#include "font.h" #include namespace Rays { struct Font::Data { RawFont rawfont; mutable RawFont rawfont_for_pixel_density; mutable float for_pixel_density = 1; const RawFont& get_raw (float pixel_density) const { assert(pixel_density > 0); if (!rawfont || pixel_density == 1) return rawfont; if (pixel_density != for_pixel_density) { rawfont_for_pixel_density = RawFont(rawfont, rawfont.size() * pixel_density); for_pixel_density = pixel_density; } return rawfont_for_pixel_density; } };// Font::Data Font load_font (const char* path, coord size) { Font font; font.self->rawfont = RawFont_load(path, size); return font; } const Font& get_default_font () { static const Font FONT(NULL); return FONT; } const RawFont& Font_get_raw (const Font& font, float pixel_density) { return font.self->get_raw(pixel_density); } coord Font_get_width (const Font& font, float pixel_density, const char* str) { return Font_get_raw(font, pixel_density).get_width(str); } coord Font_get_height ( const Font& font, float pixel_density, coord* ascent, coord* descent, coord* leading) { return Font_get_raw(font, pixel_density) .get_height(ascent, descent, leading); } Font::Font () { } Font::Font (const char* name, coord size) { self->rawfont = RawFont(name, size); } Font::~Font () { } Font Font::dup () const { Font f; f.self->rawfont = RawFont(self->rawfont, self->rawfont.size()); return f; } String Font::name () const { return self->rawfont.name(); } void Font::set_size (coord size) { self->rawfont = RawFont(self->rawfont, size); } coord Font::size () const { return self->rawfont.size(); } coord Font::get_width (const char* str) const { return self->rawfont.get_width(str); } coord Font::get_height (coord* ascent, coord* descent, coord* leading) const { return self->rawfont.get_height(ascent, descent, leading); } Font::operator bool () const { return !!self->rawfont; } bool Font::operator ! () const { return !operator bool(); } }// Rays