Sha256: a38e7b9fe54187e0e4a1dff5cc7e877e767662cd69ff4f7eb8b198105993652c
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Versions: 29
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Contents
# Copyright (c) 2007-2021 Andy Maleh # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the # "Software"), to deal in the Software without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Software, and to # permit persons to whom the Software is furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. class Battleship module View class ActionPanel include Glimmer::UI::CustomWidget options :game body { composite { row_layout(:horizontal) { margin_width 0 margin_height 0 } layout_data(:center, :center, true, false) @battle_button = button { text 'Battle!' enabled <= [game.ship_collections[:you], :placed_count, on_read: ->(c) {c == 5}] on_widget_selected do game.battle! @battle_button.enabled = false end } button { text 'Restart' on_widget_selected do game.reset! end } } } end end end
Version data entries
29 entries across 29 versions & 1 rubygems