class BasicScreen < PM::Screen title "Basic" def on_init # Fires right after the screen is initialized end def on_load # Fires just before a screen is opened for the first time. end def will_appear # Fires every time the screen will appear end def on_appear # Fires just after the screen appears somewhere (after animations are complete) end def will_disappear # Fires just before the screen will disappear end def on_disappear # Fires after the screen is fully hidden end end