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Contents

# Connect

Compute the result for a game of Hex / Polygon.

The abstract boardgame known as
[Hex](https://en.wikipedia.org/wiki/Hex_%28board_game%29) / Polygon /
CON-TAC-TIX is quite simple in rules, though complex in practice. Two players
place stones on a rhombus with hexagonal fields. The player to connect his/her
stones to the opposite side first wins. The four sides of the rhombus are
divided between the two players (i.e. one player gets assigned a side and the
side directly opposite it and the other player gets assigned the two other
sides).

Your goal is to build a program that given a simple representation of a board
computes the winner (or lack thereof). Note that all games need not be "fair".
(For example, players may have mismatched piece counts.)

The boards look like this (with spaces added for readability, which won't be in
the representation passed to your code):

```        
. O . X .
 . X X O .
  O O O X .
   . X O X O
    X O O O X
```

"Player `O`" plays from top to bottom, "Player `X`" plays from left to right. In
the above example `O` has made a connection from left to right but nobody has
won since `O` didn't connect top and bottom.

## Setup

Go through the setup instructions for ECMAScript to
install the necessary dependencies:

http://exercism.io/languages/ecmascript

## Requirements

Install assignment dependencies:

```bash
$ npm install
```

## Making the test suite pass

Execute the tests with:

```bash
$ npm test
```

In the test suites all tests but the first have been skipped.

Once you get a test passing, you can enable the next one by
changing `xtest` to `test`.



## Submitting Incomplete Solutions
It's possible to submit an incomplete solution so you can see how others have completed the exercise.

Version data entries

59 entries across 59 versions & 1 rubygems

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trackler-2.2.1.55 tracks/ecmascript/exercises/connect/README.md
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