Sha256: 9d5f6ce30fcfc594d8e512179f59b55b5dc36dc2e0a98c59385e96824a674b41
Contents?: true
Size: 850 Bytes
Versions: 2
Compression:
Stored size: 850 Bytes
Contents
$:.unshift File.expand_path(File.dirname(__FILE__) + "/../../lib") $:.unshift File.expand_path(File.dirname(__FILE__) + "/../../ext") def path_of(res) File.expand_path(File.dirname(__FILE__) + "/../../test/res/#{res}") end require 'ray' Ray.game "Some effects" do register { add_hook :quit, method(:exit!) } scene :shader do @obj = sprite path_of("sprite.png") effect_generator do |gen| gen << color_inversion << grayscale gen.build window.shader end @states = Hash.new(true) { :color_inversion => :i, :grayscale => :g }.each do |state, key_name| on :key_press, key(key_name) do @states[state] = !@states[state] window.shader["#{state}.enabled"] = @states[state] end end render do |win| win.draw @obj end end scenes << :shader end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
ray-0.2.1 | samples/effects/effect.rb |
ray-0.2.0 | samples/effects/effect.rb |