module Vedeu module DSL # DSL for creating interfaces. # class Interface include Vedeu::Common include Vedeu::DSL include Vedeu::DSL::Presentation include Vedeu::DSL::Shared include Vedeu::DSL::Text include Vedeu::DSL::Use class << self include Vedeu::Common # Register an interface by name which will display output from # an event or a command. This provides the means for you to # define your the views of your application without their # content. # # Vedeu.interface 'my_interface' do # # ... some code # end # # @param name [String] The name of the interface. Used to # reference the interface throughout your application's # execution lifetime. # @param block [Proc] A set of attributes which define the # features of the interface. # @raise [Vedeu::Error::RequiresBlock] # @return [Vedeu::Models::Interface] # @todo More documentation required. def interface(name, &block) fail Vedeu::Error::RequiresBlock unless block_given? fail Vedeu::Error::MissingRequired, 'name not given' unless present?(name) add_buffers!(name) add_cursor!(name) add_focusable!(name) attributes = { client: client(&block), name: name } Vedeu::Models::Interface.build(attributes, &block).store end private # Registers a set of buffers for the interface unless already # registered, and also adds interface's name to list of # focussable interfaces. # # @see Vedeu::Buffers::Buffer # @return [Vedeu::Buffers::Buffer] def add_buffers!(name) Vedeu::Buffers::Buffer.new(name: name).store end # Registers a new cursor for the interface unless already # registered. # # @return [Vedeu::Cursors::Cursor] def add_cursor!(name) Vedeu::Cursors::Cursor.store(name: name) end # Registers interface name in focus list unless already # registered. # # @return [void] def add_focusable!(name) Vedeu.focusable.add(name) unless Vedeu.focusable.registered?(name) end # Returns the client object which called the DSL method. # # @param block [Proc] # @return [Object] def client(&block) eval('self', block.binding) end end # Eigenclass # Returns an instance of Vedeu::DSL::Interface. # # @param model [Vedeu::DSL::Interface] # @param client [Object] # @return [Vedeu::DSL::Interface] def initialize(model, client = nil) @model = model @client = client end # Set the cursor visibility on an interface. # # @param value [Boolean] Any value other than nil or false will # evaluate # to true. # # @example # Vedeu.interface 'my_interface' do # cursor true # => show the cursor for this interface # # or... # cursor :show # => both of these are equivalent to line # # above # # or... # cursor! # # # ... # end # # Vedeu.interface 'my_interface' do # cursor false # => hide the cursor for this interface # # or... # cursor nil # => as above # # ... # end # # Vedeu.view 'my_interface' do # cursor true # => Specify the visibility of the cursor when # # the view is rendered. # # ... # end # # @return [Vedeu::Cursors::Cursor] def cursor(value = true) boolean = value ? true : false Vedeu::Cursors::Cursor.store(name: model.name, visible: boolean) end # Set the cursor to visible for the interface. # # @return [Vedeu::Cursors::Cursor] def cursor! cursor(true) end # To maintain performance interfaces can be delayed from # refreshing too often, the reduces artefacts particularly when # resizing the terminal screen. # # @param value [Fixnum|Float] Time in seconds. (0.5 = 500ms). # # @example # Vedeu.interface 'my_interface' do # delay 0.5 # interface will not update more often than # # every 500ms. # # ... # end # # @return [Fixnum|Float] def delay(value) model.delay = value end # Specify this interface as being in focus when the application # starts. # # @note If multiple interfaces are defined, and this is included # in each, then the last defined will be the interface in # focus. However, this behaviour can be overridden: # # ```ruby # Vedeu.focus_by_name 'some_interface' # ``` # # When the above is specified (outside of a `Vedeu.interface` # declaration), the named interface will be focussed instead. # # @return [Array] A list of focusable interfaces. def focus! Vedeu::Models::Focus.add(model.name, true) if present?(model.name) end # Specify a group for an interface. Interfaces of the same group # can be targetted together; for example you may want to refresh # multiple interfaces at once. # # @example # Vedeu.interface 'my_interface' do # group 'main_screen' # # ... # end # # @param name [String] The name of the group to which this # interface should belong. # @return [Vedeu::Models::Group] def group(name) return false unless present?(name) model.group = name Vedeu.groups.by_name(name).add(model.name) end # @see Vedeu::DSL::Keymap.keymap def keymap(name = model.name, &block) Vedeu.keymap(name, &block) end alias_method :keys, :keymap # The name of the interface. Used to reference the interface # throughout your application's execution lifetime. # # @param value [String] # # @example # Vedeu.interface do # name 'my_interface' # # ... # end # # @return [String] def name(value) model.name = value end # Set the cursor to invisible for the interface. # # @return [Vedeu::Cursors::Cursor] def no_cursor! cursor(false) end # Set the interface to visible. # # @example # Vedeu.interface('my_interface') do # show! # # # ... some code # end # # @return [Boolean] def show! visible(true) end # Set the interface to invisible. # # @example # Vedeu.interface('my_interface') do # # ... some code # end # # @return [Boolean] def hide! visible(false) end # Use a value from another model. # # @param name [String] The name of the interface model you wish # to use a value from. # @return [Vedeu::Models::Interface] def use(name) model.repository.by_name(name) end # Set the visibility of the interface. # # @param value [Boolean] Any value other than nil or false will # evaluate to true. # # @example # Vedeu.interface 'my_interface' do # visible true # => show the interface # # or... # show! # => as above # # ... some code # end # # Vedeu.interface 'my_interface' do # visible false # => hide the interface # # or... # hide! # => as above # # ... some code # end # # Vedeu.view 'my_interface' do # visible false # # ... some code # end # # @return [Boolean] def visible(value = true) boolean = value ? true : false model.visible = boolean end # Set the zindex of the interface. This controls the render # order of interfaces. Interfaces with a lower zindex will # render before those with a higher zindex. # # @example # --4-- # rendered last # --3-- # --2-- # --1-- # rendered first # # Vedeu.interface 'my_interface' do # zindex 3 # # ... # end # # @param value [Fixnum] # @return [Fixnum] def zindex(value) model.zindex = value end alias_method :z_index, :zindex alias_method :z, :zindex end # Interface end # DSL end # Vedeu