Sha256: 9714800a7b6e222e78b05b1d558341b363e4516d32f2ab84b520b390a3d9f9ba
Contents?: true
Size: 1.38 KB
Versions: 29
Compression:
Stored size: 1.38 KB
Contents
Feature: Catches Broken Puzzles As a source code writer I want to be sure that broken puzzles won't be processed and will cause runtime errors Scenario: Throwing exception on broken puzzles Given I have a "Sample.java" file with content: """ public class Main { /** * @todo #13 This puzzle has an incorrect format * because it doesn't start with a space on * the second and the third lines */ public void main(String[] args) { // later } } """ When I run pdd it fails with "Space expected" Scenario: Throwing exception on another broken puzzle Given I have a "Sample.java" file with content: """ public class Main { /** * @todo #13 This puzzle has an incorrect format * because its second line starts with too many spaces */ public void main(String[] args) { // later } } """ When I run pdd it fails with "Too many spaces" Scenario: Throwing exception on yet another broken puzzle Given I have a "Sample.java" file with content: """ public class Main { // // @todo #13 This puzzle has an incorrect format // because there is no space character in the // second and third lines // public void main(String[] args) { // later } } """ When I run pdd it fails with "Space expected"
Version data entries
29 entries across 29 versions & 1 rubygems