# Copyright (c) 2007-2021 Andy Maleh # # Permission is hereby granted, free of charge, to any person obtaining # a copy of this software and associated documentation files (the # "Software"), to deal in the Software without restriction, including # without limitation the rights to use, copy, modify, merge, publish, # distribute, sublicense, and/or sell copies of the Software, and to # permit persons to whom the Software is furnished to do so, subject to # the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. class GameOfLife module Model class Cell attr_reader :grid, :row_index, :column_index attr_accessor :alive alias alive? alive def initialize(grid, row_index, column_index, alive=false) @grid = grid @row_index = row_index @column_index = column_index @alive = alive end def live! self.alive = true end def die! self.alive = false end def toggle_aliveness! return if grid.playing? dead ? live! : die! end def dead? !alive? end alias dead dead? # step into the next generation def step! self.alive = (alive? && alive_neighbor_count.between?(2, 3)) || (dead? && alive_neighbor_count == 3) end def alive_neighbor_count [row_index - 1, 0].max.upto([row_index + 1, grid.row_count - 1].min).map do |current_row_index| [column_index - 1, 0].max.upto([column_index + 1, grid.column_count - 1].min).map do |current_column_index| if current_row_index == row_index && current_column_index == column_index 0 else grid.previous_cell_rows[current_row_index][current_column_index].alive? ? 1 : 0 end end end.flatten.reduce(:+) end end end end