module Less module Node # # Element # # div {...} # # TODO: Look into making @rules its own hash-like class # TODO: Look into whether selector should be child by default # class Element include Enumerable include Entity attr_accessor :rules, :selector, :file, :set, :imported, :name def initialize name = "", selector = '' @name = name @set, @imported = [], [] @rules = [] # Holds all the nodes under this element's hierarchy @selector = Selector[selector.strip].new # descendant | child | adjacent end def class?; name =~ /^\./ end def id?; name =~ /^#/ end def universal?; name == '*' end def tag? not id? || class? || universal? end # Top-most node? def root? parent.nil? end def empty? @rules.empty? end def leaf? elements.empty? end # Group similar rulesets together # This is horrible, horrible code, # but it'll have to do until I find # a proper way to do it. def group elements = self.elements.reject {|e| e.is_a?(Mixin::Def) } return self unless elements.size > 1 stack, result, matched = elements.dup, [], false elements.each do e = stack.first result << e unless matched matched = stack[1..-1].each do |ee| if e.equiv? ee and e.elements.size == 0 self[e].set << ee stack.shift else stack.shift break false end end if stack.size > 1 end @rules -= (elements - result) self end # # Accessors for the different nodes in @rules # def identifiers; @rules.select {|r| r.kind_of? Property } end def properties; @rules.select {|r| r.instance_of? Property } end def variables; @rules.select {|r| r.instance_of? Variable } end def elements; @rules.select {|r| r.kind_of? Element } end def mixins; @rules.select {|r| r.instance_of? Mixin::Call} end def parameters; [] end # Select a child element # TODO: Implement full selector syntax & merge with descend() def [] key case key when Entity @rules.find {|i| i.eql? key } when String @rules.find {|i| i.to_s == key } else raise ArgumentError end end def == other name == other.name end def eql? other super and self.equiv? other end def equiv? other rules.size == other.rules.size and !rules.zip(other.rules).map do |a, b| a.to_css == b.to_css end.include?(false) end # Same as above, except with a specific selector # TODO: clean this up or implement it differently def descend selector, element if selector.is_a? Child s = self[element.name].selector self[element.name] if s.is_a? Child or s.is_a? Descendant elsif selector.is_a? Descendant self[element.name] else self[element.name] if self[element.name].selector.class == selector.class end end # # Add an arbitrary node to this element # def << obj if obj.kind_of? Node::Entity obj.parent = self @rules << obj else raise ArgumentError, "argument can't be a #{obj.class}" end end def last; elements.last end def first; elements.first end def to_s; root?? '*' : name end # # Entry point for the css conversion # def to_css path = [], env = nil path << @selector.to_css << name unless root? # puts "to_css env: #{env ? env.variables : "nil"}" content = @rules.select do |r| r.is_a?(Mixin::Call) || r.instance_of?(Property) end.map do |i| ' ' * 2 + i.to_css(env) end.compact.reject(&:empty?) * "\n" content = content.include?("\n") ? "\n#{content}\n" : " #{content.strip} " ruleset = if is_a?(Mixin::Def) content.strip else !content.strip.empty?? "#{[path.reject(&:empty?).join.strip, *@set.map(&:name)].uniq * ', '} {#{content}}\n" : "" end ruleset + elements.reject {|e| e.is_a?(Mixin::Def) }.map do |i| i.to_css(path, env) end.reject(&:empty?).join ensure 2.times { path.pop } end # # Find the nearest node in the hierarchy or raise a NameError # def nearest ident, type = nil ary = type || ident =~ /^[.#]/ ? :elements : :variables path.map do |node| node.send(ary).find {|i| i.to_s == ident } end.compact.first.tap do |result| raise VariableNameError, ("#{ident} in #{self.to_s}") if result.nil? && type != :mixin end end # # Traverse the whole tree, returning each leaf (recursive) # def each path = [], &blk elements.each do |element| path << element yield element, path if element.leaf? element.each path, &blk path.pop end self end def inspect depth = 0 indent = lambda {|i| '. ' * i } put = lambda {|ary| ary.map {|i| indent[ depth + 1 ] + i.inspect } * "\n"} (root?? "\n" : "") + [ indent[ depth ] + self.to_s, put[ variables ], put[ properties ], put[ mixins ], elements.map {|i| i.inspect( depth + 1 ) } * "\n" ].reject(&:empty?).join("\n") + "\n" + indent[ depth ] end end module Mixin class Call include Entity def initialize mixin, params, parent # puts "Initializing a Mixin::Call #{mixin}" @mixin = mixin self.parent = parent @params = params.each do |e| e.parent = self.parent end end def to_css env = nil # puts "\n\n" # puts "call .#{@mixin.name} #{@params} <#{@params.class}>" @mixin.call(@params.map {|e| e.evaluate(env) }) end def inspect "#{@mixin.to_s} (#{@params})" end end class Def < Element attr_accessor :params def initialize name, params = [] super name @params = params.each do |param| param.parent = self end end def call args = [] if e = @rules.find {|r| r.is_a? Element } raise CompileError, "#{e} in #{self.inspect}: can't nest selectors inside a dynamic mixin." end env = Element.new @params.zip(args).each do |param, val| env << (val ? Variable.new(param.to_s, Expression.new([val])) : param) end #b ? Node::Variable.new(a.to_s, Expression.new([b])) : a # puts "#{self.inspect}" # puts "env: #{env.variables} root?: #{env.root?}" # puts "\nTOCSS" to_css([], env) end def variables params + super end def to_s '.' + name end def inspect ".#{name}()" end def to_css path, env super(path, env) end end end end end