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Contents
# Glitch3d By altering .obj file data you can get something like this : <img src="https://raw.githubusercontent.com/pskl/glitch3d/master/fixtures/demo.png" width="400"> This gem uses the Blender Python API to produces renders headlessly. ## Warning Setting `BLENDER_EXECUTABLE_PATH` in your environment is required. ## Installation Add this line to your application's Gemfile: ```ruby gem 'glitch3d' ``` And then execute: $ bundle Or install it yourself as: $ gem install glitch3d ## Usage - `glitch3d file.obj` Options: - `mode` : (localized|default|none) - `shots-number` : integer representing the number of - images desired - `quality` : (high|low) ## Development After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake spec` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment. To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org). ## Contributing Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/glitch3d. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct. ## License The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT). ## TODO - write specs
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
glitch3d-0.1.2 | README.md |
glitch3d-0.1.1 | README.md |