Sha256: 9c5592b54f007ed12e06ea712e7087c76d95d68105a76658b2cc6a7cf1a8172e
Contents?: true
Size: 1.66 KB
Versions: 2
Compression:
Stored size: 1.66 KB
Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1380709797.7846131:@value"9{I" class:ETI"BundledAsset;FI"logical_path;TI"&Shaders/Materials/FadeMaterial.js;TI" pathname;TI"_/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/FadeMaterial.js;FI"content_type;TI"application/javascript;TI" mtime;TI"2013-10-02T12:16:28+02:00;TI"length;Ti9I"digest;TI"%7106ee6b1d2e6ddf94ce81686aa4ab75;FI"source;TI"9 //This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform vec4 fadeInColor;\n\ uniform vec4 fadeOutColor;\n\ uniform float maximumDistance;\n\ uniform bool repeat;\n\ uniform vec2 fadeDirection;\n\ uniform vec2 time;\n\ float getTime(float t, float coord)\n\ {\n\ float scalar = 1.0 / maximumDistance;\n\ float q = distance(t, coord) * scalar;\n\ if (repeat)\n\ {\n\ float r = distance(t, coord + 1.0) * scalar;\n\ float s = distance(t, coord - 1.0) * scalar;\n\ q = min(min(r, s), q);\n\ }\n\ return clamp(q, 0.0, 1.0);\n\ }\n\ czm_material czm_getMaterial(czm_materialInput materialInput)\n\ {\n\ czm_material material = czm_getDefaultMaterial(materialInput);\n\ vec2 st = materialInput.st;\n\ float s = getTime(time.x, st.s) * fadeDirection.s;\n\ float t = getTime(time.y, st.t) * fadeDirection.t;\n\ float u = length(vec2(s, t));\n\ vec4 color = mix(fadeInColor, fadeOutColor, u);\n\ material.emission = color.rgb;\n\ material.alpha = color.a;\n\ return material;\n\ }\n\ "; }); ;TI"required_assets_digest;TI"%3748507fe77546470409f3b1fc2336df;FI" _version;TI"%6776f581a4329e299531e1d52aa59832;F
Version data entries
2 entries across 2 versions & 1 rubygems