module Magick class RVG @background_image: untyped @background_pattern: untyped @background_position: untyped @background_fill: untyped @background_fill_opacity: untyped @width: untyped @height: untyped @content: Content @canvas: Magick::Image @desc: untyped @title: untyped @metadata: untyped @x: untyped @y: untyped @nested: untyped include Stylable include Transformable include Stretchable include Embellishable include Describable include Duplicatable interface _Duplicatable def deep_copy: (?Hash[untyped, untyped] h) -> self end # The background image specified by background_image= attr_reader background_image: Magick::Image # The background image layout specified by background_position= attr_reader background_position: Symbol # The background fill color specified by background_fill= attr_reader background_fill: Magick::Pixel # The background fill color opacity specified by background_fill_opacity= attr_reader background_fill_opacity: Float # The image after drawing has completed attr_reader canvas: Magick::Image # For embedded RVG objects, the x-axis coordinate of the upper-left corner attr_reader x: Float # For embedded RVG objects, the x-axis coordinate of the upper-left corner attr_reader y: Float attr_reader width: Float attr_reader height: Float private def bgfill: () -> Magick::Pixel def new_canvas: () -> Magick::Image public # Sets an image to use as the canvas background. See background_position= for layout options. def background_image=: (Magick::Image? bg_image) -> Magick::Image? # Sets an object to use to fill the canvas background. # The object must have a fill method. See the Fill Classes # section in the RMagick doc for more information. def background_pattern=: (magick_fill filler) -> magick_fill # How to position the background image on the canvas. One of the following symbols: # [:scaled] Scale the image to the canvas width and height. # [:tiled] Tile the image across the canvas. # [:fit] Scale the image to fit within the canvas while retaining the # image proportions. Center the image on the canvas. Color any part of # the canvas not covered by the image with the background color. def background_position=: (interned pos) -> Symbol # Sets the canvas background color. Either a Magick::Pixel or a color name. # The default fill is "none", that is, transparent black. def background_fill=: (magick_color color) -> Magick::Pixel # Opacity of the background fill color, a number between 0.0 (transparent) and # 1.0 (opaque). The default is 1.0 when the background_fill= attribute has been set. def background_fill_opacity=: (magick_real opacity) -> magick_real # Draw a +width+ x +height+ image. The image is specified by calling # one or more drawing methods on the RVG object. # You can group the drawing method calls in the optional associated block. # The +x+ and +y+ arguments have no meaning for the outermost RVG object. # On nested RVG objects [+x+, +y+] is the coordinate of the upper-left # corner in the containing canvas on which the nested RVG object is placed. # # Drawing occurs on a +canvas+ created by the #draw method. By default the # canvas is transparent. You can specify a different canvas with the # #background_fill= or #background_image= methods. # # RVG objects are _containers_. That is, styles and transforms defined # on the object are used by contained objects such as shapes, text, and # groups unless overridden by an inner container or the object itself. def initialize: (?magick_real? width, ?magick_real? height) -> void | (?magick_real? width, ?magick_real? height) { (RVG) -> void } -> void # Construct a canvas or reuse an existing canvas. # Execute drawing commands. Return the canvas. def draw: () -> Magick::Image # Accept #use arguments. Use (x,y) to generate an additional translate. # Override @width and @height if new values are supplied. # @private def ref: (Integer | Float x, Integer | Float y, Integer | Float rw, Integer | Float rh) -> void # Used by Magick::Embellishable.rvg to set non-0 x- and y-coordinates # @private def corner: (magick_real x, magick_real y) -> void # Primitives for the outermost RVG object # @private def add_outermost_primitives: (Utility::GraphicContext gc) -> self # Primitives for nested RVG objects # @private def add_primitives: (Utility::GraphicContext gc) -> void end end