# frozen_string_literal: true require 'head_music/musical_symbol' # A Sign is a symbol that modifies pitch, such as a sharp, flat, or natural. class HeadMusic::Sign include Comparable attr_reader :identifier, :cents, :musical_symbols delegate :ascii, :unicode, :html_entity, to: :musical_symbol SIGN_RECORDS = [ { identifier: :sharp, cents: 100, symbols: [{ ascii: '#', unicode: '♯', html_entity: '♯' }], }, { identifier: :flat, cents: -100, symbols: [{ ascii: 'b', unicode: '♭', html_entity: '♭' }], }, { identifier: :natural, cents: 0, symbols: [{ ascii: '', unicode: '♮', html_entity: '♮' }], }, { identifier: :double_sharp, cents: 200, symbols: [{ ascii: 'x', unicode: '𝄪', html_entity: '𝄪' }], }, { identifier: :double_flat, cents: -200, symbols: [{ ascii: 'bb', unicode: '𝄫', html_entity: '𝄫' }], }, ].freeze SIGN_IDENTIFIERS = SIGN_RECORDS.map { |attributes| attributes[:identifier] }.freeze def self.all SIGN_RECORDS.map { |attributes| new(attributes) } end def self.symbols @symbols ||= all.map { |sign| [sign.ascii, sign.unicode] }.flatten.reject { |s| s.nil? || s.empty? } end def self.matcher @matcher ||= Regexp.new symbols.join('|') end def self.symbol?(candidate) candidate =~ /^(#{matcher})$/ end def self.get(identifier) return identifier if identifier.is_a?(HeadMusic::Sign) all.detect do |sign| sign.representions.include?(identifier) end end def self.by(key, value) all.detect do |sign| sign.send(key) == value if %i[cents semitones].include?(key.to_sym) end end def name identifier.to_s.tr('_', ' ') end def representions [identifier, identifier.to_s, name, ascii, unicode, html_entity]. reject { |representation| representation.to_s.strip == '' } end def semitones cents / 100.0 end SIGN_IDENTIFIERS.each do |key| define_method(:"#{key}?") { identifier == key } end def to_s unicode end def <=>(other) other = HeadMusic::Sign.get(other) cents <=> other.cents end def musical_symbol musical_symbols.first end private def initialize(attributes) @identifier = attributes[:identifier] @cents = attributes[:cents] initialize_musical_symbols(attributes[:symbols]) end def initialize_musical_symbols(list) @musical_symbols = (list || []).map do |record| HeadMusic::MusicalSymbol.new( unicode: record[:unicode], ascii: record[:ascii], html_entity: record[:html_entity] ) end end private_class_method :new end