# A platform-independent image; can be manipulated more extensively than # Bitmap, but must be converted to a Bitmap for drawing. class Wx::Image # Load the type-guessing hash from Wx::Bitmap require 'wx/classes/bitmap' BITMAP_TYPE_GUESS = Wx::Bitmap::BITMAP_TYPE_GUESS # Load a new image from an IO-like object that supports "read" def self.read(an_io, type_or_mime, index = -1) img = new img.load_stream(an_io, type_or_mime, index) img end # Create a new image from Wx::Bitmap, preserving mask information def self.from_bitmap(bmp) bmp.convert_to_image end # Redefine the initialize method so it raises an exception if a # non-existent file is given to the constructor; otherwise, wx Widgets # just carries on with an invalid image, which may cause faults # later. Also, if loading from a file, and the type is not specified, # try to guess it from the filename extension wx_init = self.instance_method(:initialize) define_method(:initialize) do | *args | if args[0].kind_of? String if not File.exist?( File.expand_path(args[0]) ) Kernel.raise(ArgumentError, "Image file does not exist: #{args[0]}") end # If type not specified, try to guess it from the file extension if not args[1] and file_ext = args[0][/\w+$/] args[1] = BITMAP_TYPE_GUESS[file_ext.downcase] end end wx_init.bind(self).call(*args) end # Convert to bitmap def convert_to_bitmap Wx::Bitmap.from_image(self) end end