require File.expand_path('../../fixtures/classes', __FILE__) describe "BasicSocket#send" do before :each do @server = TCPServer.new('127.0.0.1', SocketSpecs.port) @socket = TCPSocket.new('127.0.0.1', SocketSpecs.port) end after :each do @server.closed?.should be_false @socket.closed?.should be_false @server.close @socket.close end it "sends a message to another socket and returns the number of bytes sent" do data = "" t = Thread.new do client = @server.accept loop do got = client.recv(5) break if got.empty? data << got end client.close end Thread.pass while t.status and t.status != "sleep" t.status.should_not be_nil @socket.send('hello', 0).should == 5 @socket.shutdown(1) # indicate, that we are done sending @socket.recv(10) t.join data.should == 'hello' end it "accepts flags to specify unusual sending behaviour" do data = nil peek_data = nil t = Thread.new do client = @server.accept peek_data = client.recv(6, Socket::MSG_PEEK) data = client.recv(6) client.recv(10) # this recv is important client.close end Thread.pass while t.status and t.status != "sleep" t.status.should_not be_nil @socket.send('helloU', Socket::MSG_PEEK | Socket::MSG_OOB).should == 6 @socket.shutdown # indicate, that we are done sending t.join peek_data.should == "hello" data.should == 'hello' end it "accepts a sockaddr as recipient address" do data = "" t = Thread.new do client = @server.accept loop do got = client.recv(5) break if got.empty? data << got end client.close end Thread.pass while t.status and t.status != "sleep" t.status.should_not be_nil sockaddr = Socket.pack_sockaddr_in(SocketSpecs.port, "127.0.0.1") @socket.send('hello', 0, sockaddr).should == 5 @socket.shutdown # indicate, that we are done sending t.join data.should == 'hello' end end