// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm d3.layout.tree = function() { var hierarchy = d3.layout.hierarchy().sort(null).value(null), separation = d3_layout_treeSeparation, size = [1, 1]; // width, height function tree(d, i) { var nodes = hierarchy.call(this, d, i), root = nodes[0]; function firstWalk(node, previousSibling) { var children = node.children, layout = node._tree; if (children && (n = children.length)) { var n, firstChild = children[0], previousChild, ancestor = firstChild, child, i = -1; while (++i < n) { child = children[i]; firstWalk(child, previousChild); ancestor = apportion(child, previousChild, ancestor); previousChild = child; } d3_layout_treeShift(node); var midpoint = .5 * (firstChild._tree.prelim + child._tree.prelim); if (previousSibling) { layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); layout.mod = layout.prelim - midpoint; } else { layout.prelim = midpoint; } } else { if (previousSibling) { layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); } } } function secondWalk(node, x) { node.x = node._tree.prelim + x; var children = node.children; if (children) { var i = -1, n = children.length; x += node._tree.mod; while (++i < n) { secondWalk(children[i], x); } } } function apportion(node, previousSibling, ancestor) { if (previousSibling) { var vip = node, vop = node, vim = previousSibling, vom = node.parent.children[0], sip = vip._tree.mod, sop = vop._tree.mod, sim = vim._tree.mod, som = vom._tree.mod, shift; while (vim = d3_layout_treeRight(vim), vip = d3_layout_treeLeft(vip), vim && vip) { vom = d3_layout_treeLeft(vom); vop = d3_layout_treeRight(vop); vop._tree.ancestor = node; shift = vim._tree.prelim + sim - vip._tree.prelim - sip + separation(vim, vip); if (shift > 0) { d3_layout_treeMove(d3_layout_treeAncestor(vim, node, ancestor), node, shift); sip += shift; sop += shift; } sim += vim._tree.mod; sip += vip._tree.mod; som += vom._tree.mod; sop += vop._tree.mod; } if (vim && !d3_layout_treeRight(vop)) { vop._tree.thread = vim; vop._tree.mod += sim - sop; } if (vip && !d3_layout_treeLeft(vom)) { vom._tree.thread = vip; vom._tree.mod += sip - som; ancestor = node; } } return ancestor; } // Initialize temporary layout variables. d3_layout_treeVisitAfter(root, function(node, previousSibling) { node._tree = { ancestor: node, prelim: 0, mod: 0, change: 0, shift: 0, number: previousSibling ? previousSibling._tree.number + 1 : 0 }; }); // Compute the layout using Buchheim et al.'s algorithm. firstWalk(root); secondWalk(root, -root._tree.prelim); // Compute the left-most, right-most, and depth-most nodes for extents. var left = d3_layout_treeSearch(root, d3_layout_treeLeftmost), right = d3_layout_treeSearch(root, d3_layout_treeRightmost), deep = d3_layout_treeSearch(root, d3_layout_treeDeepest), x0 = left.x - separation(left, right) / 2, x1 = right.x + separation(right, left) / 2, y1 = deep.depth || 1; // Clear temporary layout variables; transform x and y. d3_layout_treeVisitAfter(root, function(node) { node.x = (node.x - x0) / (x1 - x0) * size[0]; node.y = node.depth / y1 * size[1]; delete node._tree; }); return nodes; } tree.separation = function(x) { if (!arguments.length) return separation; separation = x; return tree; }; tree.size = function(x) { if (!arguments.length) return size; size = x; return tree; }; return d3_layout_hierarchyRebind(tree, hierarchy); }; function d3_layout_treeSeparation(a, b) { return a.parent == b.parent ? 1 : 2; } // function d3_layout_treeSeparationRadial(a, b) { // return (a.parent == b.parent ? 1 : 2) / a.depth; // } function d3_layout_treeLeft(node) { return node.children ? node.children[0] : node._tree.thread; } function d3_layout_treeRight(node) { return node.children ? node.children[node.children.length - 1] : node._tree.thread; } function d3_layout_treeSearch(node, compare) { var children = node.children; if (children) { var child, n = children.length, i = -1; while (++i < n) { if (compare(child = d3_layout_treeSearch(children[i], compare), node) > 0) { node = child; } } } return node; } function d3_layout_treeRightmost(a, b) { return a.x - b.x; } function d3_layout_treeLeftmost(a, b) { return b.x - a.x; } function d3_layout_treeDeepest(a, b) { return a.depth - b.depth; } function d3_layout_treeVisitAfter(node, callback) { function visit(node, previousSibling) { var children = node.children; if (children) { var child, previousChild = null, i = -1, n = children.length; while (++i < n) { child = children[i]; visit(child, previousChild); previousChild = child; } } callback(node, previousSibling); } visit(node, null); } function d3_layout_treeShift(node) { var shift = 0, change = 0, children = node.children, i = children.length, child; while (--i >= 0) { child = children[i]._tree; child.prelim += shift; child.mod += shift; shift += child.shift + (change += child.change); } } function d3_layout_treeMove(ancestor, node, shift) { ancestor = ancestor._tree; node = node._tree; var change = shift / (node.number - ancestor.number); ancestor.change += change; node.change -= change; node.shift += shift; node.prelim += shift; node.mod += shift; } function d3_layout_treeAncestor(vim, node, ancestor) { return vim._tree.ancestor.parent == node.parent ? vim._tree.ancestor : ancestor; }