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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved. * Use of this file is governed by the BSD 3-clause license that * can be found in the LICENSE.txt file in the project root. */ #pragma once #include "antlr4-common.h" namespace antlrcpp { // For all conversions utf8 <-> utf32. // VS 2015 and VS 2017 have different bugs in std::codecvt_utf8<char32_t> (VS 2013 works fine). #if defined(_MSC_VER) && _MSC_VER >= 1900 && _MSC_VER < 2000 typedef std::wstring_convert<std::codecvt_utf8<__int32>, __int32> UTF32Converter; #else typedef std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> UTF32Converter; #endif // The conversion functions fails in VS2017, so we explicitly use a workaround. template<typename T> inline std::string utf32_to_utf8(T const& data) { // Don't make the converter static or we have to serialize access to it. thread_local UTF32Converter converter; #if defined(_MSC_VER) && _MSC_VER >= 1900 && _MSC_VER < 2000 auto p = reinterpret_cast<const int32_t *>(data.data()); return converter.to_bytes(p, p + data.size()); #else return converter.to_bytes(data); #endif } inline UTF32String utf8_to_utf32(const char* first, const char* last) { thread_local UTF32Converter converter; #if defined(_MSC_VER) && _MSC_VER >= 1900 && _MSC_VER < 2000 auto r = converter.from_bytes(first, last); i32string s = reinterpret_cast<const int32_t *>(r.data()); #else std::u32string s = converter.from_bytes(first, last); #endif return s; } void replaceAll(std::string &str, std::string const& from, std::string const& to); // string <-> wstring conversion (UTF-16), e.g. for use with Window's wide APIs. ANTLR4CPP_PUBLIC std::string ws2s(std::wstring const& wstr); ANTLR4CPP_PUBLIC std::wstring s2ws(std::string const& str); }
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