Sha256: 9887493408e580816390b76b2e8673ebff16d6115a01a6aea7100681c33483b0
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Size: 1.99 KB
Versions: 6
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Stored size: 1.99 KB
Contents
module Rubyvis module SvgScene def self.wedge(scenes) #e=scenes._g.elements[1] e=scenes._g.get_element(1) scenes.each_with_index do |s,i| next unless s.visible fill=s.fill_style stroke=s.stroke_style next if(fill.opacity==0.0 and stroke.opacity==0.0) # /* points */ r1 = s.inner_radius r2 = s.outer_radius a = (s.angle).abs _p=nil if (a >= 2 * Math::PI) if (r1!=0) _p = "M0,#{r2 }A#{r2},#{r2} 0 1,1 0,#{-r2}A#{r2 },#{r2 } 0 1,1 0,#{r2}M0,#{r1}A#{r1},#{r1} 0 1,1 0,#{-r1}A#{r1},#{r1} 0 1,1 0,#{r1 }Z" else _p = "M0,#{r2}A#{r2},#{r2} 0 1,1 0,#{-r2}A#{r2},#{r2} 0 1,1 0,#{r2 }Z" end else sa = [s.start_angle, s.end_angle].min ea = [s.start_angle, s.end_angle].max c1 = Math.cos(sa) c2 = Math.cos(ea) s1 = Math.sin(sa) s2 = Math.sin(ea) if (r1!=0) _p = "M#{r2 * c1},#{r2 * s1}A#{r2},#{r2} 0 #{((a < Math::PI) ? "0" : "1")},1 #{r2 * c2},#{r2 * s2}L#{r1 * c2},#{r1 * s2}A#{r1},#{r1} 0 #{((a < Math::PI) ? "0" : "1")},0 #{r1 * c1},#{r1 * s1}Z" else _p = "M#{r2 * c1},#{r2 * s1}A#{r2},#{r2} 0 #{((a < Math::PI) ? "0" : "1")},1 #{r2 * c2},#{r2 * s2}L0,0Z" end end e = self.expect(e, "path", { "shape-rendering"=> s.antialias ? nil : "crispEdges", "pointer-events"=> s.events, "cursor"=> s.cursor, "transform"=> "translate(#{s.left},#{s.top})", "d"=> _p, "fill"=> fill.color, "fill-rule"=> "evenodd", "fill-opacity"=> (fill.opacity==0) ? nil : fill.opacity, "stroke"=> stroke.color, "stroke-opacity"=> (stroke.opacity==0) ? nil : stroke.opacity, "stroke-width"=> stroke.opacity>0 ? s.line_width / self.scale.to_f : nil }); e=SvgScene.append(e,scenes,i) end e end end end
Version data entries
6 entries across 6 versions & 1 rubygems