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use super::{FastRand, RngSeed}; use std::sync::Mutex; /// A deterministic generator for seeds (and other generators). /// /// Given the same initial seed, the generator will output the same sequence of seeds. /// /// Since the seed generator will be kept in a runtime handle, we need to wrap `FastRand` /// in a Mutex to make it thread safe. Different to the `FastRand` that we keep in a /// thread local store, the expectation is that seed generation will not need to happen /// very frequently, so the cost of the mutex should be minimal. #[derive(Debug)] pub(crate) struct RngSeedGenerator { /// Internal state for the seed generator. We keep it in a Mutex so that we can safely /// use it across multiple threads. state: Mutex<FastRand>, } impl RngSeedGenerator { /// Returns a new generator from the provided seed. pub(crate) fn new(seed: RngSeed) -> Self { Self { state: Mutex::new(FastRand::from_seed(seed)), } } /// Returns the next seed in the sequence. pub(crate) fn next_seed(&self) -> RngSeed { let mut rng = self .state .lock() .expect("RNG seed generator is internally corrupt"); let s = rng.fastrand(); let r = rng.fastrand(); RngSeed::from_pair(s, r) } /// Directly creates a generator using the next seed. pub(crate) fn next_generator(&self) -> Self { RngSeedGenerator::new(self.next_seed()) } } impl FastRand { /// Replaces the state of the random number generator with the provided seed, returning /// the seed that represents the previous state of the random number generator. /// /// The random number generator will become equivalent to one created with /// the same seed. pub(crate) fn replace_seed(&mut self, seed: RngSeed) -> RngSeed { let old_seed = RngSeed::from_pair(self.one, self.two); self.one = seed.s; self.two = seed.r; old_seed } }
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30 entries across 30 versions & 1 rubygems