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Contents?: true
Size: 1.75 KB
Versions: 2
Compression:
Stored size: 1.75 KB
Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1381798607.867668:@value"�{I" class:ETI"ProcessedAsset;FI"logical_path;TI"+Shaders/Materials/NormalMapMaterial.js;TI" pathname;TI"d/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI"content_type;TI"application/javascript;TI" mtime;TI"2013-10-15T02:54:58+02:00;TI"length;Ti"I"digest;TI"%ea736928bc2ca2c4c6f555424f14656e;FI"source;TI"" //This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform sampler2D image;\n\ uniform float strength;\n\ uniform vec2 repeat;\n\ czm_material czm_getMaterial(czm_materialInput materialInput)\n\ {\n\ czm_material material = czm_getDefaultMaterial(materialInput);\n\ vec4 textureValue = texture2D(image, fract(repeat * materialInput.st));\n\ vec3 normalTangentSpace = textureValue.channels;\n\ normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;\n\ normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);\n\ normalTangentSpace = normalize(normalTangentSpace);\n\ vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;\n\ material.normal = normalEC;\n\ return material;\n\ }\n\ "; }); ;TI"dependency_digest;TI"%92302988816ad14685f0e83d8b9d1b62;FI"required_paths;T[I"d/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI"dependency_paths;T[{I" path;TI"d/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI" mtime;TI"2013-10-15T02:54:58+02:00;TI"digest;TI"%c3f1d4f9369f556d706c0554d154b2ad;FI" _version;TI"%6776f581a4329e299531e1d52aa59832;F
Version data entries
2 entries across 2 versions & 1 rubygems