needDraw[CanvasRenderer.DRAG] || needDraw[CanvasRenderer.NODE] || drawAllLayers || drawOnlyNodeLayer) { //NB : VERY EXPENSIVE if( hideEdges ){ } else { r.findEdgeControlPoints(edges); } var zEles = r.getCachedZSortedEles(); var extent = cy.extent(); for (var i = 0; i < zEles.length; i++) { var ele = zEles[i]; var list; var bb = forcedContext ? null : ele.boundingBox(); var insideExtent = forcedContext ? true : $$.math.boundingBoxesIntersect( extent, bb ); if( !insideExtent ){ continue; } // no need to render if ( ele._private.rscratch.inDragLayer ) { list = eles.drag; } else { list = eles.nondrag; } list.eles.push( ele ); } } function drawElements( list, context ){ var eles = list.eles; for( var i = 0; i < eles.length; i++ ){ var ele = eles[i]; if( ele.isNode() ){ r.drawNode(context, ele); if( !hideLabels ){ r.drawNodeText(context, ele); } r.drawNode(context, ele, true); } else if( !hideEdges ) { r.drawEdge(context, ele); if( !hideLabels ){ r.drawEdgeText(context, ele); } r.drawEdge(context, ele, true); } } } var nodeLayerNeedsMotionClear = needDraw[CanvasRenderer.DRAG] && !needDraw[CanvasRenderer.NODE] && motionBlur && !r.clearedNodeLayerForMotionBlur; if( nodeLayerNeedsMotionClear ){ r.clearedNodeLayerForMotionBlur = true; } if( needDraw[CanvasRenderer.NODE] || drawAllLayers || drawOnlyNodeLayer || nodeLayerNeedsMotionClear ){ // console.log('redrawing node layer'); var context = forcedContext || data.contexts[CanvasRenderer.NODE]; setContextTransform( context, motionBlur && !nodeLayerNeedsMotionClear ? 'motionBlur' : undefined ); drawElements(eles.nondrag, context); if( !drawAllLayers ){ needDraw[CanvasRenderer.NODE] = false; } } if ( !drawOnlyNodeLayer && (needDraw[CanvasRenderer.DRAG] || drawAllLayers) ) { var context = forcedContext || data.contexts[CanvasRenderer.DRAG]; setContextTransform( context, motionBlur ? 'motionBlur' : undefined ); drawElements(eles.drag, context); if( !drawAllLayers ){ needDraw[CanvasRenderer.DRAG] = false; } } if( r.showFps || (!drawOnlyNodeLayer && (needDraw[CanvasRenderer.SELECT_BOX] && !drawAllLayers)) ) { // console.log('redrawing selection box'); var context = forcedContext || data.contexts[CanvasRenderer.SELECT_BOX]; setContextTransform( context ); if (data.select[4] == 1) { var zoom = data.cy.zoom(); var borderWidth = coreStyle['selection-box-border-width'].value / zoom; context.lineWidth = borderWidth; context.fillStyle = "rgba(" + coreStyle['selection-box-color'].value[0] + "," + coreStyle['selection-box-color'].value[1] + "," + coreStyle['selection-box-color'].value[2] + "," + coreStyle['selection-box-opacity'].value + ")"; context.fillRect( data.select[0], data.select[1], data.select[2] - data.select[0], data.select[3] - data.select[1]); if (borderWidth > 0) { context.strokeStyle = "rgba(" + coreStyle['selection-box-border-color'].value[0] + "," + coreStyle['selection-box-border-color'].value[1] + "," + coreStyle['selection-box-border-color'].value[2] + "," + coreStyle['selection-box-opacity'].value + ")"; context.strokeRect( data.select[0], data.select[1], data.select[2] - data.select[0], data.select[3] - data.select[1]); } } if( data.bgActivePosistion ){ var zoom = data.cy.zoom(); var pos = data.bgActivePosistion; context.fillStyle = "rgba(" + coreStyle['active-bg-color'].value[0] + "," + coreStyle['active-bg-color'].value[1] + "," + coreStyle['active-bg-color'].value[2] + "," + coreStyle['active-bg-opacity'].value + ")"; context.beginPath(); context.arc(pos.x, pos.y, coreStyle['active-bg-size'].pxValue / zoom, 0, 2 * Math.PI); context.fill(); } var timeToRender = r.averageRedrawTime; if( r.showFps && timeToRender ){ timeToRender = Math.round( timeToRender ); var fps = Math.round(1000/timeToRender); context.setTransform(1, 0, 0, 1, 0, 0); //context.font = '20px helvetica'; context.fillStyle = 'rgba(255, 0, 0, 0.75)'; context.strokeStyle = 'rgba(255, 0, 0, 0.75)'; context.lineWidth = 1; context.fillText( '1 frame = ' + timeToRender + ' ms = ' + fps + ' fps', 0, 20); var maxFps = 60; context.strokeRect(0, 30, 250, 20); context.fillRect(0, 30, 250 * Math.min(fps/maxFps, 1), 20); } if( !drawAllLayers ){ needDraw[CanvasRenderer.SELECT_BOX] = false; } } var endTime = +new Date(); if( r.averageRedrawTime === undefined ){ r.averageRedrawTime = endTime - startTime; } if( r.redrawCount === undefined ){ r.redrawCount = 0; } r.redrawCount++; if( r.redrawTotalTime === undefined ){ r.redrawTotalTime = 0; } r.redrawTotalTime += endTime - startTime; r.lastRedrawTime = endTime - startTime; // use a weighted average with a bias from the previous average so we don't spike so easily r.averageRedrawTime = r.averageRedrawTime/2 + (endTime - startTime)/2; //console.log('actual: %i, average: %i', endTime - startTime, this.averageRedrawTime); r.currentlyDrawing = false; // console.profileEnd('draw' + startTime) if( r.clearingMotionBlur ){ r.clearingMotionBlur = false; r.motionBlurCleared = true; r.motionBlur = true; } if( motionBlur ){ r.motionBlurTimeout = setTimeout(function(){ r.motionBlurTimeout = null; // console.log('motion blur clear'); r.clearedNodeLayerForMotionBlur = false; r.motionBlur = false; r.clearingMotionBlur = true; needDraw[CanvasRenderer.NODE] = true; needDraw[CanvasRenderer.DRAG] = true; r.redraw(); }, CanvasRenderer.motionBlurDelay); } } // draw to context if( !forcedContext ){ $$.util.requestAnimationFrame(drawToContext); // makes direct renders to screen a bit more responsive } else { drawToContext(); } if( !forcedContext && !r.initrender ){ r.initrender = true; cy.trigger('initrender'); } }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); // @O Polygon drawing CanvasRenderer.prototype.drawPolygonPath = function( context, x, y, width, height, points) { var halfW = width / 2; var halfH = height / 2; if( context.beginPath ){ context.beginPath(); } context.moveTo( x + halfW * points[0], y + halfH * points[1] ); for (var i = 1; i < points.length / 2; i++) { context.lineTo( x + halfW * points[i * 2], y + halfH * points[i * 2 + 1] ); } context.closePath(); }; CanvasRenderer.prototype.drawPolygon = function( context, x, y, width, height, points) { // Draw path this.drawPolygonPath(context, x, y, width, height, points); // Fill path context.fill(); }; // Round rectangle drawing CanvasRenderer.prototype.drawRoundRectanglePath = function( context, x, y, width, height, radius) { var halfWidth = width / 2; var halfHeight = height / 2; var cornerRadius = $$.math.getRoundRectangleRadius(width, height); if( context.beginPath ){ context.beginPath(); } // Start at top middle context.moveTo(x, y - halfHeight); // Arc from middle top to right side context.arcTo(x + halfWidth, y - halfHeight, x + halfWidth, y, cornerRadius); // Arc from right side to bottom context.arcTo(x + halfWidth, y + halfHeight, x, y + halfHeight, cornerRadius); // Arc from bottom to left side context.arcTo(x - halfWidth, y + halfHeight, x - halfWidth, y, cornerRadius); // Arc from left side to topBorder context.arcTo(x - halfWidth, y - halfHeight, x, y - halfHeight, cornerRadius); // Join line context.lineTo(x, y - halfHeight); context.closePath(); }; CanvasRenderer.prototype.drawRoundRectangle = function( context, x, y, width, height, radius) { this.drawRoundRectanglePath(context, x, y, width, height, radius); context.fill(); }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); CanvasRenderer.prototype.createBuffer = function(w, h) { var buffer = document.createElement('canvas'); buffer.width = w; buffer.height = h; return [buffer, buffer.getContext('2d')]; }; CanvasRenderer.prototype.bufferCanvasImage = function( options ){ var data = this.data; var cy = data.cy; var bb = cy.elements().boundingBox(); var width = options.full ? Math.ceil(bb.w) : this.data.container.clientWidth; var height = options.full ? Math.ceil(bb.h) : this.data.container.clientHeight; var scale = 1; if( options.scale !== undefined ){ width *= options.scale; height *= options.scale; scale = options.scale; } var buffCanvas = document.createElement('canvas'); buffCanvas.width = width; buffCanvas.height = height; buffCanvas.style.width = width + 'px'; buffCanvas.style.height = height + 'px'; var buffCxt = buffCanvas.getContext('2d'); // Rasterize the layers, but only if container has nonzero size if (width > 0 && height > 0) { buffCxt.clearRect( 0, 0, width, height ); if( options.bg ){ buffCxt.fillStyle = options.bg; buffCxt.rect( 0, 0, width, height ); buffCxt.fill(); } buffCxt.globalCompositeOperation = 'source-over'; if( options.full ){ // draw the full bounds of the graph this.redraw({ forcedContext: buffCxt, drawAllLayers: true, forcedZoom: scale, forcedPan: { x: -bb.x1*scale, y: -bb.y1*scale }, forcedPxRatio: 1 }); } else { // draw the current view var cyPan = cy.pan(); var pan = { x: cyPan.x * scale, y: cyPan.y * scale }; var zoom = cy.zoom() * scale; this.redraw({ forcedContext: buffCxt, drawAllLayers: true, forcedZoom: zoom, forcedPan: pan, forcedPxRatio: 1 }); } } return buffCanvas; }; CanvasRenderer.prototype.png = function( options ){ return this.bufferCanvasImage( options ).toDataURL('image/png'); }; })( cytoscape ); ;(function($$){ 'use strict'; var CanvasRenderer = $$('renderer', 'canvas'); CanvasRenderer.prototype.registerBinding = function(target, event, handler, useCapture){ this.bindings.push({ target: target, event: event, handler: handler, useCapture: useCapture }); target.addEventListener(event, handler, useCapture); }; CanvasRenderer.prototype.nodeIsDraggable = function(node) { if (node._private.style['opacity'].value !== 0 && node._private.style['visibility'].value == 'visible' && node._private.style['display'].value == 'element' && !node.locked() && node.grabbable() ) { return true; } return false; }; CanvasRenderer.prototype.load = function() { var r = this; var getDragListIds = function(opts){ var listHasId; if( opts.addToList && r.data.cy.hasCompoundNodes() ){ // only needed for compound graphs if( !opts.addToList.hasId ){ // build ids lookup if doesn't already exist opts.addToList.hasId = {}; for( var i = 0; i < opts.addToList.length; i++ ){ var ele = opts.addToList[i]; opts.addToList.hasId[ ele.id() ] = true; } } listHasId = opts.addToList.hasId; } return listHasId || {}; }; // helper function to determine which child nodes and inner edges // of a compound node to be dragged as well as the grabbed and selected nodes var addDescendantsToDrag = function(node, opts){ if( !node._private.cy.hasCompoundNodes() ){ return; } var listHasId = getDragListIds( opts ); var innerNodes = node.descendants(); // TODO do not drag hidden children & children of hidden children? for( var i = 0; i < innerNodes.size(); i++ ){ var iNode = innerNodes[i]; var _p = iNode._private; if( opts.inDragLayer ){ _p.rscratch.inDragLayer = true; } if( opts.addToList && !listHasId[ iNode.id() ] ){ opts.addToList.push( iNode ); listHasId[ iNode.id() ] = true; _p.grabbed = true; } var edges = _p.edges; for( var j = 0; opts.inDragLayer && j < edges.length; j++ ){ edges[j]._private.rscratch.inDragLayer = true; } } }; // adds the given nodes, and its edges to the drag layer var addNodeToDrag = function(node, opts){ var _p = node._private; var listHasId = getDragListIds( opts ); if( opts.inDragLayer ){ _p.rscratch.inDragLayer = true; } if( opts.addToList && !listHasId[ node.id() ] ){ opts.addToList.push( node ); listHasId[ node.id() ] = true; _p.grabbed = true; } var edges = _p.edges; for( var i = 0; opts.inDragLayer && i < edges.length; i++ ){ edges[i]._private.rscratch.inDragLayer = true; } addDescendantsToDrag( node, opts ); // always add to drag // also add nodes and edges related to the topmost ancestor updateAncestorsInDragLayer( node, { inDragLayer: true } ); }; // helper function to determine which ancestor nodes and edges should go // to the drag layer (or should be removed from drag layer). var updateAncestorsInDragLayer = function(node, opts) { // find top-level parent var parent = node; if( !node._private.cy.hasCompoundNodes() ){ return; } while( parent.parent().nonempty() ){ parent = parent.parent()[0]; } // no parent node: no nodes to add to the drag layer if( parent == node ){ return; } var nodes = parent .descendants() .add( parent ) .not( node ) .not( node.descendants() ) ; var edges = nodes.connectedEdges(); var listHasId = getDragListIds( opts ); for( var i = 0; i < nodes.size(); i++ ){ if( opts.inDragLayer !== undefined ){ nodes[i]._private.rscratch.inDragLayer = opts.inDragLayer; } if( opts.addToList && !listHasId[ nodes[i].id() ] ){ opts.addToList.push( nodes[i] ); listHasId[ nodes[i].id() ] = true; nodes[i]._private.grabbed = true; } } for( var j = 0; opts.inDragLayer !== undefined && j < edges.length; j++ ) { edges[j]._private.rscratch.inDragLayer = opts.inDragLayer; } }; if( typeof MutationObserver !== 'undefined' ){ r.removeObserver = new MutationObserver(function( mutns ){ for( var i = 0; i < mutns.length; i++ ){ var mutn = mutns[i]; var rNodes = mutn.removedNodes; if( rNodes ){ for( var j = 0; j < rNodes.length; j++ ){ var rNode = rNodes[j]; if( rNode === r.data.container ){ r.destroy(); break; } } } } }); r.removeObserver.observe( r.data.container.parentNode, { childList: true } ); } else { r.registerBinding(r.data.container, 'DOMNodeRemoved', function(e){ r.destroy(); }); } // auto resize r.registerBinding(window, 'resize', $$.util.debounce( function(e) { r.invalidateContainerClientCoordsCache(); r.matchCanvasSize(r.data.container); r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; r.redraw(); }, 100 ) ); var invalCtnrBBOnScroll = function(domEle){ r.registerBinding(domEle, 'scroll', function(e){ r.invalidateContainerClientCoordsCache(); } ); }; var bbCtnr = r.data.cy.container(); for( ;; ){ invalCtnrBBOnScroll( bbCtnr ); if( bbCtnr.parentNode ){ bbCtnr = bbCtnr.parentNode; } else { break; } } // stop right click menu from appearing on cy r.registerBinding(r.data.container, 'contextmenu', function(e){ e.preventDefault(); }); var inBoxSelection = function(){ return r.data.select[4] !== 0; }; // Primary key r.registerBinding(r.data.container, 'mousedown', function(e) { e.preventDefault(); r.hoverData.capture = true; r.hoverData.which = e.which; var cy = r.data.cy; var pos = r.projectIntoViewport(e.clientX, e.clientY); var select = r.data.select; var near = r.findNearestElement(pos[0], pos[1], true); var draggedElements = r.dragData.possibleDragElements; var grabEvent = new $$.Event('grab'); // Right click button if( e.which == 3 ){ r.hoverData.cxtStarted = true; var cxtEvt = new $$.Event(e, { type: 'cxttapstart', cyPosition: { x: pos[0], y: pos[1] } }); if( near ){ near.activate(); near.trigger( cxtEvt ); r.hoverData.down = near; } else { cy.trigger( cxtEvt ); } r.hoverData.downTime = (new Date()).getTime(); r.hoverData.cxtDragged = false; // Primary button } else if (e.which == 1) { if( near ){ near.activate(); } // Element dragging { // If something is under the cursor and it is draggable, prepare to grab it if (near != null) { if( r.nodeIsDraggable(near) ){ if ( near.isNode() && !near.selected() ){ draggedElements = r.dragData.possibleDragElements = []; addNodeToDrag( near, { addToList: draggedElements } ); near.trigger(grabEvent); } else if ( near.isNode() && near.selected() ){ draggedElements = r.dragData.possibleDragElements = [ ]; var selectedNodes = cy.$(function(){ return this.isNode() && this.selected(); }); for( var i = 0; i < selectedNodes.length; i++ ){ // Only add this selected node to drag if it is draggable, eg. has nonzero opacity if( r.nodeIsDraggable( selectedNodes[i] ) ){ addNodeToDrag( selectedNodes[i], { addToList: draggedElements } ); } } near.trigger( grabEvent ); } r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; r.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; } near .trigger(new $$.Event(e, { type: 'mousedown', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'tapstart', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'vmousedown', cyPosition: { x: pos[0], y: pos[1] } })) ; } else if (near == null) { cy .trigger(new $$.Event(e, { type: 'mousedown', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'tapstart', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'vmousedown', cyPosition: { x: pos[0], y: pos[1] } })) ; } r.hoverData.down = near; r.hoverData.downTime = (new Date()).getTime(); } // Selection box if ( near == null || near.isEdge() ) { select[4] = 1; var timeUntilActive = Math.max( 0, CanvasRenderer.panOrBoxSelectDelay - (+new Date() - r.hoverData.downTime) ); clearTimeout( r.bgActiveTimeout ); if( cy.boxSelectionEnabled() || ( near && near.isEdge() ) ){ r.bgActiveTimeout = setTimeout(function(){ if( near ){ near.unactivate(); } r.data.bgActivePosistion = { x: pos[0], y: pos[1] }; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; r.redraw(); }, timeUntilActive); } else { r.data.bgActivePosistion = { x: pos[0], y: pos[1] }; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; r.redraw(); } } } // Initialize selection box coordinates select[0] = select[2] = pos[0]; select[1] = select[3] = pos[1]; }, false); r.registerBinding(window, 'mousemove', $$.util.throttle( function(e) { var preventDefault = false; var capture = r.hoverData.capture; // save cycles if mouse events aren't to be captured if ( !capture ){ var containerPageCoords = r.findContainerClientCoords(); if (e.clientX > containerPageCoords[0] && e.clientX < containerPageCoords[0] + r.canvasWidth && e.clientY > containerPageCoords[1] && e.clientY < containerPageCoords[1] + r.canvasHeight ) { // inside container bounds so OK } else { return; } var cyContainer = r.data.container; var target = e.target; var tParent = target.parentNode; var containerIsTarget = false; while( tParent ){ if( tParent === cyContainer ){ containerIsTarget = true; break; } tParent = tParent.parentNode; } if( !containerIsTarget ){ return; } // if target is outisde cy container, then this event is not for us } var cy = r.data.cy; var pos = r.projectIntoViewport(e.clientX, e.clientY); var select = r.data.select; var near = null; if( !r.hoverData.draggingEles ){ near = r.findNearestElement(pos[0], pos[1], true); } var last = r.hoverData.last; var down = r.hoverData.down; var disp = [pos[0] - select[2], pos[1] - select[3]]; var draggedElements = r.dragData.possibleDragElements; preventDefault = true; // Mousemove event { if (near != null) { near .trigger(new $$.Event(e, { type: 'mousemove', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'vmousemove', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'tapdrag', cyPosition: { x: pos[0], y: pos[1] } })) ; } else if (near == null) { cy .trigger(new $$.Event(e, { type: 'mousemove', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'vmousemove', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'tapdrag', cyPosition: { x: pos[0], y: pos[1] } })) ; } } // trigger context drag if rmouse down if( r.hoverData.which === 3 ){ var cxtEvt = new $$.Event(e, { type: 'cxtdrag', cyPosition: { x: pos[0], y: pos[1] } }); if( down ){ down.trigger( cxtEvt ); } else { cy.trigger( cxtEvt ); } r.hoverData.cxtDragged = true; if( !r.hoverData.cxtOver || near !== r.hoverData.cxtOver ){ if( r.hoverData.cxtOver ){ r.hoverData.cxtOver.trigger( new $$.Event(e, { type: 'cxtdragout', cyPosition: { x: pos[0], y: pos[1] } }) ); // console.log('cxtdragout ' + r.hoverData.cxtOver.id()); } r.hoverData.cxtOver = near; if( near ){ near.trigger( new $$.Event(e, { type: 'cxtdragover', cyPosition: { x: pos[0], y: pos[1] } }) ); // console.log('cxtdragover ' + near.id()); } } // Check if we are drag panning the entire graph } else if (r.hoverData.dragging) { preventDefault = true; if( cy.panningEnabled() && cy.userPanningEnabled() ){ var deltaP = {x: disp[0] * cy.zoom(), y: disp[1] * cy.zoom()}; cy.panBy( deltaP ); } // Needs reproject due to pan changing viewport pos = r.projectIntoViewport(e.clientX, e.clientY); // Checks primary button down & out of time & mouse not moved much } else if (select[4] == 1 && (down == null || down.isEdge()) && ( !cy.boxSelectionEnabled() || +new Date() - r.hoverData.downTime >= CanvasRenderer.panOrBoxSelectDelay ) && (Math.abs(select[3] - select[1]) + Math.abs(select[2] - select[0]) < 4) && cy.panningEnabled() && cy.userPanningEnabled() ) { r.hoverData.dragging = true; select[4] = 0; } else { // deactivate bg on box selection if (cy.boxSelectionEnabled() && Math.pow(select[2] - select[0], 2) + Math.pow(select[3] - select[1], 2) > 7 && select[4]){ clearTimeout( r.bgActiveTimeout ); r.data.bgActivePosistion = undefined; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; r.redraw(); } if( down && down.isEdge() && down.active() ){ down.unactivate(); } if (near != last) { if (last) { last.trigger( new $$.Event(e, { type: 'mouseout', cyPosition: { x: pos[0], y: pos[1] } }) ); last.trigger( new $$.Event(e, { type: 'tapdragout', cyPosition: { x: pos[0], y: pos[1] } }) ); } if (near) { near.trigger( new $$.Event(e, { type: 'mouseover', cyPosition: { x: pos[0], y: pos[1] } }) ); near.trigger( new $$.Event(e, { type: 'tapdragover', cyPosition: { x: pos[0], y: pos[1] } }) ); } r.hoverData.last = near; } if ( down && down.isNode() && r.nodeIsDraggable(down) ) { if( !r.dragData.didDrag ) { r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; } r.dragData.didDrag = true; // indicate that we actually did drag the node var toTrigger = []; for( var i = 0; i < draggedElements.length; i++ ){ var dEle = draggedElements[i]; // now, add the elements to the drag layer if not done already if( !r.hoverData.draggingEles ){ addNodeToDrag( dEle, { inDragLayer: true } ); } // Locked nodes not draggable, as well as non-visible nodes if( dEle.isNode() && r.nodeIsDraggable(dEle) && dEle.grabbed() ){ var dPos = dEle._private.position; toTrigger.push( dEle ); if( $$.is.number(disp[0]) && $$.is.number(disp[1]) ){ dPos.x += disp[0]; dPos.y += disp[1]; } } } r.hoverData.draggingEles = true; var tcol = (new $$.Collection(cy, toTrigger)); tcol.updateCompoundBounds(); tcol.trigger('position drag'); r.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; r.redraw(); } // prevent the dragging from triggering text selection on the page preventDefault = true; } select[2] = pos[0]; select[3] = pos[1]; if( preventDefault ){ if(e.stopPropagation) e.stopPropagation(); if(e.preventDefault) e.preventDefault(); return false; } }, 1000/30), false); r.registerBinding(window, 'mouseup', function(e) { // console.log('--\nmouseup', e) var capture = r.hoverData.capture; if (!capture) { return; } r.hoverData.capture = false; var cy = r.data.cy; var pos = r.projectIntoViewport(e.clientX, e.clientY); var select = r.data.select; var near = r.findNearestElement(pos[0], pos[1], true); var draggedElements = r.dragData.possibleDragElements; var down = r.hoverData.down; var shiftDown = e.shiftKey; if( r.data.bgActivePosistion ){ r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; r.redraw(); } r.data.bgActivePosistion = undefined; // not active bg now clearTimeout( r.bgActiveTimeout ); r.hoverData.cxtStarted = false; r.hoverData.draggingEles = false; if( down ){ down.unactivate(); } if( r.hoverData.which === 3 ){ var cxtEvt = new $$.Event(e, { type: 'cxttapend', cyPosition: { x: pos[0], y: pos[1] } }); if( down ){ down.trigger( cxtEvt ); } else { cy.trigger( cxtEvt ); } if( !r.hoverData.cxtDragged ){ var cxtTap = new $$.Event(e, { type: 'cxttap', cyPosition: { x: pos[0], y: pos[1] } }); if( down ){ down.trigger( cxtTap ); } else { cy.trigger( cxtTap ); } } r.hoverData.cxtDragged = false; r.hoverData.which = null; // if not right mouse } else { // Deselect all elements if nothing is currently under the mouse cursor and we aren't dragging something if ( (down == null) // not mousedown on node && !r.dragData.didDrag // didn't move the node around && !(Math.pow(select[2] - select[0], 2) + Math.pow(select[3] - select[1], 2) > 7 && select[4]) // not box selection && !r.hoverData.dragging // not panning ) { cy.$(function(){ return this.selected(); }).unselect(); if (draggedElements.length > 0) { r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; } r.dragData.possibleDragElements = draggedElements = []; } // Mouseup event { // console.log('trigger mouseup et al'); if (near != null) { near .trigger(new $$.Event(e, { type: 'mouseup', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'tapend', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'vmouseup', cyPosition: { x: pos[0], y: pos[1] } })) ; } else if (near == null) { cy .trigger(new $$.Event(e, { type: 'mouseup', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'tapend', cyPosition: { x: pos[0], y: pos[1] } })) .trigger(new $$.Event(e, { type: 'vmouseup', cyPosition: { x: pos[0], y: pos[1] } })) ; } } // Click event { // console.log('trigger click et al'); if (Math.pow(select[2] - select[0], 2) + Math.pow(select[3] - select[1], 2) === 0) { if (near != null) { near .trigger( new $$.Event(e, { type: 'click', cyPosition: { x: pos[0], y: pos[1] } }) ) .trigger( new $$.Event(e, { type: 'tap', cyPosition: { x: pos[0], y: pos[1] } }) ) .trigger( new $$.Event(e, { type: 'vclick', cyPosition: { x: pos[0], y: pos[1] } }) ) ; } else if (near == null) { cy .trigger( new $$.Event(e, { type: 'click', cyPosition: { x: pos[0], y: pos[1] } }) ) .trigger( new $$.Event(e, { type: 'tap', cyPosition: { x: pos[0], y: pos[1] } }) ) .trigger( new $$.Event(e, { type: 'vclick', cyPosition: { x: pos[0], y: pos[1] } }) ) ; } } } // Single selection if (near == down && !r.dragData.didDrag) { if (near != null && near._private.selectable) { // console.log('single selection') if( r.hoverData.dragging ){ // if panning, don't change selection state } else if( cy.selectionType() === 'additive' || shiftDown ){ if( near.selected() ){ near.unselect(); } else { near.select(); } } else { if( !shiftDown ){ cy.$(':selected').not( near ).unselect(); near.select(); } } r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; } } if ( cy.boxSelectionEnabled() && Math.pow(select[2] - select[0], 2) + Math.pow(select[3] - select[1], 2) > 7 && select[4] ) { var newlySelected = []; var box = r.getAllInBox( select[0], select[1], select[2], select[3] ); r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; if( box.length > 0 ) { r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; } for( var i = 0; i < box.length; i++ ){ if( box[i]._private.selectable ){ newlySelected.push( box[i] ); } } var newlySelCol = new $$.Collection( cy, newlySelected ); if( cy.selectionType() === 'additive' ){ newlySelCol.select(); } else { if( !shiftDown ){ cy.$(':selected').not( newlySelCol ).unselect(); } newlySelCol.select(); } // always need redraw in case eles unselectable r.redraw(); } // Cancel drag pan if( r.hoverData.dragging ){ r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; r.redraw(); } r.hoverData.dragging = false; if (!select[4]) { // console.log('free at end', draggedElements) r.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; for (var i=0; i < draggedElements.length; i++) { if(draggedElements[i]._private.group === 'nodes') { draggedElements[i]._private.rscratch.inDragLayer = false; draggedElements[i]._private.grabbed = false; var sEdges = draggedElements[i]._private.edges; for( var j = 0; j < sEdges.length; j++ ){ sEdges[j]._private.rscratch.inDragLayer = false; } // for compound nodes, also remove related nodes and edges from the drag layer updateAncestorsInDragLayer(draggedElements[i], { inDragLayer: false }); } else if( draggedElements[i]._private.group === 'edges' ){ draggedElements[i]._private.rscratch.inDragLayer = false; } } if( down ){ down.trigger('free'); } // draggedElements = r.dragData.possibleDragElements = []; } } // else not right mouse select[4] = 0; r.hoverData.down = null; //r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; // console.log('mu', pos[0], pos[1]); // console.log('ss', select); r.dragData.didDrag = false; }, false); var wheelHandler = function(e) { if( r.scrollingPage ){ return; } // while scrolling, ignore wheel-to-zoom var cy = r.data.cy; var pos = r.projectIntoViewport(e.clientX, e.clientY); var rpos = [pos[0] * cy.zoom() + cy.pan().x, pos[1] * cy.zoom() + cy.pan().y]; if( r.hoverData.draggingEles || r.hoverData.dragging || r.hoverData.cxtStarted || inBoxSelection() ){ // if pan dragging or cxt dragging, wheel movements make no zoom e.preventDefault(); return; } if( cy.panningEnabled() && cy.userPanningEnabled() && cy.zoomingEnabled() && cy.userZoomingEnabled() ){ e.preventDefault(); r.data.wheelZooming = true; clearTimeout( r.data.wheelTimeout ); r.data.wheelTimeout = setTimeout(function(){ r.data.wheelZooming = false; r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; r.redraw(); }, 150); var diff = e.deltaY / -250 || e.wheelDeltaY / 1000 || e.wheelDelta / 1000; diff = diff * r.wheelSensitivity; var needsWheelFix = e.deltaMode === 1; if( needsWheelFix ){ // fixes slow wheel events on ff/linux and ff/windows diff *= 33; } cy.zoom({ level: cy.zoom() * Math.pow(10, diff), renderedPosition: { x: rpos[0], y: rpos[1] } }); } }; // Functions to help with whether mouse wheel should trigger zooming // -- r.registerBinding(r.data.container, 'wheel', wheelHandler, true); // disable nonstandard wheel events // r.registerBinding(r.data.container, 'mousewheel', wheelHandler, true); // r.registerBinding(r.data.container, 'DOMMouseScroll', wheelHandler, true); // r.registerBinding(r.data.container, 'MozMousePixelScroll', wheelHandler, true); // older firefox r.registerBinding(window, 'scroll', function(e){ r.scrollingPage = true; clearTimeout( r.scrollingPageTimeout ); r.scrollingPageTimeout = setTimeout(function(){ r.scrollingPage = false; }, 250); }, true); // Functions to help with handling mouseout/mouseover on the Cytoscape container // Handle mouseout on Cytoscape container r.registerBinding(r.data.container, 'mouseout', function(e) { var pos = r.projectIntoViewport(e.clientX, e.clientY); r.data.cy.trigger(new $$.Event(e, { type: 'mouseout', cyPosition: { x: pos[0], y: pos[1] } })); }, false); r.registerBinding(r.data.container, 'mouseover', function(e) { var pos = r.projectIntoViewport(e.clientX, e.clientY); r.data.cy.trigger(new $$.Event(e, { type: 'mouseover', cyPosition: { x: pos[0], y: pos[1] } })); }, false); var f1x1, f1y1, f2x1, f2y1; // starting points for pinch-to-zoom var distance1; // initial distance between finger 1 and finger 2 for pinch-to-zoom var center1, modelCenter1; // center point on start pinch to zoom var offsetLeft, offsetTop; var containerWidth, containerHeight; var twoFingersStartInside; var distance = function(x1, y1, x2, y2){ return Math.sqrt( (x2-x1)*(x2-x1) + (y2-y1)*(y2-y1) ); }; r.registerBinding(r.data.container, 'touchstart', function(e) { clearTimeout( this.threeFingerSelectTimeout ); if( e.target !== r.data.link ){ e.preventDefault(); } r.touchData.capture = true; r.data.bgActivePosistion = undefined; var cy = r.data.cy; var nodes = r.getCachedNodes(); var edges = r.getCachedEdges(); var now = r.touchData.now; var earlier = r.touchData.earlier; if (e.touches[0]) { var pos = r.projectIntoViewport(e.touches[0].clientX, e.touches[0].clientY); now[0] = pos[0]; now[1] = pos[1]; } if (e.touches[1]) { var pos = r.projectIntoViewport(e.touches[1].clientX, e.touches[1].clientY); now[2] = pos[0]; now[3] = pos[1]; } if (e.touches[2]) { var pos = r.projectIntoViewport(e.touches[2].clientX, e.touches[2].clientY); now[4] = pos[0]; now[5] = pos[1]; } // record starting points for pinch-to-zoom if( e.touches[1] ){ // anything in the set of dragged eles should be released var release = function( eles ){ for( var i = 0; i < eles.length; i++ ){ eles[i]._private.grabbed = false; eles[i]._private.rscratch.inDragLayer = false; if( eles[i].active() ){ eles[i].unactivate(); } } }; release(nodes); release(edges); var offsets = r.findContainerClientCoords(); offsetLeft = offsets[0]; offsetTop = offsets[1]; containerWidth = offsets[2]; containerHeight = offsets[3]; f1x1 = e.touches[0].clientX - offsetLeft; f1y1 = e.touches[0].clientY - offsetTop; f2x1 = e.touches[1].clientX - offsetLeft; f2y1 = e.touches[1].clientY - offsetTop; twoFingersStartInside = 0 <= f1x1 && f1x1 <= containerWidth && 0 <= f2x1 && f2x1 <= containerWidth && 0 <= f1y1 && f1y1 <= containerHeight && 0 <= f2y1 && f2y1 <= containerHeight ; var pan = cy.pan(); var zoom = cy.zoom(); distance1 = distance( f1x1, f1y1, f2x1, f2y1 ); center1 = [ (f1x1 + f2x1)/2, (f1y1 + f2y1)/2 ]; modelCenter1 = [ (center1[0] - pan.x) / zoom, (center1[1] - pan.y) / zoom ]; // consider context tap if( distance1 < 200 && !e.touches[2] ){ var near1 = r.findNearestElement(now[0], now[1], true); var near2 = r.findNearestElement(now[2], now[3], true); //console.log(distance1) if( near1 && near1.isNode() ){ near1.activate().trigger( new $$.Event(e, { type: 'cxttapstart', cyPosition: { x: now[0], y: now[1] } }) ); r.touchData.start = near1; } else if( near2 && near2.isNode() ){ near2.activate().trigger( new $$.Event(e, { type: 'cxttapstart', cyPosition: { x: now[0], y: now[1] } }) ); r.touchData.start = near2; } else { cy.trigger( new $$.Event(e, { type: 'cxttapstart', cyPosition: { x: now[0], y: now[1] } }) ); r.touchData.start = null; } if( r.touchData.start ){ r.touchData.start._private.grabbed = false; } r.touchData.cxt = true; r.touchData.cxtDragged = false; r.data.bgActivePosistion = undefined; //console.log('cxttapstart') r.redraw(); return; } // console.log(center1); // console.log('touchstart ptz'); // console.log(offsetLeft, offsetTop); // console.log(f1x1, f1y1); // console.log(f2x1, f2y1); // console.log(distance1); // console.log(center1); } // console.log('another tapstart') if (e.touches[2]) { } else if (e.touches[1]) { } else if (e.touches[0]) { var near = r.findNearestElement(now[0], now[1], true); if (near != null) { near.activate(); r.touchData.start = near; if( near.isNode() && r.nodeIsDraggable(near) ){ var draggedEles = r.dragData.touchDragEles = []; r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; r.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; if( near.selected() ){ // reset drag elements, since near will be added again var selectedNodes = cy.$(function(){ return this.isNode() && this.selected(); }); for( var k = 0; k < selectedNodes.length; k++ ){ var selectedNode = selectedNodes[k]; if( r.nodeIsDraggable(selectedNode) ){ addNodeToDrag( selectedNode, { addToList: draggedEles } ); } } } else { addNodeToDrag( near, { addToList: draggedEles } ); } near.trigger('grab'); } near .trigger(new $$.Event(e, { type: 'touchstart', cyPosition: { x: now[0], y: now[1] } })) .trigger(new $$.Event(e, { type: 'tapstart', cyPosition: { x: now[0], y: now[1] } })) .trigger(new $$.Event(e, { type: 'vmousdown', cyPosition: { x: now[0], y: now[1] } })) ; } if (near == null) { cy .trigger(new $$.Event(e, { type: 'touchstart', cyPosition: { x: now[0], y: now[1] } })) .trigger(new $$.Event(e, { type: 'tapstart', cyPosition: { x: now[0], y: now[1] } })) .trigger(new $$.Event(e, { type: 'vmousedown', cyPosition: { x: now[0], y: now[1] } })) ; r.data.bgActivePosistion = { x: pos[0], y: pos[1] }; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; r.redraw(); } // Tap, taphold // ----- for (var i=0; i 250) { if (r.touchData.start) { r.touchData.start.trigger( new $$.Event(e, { type: 'taphold', cyPosition: { x: now[0], y: now[1] } }) ); } else { r.data.cy.trigger( new $$.Event(e, { type: 'taphold', cyPosition: { x: now[0], y: now[1] } }) ); cy.$(':selected').unselect(); } // console.log('taphold'); } }, 1000); } //r.redraw(); }, false); // console.log = function(m){ $('#console').append('
'+m+'
'); }; r.registerBinding(window, 'touchmove', $$.util.throttle(function(e) { var select = r.data.select; var capture = r.touchData.capture; //if (!capture) { return; }; if( capture ){ e.preventDefault(); } var cy = r.data.cy; var now = r.touchData.now; var earlier = r.touchData.earlier; if (e.touches[0]) { var pos = r.projectIntoViewport(e.touches[0].clientX, e.touches[0].clientY); now[0] = pos[0]; now[1] = pos[1]; } if (e.touches[1]) { var pos = r.projectIntoViewport(e.touches[1].clientX, e.touches[1].clientY); now[2] = pos[0]; now[3] = pos[1]; } if (e.touches[2]) { var pos = r.projectIntoViewport(e.touches[2].clientX, e.touches[2].clientY); now[4] = pos[0]; now[5] = pos[1]; } var disp = []; for (var j=0;j= 1.5 || distance2 >= 150 ){ r.touchData.cxt = false; if( r.touchData.start ){ r.touchData.start.unactivate(); r.touchData.start = null; } r.data.bgActivePosistion = undefined; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; var cxtEvt = new $$.Event(e, { type: 'cxttapend', cyPosition: { x: now[0], y: now[1] } }); if( r.touchData.start ){ r.touchData.start.trigger( cxtEvt ); } else { cy.trigger( cxtEvt ); } } } if( capture && r.touchData.cxt ){ var cxtEvt = new $$.Event(e, { type: 'cxtdrag', cyPosition: { x: now[0], y: now[1] } }); r.data.bgActivePosistion = undefined; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; if( r.touchData.start ){ r.touchData.start.trigger( cxtEvt ); } else { cy.trigger( cxtEvt ); } if( r.touchData.start ){ r.touchData.start._private.grabbed = false; } r.touchData.cxtDragged = true; //console.log('cxtdrag') var near = r.findNearestElement(now[0], now[1], true); if( !r.touchData.cxtOver || near !== r.touchData.cxtOver ){ if( r.touchData.cxtOver ){ r.touchData.cxtOver.trigger( new $$.Event(e, { type: 'cxtdragout', cyPosition: { x: now[0], y: now[1] } }) ); // console.log('cxtdragout'); } r.touchData.cxtOver = near; if( near ){ near.trigger( new $$.Event(e, { type: 'cxtdragover', cyPosition: { x: now[0], y: now[1] } }) ); // console.log('cxtdragover'); } } } else if( capture && e.touches[2] && cy.boxSelectionEnabled() ){ r.data.bgActivePosistion = undefined; clearTimeout( this.threeFingerSelectTimeout ); this.lastThreeTouch = +new Date(); r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; if( !select || select.length === 0 || select[0] === undefined ){ select[0] = (now[0] + now[2] + now[4])/3; select[1] = (now[1] + now[3] + now[5])/3; select[2] = (now[0] + now[2] + now[4])/3 + 1; select[3] = (now[1] + now[3] + now[5])/3 + 1; } else { select[2] = (now[0] + now[2] + now[4])/3; select[3] = (now[1] + now[3] + now[5])/3; } select[4] = 1; r.redraw(); } else if ( capture && e.touches[1] && cy.zoomingEnabled() && cy.panningEnabled() && cy.userZoomingEnabled() && cy.userPanningEnabled() ) { // two fingers => pinch to zoom r.data.bgActivePosistion = undefined; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; var draggedEles = r.dragData.touchDragEles; if( draggedEles ){ r.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; for( var i = 0; i < draggedEles.length; i++ ){ draggedEles[i]._private.grabbed = false; draggedEles[i]._private.rscratch.inDragLayer = false; } } // console.log('touchmove ptz'); // (x2, y2) for fingers 1 and 2 var f1x2 = e.touches[0].clientX - offsetLeft, f1y2 = e.touches[0].clientY - offsetTop; var f2x2 = e.touches[1].clientX - offsetLeft, f2y2 = e.touches[1].clientY - offsetTop; // console.log( f1x2, f1y2 ) // console.log( f2x2, f2y2 ) var distance2 = distance( f1x2, f1y2, f2x2, f2y2 ); var factor = distance2 / distance1; // console.log(distance2) // console.log(factor) if( factor != 1 && twoFingersStartInside){ // console.log(factor) // console.log(distance2 + ' / ' + distance1); // console.log('--'); // delta finger1 var df1x = f1x2 - f1x1; var df1y = f1y2 - f1y1; // delta finger 2 var df2x = f2x2 - f2x1; var df2y = f2y2 - f2y1; // translation is the normalised vector of the two fingers movement // i.e. so pinching cancels out and moving together pans var tx = (df1x + df2x)/2; var ty = (df1y + df2y)/2; // adjust factor by the speed multiplier // var speed = 1.5; // if( factor > 1 ){ // factor = (factor - 1) * speed + 1; // } else { // factor = 1 - (1 - factor) * speed; // } // now calculate the zoom var zoom1 = cy.zoom(); var zoom2 = zoom1 * factor; var pan1 = cy.pan(); // the model center point converted to the current rendered pos var ctrx = modelCenter1[0] * zoom1 + pan1.x; var ctry = modelCenter1[1] * zoom1 + pan1.y; var pan2 = { x: -zoom2/zoom1 * (ctrx - pan1.x - tx) + ctrx, y: -zoom2/zoom1 * (ctry - pan1.y - ty) + ctry }; // console.log(pan2); // console.log(zoom2); // remove dragged eles if( r.touchData.start ){ var draggedEles = r.dragData.touchDragEles; if( draggedEles ){ for( var i = 0; i < draggedEles.length; i++ ){ draggedEles[i]._private.grabbed = false; draggedEles[i]._private.rscratch.inDragLayer = false; } } r.touchData.start._private.active = false; r.touchData.start._private.grabbed = false; r.touchData.start._private.rscratch.inDragLayer = false; r.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; r.touchData.start .trigger('free') .trigger('unactivate') ; } cy.viewport({ zoom: zoom2, pan: pan2, cancelOnFailedZoom: true }); distance1 = distance2; f1x1 = f1x2; f1y1 = f1y2; f2x1 = f2x2; f2y1 = f2y2; r.pinching = true; } // Re-project if (e.touches[0]) { var pos = r.projectIntoViewport(e.touches[0].clientX, e.touches[0].clientY); now[0] = pos[0]; now[1] = pos[1]; } if (e.touches[1]) { var pos = r.projectIntoViewport(e.touches[1].clientX, e.touches[1].clientY); now[2] = pos[0]; now[3] = pos[1]; } if (e.touches[2]) { var pos = r.projectIntoViewport(e.touches[2].clientX, e.touches[2].clientY); now[4] = pos[0]; now[5] = pos[1]; } } else if (e.touches[0]) { var start = r.touchData.start; var last = r.touchData.last; var near = near || r.findNearestElement(now[0], now[1], true); if ( start != null && start._private.group == 'nodes' && r.nodeIsDraggable(start)) { var draggedEles = r.dragData.touchDragEles; for( var k = 0; k < draggedEles.length; k++ ){ var draggedEle = draggedEles[k]; if( r.nodeIsDraggable(draggedEle) && draggedEle.isNode() && draggedEle.grabbed() ){ r.dragData.didDrag = true; var dPos = draggedEle._private.position; dPos.x += disp[0]; dPos.y += disp[1]; if( !r.hoverData.draggingEles ){ addNodeToDrag( draggedEle, { inDragLayer: true } ); } } } var tcol = new $$.Collection(cy, draggedEle); tcol.updateCompoundBounds(); tcol.trigger('position drag'); r.hoverData.draggingEles = true; r.data.canvasNeedsRedraw[CanvasRenderer.DRAG] = true; if( r.touchData.startPosition[0] == earlier[0] && r.touchData.startPosition[1] == earlier[1] ){ r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; } r.redraw(); } // Touchmove event { if (start != null) { start.trigger( new $$.Event(e, { type: 'touchmove', cyPosition: { x: now[0], y: now[1] } }) ); start.trigger( new $$.Event(e, { type: 'tapdrag', cyPosition: { x: now[0], y: now[1] } }) ); start.trigger( new $$.Event(e, { type: 'vmousemove', cyPosition: { x: now[0], y: now[1] } }) ); } if (start == null) { if (near != null) { near.trigger( new $$.Event(e, { type: 'touchmove', cyPosition: { x: now[0], y: now[1] } }) ); near.trigger( new $$.Event(e, { type: 'tapdrag', cyPosition: { x: now[0], y: now[1] } }) ); near.trigger( new $$.Event(e, { type: 'vmousemove', cyPosition: { x: now[0], y: now[1] } }) ); } if (near == null) { cy.trigger( new $$.Event(e, { type: 'touchmove', cyPosition: { x: now[0], y: now[1] } }) ); cy.trigger( new $$.Event(e, { type: 'tapdrag', cyPosition: { x: now[0], y: now[1] } }) ); cy.trigger( new $$.Event(e, { type: 'vmousemove', cyPosition: { x: now[0], y: now[1] } }) ); } } if (near != last) { if (last) { last.trigger(new $$.Event(e, { type: 'tapdragout', cyPosition: { x: now[0], y: now[1] } })); } if (near) { near.trigger(new $$.Event(e, { type: 'tapdragover', cyPosition: { x: now[0], y: now[1] } })); } } r.touchData.last = near; } // Check to cancel taphold for (var i=0;i 4) { r.touchData.singleTouchMoved = true; } } if ( capture && (start == null || start.isEdge()) && cy.panningEnabled() && cy.userPanningEnabled() ) { if( start ){ start.unactivate(); if( !r.data.bgActivePosistion ){ r.data.bgActivePosistion = { x: now[0], y: now[1] }; } r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; r.touchData.start = null; } cy.panBy({x: disp[0] * cy.zoom(), y: disp[1] * cy.zoom()}); r.swipePanning = true; // Re-project var pos = r.projectIntoViewport(e.touches[0].clientX, e.touches[0].clientY); now[0] = pos[0]; now[1] = pos[1]; } } for (var j=0; j 0 ) { r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; } else { r.redraw(); } //}, 100); } if( e.touches.length < 2 ){ r.pinching = false; r.data.canvasNeedsRedraw[CanvasRenderer.NODE] = true; r.redraw(); } var updateStartStyle = false; if( start != null ){ start._private.active = false; updateStartStyle = true; start.unactivate(); } if (e.touches[2]) { r.data.bgActivePosistion = undefined; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; } else if (e.touches[1]) { } else if (e.touches[0]) { // Last touch released } else if (!e.touches[0]) { r.data.bgActivePosistion = undefined; r.data.canvasNeedsRedraw[CanvasRenderer.SELECT_BOX] = true; if (start != null ) { if( start._private.grabbed ){ start._private.grabbed = false; start.trigger('free'); start._private.rscratch.inDragLayer = false; } var sEdges = start._private.edges; for (var j=0;j 0 && options.stableEnergy(energy) ){ layout.stop(); return; } if( !options.infinite && doneTime != Infinity ){ clearTimeout(doneTimeout); doneTimeout = setTimeout(doneHandler, doneTime); } var movedNodes = cy.collection(); sys.eachNode(function(n, point){ var data = n.data; var node = data.element; if( node == null ){ return; } if( !node.locked() && !node.grabbed() ){ node.silentPosition({ x: bb.x1 + point.x, y: bb.y1 + point.y }); movedNodes.merge( node ); } }); if( options.animate && movedNodes.length > 0 ){ simUpdatingPos = true; movedNodes.rtrigger('position'); if( options.fit ){ cy.fit( options.padding ); } lastDraw = +new Date(); simUpdatingPos = false; } if( !ready ){ ready = true; layout.one('layoutready', options.ready); layout.trigger({ type: 'layoutready', layout: layout }); } } }; sys.renderer = sysRenderer; sys.screenSize( bb.w, bb.h ); sys.screenPadding( options.padding, options.padding, options.padding, options.padding ); sys.screenStep( options.stepSize ); function calculateValueForElement(element, value){ if( value == null ){ return undefined; } else if( typeof value == typeof function(){} ){ return value.apply(element, [element._private.data, { nodes: nodes.length, edges: edges.length, element: element }]); } else { return value; } } var grabHandler; nodes.on('grab free position', grabHandler = function(e){ if( simUpdatingPos ){ return; } var pos = this.position(); var apos = sys.fromScreen( pos ); if( !apos ){ return; } var p = arbor.Point(apos.x, apos.y); var padding = options.padding; if( bb.x1 + padding <= pos.x && pos.x <= bb.x2 - padding && bb.y1 + padding <= pos.y && pos.y <= bb.y2 - padding ){ this.scratch().arbor.p = p; } switch( e.type ){ case 'grab': this.scratch().arbor.fixed = true; break; case 'free': this.scratch().arbor.fixed = false; //this.scratch().arbor.tempMass = 1000; break; } }); var lockHandler; nodes.on('lock unlock', lockHandler = function(e){ node.scratch().arbor.fixed = node.locked(); }); var removeHandler; eles.on('remove', removeHandler = function(e){ return; // TODO enable when layout add/remove api added // var ele = this; // var arborEle = ele.scratch().arbor; // if( !arborEle ){ return; } // if( ele.isNode() ){ // sys.pruneNode( arborEle ); // } else { // sys.pruneEdge( arborEle ); // } }); var addHandler; cy.on('add', '*', addHandler = function(){ return; // TODO enable when layout add/remove api added // var ele = this; // if( ele.isNode() ){ // addNode( ele ); // } else { // addEdge( ele ); // } }); var resizeHandler; cy.on('resize', resizeHandler = function(){ if( options.boundingBox == null && layout._private.system != null ){ var w = cy.width(); var h = cy.height(); sys.screenSize( w, h ); } }); function addNode( node ){ if( node.isFullAutoParent() ){ return; } // they don't exist in the sim var id = node._private.data.id; var mass = calculateValueForElement(node, options.nodeMass); var locked = node._private.locked; var nPos = node.position(); var pos = sys.fromScreen({ x: nPos.x, y: nPos.y }); node.scratch().arbor = sys.addNode(id, { element: node, mass: mass, fixed: locked, x: locked ? pos.x : undefined, y: locked ? pos.y : undefined }); } function addEdge( edge ){ var src = edge.source().id(); var tgt = edge.target().id(); var length = calculateValueForElement(edge, options.edgeLength); edge.scratch().arbor = sys.addEdge(src, tgt, { length: length }); } nodes.each(function(i, node){ addNode( node ); }); edges.each(function(i, edge){ addEdge( edge ); }); var grabbableNodes = nodes.filter(":grabbable"); // disable grabbing if so set if( options.ungrabifyWhileSimulating ){ grabbableNodes.ungrabify(); } var doneHandler = layout._private.doneHandler = function(){ layout._private.doneHandler = null; if( !options.animate ){ if( options.fit ){ cy.reset(); } nodes.rtrigger('position'); } // unbind handlers nodes.off('grab free position', grabHandler); nodes.off('lock unlock', lockHandler); eles.off('remove', removeHandler); cy.off('add', '*', addHandler); cy.off('resize', resizeHandler); // enable back grabbing if so set if( options.ungrabifyWhileSimulating ){ grabbableNodes.grabify(); } layout.one('layoutstop', options.stop); layout.trigger({ type: 'layoutstop', layout: layout }); }; sys.start(); if( !options.infinite && options.maxSimulationTime != null && options.maxSimulationTime > 0 && options.maxSimulationTime !== Infinity ){ setTimeout(function(){ layout.stop(); }, options.maxSimulationTime); } }); // require return this; // chaining }; ArborLayout.prototype.stop = function(){ if( this._private.system != null ){ this._private.system.stop(); } if( this._private.doneHandler ){ this._private.doneHandler(); } return this; // chaining }; $$('layout', 'arbor', ArborLayout); })(cytoscape); ;(function($$){ 'use strict'; var defaults = { fit: true, // whether to fit the viewport to the graph directed: false, // whether the tree is directed downwards (or edges can point in any direction if false) padding: 30, // padding on fit circle: false, // put depths in concentric circles if true, put depths top down if false boundingBox: undefined, // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } avoidOverlap: true, // prevents node overlap, may overflow boundingBox if not enough space roots: undefined, // the roots of the trees maximalAdjustments: 0, // how many times to try to position the nodes in a maximal way (i.e. no backtracking) animate: false, // whether to transition the node positions animationDuration: 500, // duration of animation in ms if enabled ready: undefined, // callback on layoutready stop: undefined // callback on layoutstop }; function BreadthFirstLayout( options ){ this.options = $$.util.extend({}, defaults, options); } BreadthFirstLayout.prototype.run = function(){ var params = this.options; var options = params; var cy = params.cy; var eles = options.eles; var nodes = eles.nodes().not(':parent'); var graph = eles; var bb = $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ); var roots; if( $$.is.elementOrCollection(options.roots) ){ roots = options.roots; } else if( $$.is.array(options.roots) ){ var rootsArray = []; for( var i = 0; i < options.roots.length; i++ ){ var id = options.roots[i]; var ele = cy.getElementById( id ); rootsArray.push( ele ); } roots = new $$.Collection( cy, rootsArray ); } else if( $$.is.string(options.roots) ){ roots = cy.$( options.roots ); } else { if( options.directed ){ roots = nodes.roots(); } else { var components = []; var unhandledNodes = nodes; while( unhandledNodes.length > 0 ){ var currComp = cy.collection(); eles.bfs({ roots: unhandledNodes[0], visit: function(i, depth, node, edge, pNode){ currComp = currComp.add( node ); }, directed: false }); unhandledNodes = unhandledNodes.not( currComp ); components.push( currComp ); } roots = cy.collection(); for( var i = 0; i < components.length; i++ ){ var comp = components[i]; var maxDegree = comp.maxDegree( false ); var compRoots = comp.filter(function(){ return this.degree(false) === maxDegree; }); roots = roots.add( compRoots ); } } } var depths = []; var foundByBfs = {}; var id2depth = {}; var prevNode = {}; var prevEdge = {}; var successors = {}; // find the depths of the nodes graph.bfs({ roots: roots, directed: options.directed, visit: function(i, depth, node, edge, pNode){ var ele = this[0]; var id = ele.id(); if( !depths[depth] ){ depths[depth] = []; } depths[depth].push( ele ); foundByBfs[ id ] = true; id2depth[ id ] = depth; prevNode[ id ] = pNode; prevEdge[ id ] = edge; if( pNode ){ var prevId = pNode.id(); var succ = successors[ prevId ] = successors[ prevId ] || []; succ.push( node ); } } }); // check for nodes not found by bfs var orphanNodes = []; for( var i = 0; i < nodes.length; i++ ){ var ele = nodes[i]; if( foundByBfs[ ele.id() ] ){ continue; } else { orphanNodes.push( ele ); } } // assign orphan nodes a depth from their neighborhood var maxChecks = orphanNodes.length * 3; var checks = 0; while( orphanNodes.length !== 0 && checks < maxChecks ){ var node = orphanNodes.shift(); var neighbors = node.neighborhood().nodes(); var assignedDepth = false; for( var i = 0; i < neighbors.length; i++ ){ var depth = id2depth[ neighbors[i].id() ]; if( depth !== undefined ){ depths[depth].push( node ); assignedDepth = true; break; } } if( !assignedDepth ){ orphanNodes.push( node ); } checks++; } // assign orphan nodes that are still left to the depth of their subgraph while( orphanNodes.length !== 0 ){ var node = orphanNodes.shift(); //var subgraph = graph.bfs( node ).path; var assignedDepth = false; // for( var i = 0; i < subgraph.length; i++ ){ // var depth = id2depth[ subgraph[i].id() ]; // if( depth !== undefined ){ // depths[depth].push( node ); // assignedDepth = true; // break; // } // } if( !assignedDepth ){ // worst case if the graph really isn't tree friendly, then just dump it in 0 if( depths.length === 0 ){ depths.push([]); } depths[0].push( node ); } } // assign the nodes a depth and index var assignDepthsToEles = function(){ for( var i = 0; i < depths.length; i++ ){ var eles = depths[i]; for( var j = 0; j < eles.length; j++ ){ var ele = eles[j]; ele._private.scratch.breadthfirst = { depth: i, index: j }; } } }; assignDepthsToEles(); var intersectsDepth = function( node ){ // returns true if has edges pointing in from a higher depth var edges = node.connectedEdges(function(){ return this.data('target') === node.id(); }); var thisInfo = node._private.scratch.breadthfirst; var highestDepthOfOther = 0; var highestOther; for( var i = 0; i < edges.length; i++ ){ var edge = edges[i]; var otherNode = edge.source()[0]; var otherInfo = otherNode._private.scratch.breadthfirst; if( thisInfo.depth <= otherInfo.depth && highestDepthOfOther < otherInfo.depth ){ highestDepthOfOther = otherInfo.depth; highestOther = otherNode; } } return highestOther; }; // make maximal if so set by adjusting depths for( var adj = 0; adj < options.maximalAdjustments; adj++ ){ var nDepths = depths.length; var elesToMove = []; for( var i = 0; i < nDepths; i++ ){ var depth = depths[i]; var nDepth = depth.length; for( var j = 0; j < nDepth; j++ ){ var ele = depth[j]; var info = ele._private.scratch.breadthfirst; var intEle = intersectsDepth(ele); if( intEle ){ info.intEle = intEle; elesToMove.push( ele ); } } } for( var i = 0; i < elesToMove.length; i++ ){ var ele = elesToMove[i]; var info = ele._private.scratch.breadthfirst; var intEle = info.intEle; var intInfo = intEle._private.scratch.breadthfirst; depths[ info.depth ].splice( info.index, 1 ); // remove from old depth & index // add to end of new depth var newDepth = intInfo.depth + 1; while( newDepth > depths.length - 1 ){ depths.push([]); } depths[ newDepth ].push( ele ); info.depth = newDepth; info.index = depths[newDepth].length - 1; } assignDepthsToEles(); } // find min distance we need to leave between nodes var minDistance = 0; if( options.avoidOverlap ){ for( var i = 0; i < nodes.length; i++ ){ var w = nodes[i].outerWidth(); var h = nodes[i].outerHeight(); minDistance = Math.max(minDistance, w, h); } minDistance *= 1.75; // just to have some nice spacing } // get the weighted percent for an element based on its connectivity to other levels var cachedWeightedPercent = {}; var getWeightedPercent = function( ele ){ if( cachedWeightedPercent[ ele.id() ] ){ return cachedWeightedPercent[ ele.id() ]; } var eleDepth = ele._private.scratch.breadthfirst.depth; var neighbors = ele.neighborhood().nodes(); var percent = 0; var samples = 0; for( var i = 0; i < neighbors.length; i++ ){ var neighbor = neighbors[i]; var index = neighbor._private.scratch.breadthfirst.index; var depth = neighbor._private.scratch.breadthfirst.depth; var nDepth = depths[depth].length; if( eleDepth > depth || eleDepth === 0 ){ // only get influenced by elements above percent += index / nDepth; samples++; } } samples = Math.max(1, samples); percent = percent / samples; if( samples === 0 ){ // so lone nodes have a "don't care" state in sorting percent = undefined; } cachedWeightedPercent[ ele.id() ] = percent; return percent; }; // rearrange the indices in each depth level based on connectivity var sortFn = function(a, b){ var apct = getWeightedPercent( a ); var bpct = getWeightedPercent( b ); return apct - bpct; }; for( var times = 0; times < 3; times++ ){ // do it a few times b/c the depths are dynamic and we want a more stable result for( var i = 0; i < depths.length; i++ ){ depths[i] = depths[i].sort( sortFn ); } assignDepthsToEles(); // and update } var biggestDepthSize = 0; for( var i = 0; i < depths.length; i++ ){ biggestDepthSize = Math.max( depths[i].length, biggestDepthSize ); } var center = { x: bb.x1 + bb.w/2, y: bb.x1 + bb.h/2 }; var getPosition = function( ele, isBottomDepth ){ var info = ele._private.scratch.breadthfirst; var depth = info.depth; var index = info.index; var depthSize = depths[depth].length; if( options.strictHierarchy ){ depthSize = biggestDepthSize; } var distanceX = Math.max( bb.w / (depthSize + 1), minDistance ); var distanceY = Math.max( bb.h / (depths.length + 1), minDistance ); var radiusStepSize = Math.min( bb.w / 2 / depths.length, bb.h / 2 / depths.length ); radiusStepSize = Math.max( radiusStepSize, minDistance ); if( options.strictHierarchy && !options.circle ){ var epos = { x: center.x + (index + 1 - (depthSize + 1)/2) * distanceX, y: (depth + 1) * distanceY }; if( isBottomDepth ){ return epos; } var succs = successors[ ele.id() ]; if( succs ){ epos.x = 0; for( var i = 0 ; i < succs.length; i++ ){ var spos = pos[ succs[i].id() ]; epos.x += spos.x; } epos.x /= succs.length; } else { //debugger; } return epos; } else { if( options.circle ){ var radius = radiusStepSize * depth + radiusStepSize - (depths.length > 0 && depths[0].length <= 3 ? radiusStepSize/2 : 0); var theta = 2 * Math.PI / depths[depth].length * index; if( depth === 0 && depths[0].length === 1 ){ radius = 1; } return { x: center.x + radius * Math.cos(theta), y: center.y + radius * Math.sin(theta) }; } else { return { x: center.x + (index + 1 - (depthSize + 1)/2) * distanceX, y: (depth + 1) * distanceY }; } } }; // get positions in reverse depth order var pos = {}; for( var i = depths.length - 1; i >=0; i-- ){ var depth = depths[i]; for( var j = 0; j < depth.length; j++ ){ var node = depth[j]; pos[ node.id() ] = getPosition( node, i === depths.length - 1 ); } } nodes.layoutPositions(this, options, function(){ return pos[ this.id() ]; }); return this; // chaining }; $$('layout', 'breadthfirst', BreadthFirstLayout); })( cytoscape ); ;(function($$){ 'use strict'; var defaults = { fit: true, // whether to fit the viewport to the graph padding: 30, // the padding on fit boundingBox: undefined, // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } avoidOverlap: true, // prevents node overlap, may overflow boundingBox and radius if not enough space radius: undefined, // the radius of the circle startAngle: 3/2 * Math.PI, // the position of the first node counterclockwise: false, // whether the layout should go counterclockwise (true) or clockwise (false) animate: false, // whether to transition the node positions animationDuration: 500, // duration of animation in ms if enabled ready: undefined, // callback on layoutready stop: undefined // callback on layoutstop }; function CircleLayout( options ){ this.options = $$.util.extend({}, defaults, options); } CircleLayout.prototype.run = function(){ var params = this.options; var options = params; var cy = params.cy; var eles = options.eles; var nodes = eles.nodes().not(':parent'); var bb = $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ); var center = { x: bb.x1 + bb.w/2, y: bb.y1 + bb.h/2 }; var theta = options.startAngle; var dTheta = 2 * Math.PI / nodes.length; var r; var minDistance = 0; for( var i = 0; i < nodes.length; i++ ){ var w = nodes[i].outerWidth(); var h = nodes[i].outerHeight(); minDistance = Math.max(minDistance, w, h); } if( $$.is.number(options.radius) ){ r = options.radius; } else if( nodes.length <= 1 ){ r = 0; } else { r = Math.min( bb.h, bb.w )/2 - minDistance; } // calculate the radius if( nodes.length > 1 && options.avoidOverlap ){ // but only if more than one node (can't overlap) minDistance *= 1.75; // just to have some nice spacing var dTheta = 2 * Math.PI / nodes.length; var dcos = Math.cos(dTheta) - Math.cos(0); var dsin = Math.sin(dTheta) - Math.sin(0); var rMin = Math.sqrt( minDistance * minDistance / ( dcos*dcos + dsin*dsin ) ); // s.t. no nodes overlapping r = Math.max( rMin, r ); } var getPos = function( i, ele ){ var rx = r * Math.cos( theta ); var ry = r * Math.sin( theta ); var pos = { x: center.x + rx, y: center.y + ry }; theta = options.counterclockwise ? theta - dTheta : theta + dTheta; return pos; }; nodes.layoutPositions( this, options, getPos ); return this; // chaining }; $$('layout', 'circle', CircleLayout); })( cytoscape ); ;(function($$){ 'use strict'; // default layout options var defaults = { animate: true, // whether to show the layout as it's running refresh: 1, // number of ticks per frame; higher is faster but more jerky maxSimulationTime: 4000, // max length in ms to run the layout ungrabifyWhileSimulating: false, // so you can't drag nodes during layout fit: true, // on every layout reposition of nodes, fit the viewport padding: 30, // padding around the simulation boundingBox: undefined, // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } // layout event callbacks ready: function(){}, // on layoutready stop: function(){}, // on layoutstop // positioning options randomize: false, // use random node positions at beginning of layout avoidOverlap: true, // if true, prevents overlap of node bounding boxes handleDisconnected: true, // if true, avoids disconnected components from overlapping nodeSpacing: function( node ){ return 10; }, // extra spacing around nodes flow: undefined, // use DAG/tree flow layout if specified, e.g. { axis: 'y', minSeparation: 30 } alignment: undefined, // relative alignment constraints on nodes, e.g. function( node ){ return { x: 0, y: 1 } } // different methods of specifying edge length // each can be a constant numerical value or a function like `function( edge ){ return 2; }` edgeLength: undefined, // sets edge length directly in simulation edgeSymDiffLength: undefined, // symmetric diff edge length in simulation edgeJaccardLength: undefined, // jaccard edge length in simulation // iterations of cola algorithm; uses default values on undefined unconstrIter: undefined, // unconstrained initial layout iterations userConstIter: undefined, // initial layout iterations with user-specified constraints allConstIter: undefined, // initial layout iterations with all constraints including non-overlap // infinite layout options infinite: false // overrides all other options for a forces-all-the-time mode }; // constructor // options : object containing layout options function ColaLayout( options ){ this.options = $$.util.extend(true, {}, defaults, options); } // runs the layout ColaLayout.prototype.run = function(){ var layout = this; var options = this.options; $$.util.require('cola', function(cola){ var cy = options.cy; // cy is automatically populated for us in the constructor var eles = options.eles; var nodes = eles.nodes(); var edges = eles.edges(); var ready = false; var bb = $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ); var getOptVal = function( val, ele ){ if( $$.is.fn(val) ){ var fn = val; return fn.apply( ele, [ ele ] ); } else { return val; } }; var updateNodePositions = function(){ var x = { min: Infinity, max: -Infinity }; var y = { min: Infinity, max: -Infinity }; for( var i = 0; i < nodes.length; i++ ){ var node = nodes[i]; var scratch = node._private.scratch.cola; x.min = Math.min( x.min, scratch.x ); x.max = Math.max( x.max, scratch.x ); y.min = Math.min( y.min, scratch.y ); y.max = Math.max( y.max, scratch.y ); } nodes.positions(function(i, node){ var pos = node._private.position; var scratch = node._private.scratch.cola; if( !node.grabbed() ){ pos.x = bb.x1 + scratch.x - x.min; pos.y = bb.y1 + scratch.y - y.min; } }); if( !ready ){ onReady(); ready = true; } if( options.fit ){ cy.fit( options.padding ); } }; var onDone = function(){ layout.manuallyStopped = false; if( options.ungrabifyWhileSimulating ){ grabbableNodes.grabify(); } nodes.off('grab free position', grabHandler); nodes.off('lock unlock', lockHandler); // trigger layoutstop when the layout stops (e.g. finishes) layout.one('layoutstop', options.stop); layout.trigger({ type: 'layoutstop', layout: layout }); }; var onReady = function(){ // trigger layoutready when each node has had its position set at least once layout.one('layoutready', options.ready); layout.trigger({ type: 'layoutready', layout: layout }); }; var ticksPerFrame = options.refresh; var tickSkip = 1; // frames until a tick; used to slow down sim for debugging if( options.refresh < 0 ){ tickSkip = Math.abs( options.refresh ); ticksPerFrame = 1; } else { ticksPerFrame = Math.max( 1, ticksPerFrame ); // at least 1 } var adaptor = cola.adaptor({ trigger: function( e ){ // on sim event switch( e.type ){ case 'tick': if( options.animate ){ updateNodePositions(); } break; case 'end': updateNodePositions(); if( !options.infinite || layout.manuallyStopped ){ onDone(); } break; } }, kick: function( tick ){ // kick off the simulation var skip = 0; var inftick = function(){ var ret = tick(); if( ret && options.infinite ){ // resume layout if done adaptor.resume(); // resume => new kick } return ret; // allow regular finish b/c of new kick }; var multitick = function(){ // multiple ticks in a row var ret; // skip ticks to slow down layout for debugging var thisSkip = skip; skip = (skip + 1) % tickSkip; if( thisSkip !== 0 ){ return false; } for( var i = 0; i < ticksPerFrame && !ret; i++ ){ ret = ret || inftick(); // pick up true ret vals => sim done } return ret; }; if( options.animate ){ var frame = function(){ if( multitick() ){ return; } $$.util.requestAnimationFrame( frame ); }; $$.util.requestAnimationFrame( frame ); } else { while( !inftick() ){} } }, on: function( type, listener ){}, // dummy; not needed drag: function(){} // TODO }); layout.adaptor = adaptor; // if set no grabbing during layout var grabbableNodes = nodes.filter(':grabbable'); if( options.ungrabifyWhileSimulating ){ grabbableNodes.ungrabify(); } // handle node dragging var grabHandler; nodes.on('grab free position', grabHandler = function(e){ var node = this; var scrCola = node._private.scratch.cola; var pos = node._private.position; if( node.grabbed() ){ scrCola.x = pos.x - bb.x1; scrCola.y = pos.y - bb.y1; adaptor.dragstart( scrCola ); } else if( $$.is.number(scrCola.x) && $$.is.number(scrCola.y) ){ pos.x = scrCola.x + bb.x1; pos.y = scrCola.y + bb.y1; } switch( e.type ){ case 'grab': adaptor.dragstart( scrCola ); adaptor.resume(); break; case 'free': adaptor.dragend( scrCola ); break; } }); var lockHandler; nodes.on('lock unlock', lockHandler = function(e){ var node = this; var scrCola = node._private.scratch.cola; if( node.locked() ){ adaptor.dragstart( scrCola ); } else { adaptor.dragend( scrCola ); } }); var nonparentNodes = nodes.stdFilter(function( node ){ return !node.isParent(); }); // add nodes to cola adaptor.nodes( nonparentNodes.map(function( node, i ){ var padding = getOptVal( options.nodeSpacing, node ); var pos = node.position(); var struct = node._private.scratch.cola = { x: options.randomize ? Math.round( Math.random() * bb.w ) : pos.x, y: options.randomize ? Math.round( Math.random() * bb.h ) : pos.y, width: node.outerWidth() + 2*padding, height: node.outerHeight() + 2*padding, index: i }; return struct; }) ); if( options.alignment ){ // then set alignment constraints var offsetsX = []; var offsetsY = []; nonparentNodes.forEach(function( node ){ var align = getOptVal( options.alignment, node ); var scrCola = node._private.scratch.cola; var index = scrCola.index; if( !align ){ return; } if( align.x != null ){ offsetsX.push({ node: index, offset: align.x }); } if( align.y != null ){ offsetsY.push({ node: index, offset: align.y }); } }); // add alignment constraints on nodes var constraints = []; if( offsetsX.length > 0 ){ constraints.push({ type: 'alignment', axis: 'x', offsets: offsetsX }); } if( offsetsY.length > 0 ){ constraints.push({ type: 'alignment', axis: 'y', offsets: offsetsY }); } adaptor.constraints( constraints ); } // add compound nodes to cola adaptor.groups( nodes.stdFilter(function( node ){ return node.isParent(); }).map(function( node, i ){ // add basic group incl leaf nodes node._private.scratch.cola = { index: i, leaves: node.children().stdFilter(function( child ){ return !child.isParent(); }).map(function( child ){ return child[0]._private.scratch.cola.index; }) }; return node; }).map(function( node ){ // add subgroups node._private.scratch.cola.groups = node.children().stdFilter(function( child ){ return child.isParent(); }).map(function( child ){ return child._private.scratch.cola.index; }); return node._private.scratch.cola; }) ); // get the edge length setting mechanism var length; var lengthFnName; if( options.edgeLength != null ){ length = options.edgeLength; lengthFnName = 'linkDistance'; } else if( options.edgeSymDiffLength != null ){ length = options.edgeSymDiffLength; lengthFnName = 'symmetricDiffLinkLengths'; } else if( options.edgeJaccardLength != null ){ length = options.edgeJaccardLength; lengthFnName = 'jaccardLinkLengths'; } else { length = 100; lengthFnName = 'linkDistance'; } var lengthGetter = function( link ){ return link.calcLength; }; // add the edges to cola adaptor.links( edges.stdFilter(function( edge ){ return !edge.source().isParent() && !edge.target().isParent(); }).map(function( edge, i ){ var c = edge._private.scratch.cola = { source: edge.source()[0]._private.scratch.cola.index, target: edge.target()[0]._private.scratch.cola.index }; if( length != null ){ c.calcLength = getOptVal( length, edge ); } return c; }) ); adaptor.size([ bb.w, bb.h ]); if( length != null ){ adaptor[ lengthFnName ]( lengthGetter ); } // set the flow of cola if( options.flow ){ var flow; var defAxis = 'y'; var defMinSep = 50; if( $$.is.string(options.flow) ){ flow = { axis: options.flow, minSeparation: defMinSep }; } else if( $$.is.number(options.flow) ){ flow = { axis: defAxis, minSeparation: options.flow }; } else if( $$.is.plainObject(options.flow) ){ flow = options.flow; flow.axis = flow.axis || defAxis; flow.minSeparation = flow.minSeparation != null ? flow.minSeparation : defMinSep; } else { // e.g. options.flow: true flow = { axis: defAxis, minSeparation: defMinSep }; } adaptor.flowLayout( flow.axis , flow.minSeparation ); } adaptor .avoidOverlaps( options.avoidOverlap ) .handleDisconnected( options.handleDisconnected ) .start( options.unconstrIter, options.userConstIter, options.allConstIter) ; layout.trigger({ type: 'layoutstart', layout: layout }); if( !options.infinite ){ setTimeout(function(){ adaptor.stop(); }, options.maxSimulationTime); } }); // require return this; // chaining }; // called on continuous layouts to stop them before they finish ColaLayout.prototype.stop = function(){ if( this.adaptor ){ this.manuallyStopped = true; this.adaptor.stop(); } return this; // chaining }; // register the layout $$('layout', 'cola', ColaLayout); })(cytoscape); ;(function($$){ 'use strict'; var defaults = { fit: true, // whether to fit the viewport to the graph padding: 30, // the padding on fit startAngle: 3/2 * Math.PI, // the position of the first node counterclockwise: false, // whether the layout should go counterclockwise/anticlockwise (true) or clockwise (false) minNodeSpacing: 10, // min spacing between outside of nodes (used for radius adjustment) boundingBox: undefined, // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } avoidOverlap: true, // prevents node overlap, may overflow boundingBox if not enough space height: undefined, // height of layout area (overrides container height) width: undefined, // width of layout area (overrides container width) concentric: function(){ // returns numeric value for each node, placing higher nodes in levels towards the centre return this.degree(); }, levelWidth: function(nodes){ // the variation of concentric values in each level return nodes.maxDegree() / 4; }, animate: false, // whether to transition the node positions animationDuration: 500, // duration of animation in ms if enabled ready: undefined, // callback on layoutready stop: undefined // callback on layoutstop }; function ConcentricLayout( options ){ this.options = $$.util.extend({}, defaults, options); } ConcentricLayout.prototype.run = function(){ var params = this.options; var options = params; var cy = params.cy; var eles = options.eles; var nodes = eles.nodes().not(':parent'); var bb = $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ); var center = { x: bb.x1 + bb.w/2, y: bb.y1 + bb.h/2 }; var nodeValues = []; // { node, value } var theta = options.startAngle; var maxNodeSize = 0; for( var i = 0; i < nodes.length; i++ ){ var node = nodes[i]; var value; // calculate the node value value = options.concentric.call(node); nodeValues.push({ value: value, node: node }); // for style mapping node._private.layoutData.concentric = value; } // in case we used the `concentric` in style nodes.updateStyle(); // calculate max size now based on potentially updated mappers for( var i = 0; i < nodes.length; i++ ){ var node = nodes[i]; maxNodeSize = Math.max( maxNodeSize, node.outerWidth(), node.outerHeight() ); } // sort node values in descreasing order nodeValues.sort(function(a, b){ return b.value - a.value; }); var levelWidth = options.levelWidth( nodes ); // put the values into levels var levels = [ [] ]; var currentLevel = levels[0]; for( var i = 0; i < nodeValues.length; i++ ){ var val = nodeValues[i]; if( currentLevel.length > 0 ){ var diff = Math.abs( currentLevel[0].value - val.value ); if( diff >= levelWidth ){ currentLevel = []; levels.push( currentLevel ); } } currentLevel.push( val ); } // create positions from levels var pos = {}; // id => position var r = 0; var minDist = maxNodeSize + options.minNodeSpacing; // min dist between nodes if( !options.avoidOverlap ){ // then strictly constrain to bb var firstLvlHasMulti = levels.length > 0 && levels[0].length > 1; var maxR = ( Math.min(bb.w, bb.h) / 2 - minDist ); var rStep = maxR / ( levels.length + firstLvlHasMulti ? 1 : 0 ); minDist = Math.min( minDist, rStep ); } for( var i = 0; i < levels.length; i++ ){ var level = levels[i]; var dTheta = 2 * Math.PI / level.length; // calculate the radius if( level.length > 1 && options.avoidOverlap ){ // but only if more than one node (can't overlap) var dcos = Math.cos(dTheta) - Math.cos(0); var dsin = Math.sin(dTheta) - Math.sin(0); var rMin = Math.sqrt( minDist * minDist / ( dcos*dcos + dsin*dsin ) ); // s.t. no nodes overlapping r = Math.max( rMin, r ); } for( var j = 0; j < level.length; j++ ){ var val = level[j]; var theta = options.startAngle + (options.counterclockwise ? 1 : -1) * dTheta * j; var p = { x: center.x + r * Math.cos(theta), y: center.y + r * Math.sin(theta) }; pos[ val.node.id() ] = p; } r += minDist; } // position the nodes nodes.layoutPositions(this, options, function(){ var id = this.id(); return pos[id]; }); return this; // chaining }; $$('layout', 'concentric', ConcentricLayout); })( cytoscape ); /* The CoSE layout was written by Gerardo Huck. Modifications tracked on Github. */ ;(function($$) { 'use strict'; var DEBUG; /** * @brief : default layout options */ var defaults = { // Called on `layoutready` ready : function() {}, // Called on `layoutstop` stop : function() {}, // Whether to animate while running the layout animate : true, // Number of iterations between consecutive screen positions update (0 -> only updated on the end) refresh : 4, // Whether to fit the network view after when done fit : true, // Padding on fit padding : 30, // Constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } boundingBox : undefined, // Whether to randomize node positions on the beginning randomize : true, // Whether to use the JS console to print debug messages debug : false, // Node repulsion (non overlapping) multiplier nodeRepulsion : 400000, // Node repulsion (overlapping) multiplier nodeOverlap : 10, // Ideal edge (non nested) length idealEdgeLength : 10, // Divisor to compute edge forces edgeElasticity : 100, // Nesting factor (multiplier) to compute ideal edge length for nested edges nestingFactor : 5, // Gravity force (constant) gravity : 250, // Maximum number of iterations to perform numIter : 100, // Initial temperature (maximum node displacement) initialTemp : 200, // Cooling factor (how the temperature is reduced between consecutive iterations coolingFactor : 0.95, // Lower temperature threshold (below this point the layout will end) minTemp : 1.0 }; /** * @brief : constructor * @arg options : object containing layout options */ function CoseLayout(options) { this.options = $$.util.extend({}, defaults, options); } /** * @brief : runs the layout */ CoseLayout.prototype.run = function() { var options = this.options; var cy = options.cy; var layout = this; layout.stopped = false; layout.trigger({ type: 'layoutstart', layout: layout }); // Set DEBUG - Global variable if (true === options.debug) { DEBUG = true; } else { DEBUG = false; } // Get start time var startTime = new Date(); // Initialize layout info var layoutInfo = createLayoutInfo(cy, layout, options); // Show LayoutInfo contents if debugging if (DEBUG) { printLayoutInfo(layoutInfo); } // If required, randomize node positions if (true === options.randomize) { randomizePositions(layoutInfo, cy); } updatePositions(layoutInfo, cy, options); var mainLoop = function(i){ if( layout.stopped ){ logDebug("Layout manually stopped. Stopping computation in step " + i); return false; } // Do one step in the phisical simulation step(layoutInfo, cy, options, i); // Update temperature layoutInfo.temperature = layoutInfo.temperature * options.coolingFactor; logDebug("New temperature: " + layoutInfo.temperature); if (layoutInfo.temperature < options.minTemp) { logDebug("Temperature drop below minimum threshold. Stopping computation in step " + i); return false; } return true; }; var done = function(){ refreshPositions(layoutInfo, cy, options); // Fit the graph if necessary if (true === options.fit) { cy.fit( options.padding ); } // Get end time var endTime = new Date(); console.info('Layout took ' + (endTime - startTime) + ' ms'); // Layout has finished layout.one('layoutstop', options.stop); layout.trigger({ type: 'layoutstop', layout: layout }); }; if( options.animate ){ var i = 0; var frame = function(){ var f = 0; var loopRet; while( f < options.refresh && i < options.numIter ){ var loopRet = mainLoop(i); if( loopRet === false ){ break; } f++; i++; } refreshPositions(layoutInfo, cy, options); if( options.fit ){ cy.fit( options.padding ); } if ( loopRet !== false && i + 1 < options.numIter ) { $$.util.requestAnimationFrame( frame ); } else { done(); } }; $$.util.requestAnimationFrame( frame ); } else { for (var i = 0; i < options.numIter; i++) { if( mainLoop(i) === false ){ break; } } done(); } return this; // chaining }; /** * @brief : called on continuous layouts to stop them before they finish */ CoseLayout.prototype.stop = function(){ this.stopped = true; return this; // chaining }; /** * @brief : Creates an object which is contains all the data * used in the layout process * @arg cy : cytoscape.js object * @return : layoutInfo object initialized */ var createLayoutInfo = function(cy, layout, options) { // Shortcut var edges = options.eles.edges(); var nodes = options.eles.nodes(); var layoutInfo = { layout : layout, layoutNodes : [], idToIndex : {}, nodeSize : nodes.size(), graphSet : [], indexToGraph : [], layoutEdges : [], edgeSize : edges.size(), temperature : options.initialTemp, clientWidth : cy.width(), clientHeight : cy.width(), boundingBox : $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ) }; // Iterate over all nodes, creating layout nodes for (var i = 0; i < layoutInfo.nodeSize; i++) { var tempNode = {}; tempNode.id = nodes[i].data('id'); tempNode.parentId = nodes[i].data('parent'); tempNode.children = []; tempNode.positionX = nodes[i].position('x'); tempNode.positionY = nodes[i].position('y'); tempNode.offsetX = 0; tempNode.offsetY = 0; tempNode.height = nodes[i].height(); tempNode.width = nodes[i].width(); tempNode.maxX = tempNode.positionX + tempNode.width / 2; tempNode.minX = tempNode.positionX - tempNode.width / 2; tempNode.maxY = tempNode.positionY + tempNode.height / 2; tempNode.minY = tempNode.positionY - tempNode.height / 2; tempNode.padLeft = nodes[i]._private.style['padding-left'].pxValue; tempNode.padRight = nodes[i]._private.style['padding-right'].pxValue; tempNode.padTop = nodes[i]._private.style['padding-top'].pxValue; tempNode.padBottom = nodes[i]._private.style['padding-bottom'].pxValue; // Add new node layoutInfo.layoutNodes.push(tempNode); // Add entry to id-index map layoutInfo.idToIndex[tempNode.id] = i; } // Inline implementation of a queue, used for traversing the graph in BFS order var queue = []; var start = 0; // Points to the start the queue var end = -1; // Points to the end of the queue var tempGraph = []; // Second pass to add child information and // initialize queue for hierarchical traversal for (var i = 0; i < layoutInfo.nodeSize; i++) { var n = layoutInfo.layoutNodes[i]; var p_id = n.parentId; // Check if node n has a parent node if (null != p_id) { // Add node Id to parent's list of children layoutInfo.layoutNodes[layoutInfo.idToIndex[p_id]].children.push(n.id); } else { // If a node doesn't have a parent, then it's in the root graph queue[++end] = n.id; tempGraph.push(n.id); } } // Add root graph to graphSet layoutInfo.graphSet.push(tempGraph); // Traverse the graph, level by level, while (start <= end) { // Get the node to visit and remove it from queue var node_id = queue[start++]; var node_ix = layoutInfo.idToIndex[node_id]; var node = layoutInfo.layoutNodes[node_ix]; var children = node.children; if (children.length > 0) { // Add children nodes as a new graph to graph set layoutInfo.graphSet.push(children); // Add children to que queue to be visited for (var i = 0; i < children.length; i++) { queue[++end] = children[i]; } } } // Create indexToGraph map for (var i = 0; i < layoutInfo.graphSet.length; i++) { var graph = layoutInfo.graphSet[i]; for (var j = 0; j < graph.length; j++) { var index = layoutInfo.idToIndex[graph[j]]; layoutInfo.indexToGraph[index] = i; } } // Iterate over all edges, creating Layout Edges for (var i = 0; i < layoutInfo.edgeSize; i++) { var e = edges[i]; var tempEdge = {}; tempEdge.id = e.data('id'); tempEdge.sourceId = e.data('source'); tempEdge.targetId = e.data('target'); // Compute ideal length var idealLength = options.idealEdgeLength; // Check if it's an inter graph edge var sourceIx = layoutInfo.idToIndex[tempEdge.sourceId]; var targetIx = layoutInfo.idToIndex[tempEdge.targetId]; var sourceGraph = layoutInfo.indexToGraph[sourceIx]; var targetGraph = layoutInfo.indexToGraph[targetIx]; if (sourceGraph != targetGraph) { // Find lowest common graph ancestor var lca = findLCA(tempEdge.sourceId, tempEdge.targetId, layoutInfo); // Compute sum of node depths, relative to lca graph var lcaGraph = layoutInfo.graphSet[lca]; var depth = 0; // Source depth var tempNode = layoutInfo.layoutNodes[sourceIx]; while (-1 === $.inArray(tempNode.id, lcaGraph)) { tempNode = layoutInfo.layoutNodes[layoutInfo.idToIndex[tempNode.parentId]]; depth++; } // Target depth tempNode = layoutInfo.layoutNodes[targetIx]; while (-1 === $.inArray(tempNode.id, lcaGraph)) { tempNode = layoutInfo.layoutNodes[layoutInfo.idToIndex[tempNode.parentId]]; depth++; } logDebug('LCA of nodes ' + tempEdge.sourceId + ' and ' + tempEdge.targetId + ". Index: " + lca + " Contents: " + lcaGraph.toString() + ". Depth: " + depth); // Update idealLength idealLength *= depth * options.nestingFactor; } tempEdge.idealLength = idealLength; layoutInfo.layoutEdges.push(tempEdge); } // Finally, return layoutInfo object return layoutInfo; }; /** * @brief : This function finds the index of the lowest common * graph ancestor between 2 nodes in the subtree * (from the graph hierarchy induced tree) whose * root is graphIx * * @arg node1: node1's ID * @arg node2: node2's ID * @arg layoutInfo: layoutInfo object * */ var findLCA = function(node1, node2, layoutInfo) { // Find their common ancester, starting from the root graph var res = findLCA_aux(node1, node2, 0, layoutInfo); if (2 > res.count) { // If aux function couldn't find the common ancester, // then it is the root graph return 0; } else { return res.graph; } }; /** * @brief : Auxiliary function used for LCA computation * * @arg node1 : node1's ID * @arg node2 : node2's ID * @arg graphIx : subgraph index * @arg layoutInfo : layoutInfo object * * @return : object of the form {count: X, graph: Y}, where: * X is the number of ancesters (max: 2) found in * graphIx (and it's subgraphs), * Y is the graph index of the lowest graph containing * all X nodes */ var findLCA_aux = function(node1, node2, graphIx, layoutInfo) { var graph = layoutInfo.graphSet[graphIx]; // If both nodes belongs to graphIx if (-1 < $.inArray(node1, graph) && -1 < $.inArray(node2, graph)) { return {count:2, graph:graphIx}; } // Make recursive calls for all subgraphs var c = 0; for (var i = 0; i < graph.length; i++) { var nodeId = graph[i]; var nodeIx = layoutInfo.idToIndex[nodeId]; var children = layoutInfo.layoutNodes[nodeIx].children; // If the node has no child, skip it if (0 === children.length) { continue; } var childGraphIx = layoutInfo.indexToGraph[layoutInfo.idToIndex[children[0]]]; var result = findLCA_aux(node1, node2, childGraphIx, layoutInfo); if (0 === result.count) { // Neither node1 nor node2 are present in this subgraph continue; } else if (1 === result.count) { // One of (node1, node2) is present in this subgraph c++; if (2 === c) { // We've already found both nodes, no need to keep searching break; } } else { // Both nodes are present in this subgraph return result; } } return {count:c, graph:graphIx}; }; /** * @brief: printsLayoutInfo into js console * Only used for debbuging */ var printLayoutInfo = function(layoutInfo) { if (!DEBUG) { return; } console.debug("layoutNodes:"); for (var i = 0; i < layoutInfo.nodeSize; i++) { var n = layoutInfo.layoutNodes[i]; var s = "\nindex: " + i + "\nId: " + n.id + "\nChildren: " + n.children.toString() + "\nparentId: " + n.parentId + "\npositionX: " + n.positionX + "\npositionY: " + n.positionY + "\nOffsetX: " + n.offsetX + "\nOffsetY: " + n.offsetY + "\npadLeft: " + n.padLeft + "\npadRight: " + n.padRight + "\npadTop: " + n.padTop + "\npadBottom: " + n.padBottom; console.debug(s); } console.debug('idToIndex'); for (var i in layoutInfo.idToIndex) { console.debug("Id: " + i + "\nIndex: " + layoutInfo.idToIndex[i]); } console.debug('Graph Set'); var set = layoutInfo.graphSet; for (var i = 0; i < set.length; i ++) { console.debug("Set : " + i + ": " + set[i].toString()); } var s = 'IndexToGraph'; for (var i = 0; i < layoutInfo.indexToGraph.length; i ++) { s += "\nIndex : " + i + " Graph: "+ layoutInfo.indexToGraph[i]; } console.debug(s); s = 'Layout Edges'; for (var i = 0; i < layoutInfo.layoutEdges.length; i++) { var e = layoutInfo.layoutEdges[i]; s += "\nEdge Index: " + i + " ID: " + e.id + " SouceID: " + e.sourceId + " TargetId: " + e.targetId + " Ideal Length: " + e.idealLength; } console.debug(s); s = "nodeSize: " + layoutInfo.nodeSize; s += "\nedgeSize: " + layoutInfo.edgeSize; s += "\ntemperature: " + layoutInfo.temperature; console.debug(s); return; }; /** * @brief : Randomizes the position of all nodes */ var randomizePositions = function(layoutInfo, cy) { var width = layoutInfo.clientWidth; var height = layoutInfo.clientHeight; for (var i = 0; i < layoutInfo.nodeSize; i++) { var n = layoutInfo.layoutNodes[i]; // No need to randomize compound nodes if (true || 0 === n.children.length) { n.positionX = Math.random() * width; n.positionY = Math.random() * height; } } }; /** * @brief : Updates the positions of nodes in the network * @arg layoutInfo : LayoutInfo object * @arg cy : Cytoscape object * @arg options : Layout options */ var refreshPositions = function(layoutInfo, cy, options) { var s = 'Refreshing positions'; logDebug(s); var layout = layoutInfo.layout; var nodes = options.eles.nodes(); var bb = layoutInfo.boundingBox; var coseBB = { x1: Infinity, x2: -Infinity, y1: Infinity, y2: -Infinity }; if( options.boundingBox ){ nodes.forEach(function( node ){ var lnode = layoutInfo.layoutNodes[layoutInfo.idToIndex[node.data('id')]]; coseBB.x1 = Math.min( coseBB.x1, lnode.positionX ); coseBB.x2 = Math.max( coseBB.x2, lnode.positionX ); coseBB.y1 = Math.min( coseBB.y1, lnode.positionY ); coseBB.y2 = Math.max( coseBB.y2, lnode.positionY ); }); coseBB.w = coseBB.x2 - coseBB.x1; coseBB.h = coseBB.y2 - coseBB.y1; } nodes.positions(function(i, ele) { var lnode = layoutInfo.layoutNodes[layoutInfo.idToIndex[ele.data('id')]]; s = "Node: " + lnode.id + ". Refreshed position: (" + lnode.positionX + ", " + lnode.positionY + ")."; logDebug(s); if( options.boundingBox ){ // then add extra bounding box constraint var pctX = (lnode.positionX - coseBB.x1) / coseBB.w; var pctY = (lnode.positionY - coseBB.y1) / coseBB.h; return { x: bb.x1 + pctX * bb.w, y: bb.y1 + pctY * bb.h }; } else { return { x: lnode.positionX, y: lnode.positionY }; } }); // Trigger layoutReady only on first call if (true !== layoutInfo.ready) { s = 'Triggering layoutready'; logDebug(s); layoutInfo.ready = true; layout.one('layoutready', options.ready); layout.trigger({ type: 'layoutready', layout: this }); } }; /** * @brief : Performs one iteration of the physical simulation * @arg layoutInfo : LayoutInfo object already initialized * @arg cy : Cytoscape object * @arg options : Layout options */ var step = function(layoutInfo, cy, options, step) { var s = "\n\n###############################"; s += "\nSTEP: " + step; s += "\n###############################\n"; logDebug(s); // Calculate node repulsions calculateNodeForces(layoutInfo, cy, options); // Calculate edge forces calculateEdgeForces(layoutInfo, cy, options); // Calculate gravity forces calculateGravityForces(layoutInfo, cy, options); // Propagate forces from parent to child propagateForces(layoutInfo, cy, options); // Update positions based on calculated forces updatePositions(layoutInfo, cy, options); }; /** * @brief : Computes the node repulsion forces */ var calculateNodeForces = function(layoutInfo, cy, options) { // Go through each of the graphs in graphSet // Nodes only repel each other if they belong to the same graph var s = 'calculateNodeForces'; logDebug(s); for (var i = 0; i < layoutInfo.graphSet.length; i ++) { var graph = layoutInfo.graphSet[i]; var numNodes = graph.length; s = "Set: " + graph.toString(); logDebug(s); // Now get all the pairs of nodes // Only get each pair once, (A, B) = (B, A) for (var j = 0; j < numNodes; j++) { var node1 = layoutInfo.layoutNodes[layoutInfo.idToIndex[graph[j]]]; for (var k = j + 1; k < numNodes; k++) { var node2 = layoutInfo.layoutNodes[layoutInfo.idToIndex[graph[k]]]; nodeRepulsion(node1, node2, layoutInfo, cy, options); } } } }; /** * @brief : Compute the node repulsion forces between a pair of nodes */ var nodeRepulsion = function(node1, node2, layoutInfo, cy, options) { var s = "Node repulsion. Node1: " + node1.id + " Node2: " + node2.id; // Get direction of line connecting both node centers var directionX = node2.positionX - node1.positionX; var directionY = node2.positionY - node1.positionY; s += "\ndirectionX: " + directionX + ", directionY: " + directionY; // If both centers are the same, apply a random force if (0 === directionX && 0 === directionY) { s += "\nNodes have the same position."; return; // TODO } var overlap = nodesOverlap(node1, node2, directionX, directionY); if (overlap > 0) { s += "\nNodes DO overlap."; s += "\nOverlap: " + overlap; // If nodes overlap, repulsion force is proportional // to the overlap var force = options.nodeOverlap * overlap; // Compute the module and components of the force vector var distance = Math.sqrt(directionX * directionX + directionY * directionY); s += "\nDistance: " + distance; var forceX = force * directionX / distance; var forceY = force * directionY / distance; } else { s += "\nNodes do NOT overlap."; // If there's no overlap, force is inversely proportional // to squared distance // Get clipping points for both nodes var point1 = findClippingPoint(node1, directionX, directionY); var point2 = findClippingPoint(node2, -1 * directionX, -1 * directionY); // Use clipping points to compute distance var distanceX = point2.x - point1.x; var distanceY = point2.y - point1.y; var distanceSqr = distanceX * distanceX + distanceY * distanceY; var distance = Math.sqrt(distanceSqr); s += "\nDistance: " + distance; // Compute the module and components of the force vector var force = options.nodeRepulsion / distanceSqr; var forceX = force * distanceX / distance; var forceY = force * distanceY / distance; } // Apply force node1.offsetX -= forceX; node1.offsetY -= forceY; node2.offsetX += forceX; node2.offsetY += forceY; s += "\nForceX: " + forceX + " ForceY: " + forceY; logDebug(s); return; }; /** * @brief : Finds the point in which an edge (direction dX, dY) intersects * the rectangular bounding box of it's source/target node */ var findClippingPoint = function(node, dX, dY) { // Shorcuts var X = node.positionX; var Y = node.positionY; var H = node.height; var W = node.width; var dirSlope = dY / dX; var nodeSlope = H / W; var s = 'Computing clipping point of node ' + node.id + " . Height: " + H + ", Width: " + W + "\nDirection " + dX + ", " + dY; // Compute intersection var res = {}; do { // Case: Vertical direction (up) if (0 === dX && 0 < dY) { res.x = X; s += "\nUp direction"; res.y = Y + H / 2; break; } // Case: Vertical direction (down) if (0 === dX && 0 > dY) { res.x = X; res.y = Y + H / 2; s += "\nDown direction"; break; } // Case: Intersects the right border if (0 < dX && -1 * nodeSlope <= dirSlope && dirSlope <= nodeSlope) { res.x = X + W / 2; res.y = Y + (W * dY / 2 / dX); s += "\nRightborder"; break; } // Case: Intersects the left border if (0 > dX && -1 * nodeSlope <= dirSlope && dirSlope <= nodeSlope) { res.x = X - W / 2; res.y = Y - (W * dY / 2 / dX); s += "\nLeftborder"; break; } // Case: Intersects the top border if (0 < dY && ( dirSlope <= -1 * nodeSlope || dirSlope >= nodeSlope )) { res.x = X + (H * dX / 2 / dY); res.y = Y + H / 2; s += "\nTop border"; break; } // Case: Intersects the bottom border if (0 > dY && ( dirSlope <= -1 * nodeSlope || dirSlope >= nodeSlope )) { res.x = X - (H * dX / 2 / dY); res.y = Y - H / 2; s += "\nBottom border"; break; } } while (false); s += "\nClipping point found at " + res.x + ", " + res.y; logDebug(s); return res; }; /** * @brief : Determines whether two nodes overlap or not * @return : Amount of overlapping (0 => no overlap) */ var nodesOverlap = function(node1, node2, dX, dY) { if (dX > 0) { var overlapX = node1.maxX - node2.minX; } else { var overlapX = node2.maxX - node1.minX; } if (dY > 0) { var overlapY = node1.maxY - node2.minY; } else { var overlapY = node2.maxY - node1.minY; } if (overlapX >= 0 && overlapY >= 0) { return Math.sqrt(overlapX * overlapX + overlapY * overlapY); } else { return 0; } }; /** * @brief : Calculates all edge forces */ var calculateEdgeForces = function(layoutInfo, cy, options) { // Iterate over all edges for (var i = 0; i < layoutInfo.edgeSize; i++) { // Get edge, source & target nodes var edge = layoutInfo.layoutEdges[i]; var sourceIx = layoutInfo.idToIndex[edge.sourceId]; var source = layoutInfo.layoutNodes[sourceIx]; var targetIx = layoutInfo.idToIndex[edge.targetId]; var target = layoutInfo.layoutNodes[targetIx]; // Get direction of line connecting both node centers var directionX = target.positionX - source.positionX; var directionY = target.positionY - source.positionY; // If both centers are the same, do nothing. // A random force has already been applied as node repulsion if (0 === directionX && 0 === directionY) { return; } // Get clipping points for both nodes var point1 = findClippingPoint(source, directionX, directionY); var point2 = findClippingPoint(target, -1 * directionX, -1 * directionY); var lx = point2.x - point1.x; var ly = point2.y - point1.y; var l = Math.sqrt(lx * lx + ly * ly); var force = Math.pow(edge.idealLength - l, 2) / options.edgeElasticity; if (0 !== l) { var forceX = force * lx / l; var forceY = force * ly / l; } else { var forceX = 0; var forceY = 0; } // Add this force to target and source nodes source.offsetX += forceX; source.offsetY += forceY; target.offsetX -= forceX; target.offsetY -= forceY; var s = 'Edge force between nodes ' + source.id + ' and ' + target.id; s += "\nDistance: " + l + " Force: (" + forceX + ", " + forceY + ")"; logDebug(s); } }; /** * @brief : Computes gravity forces for all nodes */ var calculateGravityForces = function(layoutInfo, cy, options) { var s = 'calculateGravityForces'; logDebug(s); for (var i = 0; i < layoutInfo.graphSet.length; i ++) { var graph = layoutInfo.graphSet[i]; var numNodes = graph.length; s = "Set: " + graph.toString(); logDebug(s); // Compute graph center if (0 === i) { var centerX = layoutInfo.clientHeight / 2; var centerY = layoutInfo.clientWidth / 2; } else { // Get Parent node for this graph, and use its position as center var temp = layoutInfo.layoutNodes[layoutInfo.idToIndex[graph[0]]]; var parent = layoutInfo.layoutNodes[layoutInfo.idToIndex[temp.parentId]]; var centerX = parent.positionX; var centerY = parent.positionY; } s = "Center found at: " + centerX + ", " + centerY; logDebug(s); // Apply force to all nodes in graph for (var j = 0; j < numNodes; j++) { var node = layoutInfo.layoutNodes[layoutInfo.idToIndex[graph[j]]]; s = "Node: " + node.id; var dx = centerX - node.positionX; var dy = centerY - node.positionY; var d = Math.sqrt(dx * dx + dy * dy); if (d > 1.0) { // TODO: Use global variable for distance threshold var fx = options.gravity * dx / d; var fy = options.gravity * dy / d; node.offsetX += fx; node.offsetY += fy; s += ": Applied force: " + fx + ", " + fy; } else { s += ": skypped since it's too close to center"; } logDebug(s); } } }; /** * @brief : This function propagates the existing offsets from * parent nodes to its descendents. * @arg layoutInfo : layoutInfo Object * @arg cy : cytoscape Object * @arg options : Layout options */ var propagateForces = function(layoutInfo, cy, options) { // Inline implementation of a queue, used for traversing the graph in BFS order var queue = []; var start = 0; // Points to the start the queue var end = -1; // Points to the end of the queue logDebug('propagateForces'); // Start by visiting the nodes in the root graph queue.push.apply(queue, layoutInfo.graphSet[0]); end += layoutInfo.graphSet[0].length; // Traverse the graph, level by level, while (start <= end) { // Get the node to visit and remove it from queue var nodeId = queue[start++]; var nodeIndex = layoutInfo.idToIndex[nodeId]; var node = layoutInfo.layoutNodes[nodeIndex]; var children = node.children; // We only need to process the node if it's compound if (0 < children.length) { var offX = node.offsetX; var offY = node.offsetY; var s = "Propagating offset from parent node : " + node.id + ". OffsetX: " + offX + ". OffsetY: " + offY; s += "\n Children: " + children.toString(); logDebug(s); for (var i = 0; i < children.length; i++) { var childNode = layoutInfo.layoutNodes[layoutInfo.idToIndex[children[i]]]; // Propagate offset childNode.offsetX += offX; childNode.offsetY += offY; // Add children to queue to be visited queue[++end] = children[i]; } // Reset parent offsets node.offsetX = 0; node.offsetY = 0; } } }; /** * @brief : Updates the layout model positions, based on * the accumulated forces */ var updatePositions = function(layoutInfo, cy, options) { var s = 'Updating positions'; logDebug(s); // Reset boundaries for compound nodes for (var i = 0; i < layoutInfo.nodeSize; i++) { var n = layoutInfo.layoutNodes[i]; if (0 < n.children.length) { logDebug("Resetting boundaries of compound node: " + n.id); n.maxX = undefined; n.minX = undefined; n.maxY = undefined; n.minY = undefined; } } for (var i = 0; i < layoutInfo.nodeSize; i++) { var n = layoutInfo.layoutNodes[i]; if (0 < n.children.length) { // No need to set compound node position logDebug("Skipping position update of node: " + n.id); continue; } s = "Node: " + n.id + " Previous position: (" + n.positionX + ", " + n.positionY + ")."; // Limit displacement in order to improve stability var tempForce = limitForce(n.offsetX, n.offsetY, layoutInfo.temperature); n.positionX += tempForce.x; n.positionY += tempForce.y; n.offsetX = 0; n.offsetY = 0; n.minX = n.positionX - n.width; n.maxX = n.positionX + n.width; n.minY = n.positionY - n.height; n.maxY = n.positionY + n.height; s += " New Position: (" + n.positionX + ", " + n.positionY + ")."; logDebug(s); // Update ancestry boudaries updateAncestryBoundaries(n, layoutInfo); } // Update size, position of compund nodes for (var i = 0; i < layoutInfo.nodeSize; i++) { var n = layoutInfo.layoutNodes[i]; if (0 < n.children.length) { n.positionX = (n.maxX + n.minX) / 2; n.positionY = (n.maxY + n.minY) / 2; n.width = n.maxX - n.minX; n.height = n.maxY - n.minY; s = "Updating position, size of compound node " + n.id; s += "\nPositionX: " + n.positionX + ", PositionY: " + n.positionY; s += "\nWidth: " + n.width + ", Height: " + n.height; logDebug(s); } } }; /** * @brief : Limits a force (forceX, forceY) to be not * greater (in modulo) than max. 8 Preserves force direction. */ var limitForce = function(forceX, forceY, max) { var s = "Limiting force: (" + forceX + ", " + forceY + "). Max: " + max; var force = Math.sqrt(forceX * forceX + forceY * forceY); if (force > max) { var res = { x : max * forceX / force, y : max * forceY / force }; } else { var res = { x : forceX, y : forceY }; } s += ".\nResult: (" + res.x + ", " + res.y + ")"; logDebug(s); return res; }; /** * @brief : Function used for keeping track of compound node * sizes, since they should bound all their subnodes. */ var updateAncestryBoundaries = function(node, layoutInfo) { var s = "Propagating new position/size of node " + node.id; var parentId = node.parentId; if (null == parentId) { // If there's no parent, we are done s += ". No parent node."; logDebug(s); return; } // Get Parent Node var p = layoutInfo.layoutNodes[layoutInfo.idToIndex[parentId]]; var flag = false; // MaxX if (null == p.maxX || node.maxX + p.padRight > p.maxX) { p.maxX = node.maxX + p.padRight; flag = true; s += "\nNew maxX for parent node " + p.id + ": " + p.maxX; } // MinX if (null == p.minX || node.minX - p.padLeft < p.minX) { p.minX = node.minX - p.padLeft; flag = true; s += "\nNew minX for parent node " + p.id + ": " + p.minX; } // MaxY if (null == p.maxY || node.maxY + p.padBottom > p.maxY) { p.maxY = node.maxY + p.padBottom; flag = true; s += "\nNew maxY for parent node " + p.id + ": " + p.maxY; } // MinY if (null == p.minY || node.minY - p.padTop < p.minY) { p.minY = node.minY - p.padTop; flag = true; s += "\nNew minY for parent node " + p.id + ": " + p.minY; } // If updated boundaries, propagate changes upward if (flag) { logDebug(s); return updateAncestryBoundaries(p, layoutInfo); } s += ". No changes in boundaries/position of parent node " + p.id; logDebug(s); return; }; /** * @brief : Logs a debug message in JS console, if DEBUG is ON */ var logDebug = function(text) { if (DEBUG) { console.debug(text); } }; // register the layout $$('layout', 'cose', CoseLayout); })(cytoscape); ;(function($$){ 'use strict'; // default layout options var defaults = { // dagre algo options, uses default value on undefined nodeSep: undefined, // the separation between adjacent nodes in the same rank edgeSep: undefined, // the separation between adjacent edges in the same rank rankSep: undefined, // the separation between adjacent nodes in the same rank rankDir: undefined, // 'TB' for top to bottom flow, 'LR' for left to right minLen: function( edge ){ return 1; }, // number of ranks to keep between the source and target of the edge // general layout options fit: true, // whether to fit to viewport padding: 30, // fit padding animate: false, // whether to transition the node positions animationDuration: 500, // duration of animation in ms if enabled boundingBox: undefined, // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } ready: function(){}, // on layoutready stop: function(){} // on layoutstop }; // constructor // options : object containing layout options function DagreLayout( options ){ this.options = $$.util.extend(true, {}, defaults, options); } // runs the layout DagreLayout.prototype.run = function(){ var options = this.options; var layout = this; $$.util.require('dagre', function(dagre){ var cy = options.cy; // cy is automatically populated for us in the constructor var eles = options.eles; var bb = $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ); var g = new dagre.Digraph(); // add nodes to dagre var nodes = eles.nodes().not(':parent'); for( var i = 0; i < nodes.length; i++ ){ var node = nodes[i]; g.addNode( node.id(), { width: node.width(), height: node.height() } ); } // add edges to dagre var edges = eles.edges(); for( var i = 0; i < edges.length; i++ ){ var edge = edges[i]; g.addEdge( edge.id(), edge.source().id(), edge.target().id(), { minLen: $$.is.fn(options.minLen) ? options.minLen.apply( edge, [ edge ] ) : options.minLen } ); } var d = dagre.layout(); if( options.nodeSep ){ d.nodeSep( options.nodeSep ); } if( options.edgeSep ){ d.edgeSep( options.edgeSep ); } if( options.rankSep ){ d.rankSep( options.rankSep ); } if( options.rankDir ){ d.rankDir( options.rankDir ); } d = d.run(g); d.eachNode(function(id, n) { cy.getElementById(id).scratch().dagre = n; }); var dagreBB; if( options.boundingBox ){ dagreBB = { x1: Infinity, x2: -Infinity, y1: Infinity, y2: -Infinity }; nodes.forEach(function( node ){ var dModel = node.scratch().dagre; dagreBB.x1 = Math.min( dagreBB.x1, dModel.x ); dagreBB.x2 = Math.max( dagreBB.x2, dModel.x ); dagreBB.y1 = Math.min( dagreBB.y1, dModel.y ); dagreBB.y2 = Math.max( dagreBB.y2, dModel.y ); }); dagreBB.w = dagreBB.x2 - dagreBB.x1; dagreBB.h = dagreBB.y2 - dagreBB.y1; } else { dagreBB = bb; } var constrainPos = function( p ){ if( options.boundingBox ){ var xPct = (p.x - dagreBB.x1) / dagreBB.w; var yPct = (p.y - dagreBB.y1) / dagreBB.h; return { x: bb.x1 + xPct * bb.w, y: bb.y1 + yPct * bb.h }; } else { return p; } }; nodes.layoutPositions(layout, options, function(){ var dModel = this.scratch().dagre; return constrainPos({ x: dModel.x, y: dModel.y }); }); }); // require return this; // chaining }; // register the layout $$('layout', 'dagre', DagreLayout); })(cytoscape); ;(function($$){ 'use strict'; var defaults = { fit: true, // whether to fit the viewport to the graph padding: 30, // padding used on fit boundingBox: undefined, // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } avoidOverlap: true, // prevents node overlap, may overflow boundingBox if not enough space rows: undefined, // force num of rows in the grid columns: undefined, // force num of cols in the grid position: function( node ){}, // returns { row, col } for element animate: false, // whether to transition the node positions animationDuration: 500, // duration of animation in ms if enabled ready: undefined, // callback on layoutready stop: undefined // callback on layoutstop }; function GridLayout( options ){ this.options = $$.util.extend({}, defaults, options); } GridLayout.prototype.run = function(){ var params = this.options; var options = params; var cy = params.cy; var eles = options.eles; var nodes = eles.nodes().not(':parent'); var bb = $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ); if( bb.h === 0 || bb.w === 0){ nodes.layoutPositions(this, options, function(){ return { x: bb.x1, y: bb.y1 }; }); } else { // width/height * splits^2 = cells where splits is number of times to split width var cells = nodes.size(); var splits = Math.sqrt( cells * bb.h/bb.w ); var rows = Math.round( splits ); var cols = Math.round( bb.w/bb.h * splits ); var small = function(val){ if( val == null ){ return Math.min(rows, cols); } else { var min = Math.min(rows, cols); if( min == rows ){ rows = val; } else { cols = val; } } }; var large = function(val){ if( val == null ){ return Math.max(rows, cols); } else { var max = Math.max(rows, cols); if( max == rows ){ rows = val; } else { cols = val; } } }; // if rows or columns were set in options, use those values if( options.rows != null && options.columns != null ){ rows = options.rows; cols = options.columns; } else if( options.rows != null && options.columns == null ){ rows = options.rows; cols = Math.ceil( cells / rows ); } else if( options.rows == null && options.columns != null ){ cols = options.columns; rows = Math.ceil( cells / cols ); } // otherwise use the automatic values and adjust accordingly // if rounding was up, see if we can reduce rows or columns else if( cols * rows > cells ){ var sm = small(); var lg = large(); // reducing the small side takes away the most cells, so try it first if( (sm - 1) * lg >= cells ){ small(sm - 1); } else if( (lg - 1) * sm >= cells ){ large(lg - 1); } } else { // if rounding was too low, add rows or columns while( cols * rows < cells ){ var sm = small(); var lg = large(); // try to add to larger side first (adds less in multiplication) if( (lg + 1) * sm >= cells ){ large(lg + 1); } else { small(sm + 1); } } } var cellWidth = bb.w / cols; var cellHeight = bb.h / rows; if( options.avoidOverlap ){ for( var i = 0; i < nodes.length; i++ ){ var node = nodes[i]; var w = node.outerWidth(); var h = node.outerHeight(); cellWidth = Math.max( cellWidth, w ); cellHeight = Math.max( cellHeight, h ); } } var cellUsed = {}; // e.g. 'c-0-2' => true var used = function(row, col){ return cellUsed['c-' + row + '-' + col] ? true : false; }; var use = function(row, col){ cellUsed['c-' + row + '-' + col] = true; }; // to keep track of current cell position var row = 0; var col = 0; var moveToNextCell = function(){ col++; if( col >= cols ){ col = 0; row++; } }; // get a cache of all the manual positions var id2manPos = {}; for( var i = 0; i < nodes.length; i++ ){ var node = nodes[i]; var rcPos = options.position( node ); if( rcPos && (rcPos.row !== undefined || rcPos.col !== undefined) ){ // must have at least row or col def'd var pos = { row: rcPos.row, col: rcPos.col }; if( pos.col === undefined ){ // find unused col pos.col = 0; while( used(pos.row, pos.col) ){ pos.col++; } } else if( pos.row === undefined ){ // find unused row pos.row = 0; while( used(pos.row, pos.col) ){ pos.row++; } } id2manPos[ node.id() ] = pos; use( pos.row, pos.col ); } } var getPos = function(i, element){ var x, y; if( element.locked() || element.isFullAutoParent() ){ return false; } // see if we have a manual position set var rcPos = id2manPos[ element.id() ]; if( rcPos ){ x = rcPos.col * cellWidth + cellWidth/2 + bb.x1; y = rcPos.row * cellHeight + cellHeight/2 + bb.y1; } else { // otherwise set automatically while( used(row, col) ){ moveToNextCell(); } x = col * cellWidth + cellWidth/2 + bb.x1; y = row * cellHeight + cellHeight/2 + bb.y1; use( row, col ); moveToNextCell(); } return { x: x, y: y }; }; nodes.layoutPositions( this, options, getPos ); } return this; // chaining }; $$('layout', 'grid', GridLayout); })( cytoscape ); ;(function($$){ 'use strict'; // default layout options var defaults = { ready: function(){}, // on layoutready stop: function(){} // on layoutstop }; // constructor // options : object containing layout options function NullLayout( options ){ this.options = $$.util.extend(true, {}, defaults, options); } // runs the layout NullLayout.prototype.run = function(){ var options = this.options; var eles = options.eles; // elements to consider in the layout var layout = this; // cy is automatically populated for us in the constructor var cy = options.cy; // jshint ignore:line layout.trigger('layoutstart'); // puts all nodes at (0, 0) eles.nodes().positions(function(){ return { x: 0, y: 0 }; }); // trigger layoutready when each node has had its position set at least once layout.one('layoutready', options.ready); layout.trigger('layoutready'); // trigger layoutstop when the layout stops (e.g. finishes) layout.one('layoutstop', options.stop); layout.trigger('layoutstop'); return this; // chaining }; // called on continuous layouts to stop them before they finish NullLayout.prototype.stop = function(){ return this; // chaining }; // register the layout $$('layout', 'null', NullLayout); })(cytoscape); ;(function($$){ 'use strict'; var defaults = { positions: undefined, // map of (node id) => (position obj); or function(node){ return somPos; } zoom: undefined, // the zoom level to set (prob want fit = false if set) pan: undefined, // the pan level to set (prob want fit = false if set) fit: true, // whether to fit to viewport padding: 30, // padding on fit animate: false, // whether to transition the node positions animationDuration: 500, // duration of animation in ms if enabled ready: undefined, // callback on layoutready stop: undefined // callback on layoutstop }; function PresetLayout( options ){ this.options = $$.util.extend(true, {}, defaults, options); } PresetLayout.prototype.run = function(){ var options = this.options; var eles = options.eles; var nodes = eles.nodes(); var posIsFn = $$.is.fn( options.positions ); function getPosition(node){ if( options.positions == null ){ return null; } if( posIsFn ){ return options.positions.apply( node, [ node ] ); } var pos = options.positions[node._private.data.id]; if( pos == null ){ return null; } return pos; } nodes.layoutPositions(this, options, function(i, node){ var position = getPosition(node); if( node.locked() || position == null ){ return false; } return position; }); return this; // chaining }; $$('layout', 'preset', PresetLayout); })(cytoscape); ;(function($$){ 'use strict'; var defaults = { fit: true, // whether to fit to viewport padding: 30, // fit padding boundingBox: undefined, // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } animate: false, // whether to transition the node positions animationDuration: 500, // duration of animation in ms if enabled ready: undefined, // callback on layoutready stop: undefined // callback on layoutstop }; function RandomLayout( options ){ this.options = $$.util.extend(true, {}, defaults, options); } RandomLayout.prototype.run = function(){ var options = this.options; var cy = options.cy; var eles = options.eles; var nodes = eles.nodes().not(':parent'); var bb = $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ); var getPos = function( i, node ){ return { x: bb.x1 + Math.round( Math.random() * bb.w ), y: bb.y1 + Math.round( Math.random() * bb.h ) }; }; nodes.layoutPositions( this, options, getPos ); return this; // chaining }; // register the layout $$( 'layout', // we're registering a layout 'random', // the layout name RandomLayout // the layout prototype ); })(cytoscape); ;(function($$){ 'use strict'; var defaults = { animate: true, // whether to show the layout as it's running maxSimulationTime: 4000, // max length in ms to run the layout ungrabifyWhileSimulating: false, // so you can't drag nodes during layout fit: true, // whether to fit the viewport to the graph padding: 30, // padding on fit boundingBox: undefined, // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h } random: false, // whether to use random initial positions infinite: false, // overrides all other options for a forces-all-the-time mode ready: undefined, // callback on layoutready stop: undefined, // callback on layoutstop // springy forces stiffness: 400, repulsion: 400, damping: 0.5 }; function SpringyLayout( options ){ this.options = $$.util.extend(true, {}, defaults, options); } SpringyLayout.prototype.run = function(){ var layout = this; var self = this; var options = this.options; $$.util.require('Springy', function(Springy){ var simUpdatingPos = false; var cy = options.cy; layout.trigger({ type: 'layoutstart', layout: layout }); var eles = options.eles; var nodes = eles.nodes().not(':parent'); var edges = eles.edges(); var bb = $$.util.makeBoundingBox( options.boundingBox ? options.boundingBox : { x1: 0, y1: 0, w: cy.width(), h: cy.height() } ); // make a new graph var graph = new Springy.Graph(); // make some nodes nodes.each(function(i, node){ node.scratch('springy', { model: graph.newNode({ element: node }) }); }); // connect them with edges edges.each(function(i, edge){ var fdSrc = edge.source().scratch('springy').model; var fdTgt = edge.target().scratch('springy').model; edge.scratch('springy', { model: graph.newEdge(fdSrc, fdTgt, { element: edge }) }); }); var sim = window.sim = new Springy.Layout.ForceDirected(graph, options.stiffness, options.repulsion, options.damping); if( options.infinite ){ sim.minEnergyThreshold = -Infinity; } var currentBB = sim.getBoundingBox(); // var targetBB = {bottomleft: new Springy.Vector(-2, -2), topright: new Springy.Vector(2, 2)}; // convert to/from screen coordinates var toScreen = function(p) { currentBB = sim.getBoundingBox(); var size = currentBB.topright.subtract(currentBB.bottomleft); var sx = p.subtract(currentBB.bottomleft).divide(size.x).x * bb.w + bb.x1; var sy = p.subtract(currentBB.bottomleft).divide(size.y).y * bb.h + bb.x1; return new Springy.Vector(sx, sy); }; var fromScreen = function(s) { currentBB = sim.getBoundingBox(); var size = currentBB.topright.subtract(currentBB.bottomleft); var px = ((s.x - bb.x1) / bb.w) * size.x + currentBB.bottomleft.x; var py = ((s.y - bb.y1) / bb.h) * size.y + currentBB.bottomleft.y; return new Springy.Vector(px, py); }; var movedNodes = cy.collection(); var numNodes = cy.nodes().size(); var drawnNodes = 1; var fdRenderer = new Springy.Renderer(sim, function clear() { if( movedNodes.length > 0 && options.animate ){ simUpdatingPos = true; movedNodes.rtrigger('position'); if( options.fit ){ cy.fit( options.padding ); } movedNodes = cy.collection(); simUpdatingPos = false; } }, function drawEdge(edge, p1, p2) { // draw an edge }, function drawNode(node, p) { var v = toScreen(p); var element = node.data.element; if( !element.locked() && !element.grabbed() ){ element._private.position = { x: v.x, y: v.y }; movedNodes.merge(element); } else { //setLayoutPositionForElement(element); } if( drawnNodes == numNodes ){ layout.one('layoutready', options.ready); layout.trigger({ type: 'layoutready', layout: layout }); } drawnNodes++; } ); // set initial node points nodes.each(function(i, ele){ if( !options.random ){ setLayoutPositionForElement(ele); } }); // update node positions when dragging var dragHandler; nodes.on('position', dragHandler = function(){ if( simUpdatingPos ){ return; } setLayoutPositionForElement(this); }); function setLayoutPositionForElement(element){ var fdId = element.scratch('springy').model.id; var fdP = fdRenderer.layout.nodePoints[fdId].p; var pos = element.position(); var positionInFd = (pos.x != null && pos.y != null) ? fromScreen(element.position()) : { x: Math.random() * 4 - 2, y: Math.random() * 4 - 2 }; fdP.x = positionInFd.x; fdP.y = positionInFd.y; } var grabbableNodes = nodes.filter(":grabbable"); function start(){ // disable grabbing if so set if( options.ungrabifyWhileSimulating ){ grabbableNodes.ungrabify(); } fdRenderer.start(); } self.stopSystem = function(){ graph.filterNodes(function(){ return false; // remove all nodes }); if( options.ungrabifyWhileSimulating ){ grabbableNodes.grabify(); } if( options.fit ){ cy.fit( options.padding ); } nodes.off('drag position', dragHandler); layout.one('layoutstop', options.stop); layout.trigger({ type: 'layoutstop', layout: layout }); self.stopSystem = null; }; start(); if( !options.infinite ){ setTimeout(function(){ self.stop(); }, options.maxSimulationTime); } }); // require return this; // chaining }; SpringyLayout.prototype.stop = function(){ if( this.stopSystem != null ){ this.stopSystem(); } return this; // chaining }; $$('layout', 'springy', SpringyLayout); })(cytoscape); ;(function($$){ 'use strict'; function NullRenderer(options){ this.options = options; } NullRenderer.prototype.recalculateRenderedStyle = function(){ }; NullRenderer.prototype.notify = function(){ // the null renderer does nothing }; $$('renderer', 'null', NullRenderer); })( cytoscape );