#!/usr/bin/env ruby # frozen_string_literal: true require 'fileutils' require 'securerandom' require 'digest/sha2' # below are the methods needed for atome creation and run def found_path(arg_name) project_name = ARGV[ARGV.find_index(arg_name) + 1] path = `pwd`.chomp if project_name != 'run' && project_name != 'guard' && !project_name.nil? && project_name != 'port:' && project_name != 'server' && project_name != 'build' path = "#{path}/#{project_name}" end path end def delete_all(dir, user_application = false) Dir.foreach(dir) do |e| next if %w[. ..].include? e full_name = dir + File::Separator + e if FileTest.directory?(full_name) delete_all(full_name, user_application) if user_application && dir != 'application' else File.delete(full_name) end end Dir.delete(dir) if user_application && dir != 'application' end def build_app(path, production) # now run the rake task to build the needed libraries (atome, renderers, etc...) app_builder_helpers = File.join(File.dirname(__FILE__), '../app_builder_helpers') # now run the rake task to compile user code to javascript `cd #{app_builder_helpers};rake build_user_code[#{path},#{production}]` end def create_application(project_name, force, production) # print "directory already exist, use force to overwrite" new_app_creation = false current_path = `pwd`.chomp unless force && File.directory?(project_name) new_app_creation = true Dir.mkdir project_name # now lets create the application identity uuid = SecureRandom.uuid sha = Digest::SHA256.hexdigest(uuid) coded_id = sha.gsub('-', '_') added_content = <<~STR class Atome def self.aui "#{coded_id}" end end STR file_location = "#{current_path}/#{project_name}/aui.rb" File.new file_location, 'w' File.open(file_location, 'w') do |f| f.puts added_content end end gem_assets_location = File.join(File.dirname(__FILE__), '../vendor/assets/') app_builder_helpers = File.join(File.dirname(__FILE__), '../app_builder_helpers') target_template_location = "#{current_path}/#{project_name}" Dir.entries(gem_assets_location).select do |entry| if File.join(entry) && !%w[. ..].include?(entry) entry = "#{File.dirname(__FILE__)}/../vendor/assets/#{entry}" FileUtils.cp_r entry, target_template_location end end # now run the rake task to build the needed libraries (atome, renderers, etc...) `cd #{app_builder_helpers};rake system_builder[#{current_path}/#{project_name},#{production}]` if new_app_creation # now adding name to the app index_html = "#{current_path}/#{project_name}/build/index.html" index_html_content = File.open(index_html).read index_html_content = index_html_content.gsub('atome', "#{project_name}") File.open(index_html, 'w') do |f| f.puts index_html_content end end end def update_application(project_name, production) app_builder_helpers = File.join(File.dirname(__FILE__), '../app_builder_helpers') `cd #{app_builder_helpers};rake system_updater[#{project_name},#{production}]` end def guard_check loop do sleep 9 end nil unless ARGV.include?('guard') end def run_application(build_target, location, port = 9292) case build_target when :server threads = [] threads << Thread.new do sleep 1.5 `open http://localhost:9292/index` end `cd #{location}/server;rackup --server puma --port #{port} --env production` when :browser `cd #{location}/build;open index.html` guard_check when :native # freebsd when :linux # freebsd when :osx # osx when :windows # windows else `cd #{location}/build;open index.html` guard_check end end # below we analyse the ARGV location = '/' force = nil production = nil port = 9292 production = 'production' if ARGV.include?('production') force = 'force' if ARGV.include?('force') port = ARGV[ARGV.find_index('port:') + 1] if ARGV.include?('port:') platforms = %w[android browser server osx freebsd ios linux osx windows] # now setting build_target build_target = 'browser' platforms.each do |platform| build_target = platform if ARGV.include?(platform) end if ARGV.include?('create') project_name = ARGV[1] location = "/#{project_name}" create_application(project_name, force, production) end if ARGV.include?('build') path = found_path('build') build_app(path, production) end if ARGV.include?('update') # TODO: also update index.html and all other files except the application folder path = found_path('update') update_application(path, production) end if ARGV.include?('guard') Thread.new do sleep 1.2 Dir.chdir("./#{location}") do `guard` end end end if ARGV.include?('run') path = if location != '/' "#{`pwd`.chomp}/#{location}" else found_path('run') end case build_target when 'android' # TODO: write code here when 'browser' run_application(:browser, path) when 'freebsd' # TODO: write code here when 'ios' # TODO: write code here when 'linux' # TODO: write code here when 'osx' run_application(:osx, path) when 'server' config_location = "#{path}/server/config.ru" file = File.open(config_location) text = file.read text = text.gsub('run Unreloader', '') text = text.gsub('run App.freeze.app', '') text = text.gsub(/^$\n/, '') text = if production == 'production' "#{text}run App.freeze.app" else "#{text}run Unreloader" end File.open(config_location, 'w') do |f| f.puts text end run_application(:server, path, port) when 'windows' # TODO: write code here else run_application(:browser, path) end end